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GL pong.      A reimplementation of PONG using OpenGL and SDL
Copyright (C) 2001-2015 Erik Greenwald <erik@elfga.com>

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

Installation:
	standard...
	 ./configure && make install

Deinstallation:
	Keep a copy around, cd into the glpong directory, run "make deinstall"

Playing the game:
	The object is to get the ball past the machine without letting it get
	the ball past you. Ping pong... :) The near paddle is you, the far one
	is the machine.

	Controls:
		The left arrow key moves your paddle to the left
		The right arrow key moves your paddle to the right (surprised?)
		The escape key exits the program
		F10 captures a screenshot and saves it as screenshot.bmp

	Command line arguments:
		If there are any arguments at all, it goes fullscreen.

Reporting BUGS:
	Email erik@elfga.com and stick 'glpong' in the subject.

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An implementation of the classic game 'Pong' using OpenGL, SDL, and OpenAL.

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