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Breaking Point Mod (Hive Extension)

Source code to the C++ Hive Extension used for Database Intergration and many of the server side calls in Breaking Point Mod.

Todo

  • Support SQLite so people can setup servers easily without needing to run a full MySQL Instance
  • Cross Platform Support ( Windows, Linux )

Current Features

  • 64 Bit Support ( Supports running the 64 Bit Arma 3 Server Executable allowing the arma 3 instance to allocate more memory )
  • Multi-threaded & Async Hive Extension that is non-blocking
  • Supports Priorty Calls both High & Low. High Priorty Calls will run first.
  • Queue System that allows scheduling and checking if a sql call is finished or not
  • Fire Daemon Support ( Allows for Automatic Restarting / Running as a Service )
  • Rcon Support ( Kicking Players, Validation, Whitelisting of Players )
  • Steam Web API Support ( Vac Queries etc )
  • Automatic Server Restarts + Warnings through hive extension connecting locally though rcon
  • Threading Settings ( Determine how much CPU Usage the Hive Extension will use and how often it will sleep between calls )

Conflicts & Problems

  • Fragmentation: Everyone using a custom version of the Hive Extension and hosting vastly different servers and configurations. If we can work together and merge fixes together as a community.

Automatic Updates

The Hive Extension will be automatically built by a build server when there is a commit or merge on github and deploy to a new version on steam. If you have new features to merge into Breaking Point that the community could use, please submit it as a pull requst and I'll do a new build and improve the mod for everyone.

Credits

  • Deathlyrage / Breaking Point Mod Team / Alderon Games Pty Ltd
  • KamikazeXeX
  • Rajko Stojadinovic
  • Cameron Desrochers
  • Prithu "bladez" Parker
  • Declan Ireland
  • MySQL Team + Oracle
  • Poco C++ Lib Team
  • Boost C++ Team

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Breaking Point Mod ( Hive Extension )

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