Simple 3D game engine (not usable yet), some utility classes (for engine and texture tool) and compressed (DXT1/3/5) texture binary format for OpenGL with converting tool.
- Qt5 - strings processing, JSON reading, data containers
- SFML - window and OpenGL context
- GLLoadGen - OpenGL 3.3 loader
- libsquish - compressing textures
- FreeImage - loading PNG
- FreeType2 - fonts
- GLM - math
- Assimp - loading models
- Google Test - unit tests
- CMake - building execs