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ReEng

A basic Rendering Engine able to:

Load: OBJ files (Mesh) MTL files (material) HIE files (hierarchy) ANIM files (Animation) SEC files (sequences) STA files (State machines)

Create: Basic unicolored Primitives Bounding Volume Primitives out of mesh information

Display: Basic Primitives Models with different maps (Diffuse, Normal, Specular) with animations. Bounding Volumes.

Its meant to be used as a standalone project starter or module for a larger project.

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