Skip to content

Fluids external for MaxMSP originally done when I was at the Topological Media Lab + other useful externals.

Notifications You must be signed in to change notification settings

smokhov/MaxFluidsExternal

 
 

Repository files navigation

This is a very restricted set of the externals that I wrote while at the TML 5+ years ago.

I do not expect anything to build out of the box.  These are my favourite externals.  :)

DepthBG - A helper for people doing work with Kinect.

jit.tml.fluid - First attempt at putting a fluid simulation in Max.

jit.tml.fluid2 - Second attempt at putting a fluid simulation in Max.  Still used, even 5 years after.

jit.tml.KinectColourDepth - Part of the Kinect utilities (match colour to depth)

jit.tml.KinectPointCloud - Creates a point cloud from both cameras.

jit.tml.particleFlow - A bunch of particles floating in a velocity field

jit.tml.rockeby - Adaptive camera-based background subtraction (relearns background over time).

jit.tml.vp8.decode - Decodes a matrix using Google's VP8 codec

jit.tml.vp8.encode - Encodes a matrix using Google's VP8 codec

jitter_helper - Stuff that could be useful.

About

Fluids external for MaxMSP originally done when I was at the Topological Media Lab + other useful externals.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • Max 45.4%
  • C 35.1%
  • C++ 9.9%
  • Objective-C 7.2%
  • Objective-C++ 2.4%