An OpenGL, Cross-platform Game Engine project based on GLFW and GLEW.
First you need to ensure you have the GLFW library installed.
You also need to have GLEW installed.
For linux systems, run:
make x11
cd Triumph
./triumph
For Windows and Mac OS X, there is a Visual Studio 2010 and an XCode 4 project ready to go. You will need to make sure the include and library paths sync up with the install locations of GLFW and GLEW.