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Sources of maps, materials, models, and possibly code I've made to compile for Valve's Source engine. This is intended for archiving/historical, and educational purposes only. These are just source files and besides the maps, can be compiled for any engine.

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reepblue/SourceSDKContent

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Sources of maps, materials, models, and possibly code I've made to compile for Valve's Source engine. This is intended for archiving/historical, and educational purposes only. These are just source files and besides the maps, can be compiled for any engine.

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