Personal project of a twitch MOBA
It is more like an experimental thing, but I am opening the code of the game if anyone gets interested.
This is a simple game designed over the client x server model.
Some characteristics are:
- C++ Source code
- SDL as graphic library to the client application
- UDP transport protocol
There are many many many enhancements to be done, as it is a graduation project. So there are many things to be done.
Thanks for reading this, tough!
Gyff Mjord.
1.2.1:
- Added some client movement animations. Bmp files for the animation still needed.
- Added some tracing information to debug network issues