jordanlewis/mobmentality
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Final project for CMSC 23800 Game Construction: Group AI behaviors To run, make &&make make test. You need mostly the same dependencies as for z-fight-club's group project, minus OpenAL. The relevant code is mostly in ai.*, aimanager.*, and controllers.*. A good amount of code is reused from the group project, but I had to retool a bunch of things to get everything uniform. The world the agents move on is a torus. Press n while running to cycle between AI behaviors. Press + or - to add or remove agents. 1. Flock 2. Follow-the-leader 3. Static formation: line 4. Static formation: vee 4. Dynamic formation: circle
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A demo of various collaborative agent-based AI algorithms
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