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Proton cross platform 3D engine open source

(a.) Proton 3d engine implement Irrlicht Engine and Bullet Physics with OpenGL ES1.0 ES2.0

(b.) Full open source

(c.) You can build on Win32, MacOS, Android, Ios

(d.) All platform can play music and sound easily

(e.) GLSL shading language full control

Before download take care of carriage return in source files

First run need to do.

(a)Win32 or Android

xxxxxx/media/update_media.bat

(b)MacOs or Ios

chmod 777 xxxxxx/media/update_media.sh

xxxxxx/media/update_media.sh

Switch between OGLES1 and OGLES2

(a.) Find in App.cpp

return irr::video::EDT_OGLES1;

-> return irr::video::EDT_OGLES2;

(b.) public AppGLSurfaceView(Context context, SharedActivity _app) in SharedActivity.java

//setEGLContextClientVersion(2);

-> setEGLContextClientVersion(2);

When debug NDK c++ on Android, please set

android:installLocation="internalOnly" of AndroidManifest.xml

and Android firmware need unlock s-on to s-off.

Demo screenshots

(a) https://github.com/fatalfeel/proton_sdk_source/tree/master/DemoPicture

(b) https://goo.gl/photos/4HMcf4kp5opfticj9

Demo video

Proton 3D demos on Android by Seth

https://www.youtube.com/watch?v=nP40CUnBohY

The brother site with cocos2dx gui menu

https://github.com/fatalfeel/proton_cm_open

Any bugs or questions please click github's [Issues] -> [New issue]

Post message, I will be there help you.

Product demo

https://apkpure.com/ihala/com.alphainfo.ihala

https://appadvice.com/app/ihala/789622575

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Proton cross platform 3D engine open source with OpenGL ES1 ES2

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