/* * キャラクターがもっているアイテムを1個抹消する。そのアイテムは * アイテムIDで指定する。アイテム表を前から検索していって、 * 最初にヒットしたやつを削除する。 * * int charindex : キャラクタのindex * int itemid : アイテムのID . itemset.txt に記述されている。 * BOOL net: ネットワークをするかどうか。TRUEだとする。 * * アイテムをもっていて削除できたら TRUE , 削除できなかったらFALSE */ BOOL NPC_Util_RemoveItemByID( int charindex, int itemid, BOOL net ) { int i; for(i=0;i<CHAR_MAXITEMHAVE;i++){ int ii = CHAR_getItemIndex( charindex , i); if( ITEM_CHECKINDEX(ii) && ITEM_getInt( ii, ITEM_ID ) == itemid){ /* キャラクタがもっているアイテムを*/ CHAR_setItemIndex( charindex , i , -1 ); /* * そのアイテムを世界から消去する。 * つまりアイテム表から抹消する */ ITEM_endExistItemsOne( ii ); /* 両手持ち武器 */ if( ii == CHAR_ARM1 && CHAR_getItemIndex(charindex,CHAR_ARM2) == -2 ) CHAR_setItemIndex(charindex,CHAR_ARM2,-1); if(net)CHAR_sendStatusString( charindex, "I"); return TRUE; } } return FALSE; }
BOOL NPC_PAItemShop_BuyDo( int meindex, int toindex, char *npcarg, int select) { int ret=-1, ti; int itemindex = NPC_PAItemShop_GetItem( select, &ret); int cost; char token[256]; if( !ITEM_CHECKINDEX( itemindex) ){ return FALSE; } cost=ITEM_getInt( itemindex, ITEM_COST); if( CHAR_DelGold( toindex, cost) == 0 ) return FALSE; //匯整資料 saacproto_ACItemAuction_send( acfd, ITEM_getChar( itemindex, ITEM_NAME), "TEST嘿嘿嘿", ITEM_getInt( itemindex, ITEM_ID), ret,AUCTION_DEL); ti = CHAR_addItemSpecificItemIndex( toindex, itemindex); if( !CHAR_CHECKITEMINDEX( toindex, ti) ){ ITEM_endExistItemsOne( itemindex); print ("\n ret error!!"); return FALSE; } CHAR_sendItemDataOne( toindex, ti); sprintf( token,"拿到%s",ITEM_getChar( itemindex, ITEM_NAME)); CHAR_talkToCli( toindex, -1, token, CHAR_COLORYELLOW); return TRUE; }
void ITEM_useImprecate( int charaindex, int toNo, int haveitemindex ) { int i; int battleindex, attackNo,itemindex; char *arg; char buf[256]; struct tagImprecate { char fun[256]; int intfun; }; struct tagImprecate ImList[3] ={ {"©G",BD_KIND_CURSE},{"®¦",BD_KIND_BESTOW},{"¯¬",BD_KIND_WISHES} }; if( !CHAR_CHECKINDEX( charaindex) ) return; battleindex = CHAR_getWorkInt( charaindex, CHAR_WORKBATTLEINDEX ); if( (attackNo = BATTLE_Index2No( battleindex, charaindex )) < 0 ){ print( "ANDY attackNo=%d\n", attackNo); return; } itemindex = CHAR_getItemIndex( charaindex, haveitemindex); if(!ITEM_CHECKINDEX(itemindex)) return; arg = ITEM_getChar(itemindex, ITEM_ARGUMENT ); if( arg == NULL ){ print( "ANDY ITEM id:%d=>arg err\n", ITEM_getInt( itemindex, ITEM_ID)); return; } for( i=0; i<3; i++) { if( strstr( arg, ImList[i].fun ) != 0 ) { char buf1[256]; int kind,powers, rounds, HealedEffect; if( NPC_Util_GetStrFromStrWithDelim( arg, ImList[i].fun, buf, sizeof( buf)) == NULL )continue; kind = ImList[i].intfun; if( getStringFromIndexWithDelim( buf,"x", 1, buf1, sizeof( buf1)) == FALSE ) continue; powers = atoi( buf1); if( getStringFromIndexWithDelim( buf,"x", 2, buf1, sizeof( buf1)) == FALSE ) continue; rounds = atoi( buf1); HealedEffect = SPR_hoshi; BATTLE_ImprecateRecovery( battleindex, attackNo, toNo, kind, powers, rounds, SPR_item3, HealedEffect ); CHAR_setItemIndex(charaindex, haveitemindex ,-1); CHAR_sendItemDataOne( charaindex, haveitemindex); ITEM_endExistItemsOne( itemindex ); break; } } }
BOOL CHECK_ITEMEQUIT( int toindex) { int i, itemindex; char token[256]; for (i = CHAR_STARTITEMARRAY; i < CHAR_MAXITEMHAVE; i ++) { itemindex = CHAR_getItemIndex( toindex, i); if( ITEM_getInt( itemindex, ITEM_ID) == 19646 ){ CHAR_DelItem( toindex, i); itemindex = -1; itemindex = ITEM_makeItemAndRegist( 1292); if( !ITEM_CHECKINDEX( itemindex) ){ }else{ int ret = CHAR_addItemSpecificItemIndex( toindex, itemindex); if( ret < 0 || ret >= CHAR_MAXITEMHAVE ) { ITEM_endExistItemsOne( itemindex); continue; } sprintf( token,"Äõ½%s", ITEM_getChar( itemindex, ITEM_NAME)); CHAR_talkToCli( toindex, -1, token, CHAR_COLORYELLOW ); CHAR_sendItemDataOne( toindex, ret); continue; } } if( ITEM_getInt( itemindex, ITEM_ID) == 1292 && ITEM_getInt( itemindex, ITEM_MAXDAMAGECRUSHE) > 0 ){ ITEM_setInt( itemindex, ITEM_MAXDAMAGECRUSHE, 0); ITEM_setInt( itemindex, ITEM_DAMAGECRUSHE, 0); sprintf(token,"ÐÞÕý%sË𻵶È", ITEM_getChar( itemindex, ITEM_NAME)); CHAR_sendItemDataOne( toindex, i); CHAR_talkToCli( toindex, -1, token, CHAR_COLORYELLOW); } } // ¼Ä·Åµê for (i = 0; i < CHAR_MAXPOOLITEMHAVE; i++) { if( ITEM_getInt( itemindex, ITEM_ID) == 1292 && ITEM_getInt( itemindex, ITEM_MAXDAMAGECRUSHE) > 0 ){ ITEM_setInt( itemindex, ITEM_MAXDAMAGECRUSHE, 0); ITEM_setInt( itemindex, ITEM_DAMAGECRUSHE, 0); sprintf(token,"ÐÞÕý¼Ä·ÅµêÖÐ%sË𻵶È", ITEM_getChar( itemindex, ITEM_NAME)); CHAR_talkToCli( toindex, -1, token, CHAR_COLORYELLOW); } } return TRUE; }
BOOL PetTalk_AddItem(int meindex, int talker, char *buf) { int itemID,k=1,itemindex=-1; int spaceNum=5,i; char buff3[256], msgbuf[64], token[256]; int ret; while( getStringFromIndexWithDelim(buf , "," , k, buff3, sizeof(buff3)) !=FALSE ){ k++; for( i = spaceNum ; i < CHAR_MAXITEMHAVE ; i++ ){ itemindex=CHAR_getItemIndex( talker , i ); if( itemindex == -1 ) { spaceNum = i+1; break; } } if( i == CHAR_MAXITEMHAVE ) { snprintf( msgbuf,sizeof( msgbuf), "主人,你的物品栏已经满了!!"); CHAR_talkToCli( talker, meindex, msgbuf, CHAR_COLORWHITE); return FALSE; } } k=1; while( getStringFromIndexWithDelim(buf , "," , k, buff3, sizeof(buff3)) !=FALSE ){ k++; itemID = atoi( buff3); if( itemID ) itemindex = ITEM_makeItemAndRegist( itemID); if(itemindex == -1) continue; ret = CHAR_addItemSpecificItemIndex( talker, itemindex); if( ret < 0 || ret >= CHAR_MAXITEMHAVE ) { ITEM_endExistItemsOne( itemindex); print ("\n ret error!!"); return FALSE; } sprintf( token,"拿到%s",ITEM_getChar( itemindex, ITEM_NAME)); CHAR_talkToCli( talker, -1,token,CHAR_COLORWHITE); CHAR_sendItemDataOne( talker, ret); } return TRUE; }
static int NPC_NPCEnemy_StealItem( char *argstr, int meindex, int charaindex) { char itembuf[1024]; if( NPC_Util_GetStrFromStrWithDelim( argstr, "item", itembuf, sizeof( itembuf)) != NULL ) { char data[128]; int delitemgroup[CHAR_MAXITEMHAVE]; int found = 0; int i; for( i = 0; i < CHAR_MAXITEMHAVE; i ++ ) { int j; int itemid; int ret = getStringFromIndexWithDelim( itembuf,",", i + 1,data, sizeof(data)); if( ret == FALSE) { break; } itemid = atoi( data); for( j = 0; j < CHAR_MAXITEMHAVE; j ++ ) { int itemindex = CHAR_getItemIndex( charaindex, j); if( ITEM_CHECKINDEX( itemindex)){ if( ITEM_getInt( itemindex, ITEM_ID) == itemid ){ CHAR_setItemIndex( charaindex, j, -1); ITEM_endExistItemsOne( itemindex); delitemgroup[found] = j; found ++; break; } } } if( !found ) break; } CHAR_sendItemData( charaindex, delitemgroup, found); } else { print( "NPCENEMY:奇怪\n"); return FALSE; } return TRUE; }
void NPC_DepotItem_CheckRepeat_Del( int charaindex, int ti, int itemindex) { char token[256]; sprintf( token, "倉庫道具%s,編碼重複!(系統清除)", ITEM_getChar( itemindex, ITEM_NAME)); CHAR_talkToCli( charaindex, -1, token, CHAR_COLORYELLOW); LogItem( CHAR_getChar( charaindex, CHAR_NAME ), CHAR_getChar( charaindex, CHAR_CDKEY ), #ifdef _add_item_log_name itemindex, #else ITEM_getInt( itemindex, ITEM_ID), #endif "repeat(倉庫道具重複)", 0, 0, 0, ITEM_getChar( itemindex, ITEM_UNIQUECODE), ITEM_getChar( itemindex, ITEM_NAME), ITEM_getInt( itemindex, ITEM_ID) ); CHAR_setDepotItemIndex( charaindex, ti, -1); ITEM_endExistItemsOne( itemindex); }
static BOOL CHAR_DischargePartySub( int charaindex, int msgflg) { char buf[64], c[3]; int toindex,flg,i; #ifdef _ITEM_QUITPARTY int j = 0,k; #endif if( CHAR_getWorkInt( charaindex, CHAR_WORKPARTYMODE) == CHAR_PARTY_LEADER ) { int pindex, airplaneflag=0; // Arminius 7.10 Airplane if( CHAR_getInt(charaindex, CHAR_WHICHTYPE) == CHAR_TYPEBUS ) { if ((CHAR_getInt(charaindex, CHAR_BASEIMAGENUMBER) !=100355) && (CHAR_getInt(charaindex, CHAR_BASEIMAGENUMBER) !=100461)){ airplaneflag=1; } } for( i = 0; i < CHAR_PARTYMAX; i ++ ) { pindex = CHAR_getWorkInt( charaindex, i + CHAR_WORKPARTYINDEX1); if( CHAR_CHECKINDEX( pindex) ) { int fd = getfdFromCharaIndex( pindex ); CHAR_setWorkInt( pindex, CHAR_WORKPARTYINDEX1, -1); CHAR_setWorkInt( pindex, CHAR_WORKPARTYMODE, CHAR_PARTY_NONE); if( msgflg ){ CHAR_talkToCli( pindex, -1, "¹Î¶¤¤w¸Ñ´²¡I", CHAR_COLORYELLOW); #ifdef _ITEM_QUITPARTY // won fix for( j=0;j<CHAR_MAXITEMHAVE;j++ ){ int del_item_index = CHAR_getItemIndex( pindex , j ); if( ITEM_CHECKINDEX(del_item_index) ){ //®æ¤l¤º¦³¹D¨ã for( k=0;k<itemquitparty_num;k++ ){ if( ITEM_getInt( del_item_index, ITEM_ID) == atoi(Disappear_Item[k].string) ){ //Yµ¥©ó©Ò³]©wªº¹D¨ãID CHAR_setItemIndex( pindex, j, -1); //®æ¤l¤º¹D¨ã®ø¥¢ ITEM_endExistItemsOne( del_item_index ); CHAR_sendItemDataOne( pindex, j); } } } } #endif } if( fd != -1 ) { lssproto_PR_send( fd, 0, 1); } // Arminius 7.10 Airplane if (airplaneflag && (CHAR_getInt(pindex,CHAR_WHICHTYPE)!=CHAR_TYPEBUS)) { int bi,bbi,ii,category; bbi=CHAR_getInt(pindex,CHAR_BASEBASEIMAGENUMBER); ii=CHAR_getItemIndex(pindex,CHAR_ARM); if (!ITEM_CHECKINDEX(ii)) category=ITEM_FIST; else category=ITEM_getInt(ii,ITEM_TYPE); bi=CHAR_getNewImagenumberFromEquip(bbi,category); if (bi==-1) bi=bbi; CHAR_setInt(pindex,CHAR_BASEIMAGENUMBER,bi); // Robin 0810 debug CHAR_complianceParameter( pindex ); CHAR_sendCToArroundCharacter(CHAR_getWorkInt(pindex , CHAR_WORKOBJINDEX)); } } CHAR_setWorkInt( charaindex, i + CHAR_WORKPARTYINDEX1, -1); } CHAR_sendLeader( CHAR_getWorkInt( charaindex, CHAR_WORKOBJINDEX), 0); }else if( CHAR_getWorkInt( charaindex, CHAR_WORKPARTYMODE) == CHAR_PARTY_CLIENT ) { int myarray = -1; int fd = getfdFromCharaIndex( charaindex ); CHAR_setWorkInt( charaindex, CHAR_WORKPARTYMODE, CHAR_PARTY_NONE); toindex = CHAR_getWorkInt( charaindex, CHAR_WORKPARTYINDEX1); if( !CHAR_CHECKINDEX(toindex ) ) return FALSE; if( CHAR_getInt( toindex, CHAR_WHICHTYPE) == CHAR_TYPEBUS ) { NPC_BusCheckAllowItem( toindex, charaindex, TRUE); // Arminius 7.9 Airplane if ((CHAR_getInt( toindex, CHAR_BASEIMAGENUMBER) !=100355) && (CHAR_getInt( toindex, CHAR_BASEIMAGENUMBER) !=100461)){ int bi,bbi,ii,category; bbi=CHAR_getInt(charaindex,CHAR_BASEBASEIMAGENUMBER); ii=CHAR_getItemIndex(charaindex,CHAR_ARM); if (!ITEM_CHECKINDEX(ii)) category=ITEM_FIST; else category=ITEM_getInt(ii,ITEM_TYPE); bi=CHAR_getNewImagenumberFromEquip(bbi,category); if (bi==-1) bi=bbi; CHAR_setInt(charaindex,CHAR_BASEIMAGENUMBER,bi); // Robin 0810 debug CHAR_complianceParameter( charaindex ); CHAR_sendCToArroundCharacter( CHAR_getWorkInt( charaindex , CHAR_WORKOBJINDEX )); if(CHAR_getWorkInt(toindex,CHAR_NPCWORKINT5)==1) { if( CHAR_getInt( charaindex, CHAR_LASTTALKELDER)>=0){ int fl,x,y; CHAR_getElderPosition( CHAR_getInt( charaindex, CHAR_LASTTALKELDER), &fl, &x, &y ); CHAR_warpToSpecificPoint(charaindex, fl, x, y); } } } } CHAR_setWorkInt( charaindex, CHAR_WORKPARTYINDEX1, -1); for( i = 0; i < CHAR_PARTYMAX; i ++ ) { int index = CHAR_getWorkInt( toindex, i + CHAR_WORKPARTYINDEX1); if( CHAR_CHECKINDEX(index) ){ if( index == charaindex) { myarray = i; break; } } } if( myarray == CHAR_PARTYMAX) { print( "DischargeParty(): ¯u©_©Ç¡I"); return FALSE; } CHAR_setWorkInt( toindex, CHAR_WORKPARTYINDEX1 + myarray, -1); snprintf( buf,sizeof( buf), "%s ²æÂ÷¹Î¶¤¡I", CHAR_getChar( charaindex, CHAR_NAME)); if( msgflg ){ CHAR_talkToCli( charaindex, -1, "²æÂ÷¹Î¶¤¡I", CHAR_COLORYELLOW); #ifdef _ITEM_QUITPARTY // won fix for( i=0;i<CHAR_MAXITEMHAVE;i++ ){ int del_item_index = CHAR_getItemIndex( charaindex , j ); if( ITEM_CHECKINDEX(del_item_index) ){ //®æ¤l¤º¦³¹D¨ã for( j=0;j<itemquitparty_num;j++ ){ if( ITEM_getInt( del_item_index, ITEM_ID) == atoi(Disappear_Item[j].string) ){ //Yµ¥©ó©Ò³]©wªº¹D¨ãID CHAR_setItemIndex( charaindex, i, -1); //®æ¤l¤º¹D¨ã®ø¥¢ ITEM_endExistItemsOne( del_item_index ); CHAR_sendItemDataOne( charaindex, i); } } } } #endif } snprintf( c, sizeof(c), "N%d", myarray); if( fd != -1 ) { lssproto_PR_send( fd, 0, 1); } for( i = 0; i < CHAR_PARTYMAX; i ++ ) { int index = CHAR_getWorkInt( toindex, i + CHAR_WORKPARTYINDEX1); if( CHAR_CHECKINDEX(index) ){ #ifdef _ITEM_QUITPARTY // won fix for( j=0;j<CHAR_MAXITEMHAVE;j++ ){ int del_item_index = CHAR_getItemIndex( index , j ); if( ITEM_CHECKINDEX(del_item_index) ){ //®æ¤l¤º¦³¹D¨ã for( k=0;k<itemquitparty_num;k++ ){ if( ITEM_getInt( del_item_index, ITEM_ID) == atoi(Disappear_Item[k].string) ){ //Yµ¥©ó©Ò³]©wªº¹D¨ãID CHAR_setItemIndex( index, j, -1); //®æ¤l¤º¹D¨ã®ø¥¢ ITEM_endExistItemsOne( del_item_index ); CHAR_sendItemDataOne( index, j); } } } } #endif if( msgflg ){ CHAR_talkToCli( index, -1, buf, CHAR_COLORYELLOW); } CHAR_sendStatusString( index, c); } } flg = FALSE; for( i = 1; i < CHAR_PARTYMAX; i ++ ) { int index = CHAR_getWorkInt( toindex, i + CHAR_WORKPARTYINDEX1); if( CHAR_CHECKINDEX(index) ){ flg = TRUE; break; } } if( !flg) { CHAR_setWorkInt( toindex, CHAR_WORKPARTYMODE, CHAR_PARTY_NONE); CHAR_sendLeader( CHAR_getWorkInt( toindex, CHAR_WORKOBJINDEX), 0); }else { POINT start,end; int previndex = toindex; end.x = CHAR_getInt( charaindex, CHAR_X); end.y = CHAR_getInt( charaindex, CHAR_Y); for( i = 1; i < CHAR_PARTYMAX; i ++ ) { int index = CHAR_getWorkInt( toindex, i + CHAR_WORKPARTYINDEX1); if( CHAR_CHECKINDEX( index) ) { if( NPC_Util_CharDistance( index, previndex) > 1) { int parent_dir; start.x = CHAR_getInt( index, CHAR_X); start.y = CHAR_getInt( index, CHAR_Y); parent_dir = NPC_Util_getDirFromTwoPoint( &start,&end ); end = start; if( parent_dir != -1 ) { CHAR_walk( index, parent_dir, 0); } } previndex = index; } } } } return TRUE; }
int AngelCreate( int angelindex) { int emptyitem1, emptyitem2; int angeltokenindex, herotokenindex; char msgbuf[1024]/*, nameinfo[1024]*/; int mindex, mission; char heroname[64]; if( !CHAR_CHECKINDEX( angelindex)) return FALSE; print(" 天使答应了!! "); mindex = checkIfAngel( angelindex); if( mindex == -1 || missiontable[mindex].flag == MISSION_TIMEOVER ) { //print("\n ANGEL错误!!Table逾时或无资料??:%d ", angelindex ); CHAR_talkToCli( angelindex, -1, "很抱歉,你太晚回答,已经逾时了。", CHAR_COLORYELLOW); sprintf( msgbuf, " 回答逾时或无资料 i:%d 使者:%s %s ", mindex, CHAR_getChar( angelindex, CHAR_CDKEY), CHAR_getChar( angelindex, CHAR_NAME)); print( msgbuf); LogAngel( msgbuf); return FALSE; } if( missiontable[mindex].flag != MISSION_WAIT_ANSWER ) { print(" 旗标不符:%d ", missiontable[mindex].flag); return FALSE; } if( CHAR_findEmptyItemBoxNo( angelindex ) < 2 ){ CHAR_talkToCli( angelindex, -1, "空间栏位不足。至少要有两个空道具栏位。", CHAR_COLORYELLOW); return TRUE; } getStringFromIndexWithDelim( missiontable[mindex].heroinfo, ":", 2, heroname, sizeof(heroname)); angeltokenindex = ITEM_makeItemAndRegist( ANGELITEM ); if( angeltokenindex != -1 ){ /*if( ITEM_getInt( angeltokenindex, ITEM_TYPE) != ITEM_ANGELTOKEN) { print(" 制作使者信物失败 "); ITEM_endExistItemsOne( angeltokenindex); return; }*/ //sprintf( nameinfo, "%s:%s", CHAR_getChar( angelindex, CHAR_CDKEY), CHAR_getChar( angelindex, CHAR_NAME ) ); ITEM_setChar( angeltokenindex, ITEM_ANGELINFO, missiontable[mindex].angelinfo); ITEM_setChar( angeltokenindex, ITEM_HEROINFO, missiontable[mindex].heroinfo); sprintf( msgbuf, "%d", missiontable[mindex].mission); ITEM_setChar( angeltokenindex, ITEM_ANGELMISSION, msgbuf); //sprintf( msgbuf, "%s(%s)", ITEM_getChar( angeltokenindex, ITEM_NAME), CHAR_getChar( angelindex, CHAR_NAME ) ); //ITEM_setChar( angeltokenindex, ITEM_NAME, msgbuf); //ITEM_setChar( angeltokenindex, ITEM_SECRETNAME, msgbuf); //sprintf( msgbuf, "这是使者 %s 与勇者 %s 专属的信物", CHAR_getChar( angelindex, CHAR_NAME), heroname ); sprintf( msgbuf, "精灵使者 %s 的信物,装备後不遇敌。", CHAR_getChar( angelindex, CHAR_NAME) ); ITEM_setChar( angeltokenindex, ITEM_EFFECTSTRING, msgbuf); emptyitem1 = CHAR_addItemSpecificItemIndex( angelindex, angeltokenindex); CHAR_sendItemDataOne( angelindex, emptyitem1); LogItem( CHAR_getChar( angelindex, CHAR_NAME ), CHAR_getChar( angelindex, CHAR_CDKEY ), angeltokenindex, "AddItem(制作道具 使者信物)", CHAR_getInt( angelindex,CHAR_FLOOR), CHAR_getInt( angelindex,CHAR_X ), CHAR_getInt( angelindex,CHAR_Y ), ITEM_getChar( angeltokenindex, ITEM_UNIQUECODE), ITEM_getChar( angeltokenindex, ITEM_NAME), ITEM_getInt( angeltokenindex, ITEM_ID) ); CHAR_talkToCli( angelindex, -1,"得到使者的信物。", CHAR_COLORYELLOW); }else{ print("制作使者的信物失败。" ); return FALSE; } herotokenindex = ITEM_makeItemAndRegist( HEROITEM ); if( herotokenindex != -1 ){ /*if( ITEM_getInt( herotokenindex, ITEM_TYPE) != ITEM_HEROTOKEN) { print(" 制作勇者信物失败 "); ITEM_endExistItemsOne( herotokenindex); ITEM_endExistItemsOne( angeltokenindex); CHAR_sendItemDataOne( angelindex, emptyitem1); return; }*/ //sprintf( nameinfo, "%s:%s", CHAR_getChar( angelindex, CHAR_CDKEY), CHAR_getChar( angelindex, CHAR_NAME ) ); ITEM_setChar( herotokenindex, ITEM_ANGELINFO, missiontable[mindex].angelinfo); ITEM_setChar( herotokenindex, ITEM_HEROINFO, missiontable[mindex].heroinfo); sprintf( msgbuf, "%d", missiontable[mindex].mission); ITEM_setChar( herotokenindex, ITEM_ANGELMISSION, msgbuf); //sprintf( msgbuf, "%s(%s)", ITEM_getChar( herotokenindex, ITEM_NAME), heroname ); //ITEM_setChar( herotokenindex, ITEM_NAME, msgbuf); //ITEM_setChar( herotokenindex, ITEM_SECRETNAME, msgbuf); //sprintf( msgbuf, "这是勇者 %s 与使者 %s 专属的信物", heroname, CHAR_getChar( angelindex, CHAR_NAME) ); sprintf( msgbuf, "勇者 %s 的信物,使者使用可传送至勇者身边。", heroname ); ITEM_setChar( herotokenindex, ITEM_EFFECTSTRING, msgbuf); emptyitem2 = CHAR_addItemSpecificItemIndex( angelindex, herotokenindex); CHAR_sendItemDataOne( angelindex, emptyitem2); LogItem( CHAR_getChar( angelindex, CHAR_NAME ), CHAR_getChar( angelindex, CHAR_CDKEY ), herotokenindex, "AddItem(制作道具 勇者信物)", CHAR_getInt( angelindex,CHAR_FLOOR), CHAR_getInt( angelindex,CHAR_X ), CHAR_getInt( angelindex,CHAR_Y ), ITEM_getChar( herotokenindex, ITEM_UNIQUECODE), ITEM_getChar( herotokenindex, ITEM_NAME), ITEM_getInt( herotokenindex, ITEM_ID) ); CHAR_talkToCli( angelindex, -1,"得到勇者的信物。", CHAR_COLORYELLOW); }else{ print("制作勇者的信物失败。" ); ITEM_endExistItemsOne( angeltokenindex); CHAR_sendItemDataOne( angelindex, emptyitem1); return FALSE; } // 更新至AC Server //sprintf( nameinfo, "%s:%s", CHAR_getChar( angelindex, CHAR_CDKEY), CHAR_getChar( angelindex, CHAR_NAME ) ); sprintf( msgbuf, "%s|%d", missiontable[mindex].angelinfo, missionlist[missiontable[mindex].mission].limittime ); saacproto_ACMissionTable_send( acfd, MISSION_DOING, 4, msgbuf, ""); //CHAR_talkToCli( angelindex, -1, "天之声:非常感谢你答应帮忙,那我就将信物交给你了,请将勇者的信物转交给勇者。", CHAR_COLORYELLOW); lssproto_WN_send( getfdFromCharaIndex(angelindex), WINDOW_MESSAGETYPE_MESSAGE, WINDOW_BUTTONTYPE_YES, -1, -1, "非常感谢你答应帮忙,那我就将信物交给你了,请将勇者的信物转交给勇者。"); sprintf( msgbuf, " 使者答应帮忙了 i:%d 使者:%s 勇者:%s ci=%d ", mindex, missiontable[mindex].angelinfo, missiontable[mindex].heroinfo, angelindex); print( msgbuf); LogAngel( msgbuf); return FALSE; }
void ITEM_useRefresh_Effect( charaindex, toindex, haveitemindex) { int i,itemindex,ReceveEffect; char *arg; // char szBuffer[128]=""; int status = -1,attackNo,index2; int battleindex; char *pszP; //print("\nvincent--ITEM_useRefresh_Effect"); // Àˬdª««~ itemindex = CHAR_getItemIndex(charaindex,haveitemindex); if(!ITEM_CHECKINDEX(itemindex)) return; arg = ITEM_getChar(itemindex, ITEM_ARGUMENT ); pszP = arg; // ¸ú²Ì¤ò¼è for( ;status == -1 && pszP[0] != 0; pszP++ ){ // £±¤«¤é¸¡º÷ for( i = 1; i < BATTLE_ST_END; i ++ ){ // ¸ú²Ì¥Ô¥Ã¥¿¥ê¤«¡ª if( strncmp( pszP, aszStatus[i], 2 ) == 0 ){ status = i; pszP +=2; break; } } } //print("\nvincent-->status:%d",status); // ¸ú²Ì¤Ê¤¤¤Î¤Ç¼º if( status == -1 ) return; // ¥Ð¥È¥ë ¹æ battleindex = CHAR_getWorkInt( charaindex, CHAR_WORKBATTLEINDEX ); index2 = BATTLE_No2Index( battleindex, toindex);//³QÀ»¤¤¥Ø¼Ð¤§index attackNo = BATTLE_Index2No( battleindex, charaindex ); // defNo = BATTLE_Index2No( battleindex, index2 ); //print("\nvincent-->charaindex:%d,attackNo:%d,index2:%d,defNo:%d,",charaindex,attackNo,index2,defNo); /* ¥¥ã¥é¥¯¥¿¡¼¤Î½ê ¥ê¥¹¥È¤«¤é¾Ãµî */ CHAR_setItemIndex(charaindex, haveitemindex ,-1); CHAR_sendItemDataOne( charaindex, haveitemindex);/* ¥¢¥¤ ¥à¹¹¿· */ // if( CHAR_getWorkInt( charaindex, StatusTbl[status] ) > 0 ){ // ReceveEffect = SPR_tyusya; // }else{ // ReceveEffect = SPR_hoshi; // } ReceveEffect = SPR_tyusya;//¥´°w BATTLE_MultiStatusRecovery( battleindex, attackNo, toindex, status, MAGIC_EFFECT_USER, ReceveEffect ); /* ¾Ã¤¹ */ ITEM_endExistItemsOne( itemindex ); ////////////////////////// // BATTLE_MultiList( battleindex, defNo, ToList ); // for( i = 0; ToList[i] != -1; i ++ ){ // toindex = BATTLE_No2Index( battleindex, ToList[i] ); // // } //////////////////////////// }
/* *--еведе╞ердЄ─╔▓├д╡д╗ды */ BOOL NPC_QuizAddItem(int talker,char *buf) { int i=1; int ret; char buf2[16]; int itemindex; char token[512]; /*--╩г┐Ї╛▐╔╩д╚д╖д╞еведе╞ердм└▀─ъд╡дьд╞ддды╛ь╣чд╧ещеєе└ерд╟┴кд╓--*/ while(getStringFromIndexWithDelim(buf , "." , i, buf2, sizeof(buf2)) != FALSE ) { i++; } i--; if(i == 1){ getStringFromIndexWithDelim(buf , "." , i, buf2, sizeof(buf2)); }else{ /*--ещеєе└ер--*/ i = (rand() % i)+1; getStringFromIndexWithDelim(buf , "." , i, buf2, sizeof(buf2)); } itemindex = ITEM_makeItemAndRegist(atoi(buf2)); if(itemindex == -1) return FALSE; /*еведе╞ерд╬─╔▓├(─╛└▄еведе╞ер═єд╦дддьд╞д╖д▐джб╦*/ ret = CHAR_addItemSpecificItemIndex( talker, itemindex); if( !CHAR_CHECKITEMINDEX( talker, ret) ){ print( "npc_quiz.c: additem error itemindex[%d]\n", itemindex); ITEM_endExistItemsOne( itemindex); CHAR_talkToCli( talker, -1, "╣Dиу─цдw║б", CHAR_COLORWHITE); return FALSE; } if(itemindex != -1) { LogItem( CHAR_getChar( talker, CHAR_NAME ), /* енеуещ╠╛ */ CHAR_getChar( talker, CHAR_CDKEY ), #ifdef _add_item_log_name // WON ADD жbitemк║logдд╝Wе[itemжW║┘ itemindex, #else ITEM_getInt( itemindex, ITEM_ID), /* еведе╞ер╚╓╣ц */ #endif "QuizAddItem(▓q┴╝->╗тиьк║╣Dиу)", CHAR_getInt( talker, CHAR_FLOOR), CHAR_getInt( talker, CHAR_X ), CHAR_getInt( talker, CHAR_Y ), ITEM_getChar( itemindex, ITEM_UNIQUECODE), ITEM_getChar( itemindex, ITEM_NAME), ITEM_getInt( itemindex, ITEM_ID) ); } sprintf(token,"о│иь%sбC", ITEM_getChar( itemindex, ITEM_NAME)); CHAR_talkToCli( talker, -1, token, CHAR_COLORWHITE); CHAR_sendItemDataOne( talker, ret); return TRUE; }
BOOL NPC_QuizAddItem(int talker,char *buf) { int i=1; int ret; char buf2[16]; int itemindex; char token[512]; while(getStringFromIndexWithDelim(buf , "." , i, buf2, sizeof(buf2)) != FALSE ) { i++; } i--; if(i == 1) { getStringFromIndexWithDelim(buf , "." , i, buf2, sizeof(buf2)); } else { /*--·Â¼þĸة--*/ i = (rand() % i)+1; getStringFromIndexWithDelim(buf , "." , i, buf2, sizeof(buf2)); } itemindex = ITEM_makeItemAndRegist(atoi(buf2)); if(itemindex == -1) return FALSE; ret = CHAR_addItemSpecificItemIndex( talker, itemindex); if( !CHAR_CHECKITEMINDEX( talker, ret) ) { print( "npc_quiz.c: additem error itemindex[%d]\n", itemindex); ITEM_endExistItemsOne( itemindex); CHAR_talkToCli( talker, -1, "µÀ¾ßÀ¸ÒÑÂú", CHAR_COLORWHITE); return FALSE; } if(itemindex != -1) { LogItem( CHAR_getChar( talker, CHAR_NAME ), /* ƽÅÒ·Â */ CHAR_getChar( talker, CHAR_CDKEY ), #ifdef _add_item_log_name // WON ADD ÔÚitemµÄlogÖÐÔö¼ÓitemÃû³Æ itemindex, #else ITEM_getInt( itemindex, ITEM_ID), /* ʧÄÌ Ø© į */ #endif "QuizAddItem(²ÂÃÕ->Áìµ½µÄµÀ¾ß)", CHAR_getInt( talker, CHAR_FLOOR), CHAR_getInt( talker, CHAR_X ), CHAR_getInt( talker, CHAR_Y ), ITEM_getChar( itemindex, ITEM_UNIQUECODE), ITEM_getChar( itemindex, ITEM_NAME), ITEM_getInt( itemindex, ITEM_ID) ); } sprintf(token,"Äõ½%s¡£", ITEM_getChar( itemindex, ITEM_NAME)); CHAR_talkToCli( talker, -1, token, CHAR_COLORWHITE); CHAR_sendItemDataOne( talker, ret); return TRUE; }
void ITEM_useRefresh_Effect( charaindex, toindex, haveitemindex) { int i,itemindex,ReceveEffect; char *arg; // char szBuffer[128]=""; int status = -1,attackNo,index2; int battleindex; char *pszP; //print("\nvincent--ITEM_useRefresh_Effect"); // �����Ʒ itemindex = CHAR_getItemIndex(charaindex,haveitemindex); if(!ITEM_CHECKINDEX(itemindex)) return; arg = ITEM_getChar(itemindex, ITEM_ARGUMENT ); pszP = arg; // ���ë�� for( ;status == -1 && pszP[0] != 0; pszP++ ){ // �ྮ�ո��� for( i = 1; i < BATTLE_ST_END; i ++ ){ // ��������������� if( strncmp( pszP, aszStatus[i], 2 ) == 0 ){ status = i; pszP +=2; break; } } } //print("\nvincent-->status:%d",status); // ���ئ�м�ƥ�� if( status == -1 ) return; // ������ į battleindex = CHAR_getWorkInt( charaindex, CHAR_WORKBATTLEINDEX ); index2 = BATTLE_No2Index( battleindex, toindex);//������Ŀ��֮index attackNo = BATTLE_Index2No( battleindex, charaindex ); // defNo = BATTLE_Index2No( battleindex, index2 ); //print("\nvincent-->charaindex:%d,attackNo:%d,index2:%d,defNo:%d,",charaindex,attackNo,index2,defNo); /* ƽ�ҷ����������� �����������ջ� */ CHAR_setItemIndex(charaindex, haveitemindex ,-1); CHAR_sendItemDataOne( charaindex, haveitemindex);/* ʧ�� ة��ޥ */ // if( CHAR_getWorkInt( charaindex, StatusTbl[status] ) > 0 ){ // ReceveEffect = SPR_tyusya; // }else{ // ReceveEffect = SPR_hoshi; // } ReceveEffect = SPR_tyusya;//���� BATTLE_MultiStatusRecovery( battleindex, attackNo, toindex, status, MAGIC_EFFECT_USER, ReceveEffect ); /* ���� */ ITEM_endExistItemsOne( itemindex ); ////////////////////////// // BATTLE_MultiList( battleindex, defNo, ToList ); // for( i = 0; ToList[i] != -1; i ++ ){ // toindex = BATTLE_No2Index( battleindex, ToList[i] ); // // } //////////////////////////// }