void I_UpdateSoundParams(int channel, int vol, int sep, int pitch) { // proff 07/04/98: Added for CYGWIN32 compatibility #ifdef HAVE_LIBDSOUND int DSB_Status; if (noDSound == true) return; // proff 07/26/98: Added volume check if (vol==0) { IDirectSoundBuffer_Stop(lpSecondaryDSB[channel]); return; } IDirectSoundBuffer_SetVolume(lpSecondaryDSB[channel],VOL(vol)); IDirectSoundBuffer_SetPan(lpSecondaryDSB[channel],SEP(sep)); IDirectSoundBuffer_SetFrequency (lpSecondaryDSB[channel], ChannelInfo[channel].samplerate+PITCH(pitch)); if (ChannelInfo[channel].playing == true) { IDirectSoundBuffer_GetStatus(lpSecondaryDSB[channel], &DSB_Status); if ((DSB_Status & DSBSTATUS_PLAYING) == 0) IDirectSoundBuffer_Play(lpSecondaryDSB[channel], 0, 0, 0); } #endif // HAVE_LIBDSOUND }
static HRESULT WINAPI DSoundRender_CompleteConnect(BaseRenderer * iface, IPin * pReceivePin) { DSoundRenderImpl *This = impl_from_BaseRenderer(iface); const AM_MEDIA_TYPE * pmt = &This->renderer.pInputPin->pin.mtCurrent; HRESULT hr = S_OK; WAVEFORMATEX *format; DSBUFFERDESC buf_desc; TRACE("(%p)->(%p)\n", This, pReceivePin); dump_AM_MEDIA_TYPE(pmt); TRACE("MajorType %s\n", debugstr_guid(&pmt->majortype)); TRACE("SubType %s\n", debugstr_guid(&pmt->subtype)); TRACE("Format %s\n", debugstr_guid(&pmt->formattype)); TRACE("Size %d\n", pmt->cbFormat); format = (WAVEFORMATEX*)pmt->pbFormat; This->buf_size = format->nAvgBytesPerSec; memset(&buf_desc,0,sizeof(DSBUFFERDESC)); buf_desc.dwSize = sizeof(DSBUFFERDESC); buf_desc.dwFlags = DSBCAPS_CTRLVOLUME | DSBCAPS_CTRLPAN | DSBCAPS_CTRLFREQUENCY | DSBCAPS_GLOBALFOCUS | DSBCAPS_GETCURRENTPOSITION2; buf_desc.dwBufferBytes = This->buf_size; buf_desc.lpwfxFormat = format; hr = IDirectSound_CreateSoundBuffer(This->dsound, &buf_desc, &This->dsbuffer, NULL); This->writepos = This->buf_size; if (FAILED(hr)) ERR("Can't create sound buffer (%x)\n", hr); if (SUCCEEDED(hr)) { hr = IDirectSoundBuffer_SetVolume(This->dsbuffer, This->volume); if (FAILED(hr)) ERR("Can't set volume to %d (%x)\n", This->volume, hr); hr = IDirectSoundBuffer_SetPan(This->dsbuffer, This->pan); if (FAILED(hr)) ERR("Can't set pan to %d (%x)\n", This->pan, hr); hr = S_OK; } if (FAILED(hr) && hr != VFW_E_ALREADY_CONNECTED) { if (This->dsbuffer) IDirectSoundBuffer_Release(This->dsbuffer); This->dsbuffer = NULL; } return hr; }
static BOOL ModifyChannel( Channel *channel, geSound_Cfg *cfg ) { int Error, Vol, Pan, Freq; assert(channel); if( !cfg ) return( TRUE ); ClearDupBuffers(channel); if( cfg->Volume != channel->cfg.Volume ) { Vol = (DWORD)((1.0 - cfg->Volume ) * DSBVOLUME_MIN); Error = IDirectSoundBuffer_SetVolume(channel->buffer, Vol); if (Error != DS_OK) { geErrorLog_Add(GE_ERR_DS_ERROR, NULL); return FALSE; } channel->cfg.Volume = cfg->Volume; } if( cfg->Pan != channel->cfg.Pan ) { Pan = (int)(cfg->Pan * DSBPAN_RIGHT); Error = IDirectSoundBuffer_SetPan(channel->buffer, Pan); if (Error != DS_OK) { geErrorLog_Add(GE_ERR_DS_ERROR, NULL); return FALSE; } channel->cfg.Pan = cfg->Pan; } if( cfg->Frequency != channel->cfg.Frequency ) { Freq = (DWORD)(channel->BaseFreq * cfg->Frequency); if(Freq < 0) Freq = 0; Error = IDirectSoundBuffer_SetFrequency(channel->buffer, Freq); if (Error != DS_OK) { geErrorLog_Add(GE_ERR_DS_ERROR, NULL); return FALSE; } channel->cfg.Frequency = cfg->Frequency; } return TRUE; }
static HRESULT WINAPI Basicaudio_put_Balance(IBasicAudio *iface, LONG lBalance) { ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface); TRACE("(%p/%p)->(%d)\n", This, iface, lBalance); if (lBalance < DSBPAN_LEFT || lBalance > DSBPAN_RIGHT) return E_INVALIDARG; if (This->dsbuffer) { if (FAILED(IDirectSoundBuffer_SetPan(This->dsbuffer, lBalance))) return E_FAIL; } This->pan = lBalance; return S_OK; }
// Pan is linear, from 0 to 1. 0.5 is in the center. void I2_SetPan(sndsource_t *src, float pan) { int ds_pan = 0; if(pan < 0) pan = 0; if(pan > 1) pan = 1; pan *= 2; pan -= 1; if(pan >= 1) ds_pan = DSBPAN_RIGHT; else if(pan <= -1) ds_pan = DSBPAN_LEFT; else if(pan == 0) ds_pan = 0; else if(pan > 0) ds_pan = -100 * 20 * log10(1-pan);// - log10(1-pan)); else ds_pan = 100 * 20 * log10(1+pan); IDirectSoundBuffer_SetPan(src->source, ds_pan); }
static HRESULT WINAPI DSoundRender_InputPin_ReceiveConnection(IPin * iface, IPin * pReceivePin, const AM_MEDIA_TYPE * pmt) { BaseInputPin *This = (BaseInputPin *)iface; PIN_DIRECTION pindirReceive; DSoundRenderImpl *DSImpl; HRESULT hr = S_OK; TRACE("(%p)->(%p, %p)\n", This, pReceivePin, pmt); dump_AM_MEDIA_TYPE(pmt); EnterCriticalSection(This->pin.pCritSec); { DSImpl = (DSoundRenderImpl*)This->pin.pinInfo.pFilter; DSImpl->rtLastStop = -1; if (This->pin.pConnectedTo) hr = VFW_E_ALREADY_CONNECTED; if (SUCCEEDED(hr) && This->pin.pFuncsTable->pfnCheckMediaType((BasePin*)This, pmt) != S_OK) hr = VFW_E_TYPE_NOT_ACCEPTED; if (SUCCEEDED(hr)) { IPin_QueryDirection(pReceivePin, &pindirReceive); if (pindirReceive != PINDIR_OUTPUT) { ERR("Can't connect from non-output pin\n"); hr = VFW_E_INVALID_DIRECTION; } } if (SUCCEEDED(hr)) { WAVEFORMATEX *format; DSBUFFERDESC buf_desc; TRACE("MajorType %s\n", debugstr_guid(&pmt->majortype)); TRACE("SubType %s\n", debugstr_guid(&pmt->subtype)); TRACE("Format %s\n", debugstr_guid(&pmt->formattype)); TRACE("Size %d\n", pmt->cbFormat); format = (WAVEFORMATEX*)pmt->pbFormat; DSImpl->buf_size = format->nAvgBytesPerSec; memset(&buf_desc,0,sizeof(DSBUFFERDESC)); buf_desc.dwSize = sizeof(DSBUFFERDESC); buf_desc.dwFlags = DSBCAPS_CTRLVOLUME | DSBCAPS_CTRLPAN | DSBCAPS_CTRLFREQUENCY | DSBCAPS_GETCURRENTPOSITION2; buf_desc.dwBufferBytes = DSImpl->buf_size; buf_desc.lpwfxFormat = format; hr = IDirectSound_CreateSoundBuffer(DSImpl->dsound, &buf_desc, &DSImpl->dsbuffer, NULL); if (FAILED(hr)) ERR("Can't create sound buffer (%x)\n", hr); } if (SUCCEEDED(hr)) { hr = IDirectSoundBuffer_SetVolume(DSImpl->dsbuffer, DSImpl->volume); if (FAILED(hr)) ERR("Can't set volume to %d (%x)\n", DSImpl->volume, hr); hr = IDirectSoundBuffer_SetPan(DSImpl->dsbuffer, DSImpl->pan); if (FAILED(hr)) ERR("Can't set pan to %d (%x)\n", DSImpl->pan, hr); DSImpl->write_pos = 0; hr = S_OK; } if (SUCCEEDED(hr)) { CopyMediaType(&This->pin.mtCurrent, pmt); This->pin.pConnectedTo = pReceivePin; IPin_AddRef(pReceivePin); } else if (hr != VFW_E_ALREADY_CONNECTED) { if (DSImpl->dsbuffer) IDirectSoundBuffer_Release(DSImpl->dsbuffer); DSImpl->dsbuffer = NULL; } } LeaveCriticalSection(This->pin.pCritSec); return hr; }
int I_StartSound(sfxinfo_t *sound, int vol, int sep, int pitch, int pri) { int channel=0; // proff 07/04/98: Added for CYGWIN32 compatibility #ifdef HAVE_LIBDSOUND HRESULT error; char *snddata; int sndlength; if (noDSound == true) return channel; // load sound data if we have not already I_CacheSound(sound); // find a free channel channel = I_GetFreeChannel(); // proff 07/26/98: Added volume check // proff 10/31/98: Added Stop before updating sound-data error = IDirectSoundBuffer_Stop(lpSecondaryDSB[channel]); ChannelInfo[channel].playing = false; if (vol==0) return channel; snddata = sound->data; ChannelInfo[channel].samplerate = (snddata[3] << 8) + snddata[2]; // proff 10/31/98: Use accurate time for this one ChannelInfo[channel].endtime = I_GetTime_RealTime() + (sound->length * 35) / ChannelInfo[channel].samplerate + 1; // skip past header snddata += 8; sndlength = sound->length - 8; error = IDirectSoundBuffer_SetCurrentPosition(lpSecondaryDSB[channel],0); // proff 11/09/98: Added for a slight speedup if (sound != ChannelInfo[channel].sfx) { DWORD *hand1,*hand2; DWORD len1,len2; ChannelInfo[channel].sfx = sound; error = IDirectSoundBuffer_Lock(lpSecondaryDSB[channel],0,65535, &hand1,&len1,&hand2,&len2, DSBLOCK_FROMWRITECURSOR); if (len1 >= sndlength) { memset(hand1, 128, len1); memcpy(hand1, snddata , sndlength); memset(hand2, 128, len2); } else { memcpy(hand1, snddata, len1); memcpy(hand2, &((char *)snddata)[len1], sndlength-len1); } error = IDirectSoundBuffer_Unlock (lpSecondaryDSB[channel], hand1, len1, hand2, len2); } IDirectSoundBuffer_SetVolume(lpSecondaryDSB[channel], VOL(vol)); IDirectSoundBuffer_SetPan(lpSecondaryDSB[channel], SEP(sep)); IDirectSoundBuffer_SetFrequency(lpSecondaryDSB[channel], ChannelInfo[channel].samplerate+PITCH(pitch)); error = IDirectSoundBuffer_Play(lpSecondaryDSB[channel], 0, 0, 0); ChannelInfo[channel].playing = true; #endif // HAVE_LIBDSOUND return channel; }
int digi_start_sound_object(int obj) { int slot; HRESULT hr; if (!digi_initialised) return -1; slot = get_free_slot(); if (slot<0) return -1; SoundSlots[slot].soundno = SoundObjects[obj].soundnum; SoundSlots[slot].samples = Sounddat(SoundObjects[obj].soundnum)->data; SoundSlots[slot].length = Sounddat(SoundObjects[obj].soundnum)->length; SoundSlots[slot].volume = fixmul(digi_volume, SoundObjects[obj].volume); SoundSlots[slot].pan = SoundObjects[obj].pan; SoundSlots[slot].position = 0; SoundSlots[slot].looped = (SoundObjects[obj].flags & SOF_PLAY_FOREVER); SoundSlots[slot].playing = 1; memset(&waveformat, 0, sizeof(waveformat)); waveformat.wFormatTag=WAVE_FORMAT_PCM; waveformat.wBitsPerSample = Sounddat(SoundObjects[obj].soundnum)->bits; waveformat.nChannels = 1; waveformat.nSamplesPerSec = Sounddat(SoundObjects[obj].soundnum)->freq; waveformat.nBlockAlign = waveformat.nChannels * (waveformat.wBitsPerSample/8); waveformat.nAvgBytesPerSec = waveformat.nSamplesPerSec * waveformat.nBlockAlign; memset(&dsbd, 0, sizeof(dsbd)); dsbd.dwSize = sizeof(dsbd); dsbd.dwFlags = (DSBCAPS_CTRLFREQUENCY|DSBCAPS_CTRLPAN|DSBCAPS_CTRLVOLUME) | DSBCAPS_GETCURRENTPOSITION2; dsbd.dwReserved=0; dsbd.dwBufferBytes = SoundSlots[slot].length; dsbd.lpwfxFormat = &waveformat; hr = IDirectSound_CreateSoundBuffer(lpds, &dsbd, &SoundSlots[slot].lpsb, NULL); if ( hr != DS_OK ) { abort(); } { char *ptr1, *ptr2; DWORD len1, len2; IDirectSoundBuffer_Lock(SoundSlots[slot].lpsb, 0, SoundSlots[slot].length, (void **)&ptr1, &len1, (void **)&ptr2, &len2, 0); memcpy(ptr1, SoundSlots[slot].samples, MIN(len1,(int)SoundSlots[slot].length)); IDirectSoundBuffer_Unlock(SoundSlots[slot].lpsb, (void *)ptr1, len1, (void *)ptr2, len2); } IDirectSoundBuffer_SetPan(SoundSlots[slot].lpsb, ((int)(f2fl(SoundSlots[slot].pan) * 20000))-10000); IDirectSoundBuffer_SetVolume(SoundSlots[slot].lpsb,D1vol2DSvol(SoundSlots[slot].volume)); IDirectSoundBuffer_Play(SoundSlots[slot].lpsb, 0, 0, SoundSlots[slot].looped?DSBPLAY_LOOPING:0); SoundObjects[obj].signature = next_signature++; SoundObjects[obj].handle = slot; SoundObjects[obj].flags |= SOF_PLAYING; //added on 980905 by adb to add sound kill system from original sos digi.c reset_sounds_on_channel(slot); //end edit by adb return 0; }
int digi_start_sound(int soundnum, fix volume, fix pan) { int ntries; int slot; HRESULT hr; if (!digi_initialised) return -1; //added on 980905 by adb from original source to add sound kill system // play at most digi_max_channel samples, if possible kill sample with low volume ntries = 0; TryNextChannel: if ( (SampleHandles[next_handle] >= 0) && (SoundSlots[SampleHandles[next_handle]].playing) ) { if ( (SoundSlots[SampleHandles[next_handle]].volume > digi_volume) && (ntries<digi_max_channels) ) { //mprintf(( 0, "Not stopping loud sound %d.\n", next_handle )); next_handle++; if ( next_handle >= digi_max_channels ) next_handle = 0; ntries++; goto TryNextChannel; } //mprintf(( 0, "[SS:%d]", next_handle )); DS_release_slot(SampleHandles[next_handle],1); SampleHandles[next_handle] = -1; } //end edit by adb slot = get_free_slot(); if (slot<0) return -1; SoundSlots[slot].soundno = soundnum; SoundSlots[slot].samples = Sounddat(soundnum)->data; SoundSlots[slot].length = Sounddat(soundnum)->length; SoundSlots[slot].volume = fixmul(digi_volume, volume); SoundSlots[slot].pan = pan; SoundSlots[slot].position = 0; SoundSlots[slot].looped = 0; SoundSlots[slot].playing = 1; memset(&waveformat, 0, sizeof(waveformat)); waveformat.wFormatTag=WAVE_FORMAT_PCM; waveformat.wBitsPerSample = Sounddat(soundnum)->bits; waveformat.nChannels = 1; waveformat.nSamplesPerSec = Sounddat(soundnum)->freq; waveformat.nBlockAlign = waveformat.nChannels * (waveformat.wBitsPerSample/8); waveformat.nAvgBytesPerSec = waveformat.nSamplesPerSec * waveformat.nBlockAlign; memset(&dsbd, 0, sizeof(dsbd)); dsbd.dwSize = sizeof(dsbd); dsbd.dwFlags = (DSBCAPS_CTRLFREQUENCY|DSBCAPS_CTRLPAN|DSBCAPS_CTRLVOLUME) | DSBCAPS_GETCURRENTPOSITION2; dsbd.dwReserved=0; dsbd.dwBufferBytes = SoundSlots[slot].length; dsbd.lpwfxFormat = &waveformat; hr = IDirectSound_CreateSoundBuffer(lpds, &dsbd, &SoundSlots[slot].lpsb, NULL); if ( hr != DS_OK ) { printf("Createsoundbuffer failed! hr=0x%X\n", (int)hr); abort(); } { char *ptr1, *ptr2; DWORD len1, len2; IDirectSoundBuffer_Lock(SoundSlots[slot].lpsb, 0, Sounddat(soundnum)->length, (void **)&ptr1, &len1, (void **)&ptr2, &len2, 0); memcpy(ptr1,Sounddat(soundnum)->data, MIN((int) len1, Sounddat(soundnum)->length)); IDirectSoundBuffer_Unlock(SoundSlots[slot].lpsb, ptr1, len1, ptr2, len2); } IDirectSoundBuffer_SetPan(SoundSlots[slot].lpsb, ((int)(f2fl(pan) * 20000.0))-10000); IDirectSoundBuffer_SetVolume(SoundSlots[slot].lpsb, D1vol2DSvol(SoundSlots[slot].volume)); IDirectSoundBuffer_Play(SoundSlots[slot].lpsb, 0, 0, 0); //added on 980905 by adb to add sound kill system from original sos digi.c reset_sounds_on_channel(slot); SampleHandles[next_handle] = slot; next_handle++; if ( next_handle >= digi_max_channels ) next_handle = 0; //end edit by adb return slot; }