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CubicVR 3D Engine, C++ Version, copyright (c) 2003 by Charles J. Cliffe

Licensed under the MIT license, refer to LICENSE.TXT for information.


CubicVR utilizes the CMake cross-platform build system.

CMake and relevant documentation can be acquired at http://www.cmake.org/


CubicVR Library:

  Use CMake source of the cubicvr repository, and set the destination to the product/ subfolder.

  build the 'install' project to place libraries into build/lib, headers into build/include and shaders into build/shaders


CubicVR Examples:

  Use CMake source of the examples/ repository subfolder, and set the destination to examples/product/ subfolder.

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  • C++ 49.2%
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