The theme for this entry is "You Only Get One". I decided to make a roguelike since you only get one life. This project was for the 48 hour compo.
I was not able to complete the project as I had planned it out due to work obligations. All in all I still call it a success since I came up with a few ideas for my primary project.
- Items, inventory, and equipment
- More enemy types
- Pathfinding for enemies to chase the player
- Proper dungeon generation
Key | Action |
---|---|
k | move north |
j | move south |
h | move west |
l | move east |
. | skip turn |
Menus are controlled by the hjkl direction keys as well.
This game requires a few libraries to build.
After they are installed, you should just be able to run make
. The game
builds to the bin
directory. It relies on C++11 features.