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Legacy

Copyright (C) 1995-2005 mailto:onlyuser@gmail.com

About

Legacy is a collection of legacy projects built using defunct tools.

Currently, it includes the following:

  • msvb/Dex3d -- 3d engine in Visual Basic
  • msvb/lode_runner -- Lode Runner clone in Visual Basic
  • msvb/myBNF -- Parser generator in Visual Basic
  • msvb/Prolog -- Prolog interpreter in Visual Basic
  • msvb/VBO -- Othello game in Visual Basic
  • msvc/DexCalc -- Shunting-yard calculator in C++
  • msvc/DexCC -- Parser generator in C++
  • msvc/DexVT -- 3d engine in C++
  • msvc/ksom -- K-means self-organizing map in C++
  • msvc/N_Net -- Backpropagation neural network in C++

Requirements

MS Visual Basic 5.0 MS Visual C++ 5.0

Make Targets

N/A

References

"codeguru.com -- Dex3D - Fully Functional VB6 3D Engine"
http://www.codeguru.com/vb/gen/vb_graphics/gdi/article.php/c2359/Dex3D--Fully-Functional-VB6-3D-Engine.htm
<dt>"pbDex3D by Patrice Terrier"</dt>
<dd>http://www.powerbasic.com/support/pbforums/showthread.php?t=10839</dd>

<dt>"flipcode.com -- 3D Platonic Primitive Generators"</dt>
<dd>http://www.flipcode.com/archives/3D_Platonic_Primitive_Generators.shtml</dd>

<dt>"phoenixgarage.org (Andrew Ayers homepage)"</dt>
<dd>http://www.phoenixgarage.org/</dd>

<dt>"David Griffiths Home -- VisualBasic"</dt>
<dd>http://www.conradshome.com/davidg/vbasic.php</dd>

Keywords

3D engine, Lode Runner, Othello, parser generator, Prolog, self-organizing map, neural network, Visual Basic