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a 3D Rendering Engine written in C++ using modern rendering pipeline in OpenGL 4

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rfdickerson/hodhr-engine

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HodhrEngine

Features

  • Vertex buffer objects
  • Wavefront (OBJ) Loading
  • Textures

Compiling:

  1. Install the dependencies:
sudo apt-get install libglm-dev libglew-dev libassimp-dev libdevil-dev libglew-dev libsdl2-dev
  1. Create a build directory:
mkdir build
cd build
cmake ..
make

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a 3D Rendering Engine written in C++ using modern rendering pipeline in OpenGL 4

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