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Adafruit-Retrogame

Raspberry Pi GPIO-to-USB utility for classic game emulators.

How-to: http://learn.adafruit.com/retro-gaming-with-raspberry-pi

Pre-built version supports the default pin/key mapping shown in the tutorial. For other layouts, edit retrogame.c.

RetrogamePlayersPi1Pi2 for Waveshare 3.2 TFT screen on SPI

Raspberry Pi GPIO-to-USB utility for classic game emulators.

Compilation

$ git clone https://github.com/ian57/Nanocab-Pi1-Pi2-Retrogame
$ cd Nanocab-Pi1-Pi2-Retrogame
$ make

Pinout Mapping

Player 1 :
GPIO 03 -> KEY_UP       // Up
GPIO 05 -> KEY_DOWN     // Down
GPIO 07 -> KEY_LEFT     // Left Joystick (4 pins)
GPIO 29 -> KEY_RIGHT    // Right
GPIO 31 -> KEY_LEFTCTRL // Button 1
GPIO 33 -> KEY_LEFTALT  // Button 2
GPIO 35 -> KEY_SPACE    // Button 3
GPIO 37 -> KEY_LEFTSHIFT// Button 4
GPIO 08 -> KEY_Z        // Button 5
GPIO 10 -> KEY_X        // Button 6
GPIO 32 -> KEY_1        // Button Start P1
GPIO 22 -> KEY_5        // Button Coins/Credits P1
GPIO 36 -> KEY_ESC      // Button to quit emultors/programs 
GPIO 38 -> KEY_TAB      // Button to launch MAME config menu 
GPIO 40 -> KEY_0        // Button for a user action 

Maintaining Start P1 + Coins/Credits P1 more than 1 seconds will produce "KEY_ESC" (Escape Key).

Installation

Now we have configure to allow retrogame to work and be launched at startup. As in http://learn.adafruit.com/retro-gaming-with-raspberry-pi/buttons, you make

Retrogame requires the uinput kernel module. This is already present on the system but isn't enabled by default. For testing, you can type:

sudo modprobe uinput

To make this persistent between reboots, append a line to /etc/modules (or edit the file) :

sudo sh -c 'echo uinput >> /etc/modules'

Now we're in good shape to test it! Retrogame needs to be run as root (need access to memory), i.e.:

sudo ./retrogame

Give it a try. If it seems to be working, press control+C to stop the program and we'll then set up the system to launch this automatically in the background at startup.

sudo nano /etc/rc.local

Before the final "exit 0" line, insert this line:

/home/pi/Nanocab-Pi1-Pi2-Retrogame/retrogame &

If you placed the software in a different location, this line should be changed accordingly. "sudo" isn't necessary here because the rc.local script is already run as root.

Reboot the system to test the startup function:

sudo reboot

The software will now be patiently waiting in the background, ready for use with any emulators.

Each emulator will have its own method for configuring keyboard input. Set them up so the keys match your controller outputs. Up/down/left/right from the arrow keys is a pretty common default among these programs, but the rest will usually require some tweaking.

Arcade Wiring

See https://github.com/ian57/Nanocab-Pi1-Pi2-Retrogame/wiki

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Retrogame program modified for WaveShare 3.2 TFT Screen on SPI

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