/
safemaze.cpp
681 lines (602 loc) · 16.7 KB
/
safemaze.cpp
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#include "safemaze.h"
pthread_mutex_t lock = PTHREAD_MUTEX_INITIALIZER;
pthread_rwlock_t rwlock = PTHREAD_RWLOCK_INITIALIZER;
SafeMaze::SafeMaze(IMazeInterface* pIMazeInterface) :
m_pIMazeInterface(pIMazeInterface),
m_ppMazeArch(0),
m_uiX(0),
m_uiY(0),
m_uiSleepInterval(5)
{
strcpy(m_cLogConfig.szpLogPath, "./logs");
strcpy(m_cLogConfig.szpLogName, "maze_explorer_log");
m_cLogConfig.u64LimitSize = 204800000;
m_cLogConfig.uiExpiredDays = 5;
}
SafeMaze::~SafeMaze()
{
m_cTextLog.Write("safemaze destroyed");
for(unsigned int i = 0; i < m_uiY; i++)
{
char* pMazeArch = m_ppMazeArch[i];
pthread_rwlock_t* pObjsMutex = m_ppObjsMutex[i];
long* pObjsPos= m_ppObjsPos[i];
if(pMazeArch != 0)
{
free(pMazeArch);
pMazeArch = 0;
}
if(pObjsMutex != 0)
{
free(pObjsMutex);
pObjsMutex = 0;
}
if(pObjsPos != 0)
{
free(pObjsPos);
pObjsPos = 0;
}
}
for(int i = 0; i < 4; i++)
{
Explorer* pExplorer = m_szpExplorers[i];
if(pExplorer != NULL)
{
delete pExplorer;
pExplorer = 0;
}
}
delete m_ppMazeArch;
m_ppMazeArch = 0;
delete m_ppObjsMutex;
m_ppObjsMutex = 0;
}
int SafeMaze::InitMaze(const unsigned int& uiX, const unsigned int& uiY)
{
if(uiX < MIN_X || uiY < MIN_Y)
{
std::cout << "size error" << std::endl;
return -1;
}
if(m_cTextLog.Init(&m_cLogConfig))
{
std::cout << "Log Init Error" << std::endl;
return -1;
}
m_uiX = uiX;
m_uiY = uiY;
m_pIMazeInterface->SetTextLog(&m_cTextLog);
m_cTextLog.Write("MazeExplorer Start...");
m_ppMazeArch = (char**)malloc(uiY * sizeof(char*));
m_ppObjsPos = (long**)malloc(uiY * sizeof(long*));
m_ppObjsMutex = (pthread_rwlock_t**)malloc(uiY * sizeof(pthread_rwlock_t*));
if(m_ppMazeArch == NULL || m_ppObjsPos == NULL || m_ppObjsMutex == NULL)
{
m_cTextLog.Write("Allocate Memory For Maze Error");
return -1;
}
if(m_MazeNet.InitNet(4660, &m_cTextLog))
{
return -1;
}
if(m_pIMazeInterface->GenerateMaze(m_ppMazeArch, m_ppObjsPos, m_ppObjsMutex, uiX, uiY, 0))
{
std::cout << "memory error in generate maze" << std::endl;
return -1;
}
m_cTextLog.Write("Allocate Memory For Maze Success.");
m_ppMazeArch[0][0] = 0;
m_ppMazeArch[m_uiY - 1][0] = 0;
m_ppMazeArch[0][m_uiX - 1] = 0;
m_ppMazeArch[m_uiY - 1][m_uiX - 1] = 0;
return 0;
}
int SafeMaze::InitEmptyMaze(const unsigned int& uiX, const unsigned int& uiY)
{
if(uiX < MIN_X || uiY < MIN_Y)
{
std::cout << "size error" << std::endl;
return -1;
}
if(m_cTextLog.Init(&m_cLogConfig))
{
std::cout << "Log Init Error" << std::endl;
return -1;
}
m_uiX = uiX;
m_uiY = uiY;
m_pIMazeInterface->SetTextLog(&m_cTextLog);
m_cTextLog.Write("MazeExplorer Start...");
m_ppMazeArch = (char**)malloc(uiY * sizeof(char*));
m_ppObjsPos = (long**)malloc(uiY * sizeof(long*));
m_ppObjsMutex = (pthread_rwlock_t**)malloc(uiY * sizeof(pthread_rwlock_t*));
if(m_ppMazeArch == NULL || m_ppObjsPos == NULL || m_ppObjsMutex == NULL)
{
m_cTextLog.Write("Allocate Memory For Maze Error");
return -1;
}
if(m_MazeNet.InitNet(4660, &m_cTextLog))
{
return -1;
}
if(m_pIMazeInterface->GenerateEmptyMaze(m_ppMazeArch, m_ppObjsPos, m_ppObjsMutex, uiX, uiY, 0))
{
return -1;
}
m_cTextLog.Write("Allocate Memory For Maze Success.");
return 0;
}
int SafeMaze::StartExplore()
{
StartNetServ(); // 此处起epoll能保证之后的pthread_create传值不出错
long szpThrdParam[8];
for(int i = 0; i < 4; i ++)
{
if(m_szpExplorers[i] != NULL)
{
pthread_t tr;
szpThrdParam[i * 2] = (long)this;
szpThrdParam[i * 2 + 1] = i;
// m_cTextLog.Write("SafeMaze(Out Thrd) ptr: %p", (long)this);
// m_cTextLog.Write("ExploreNo(Out Thrd): %d", szpThrdParam[i * 2 + 1]);
pthread_create(&tr,NULL, ExplrThrd, &szpThrdParam[i * 2]);
}
}
return 0;
}
int SafeMaze::CompetePos()
{
pthread_rwlock_wrlock(&rwlock);
long szpThrdParam[8];
for(int i = 0; i < 4; i++)
{
szpThrdParam[i * 2] = (long)this;
szpThrdParam[i * 2 + 1] = i;
pthread_t thrd;
pthread_create(&thrd, NULL, ExplrCompeteThrd, &szpThrdParam[i * 2]);
}
return 0;
}
void SafeMaze::Display()
{
m_pIMazeInterface->DisplayMaze(m_ppMazeArch, m_ppObjsPos, m_uiX, m_uiY);
}
int SafeMaze::SetExplorer(const int& idx, Explorer* pExplorer)
{
if(idx < 0 || idx >= 4)
{
m_cTextLog.Write("Explorer No: %d is not in [0, 4)", idx);
return 1;
}
else if(m_szpExplorers[idx] != 0)
{
m_cTextLog.Write("Explorer No: %d has already been set.", idx);
return 2;
}
m_szpExplorers[idx] = pExplorer;
switch(idx)
{
case 0:
pthread_rwlock_wrlock(&m_ppObjsMutex[0][0]);
m_ppObjsPos[0][0] = (long)pExplorer;
pthread_rwlock_unlock(&m_ppObjsMutex[0][0]);
pExplorer->SetCurX(0);
pExplorer->SetCurY(0);
m_cTextLog.Write("Set Explorer No.%d at x: %d, y: %d", idx, pExplorer->CurX(), pExplorer->CurY());
break;
case 1:
pthread_rwlock_wrlock(&m_ppObjsMutex[0][m_uiX - 1]);
m_ppObjsPos[0][m_uiX - 1] = (long)pExplorer;
pthread_rwlock_unlock(&m_ppObjsMutex[0][m_uiX - 1]);
pExplorer->SetCurX((int)(m_uiX - 1));
pExplorer->SetCurY(0);
m_cTextLog.Write("Set Explorer No.%d at x: %d, y: %d", idx, pExplorer->CurX(), pExplorer->CurY());
break;
case 2:
pthread_rwlock_wrlock(&m_ppObjsMutex[m_uiY - 1][0]);
m_ppObjsPos[m_uiY - 1][0] = (long)pExplorer;
pthread_rwlock_unlock(&m_ppObjsMutex[m_uiY - 1][0]);
pExplorer->SetCurX(0);
pExplorer->SetCurY((int)(m_uiY - 1));
m_cTextLog.Write("Set Explorer No.%d at x: %d, y: %d", idx, pExplorer->CurX(), pExplorer->CurY());
break;
case 3:
pthread_rwlock_wrlock(&m_ppObjsMutex[m_uiY - 1][m_uiX - 1]);
m_ppObjsPos[m_uiY - 1][m_uiX - 1] = (long)pExplorer;
pthread_rwlock_unlock(&m_ppObjsMutex[m_uiY - 1][m_uiX - 1]);
pExplorer->SetCurX((int)(m_uiX - 1));
pExplorer->SetCurY((int)(m_uiY - 1));
m_cTextLog.Write("Set Explorer No.%d at x: %d, y: %d Success.", idx, pExplorer->CurX(), pExplorer->CurY());
break;
}
return 0;
}
int SafeMaze::SetExplorer(const int& idx, Explorer* pExplr, const unsigned int& uiX, const unsigned int& uiY)
{
if(idx < 0 || idx >= 4)
{
m_cTextLog.Write("Set Explorer No: %d at x: %d, y: %d is not in [0, 4)", idx, uiX, uiY);
return 1;
}
else if(m_szpExplorers[idx] != 0)
{
m_cTextLog.Write("Set Explorer No: %d at x: %d, y: %d has already been set", idx, uiX, uiY);
return 2;
}
if(IsPosInMaze(uiX, uiY))
{
m_szpExplorers[idx] = pExplr;
pExplr->SetCurX(uiX);
pExplr->SetCurY(uiY);
pthread_rwlock_wrlock(&m_ppObjsMutex[uiY][uiX]);
m_ppObjsPos[uiY][uiX] = (long)pExplr;
pthread_rwlock_unlock(&m_ppObjsMutex[uiY][uiX]);
m_cTextLog.Write("Set Explorer No: %d at x: %d, y: %d Success.", idx, uiX, uiY);
return 0;
}
return 3;
}
int SafeMaze::StartNetServ()
{
pthread_t thrd;
pthread_create(&thrd, NULL, StartNetSvrThrd, this);
return 0;
}
void* SafeMaze::ExplrThrd(void* param)
{
srand(time(NULL));
long* lpArgv = (long*)param;
SafeMaze* pMaze = (SafeMaze*)(lpArgv[0]);
int iExplrNo = (int)*(long*)((char*)param + 8);
while(1)
{
sleep(pMaze->m_uiSleepInterval);
pMaze->StrategyMove(pMaze->m_szpExplorers[iExplrNo]);
std::cout << "Cur Position" << std::endl;
pMaze->Display();
}
return NULL;
}
void* SafeMaze::ExplrCompeteThrd(void* param)
{
long* lpArgv = (long*)param;
SafeMaze* pMaze = (SafeMaze*)(lpArgv[0]);
long iExplrNo = lpArgv[1];
unsigned int uiDestX = 0;
unsigned int uiDestY = 0;
const unsigned int iPrevX = pMaze->m_szpExplorers[iExplrNo]->CurX();
const unsigned int iPrevY = pMaze->m_szpExplorers[iExplrNo]->CurY();
pMaze->m_szpExplorers[iExplrNo]->Walk(uiDestX, uiDestY, (EDirector)iExplrNo);
pthread_mutex_lock(&lock);
pMaze->m_cTextLog.Write("ExplrNo: %d Ready For Compete.", iExplrNo);
pthread_mutex_unlock(&lock);
pthread_rwlock_rdlock(&rwlock);
switch(pMaze->MoveExplorer(uiDestX, uiDestY, pMaze->m_szpExplorers[iExplrNo]))
{
case 0:
pMaze->m_cTextLog.Write("Explorer at x: %d, y: %d ==> x: %d, y: %d On Direction: %d Success.", iPrevX, iPrevY, uiDestX, uiDestY, iExplrNo);
break;
case 1:
pMaze->m_cTextLog.Write("Explorer at x: %d, y: %d ==> x: %d, y: %d On Direction: %d Failed. Maze Pos can't be access.", iPrevX, iPrevY, uiDestX, uiDestY, iExplrNo);
break;
case 2:
pMaze->m_cTextLog.Write("Explorer at x: %d, y: %d ==> x: %d, y: %d On Direction: %d Failed. Maze Pos occupied when explore want to read pos status.", iPrevX, iPrevY, uiDestX, uiDestY, iExplrNo);
break;
case 3:
pMaze->m_cTextLog.Write("Explorer at x: %d, y: %d ==> x: %d, y: %d On Direction: %d Failed. Maze Pos occupied when explore want to move to is.", iPrevX, iPrevY, uiDestX, uiDestY, iExplrNo);
break;
}
// pthread_rwlock_unlock(&rwlock);
return NULL;
}
void* SafeMaze::StartNetSvrThrd(void* vdparam)
{
srand(time(NULL));
SafeMaze* pMaze = (SafeMaze*)vdparam;
pMaze->m_MazeNet.StartNetServ(&pMaze->m_cTextLog);
return NULL;
}
int SafeMaze::MoveExplorer(const unsigned int& uiX, const unsigned int& uiY, Explorer* pExplr)
{
if(IsPosInMaze(uiX, uiY))
{
pthread_rwlock_rdlock(&m_ppObjsMutex[uiY][uiX]);
if(m_ppObjsPos[uiY][uiX])
{
pthread_rwlock_unlock(&m_ppObjsMutex[uiY][uiX]);
return 2;
}
pthread_rwlock_unlock(&m_ppObjsMutex[uiY][uiX]);
pthread_rwlock_wrlock(&m_ppObjsMutex[uiY][uiX]);
pthread_rwlock_wrlock(&m_ppObjsMutex[pExplr->CurY()][pExplr->CurX()]);
if(m_ppObjsPos[uiY][uiX] != 0)
{
pthread_rwlock_unlock(&m_ppObjsMutex[uiY][uiX]);
pthread_rwlock_unlock(&m_ppObjsMutex[pExplr->CurY()][pExplr->CurX()]);
return 3;
}
int iPrevX = pExplr->CurX();
int iPrevY = pExplr->CurY();
m_ppObjsPos[uiY][uiX] = (long)pExplr;
m_ppObjsPos[iPrevY][iPrevX] = 0;
pExplr->SetCurX(uiX);
pExplr->SetCurY(uiY);
pthread_rwlock_unlock(&m_ppObjsMutex[uiY][uiX]);
pthread_rwlock_unlock(&m_ppObjsMutex[iPrevY][iPrevX]);
return 0;
}
return 1;
}
int SafeMaze::StrategyMove(Explorer* pExplr)
{
int iAvailPosCount = 0;
EDirector szpEAvailDirectors[4];
if(IsPosInMaze(pExplr->CurX() + 1, pExplr->CurY()))
{
if(!IsPosStocked(pExplr->CurX() + 1, pExplr->CurY()))
{
iAvailPosCount++;
szpEAvailDirectors[iAvailPosCount - 1] = E_Right;
m_cTextLog.Write("x: %d, y: %d is available pos on Direction: %d at %d", pExplr->CurX() + 1, pExplr->CurY(), E_Right, iAvailPosCount);
}
}
if(IsPosInMaze(pExplr->CurX() - 1, pExplr->CurY()))
{
if(!IsPosStocked(pExplr->CurX() - 1, pExplr->CurY()))
{
iAvailPosCount++;
szpEAvailDirectors[iAvailPosCount - 1] = E_Left;
m_cTextLog.Write("x: %d, y: %d is available pos on Direction: %d at %d", pExplr->CurX() - 1, pExplr->CurY(), E_Left, iAvailPosCount);
}
}
if(IsPosInMaze(pExplr->CurX(), pExplr->CurY() + 1))
{
if(!IsPosStocked(pExplr->CurX(), pExplr->CurY() + 1))
{
iAvailPosCount++;
szpEAvailDirectors[iAvailPosCount - 1] = E_Down;
m_cTextLog.Write("x: %d, y: %d is available pos on Direction: %d at %d", pExplr->CurX(), pExplr->CurY() + 1, E_Down, iAvailPosCount);
}
}
if(IsPosInMaze(pExplr->CurX(), pExplr->CurY() - 1))
{
if(!IsPosStocked(pExplr->CurX(), pExplr->CurY() - 1))
{
iAvailPosCount++;
szpEAvailDirectors[iAvailPosCount - 1] = E_Up;
m_cTextLog.Write("x: %d, y: %d is available pos on Direction: %d at %d", pExplr->CurX(), pExplr->CurY() - 1, E_Up, iAvailPosCount);
}
}
if(iAvailPosCount <= 0)
{
if(pExplr->PosCount() == 0)
{
m_cTextLog.Write("when explorer at x:%d, y:%d is stocked", pExplr->CurX(), pExplr->CurY());
return 1;
}
unsigned int uiBackX = 0;
unsigned int uiBackY = 0;
pExplr->LastPath(uiBackX, uiBackY);
if(!MoveExplorer(uiBackX, uiBackY, pExplr))
{
pExplr->TurnBack();
}
return 1;
}
int idx = -1;
for(int i = 0; i < iAvailPosCount; i++)
{
unsigned int uiDestX = 0;
unsigned int uiDestY = 0;
pExplr->Walk(uiDestX, uiDestY, szpEAvailDirectors[i]);
if(pExplr->IsPosInPath(uiDestX, uiDestY))
{
m_cTextLog.Write("x:%d, y:%d is in path", uiDestX, uiDestY);
continue;
}
m_cTextLog.Write("x:%d, y:%d not in path", uiDestX, uiDestY);
idx = i;
}
if(idx == -1)
{
if(pExplr->PosCount() == 0)
{
m_cTextLog.Write("when explorer at x:%d, y:%d is stocked and all pos is in path.", pExplr->CurX(), pExplr->CurY());
return 1;
}
unsigned int uiBackX = 0;
unsigned int uiBackY = 0;
pExplr->LastPath(uiBackX, uiBackY);
if(!MoveExplorer(uiBackX, uiBackY, pExplr))
{
pExplr->TurnBack();
}
return 1;
}
m_cTextLog.Write("Director: %d(i = %d) is available", (int)szpEAvailDirectors[idx], idx);
unsigned int uiDestX = 0;
unsigned int uiDestY = 0;
const unsigned int iPrevX = pExplr->CurX();
const unsigned int iPrevY = pExplr->CurY();
pExplr->Walk(uiDestX, uiDestY, szpEAvailDirectors[idx]);
switch(MoveExplorer(uiDestX, uiDestY, pExplr))
{
case 0:
m_cTextLog.Write("Explorer at x: %d, y: %d ==> x: %d, y: %d On Direction: %d Success.", iPrevX, iPrevY, uiDestX, uiDestY, szpEAvailDirectors[idx]);
pExplr->AddPath(iPrevX, iPrevY);
m_cTextLog.Write("pos count: %d", pExplr->PosCount());
break;
case 1:
m_cTextLog.Write("Explorer at x: %d, y: %d ==> x: %d, y: %d On Direction: %d Failed. Maze Pos can't be access.", iPrevX, iPrevY, uiDestX, uiDestY, szpEAvailDirectors[idx]);
break;
case 2:
m_cTextLog.Write("Explorer at x: %d, y: %d ==> x: %d, y: %d On Direction: %d Failed. Maze Pos occupied when explore want to read pos status.", iPrevX, iPrevY, uiDestX, uiDestY, szpEAvailDirectors[idx]);
break;
case 3:
m_cTextLog.Write("Explorer at x: %d, y: %d ==> x: %d, y: %d On Direction: %d Failed. Maze Pos occupied when explore want to move to is.", iPrevX, iPrevY, uiDestX, uiDestY, szpEAvailDirectors[idx]);
break;
}
return 0;
}
bool SafeMaze::IsPosInMaze(const unsigned int& uiX, const unsigned int& uiY)
{
return ((uiX >= 0 && uiX <= m_uiX - 1) && (uiY >= 0 && uiY <= m_uiY - 1) && m_ppMazeArch[uiY][uiX] == 0);
}
bool SafeMaze::IsPosStocked(const unsigned int& uiX, const unsigned int& uiY)
{
int iUnAvailPosCount = 0;
if(!IsPosInMaze(uiX + 1, uiY))
{
iUnAvailPosCount++;
}
if(!IsPosInMaze(uiX - 1, uiY))
{
iUnAvailPosCount++;
}
if(!IsPosInMaze(uiX, uiY + 1))
{
iUnAvailPosCount++;
}
if(!IsPosInMaze(uiX, uiY - 1))
{
iUnAvailPosCount++;
}
if(iUnAvailPosCount >= 3)
{
return true;
}
return false;
}
bool SafeMaze::TestMazeValIsBinary()
{
for(unsigned int i = 0; i < m_uiX; i++)
{
for(unsigned int j = 0; j < m_uiY; j++)
{
if(m_ppMazeArch[j][i] != 1 && m_ppMazeArch[j][i] != 0)
{
std::cout << "Do not pass binary test" << std::endl;
return false;
}
}
}
std::cout << "Binary test passed" << std::endl;
return true;
}
bool SafeMaze::TestMazeCornValIsZero()
{
return m_ppMazeArch[0][0] == 0 &&
m_ppMazeArch[m_uiY - 1][0] == 0 &&
m_ppMazeArch[0][m_uiX - 1] == 0 &&
m_ppMazeArch[m_uiY - 1][m_uiX - 1] == 0;
}
bool SafeMaze::TestObjsPosAllZero()
{
for(unsigned int i = 0; i < m_uiX; i++)
{
for(unsigned int j = 0; j < m_uiY; j++)
{
if(m_ppObjsPos[j][i] != 0)
{
std::cout << "x: " << i << " y: " << j << " is not zero" << std::endl;
return false;
}
}
}
return true;
}
bool SafeMaze::TestMazeExplrNull()
{
for(int i = 0; i < 4; i ++)
{
if(m_szpExplorers[i] != NULL)
{
std::cout << "i: " << i << "not null" << std::endl;
return false;
}
}
return true;
}
bool SafeMaze::TestRWLock()
{
for(unsigned int i = 0; i < m_uiY; i++)
{
for(unsigned int j = 0; j < m_uiX; j++)
pthread_rwlock_rdlock(&m_ppObjsMutex[i][j]);
}
for(unsigned int i = 0; i < m_uiY; i++)
{
for(unsigned int j = 0; j < m_uiX; j++)
{
bool ret = (pthread_rwlock_tryrdlock(&m_ppObjsMutex[i][j]) == 0 && pthread_rwlock_trywrlock(&m_ppObjsMutex[i][j]) != 0);
if(ret)
{
pthread_rwlock_unlock(&m_ppObjsMutex[i][j]);
pthread_rwlock_unlock(&m_ppObjsMutex[i][j]);
continue;
}
else
{
std::cout << "rwlock, x: " << j << " y: " << i << " has exception." << std::endl;
pthread_rwlock_unlock(&m_ppObjsMutex[i][j]);
pthread_rwlock_unlock(&m_ppObjsMutex[i][j]);
return false;
}
}
}
for(unsigned int i = 0; i < m_uiY; i++)
{
for(unsigned int j = 0; j < m_uiX; j++)
{
pthread_rwlock_wrlock(&m_ppObjsMutex[i][j]);
}
}
for(unsigned int i = 0; i < m_uiY; i++)
{
for(unsigned int j = 0; j < m_uiX; j++)
{
bool ret = (pthread_rwlock_tryrdlock(&m_ppObjsMutex[i][j]) != 0 && pthread_rwlock_trywrlock(&m_ppObjsMutex[i][j]));
if(ret)
{
pthread_rwlock_unlock(&m_ppObjsMutex[i][j]);
continue;
}
else
{
std::cout << "rwlock, x: " << j << " y: " << i << " has exception." << std::endl;
pthread_rwlock_unlock(&m_ppObjsMutex[i][j]);
return false;
}
}
}
return true;
}
bool SafeMaze::TestExplrInPos()
{
bool ret = true;
for(int i = 0; i < 4; i++)
{
if(m_szpExplorers[i])
{
ret = ((long)m_szpExplorers[i] == m_ppObjsPos[m_szpExplorers[i]->CurY()][m_szpExplorers[i]->CurX()]);
}
if(!ret)
break;
}
return ret;
}
bool SafeMaze::TestIsPosInMaze(const unsigned int& uiX, const unsigned int& uiY)
{
return IsPosInMaze(uiX, uiY);
}
/**
void SafeMaze::GenerateMaze()
{
}
void SafeMaze::ChangeArch()
{
}
void SafeMaze::PutMonsterIn()
{
}
**/