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Zinot Project

Simple 3D game engine (not usable yet), some utility classes (for engine and texture tool) and compressed (DXT1/3/5) texture binary format for OpenGL with converting tool.

Used software

  • Qt5 - strings processing, JSON reading, data containers
  • SFML - window and OpenGL context
  • GLLoadGen - OpenGL 3.3 loader
  • libsquish - compressing textures
  • FreeImage - loading PNG
  • FreeType2 - fonts
  • GLM - math
  • Assimp - loading models
  • Google Test - unit tests
  • CMake - building execs

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probably 3D Game Engine

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