/** * g_async_initable_newv_async: * @object_type: a #GType supporting #GAsyncInitable. * @n_parameters: the number of parameters in @parameters * @parameters: the parameters to use to construct the object * @io_priority: the <link linkend="io-priority">I/O priority</link> * of the operation. * @cancellable: optional #GCancellable object, %NULL to ignore. * @callback: a #GAsyncReadyCallback to call when the initialization is * finished * @user_data: the data to pass to callback function * * Helper function for constructing #GAsyncInitable object. This is * similar to g_object_newv() but also initializes the object asynchronously. * * When the initialization is finished, @callback will be called. You can * then call g_async_initable_new_finish() to get the new object and check * for any errors. * * Since: 2.22 */ void g_async_initable_newv_async (GType object_type, guint n_parameters, GParameter *parameters, int io_priority, GCancellable *cancellable, GAsyncReadyCallback callback, gpointer user_data) { GObject *obj; g_return_if_fail (G_TYPE_IS_ASYNC_INITABLE (object_type)); obj = g_object_newv (object_type, n_parameters, parameters); g_async_initable_init_async (G_ASYNC_INITABLE (obj), io_priority, cancellable, callback, user_data); }
/** * g_async_initable_new_valist_async: * @object_type: a #GType supporting #GAsyncInitable. * @first_property_name: the name of the first property, followed by * the value, and other property value pairs, and ended by %NULL. * @var_args: The var args list generated from @first_property_name. * @io_priority: the <link linkend="io-priority">I/O priority</link> * of the operation. * @cancellable: optional #GCancellable object, %NULL to ignore. * @callback: a #GAsyncReadyCallback to call when the initialization is * finished * @user_data: the data to pass to callback function * * Helper function for constructing #GAsyncInitable object. This is * similar to g_object_new_valist() but also initializes the object * asynchronously. * * When the initialization is finished, @callback will be called. You can * then call g_async_initable_new_finish() to get the new object and check * for any errors. * * Since: 2.22 */ void g_async_initable_new_valist_async (GType object_type, const gchar *first_property_name, va_list var_args, int io_priority, GCancellable *cancellable, GAsyncReadyCallback callback, gpointer user_data) { GObject *obj; g_return_if_fail (G_TYPE_IS_ASYNC_INITABLE (object_type)); obj = g_object_new_valist (object_type, first_property_name, var_args); g_async_initable_init_async (G_ASYNC_INITABLE (obj), io_priority, cancellable, callback, user_data); g_object_unref (obj); /* Passed ownership to async call */ }