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Arcade-Learning-Environment - Maze Games

CS748 Project

The agents coded for the project use RL-Glue interface to communicate with the ALE.

Ms. Pac-man RL-Glue folder - [pacman_rlglue] (pacman_rlglue)
Bank Heist RL-Glue folder - [bank_heist_rlglue] (bank_heist_rlglue)
Amidar RL-Glue folder - [amidar] (amidar)

##Installation instructions

Install RL-Glue core from [here] (https://code.google.com/archive/p/rl-glue-ext/wikis/RLGlueCore.wiki)
Install RL-Glue C/C++ codec from [here] (https://code.google.com/archive/p/rl-glue-ext/wikis/CandCPP.wiki)

  1. Compilation of Environment (ALE)
    RL Glue core and C/C++ codec must be installed on the system (links given above)

    sudo apt-get install cmake libsdl1.2-dev
    cd <project_root_folder>
    cmake -DUSE_SDL=ON -DUSE_RLGLUE=ON -DBUILD_EXAMPLES=ON
    # ALE needs to be compiled with -DUSE_RLGLUE = ON to use rlglue controller
    make -j 4

    For further details, check the [Manual for ALE] (doc/manual/manual.pdf)

  2. Compiling the Agent and the Experiment
    Take the example of Ms. Pacman

    cd <project_root_folder>
    cd pacman_rlglue
    make

    Now we need to start 4 processes from the Project root folder as follows:

    rl_glue
    ./pacman_rlglue/pacman_agent
    ./pacman_rlglue/pacman_experiment
    ./ale -display_screen true -game_controller rlglue roms/ms_pacman.bin

###Parameter Optimization (CMAES)

The code for parameter optimization is present in the folder [cmaes/pacman] (cmaes/pacman)
Include and Library paths in the Makefile must be changed to suit your installation of ALE and CMAES

###Gameplay Demo Gameplay videos can be found [here] (https://www.youtube.com/playlist?list=PLvAfDcsi0k-8_qRrMhoAluilFuATlKYbd)

###References Refer [RL Glue home page] (http://glue.rl-community.org/wiki/Main_Page) for further details
CMAES installation instructions and other details for parameter optimization can be found [here] (https://github.com/beniz/libcmaes)

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Rule based agents for Maze games - Done as part of CS748 Project

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