Example #1
0
/*
================
idCollisionModelManagerLocal::ParseBrushes
================
*/
void idCollisionModelManagerLocal::ParseBrushes( idLexer *src, cm_model_t *model ) {
	cm_brush_t *b;
	int i, numPlanes;
	idVec3 normal;
	idToken token;

	if ( src->CheckTokenType( TT_NUMBER, 0, &token ) ) {
		model->brushBlock = (cm_brushBlock_t *) Mem_Alloc( sizeof( cm_brushBlock_t ) + token.GetIntValue() );
		model->brushBlock->bytesRemaining = token.GetIntValue();
		model->brushBlock->next = ( (byte *) model->brushBlock ) + sizeof( cm_brushBlock_t );
	}

	src->ExpectTokenString( "{" );
	while ( !src->CheckTokenString( "}" ) ) {
		// parse brush
		numPlanes = src->ParseInt();
		b = AllocBrush( model, numPlanes );
		b->numPlanes = numPlanes;
		src->ExpectTokenString( "{" );
		for ( i = 0; i < b->numPlanes; i++ ) {
			src->Parse1DMatrix( 3, normal.ToFloatPtr() );
			b->planes[i].SetNormal( normal );
			b->planes[i].SetDist( src->ParseFloat() );
		}
		src->ExpectTokenString( "}" );
		src->Parse1DMatrix( 3, b->bounds[0].ToFloatPtr() );
		src->Parse1DMatrix( 3, b->bounds[1].ToFloatPtr() );
		src->ReadToken( &token );
		if ( token.type == TT_NUMBER ) {
			b->contents = token.GetIntValue();		// old .cm files use a single integer
		} else {
			b->contents = ContentsFromString( token );
		}
		b->checkcount = 0;
		b->primitiveNum = 0;
		// filter brush into tree
		R_FilterBrushIntoTree( model, model->node, NULL, b );
	}
}
Example #2
0
/*
=====================
R_InitFrameData
=====================
*/
void R_InitFrameData( void ) {
	int size;
	frameData_t *frame;
	frameMemoryBlock_t *block;

	R_ShutdownFrameData();

	frameData = (frameData_t *)Mem_ClearedAlloc( sizeof( *frameData ));
	frame = frameData;
	size = MEMORY_BLOCK_SIZE;
	block = (frameMemoryBlock_t *)Mem_Alloc( size + sizeof( *block ) );
	if ( !block ) {
		common->FatalError( "R_InitFrameData: Mem_Alloc() failed" );
	}
	block->size = size;
	block->used = 0;
	block->next = NULL;
	frame->memory = block;
	frame->memoryHighwater = 0;

	R_ToggleSmpFrame();
}
Example #3
0
/*
================
idCollisionModelManagerLocal::ParseEdges
================
*/
void idCollisionModelManagerLocal::ParseEdges( idLexer *src, cm_model_t *model ) {
	int i;

	src->ExpectTokenString( "{" );
	model->numEdges = src->ParseInt();
	model->maxEdges = model->numEdges;
	model->edges = (cm_edge_t *) Mem_Alloc( model->maxEdges * sizeof( cm_edge_t ) );
	for ( i = 0; i < model->numEdges; i++ ) {
		src->ExpectTokenString( "(" );
		model->edges[i].vertexNum[0] = src->ParseInt();
		model->edges[i].vertexNum[1] = src->ParseInt();
		src->ExpectTokenString( ")" );
		model->edges[i].side = 0;
		model->edges[i].sideSet = 0;
		model->edges[i].internal = src->ParseInt();
		model->edges[i].numUsers = src->ParseInt();
		model->edges[i].normal = vec3_origin;
		model->edges[i].checkcount = 0;
		model->numInternalEdges += model->edges[i].internal;
	}
	src->ExpectTokenString( "}" );
}
Example #4
0
/*
================
R_WritePalTGA
================
*/
void R_WritePalTGA( const char *filename, const byte *data, const byte *palette, int width, int height, bool flipVertical ) {
	byte	*buffer;
	int		i;
	int		bufferSize = (width * height) + (256 * 3) + 18;
	int     palStart = 18;
	int     imgStart = 18 + (256 * 3);

	buffer = (byte *)Mem_Alloc( bufferSize );
	memset( buffer, 0, 18 );
	buffer[1] = 1;		// color map type
	buffer[2] = 1;		// uncompressed color mapped image
	buffer[5] = 0;		// number of palette entries (lo)
	buffer[6] = 1;		// number of palette entries (hi)
	buffer[7] = 24;		// color map bpp
	buffer[12] = width&255;
	buffer[13] = width>>8;
	buffer[14] = height&255;
	buffer[15] = height>>8;
	buffer[16] = 8;	// pixel size
	if ( !flipVertical ) {
		buffer[17] = (1<<5);	// flip bit, for normal top to bottom raster order
	}

	// store palette, swapping rgb to bgr
	for ( i=palStart ; i<imgStart ; i+=3 ) {
		buffer[i] = palette[i-palStart+2];		// blue
		buffer[i+1] = palette[i-palStart+1];		// green
		buffer[i+2] = palette[i-palStart+0];		// red
	}

	// store the image data
	for ( i=imgStart ; i<bufferSize ; i++ ) {
		buffer[i] = data[i-imgStart];
	}

	fileSystem->WriteFile( filename, buffer, bufferSize );

	Mem_Free (buffer);
}
/*
=============================
idGameBustOutWindow::LoadBoardFiles
=============================
*/
void idGameBustOutWindow::LoadBoardFiles( void ) {
	int i;
	int w,h;
	ID_TIME_T time;
	int boardSize;
	byte *currentBoard;

	if ( boardDataLoaded ) {
		return;
	}

	boardSize = 9 * 12 * 4;
	levelBoardData = (byte*)Mem_Alloc( boardSize * numLevels );

	currentBoard = levelBoardData;

	for ( i=0; i<numLevels; i++ ) {
		byte *pic;
		idStr	name = "guis/assets/bustout/level";
		name += (i+1);
		name += ".tga";

		R_LoadImage( name, &pic, &w, &h, &time, false );

		if ( pic != NULL ) {
			if ( w != 9 || h != 12 ) {
				common->DWarning( "Hell Bust-Out level image not correct dimensions! (%d x %d)", w, h );
			}

			memcpy( currentBoard, pic, boardSize );
			Mem_Free(pic);
		}

		currentBoard += boardSize;
	}

	boardDataLoaded = true;
}
Example #6
0
File: main.c Project: TCCQ/d2x-cios
s32 __FAT_Initialize(u32 *queuehandle)
{
	/* Heap space */
	//static u32 heapspace[0x8000] ATTRIBUTE_ALIGN(32);
	static u32 heapspace[0x7000] ATTRIBUTE_ALIGN(32);

	void *buffer = NULL;
	s32   ret;

	/* Initialize memory heap */
	ret = Mem_Init(heapspace, sizeof(heapspace));
	if (ret < 0)
		return ret;

	/* Initialize timer subsystem */
	ret = Timer_Init();
	if (ret < 0)
		return ret;

	/* Allocate queue buffer */
	buffer = Mem_Alloc(0x80);
	if (!buffer)
		return IPC_ENOMEM;

	/* Create message queue */
	ret = os_message_queue_create(buffer, 32);
	if (ret < 0)
		return ret;

	/* Register device */
	os_device_register(DEVICE_FAT, ret);
	os_device_register("$", ret);

	/* Copy queue handler */
	*queuehandle = ret;

	return 0;
}
Example #7
0
int MA_AddMaterial( const char *materialName )
{


	maMaterialNode_t	**destNode;
	maGlobal.model->materialNodes.Get( materialName, &destNode );
	
	if( destNode )
	{
		maMaterialNode_t *matNode = *destNode;
		
		//Iterate down the tree until we get a file
		while( matNode && !matNode->file )
		{
			matNode = matNode->child;
		}
		
		if( matNode && matNode->file )
		{
		
			//Got the file
			maMaterial_t	*material;
			material = ( maMaterial_t * ) Mem_Alloc( sizeof( maMaterial_t ) );
			memset( material, 0, sizeof( maMaterial_t ) );
			
			//Remove the OS stuff
			idStr qPath;
			qPath = fileSystem->OSPathToRelativePath( matNode->file->path );
			
			strcpy( material->name, qPath.c_str() );
			
			maGlobal.model->materials.Append( material );
			return maGlobal.model->materials.Num() - 1;
		}
	}
	
	return -1;
}
/*
====================
EdgeIntersection

Creates a new optVertex_t where the line segments cross.
This should only be called if PointsStraddleLine returned true

Will return NULL if the lines are colinear
====================
*/
static	optVertex_t* EdgeIntersection( const optVertex_t* p1, const optVertex_t* p2,
									   const optVertex_t* l1, const optVertex_t* l2, optimizeGroup_t* opt )
{
	float	f;
	idDrawVert*	v;
	idVec3	dir1, dir2, cross1, cross2;
	
	dir1 = p1->pv - l1->pv;
	dir2 = p1->pv - l2->pv;
	cross1 = dir1.Cross( dir2 );
	
	dir1 = p2->pv - l1->pv;
	dir2 = p2->pv - l2->pv;
	cross2 = dir1.Cross( dir2 );
	
	if( cross1[2] - cross2[2] == 0 )
	{
		return NULL;
	}
	
	f = cross1[2] / ( cross1[2] - cross2[2] );
	
	// FIXME: how are we freeing this, since it doesn't belong to a tri?
	v = ( idDrawVert* )Mem_Alloc( sizeof( *v ), TAG_TOOLS );
	memset( v, 0, sizeof( *v ) );
	
	v->xyz = p1->v.xyz * ( 1.0 - f ) + p2->v.xyz * f;
	idVec3 normal = p1->v.GetNormal() * ( 1.0 - f ) + p2->v.GetNormal() * f;
	normal.Normalize();
	v->SetNormal( normal );
	
	idVec2 st;
	st.x = p1->v.GetTexCoordS() * ( 1.0 - f ) + p2->v.GetTexCoordS() * f;
	st.y = p1->v.GetTexCoordT() * ( 1.0 - f ) + p2->v.GetTexCoordT() * f;
	v->SetTexCoord( st );
	
	return FindOptVertex( v, opt );
}
Example #9
0
/*
================
CL_InitParticles

================
*/
void CL_InitParticles( void )
{
	int	i;

	cl_particles = Mem_Alloc( cls.mempool, sizeof( particle_t ) * GI->max_particles );
	CL_ClearParticles ();

	// this is used for EF_BRIGHTFIELD
	for( i = 0; i < NUMVERTEXNORMALS; i++ )
	{
		cl_avelocities[i][0] = Com_RandomLong( 0, 255 ) * 0.01f;
		cl_avelocities[i][1] = Com_RandomLong( 0, 255 ) * 0.01f;
		cl_avelocities[i][2] = Com_RandomLong( 0, 255 ) * 0.01f;
	}

	tracerred = Cvar_Get( "tracerred", "0.8", 0, "tracer red component weight ( 0 - 1.0 )" );
	tracergreen = Cvar_Get( "tracergreen", "0.8", 0, "tracer green component weight ( 0 - 1.0 )" );
	tracerblue = Cvar_Get( "tracerblue", "0.4", 0, "tracer blue component weight ( 0 - 1.0 )" );
	traceralpha = Cvar_Get( "traceralpha", "0.5", 0, "tracer alpha amount ( 0 - 1.0 )" );
	tracerspeed = Cvar_Get( "tracerspeed", "6000", 0, "tracer speed" );
	tracerlength = Cvar_Get( "tracerlength", "0.8", 0, "tracer length factor" );
	traceroffset = Cvar_Get( "traceroffset", "30", 0, "tracer starting offset" );
}
Example #10
0
void *idClass::operator new( size_t s, int, int, char *, int )
{
	int *p;
	
	s += sizeof( int );
	p = ( int * )Mem_Alloc( s );
	*p = s;
	memused += s;
	numobjects++;
	
#ifdef ID_DEBUG_UNINITIALIZED_MEMORY
	unsigned long *ptr = ( unsigned long * )p;
	int size = s;
	assert( ( size & 3 ) == 0 );
	size >>= 3;
	for( int i = 1; i < size; i++ )
	{
		ptr[i] = 0xcdcdcdcd;
	}
#endif
	
	return p + 1;
}
Example #11
0
/*
================
Sys_GetClipboardData
================
*/
char *Sys_GetClipboardData(void)
{
	char *data = NULL;
	char *cliptext;

	if (OpenClipboard(NULL) != 0) {
		HANDLE hClipboardData;

		if ((hClipboardData = GetClipboardData(CF_TEXT)) != 0) {
			if ((cliptext = (char *)GlobalLock(hClipboardData)) != 0) {
				data = (char *)Mem_Alloc(GlobalSize(hClipboardData) + 1);
				strcpy(data, cliptext);
				GlobalUnlock(hClipboardData);

				strtok(data, "\n\r\b");
			}
		}

		CloseClipboard();
	}

	return data;
}
Example #12
0
/* Get the netmask bits */
uint8_t *
cidr_get_mask(const CIDR *addr)
{
	uint8_t *toret;

	if(addr==NULL)
	{
		errno = EFAULT;
		return(NULL);
	}

	toret = Mem_Alloc(16*sizeof(uint8_t));
	if(toret==NULL)
	{
		errno = ENOMEM;
		return(NULL);
	}

	/* Copy 'em in */
	memcpy(toret, addr->mask, sizeof(addr->mask));

	return(toret);
}
/*
================
idCollisionModelManagerLocal::ParsePolygons
================
*/
void idCollisionModelManagerLocal::ParsePolygons( idLexer *src, cm_model_t *model ) {
	cm_polygon_t *p;
	int i, numEdges;
	idVec3 normal;
	idToken token;

	if ( src->CheckTokenType( TT_NUMBER, 0, &token ) ) {
		model->polygonBlock = (cm_polygonBlock_t *) Mem_Alloc( sizeof( cm_polygonBlock_t ) + token.GetIntValue() );
		model->polygonBlock->bytesRemaining = token.GetIntValue();
		model->polygonBlock->next = ( (byte *) model->polygonBlock ) + sizeof( cm_polygonBlock_t );
	}

	src->ExpectTokenString( "{" );
	while ( !src->CheckTokenString( "}" ) ) {
		// parse polygon
		numEdges = src->ParseInt();
		p = AllocPolygon( model, numEdges );
		p->numEdges = numEdges;
		src->ExpectTokenString( "(" );
		for ( i = 0; i < p->numEdges; i++ ) {
			p->edges[i] = src->ParseInt();
		}
		src->ExpectTokenString( ")" );
		src->Parse1DMatrix( 3, normal.ToFloatPtr() );
		p->plane.SetNormal( normal );
		p->plane.SetDist( src->ParseFloat() );
		src->Parse1DMatrix( 3, p->bounds[0].ToFloatPtr() );
		src->Parse1DMatrix( 3, p->bounds[1].ToFloatPtr() );
		src->ExpectTokenType( TT_STRING, 0, &token );
		// get material
		p->material = declManager->FindMaterial( token );
		p->contents = p->material->GetContentFlags();
		p->checkcount = 0;
		// filter polygon into tree
		R_FilterPolygonIntoTree( model, model->node, NULL, p );
	}
}
Example #14
0
DRESULT disk_read(BYTE drv, BYTE *buff, DWORD sector, BYTE count)
{
    void *buffer;

    u32 len;
    s32 ret = 0;

    /* Buffer length */
    len = (count * SECTOR_SZ);

    /* Allocate buffer */
    buffer = Mem_Alloc(count * 512);
    if (!buffer)
        return RES_ERROR;

    /* Read sectors */
    switch (drv) {
    case DRIVE_SDHC:
        /* Read SD sectors */
        ret = sdio_ReadSectors(sector, count, buffer);
        break;

    case DRIVE_EHCI:
        /* Read USB sectors */
        ret = ehci_ReadSectors(sector, count, buffer);
        break;
    }

    /* Copy buffer */
    if (ret)
        memcpy(buff, buffer, len);

    /* Free buffer */
    Mem_Free(buffer);

    return (ret) ? RES_OK : RES_ERROR;
}
Example #15
0
/*
============
idScriptObject::SetType

Allocates an object and initializes memory.
============
*/
bool idScriptObject::SetType( const char *typeName )
{
	size_t size;
	idTypeDef *newtype;
	
	// lookup the type
	newtype = gameLocal.program.FindType( typeName );
	
	// only allocate memory if the object type changes
	if( newtype != type )
	{
		Free();
		if( !newtype )
		{
			gameLocal.DWarning( "idScriptObject::SetType: Unknown type '%s'", typeName );
			return false;
		}
		
		if( !newtype->Inherits( &type_object ) )
		{
			gameLocal.DWarning( "idScriptObject::SetType: Can't create object of type '%s'.  Must be an object type.", newtype->Name() );
			return false;
		}
		
		// set the type
		type = newtype;
		
		// allocate the memory
		size = type->Size();
		data = ( byte * )Mem_Alloc( size );
	}
	
	// init object memory
	ClearObject();
	
	return true;
}
Example #16
0
static void WriteTGA24 (const char *filename, const byte * data, int width, int height, int offset)
{
	int i, size;
	byte *buffer;
	qFILE file;

	size = width * height * 3;
	/* allocate a buffer and set it up */
	buffer = (byte *)Mem_Alloc(size + TGA_HEADER_SIZE);
	memset(buffer, 0, TGA_HEADER_SIZE);
	buffer[2] = 2;
	buffer[12] = width & 255;
	buffer[13] = width >> 8;
	buffer[14] = height & 255;
	buffer[15] = height >> 8;
	buffer[16] = 24;
	/* create top-down TGA */
	buffer[17] = 32;

	/* swap rgb to bgr */
	for (i = 0; i < size; i += 3) {
		buffer[i + TGA_HEADER_SIZE] = data[i*2 + offset + 2];	/* blue */
		buffer[i + TGA_HEADER_SIZE + 1] = data[i*2 + offset + 1];	/* green */
		buffer[i + TGA_HEADER_SIZE + 2] = data[i*2 + offset + 0];	/* red */
	}

	/* write it and free the buffer */
	if (FS_OpenFile(filename, &file, FILE_WRITE) > 0)
		Sys_Error("Unable to open %s for writing", filename);

	FS_Write(buffer, size + TGA_HEADER_SIZE, &file);

	/* close the file */
	FS_CloseFile(&file);
	Mem_Free(buffer);
}
Example #17
0
void * idClass::operator new( size_t s, int, int, char *, int ) {
	int *p;

	s += sizeof( int );
//RAVEN BEGIN
//amccarthy: Added memory allocation tag
	p = (int *)Mem_Alloc( s, MA_CLASS );
//RAVEN END
	*p = s;
	memused += s;
	numobjects++;

#ifdef ID_DEBUG_MEMORY
	unsigned long *ptr = (unsigned long *)p;
	int size = s;
	assert( ( size & 3 ) == 0 );
	size >>= 3;
	for ( int i = 1; i < size; i++ ) {
		ptr[i] = 0xcdcdcdcd;
	}
#endif

	return p + 1;
}
Example #18
0
void MA_ParseFileNode(idParser& parser) {

    //Get the header info from the node
    maNodeHeader_t	header;
    MA_ParseNodeHeader(parser, &header);

    //Read the transform attributes
    idToken token;
    while(parser.ReadToken(&token)) {
        if(IsNodeComplete(token)) {
            parser.UnreadToken(&token);
            break;
        }
        if(!token.Icmp("setAttr")) {
            maAttribHeader_t attribHeader;
            MA_ParseAttribHeader(parser, &attribHeader);

            if(strstr(attribHeader.name, ".ftn")) {
                parser.SkipUntilString("string");
                parser.ReadToken(&token);
                if(!token.Icmp("(")) {
                    parser.ReadToken(&token);
                }

                maFileNode_t* fileNode;
                fileNode = (maFileNode_t*)Mem_Alloc( sizeof( maFileNode_t ) );
                strcpy(fileNode->name, header.name);
                strcpy(fileNode->path, token.c_str());

                maGlobal.model->fileNodes.Set(fileNode->name, fileNode);
            } else {
                parser.SkipRestOfLine();
            }
        }
    }
}
Example #19
0
/*
================
Sys_ListFiles
================
*/
int Sys_ListFiles( const char* directory, const char* extension, idStrList& list )
{
	struct dirent* d;
	DIR* fdir;
	bool dironly = false;
	char search[MAX_OSPATH];
	struct stat st;
	bool debug;
	
	list.Clear();
	
	debug = cvarSystem->GetCVarBool( "fs_debug" );
	// DG: we use fnmatch for shell-style pattern matching
	// so the pattern should at least contain "*" to match everything,
	// the extension will be added behind that (if !dironly)
	idStr pattern( "*" );
	
	// passing a slash as extension will find directories
	if( extension[0] == '/' && extension[1] == 0 )
	{
		dironly = true;
	}
	else
	{
		// so we have *<extension>, the same as in the windows code basically
		pattern += extension;
	}
	// DG end
	
	// NOTE: case sensitivity of directory path can screw us up here
	if( ( fdir = opendir( directory ) ) == NULL )
	{
		if( debug )
		{
			common->Printf( "Sys_ListFiles: opendir %s failed\n", directory );
		}
		return -1;
	}
	
	// DG: use readdir_r instead of readdir for thread safety
	// the following lines are from the readdir_r manpage.. fscking ugly.
	int nameMax = pathconf( directory, _PC_NAME_MAX );
	if( nameMax == -1 )
		nameMax = 255;
	int direntLen = offsetof( struct dirent, d_name ) + nameMax + 1;
	
	struct dirent* entry = ( struct dirent* )Mem_Alloc( direntLen, TAG_CRAP );
	
	if( entry == NULL )
	{
		common->Warning( "Sys_ListFiles: Mem_Alloc for entry failed!" );
		closedir( fdir );
		return 0;
	}
	
	while( readdir_r( fdir, entry, &d ) == 0 && d != NULL )
	{
		// DG end
		idStr::snPrintf( search, sizeof( search ), "%s/%s", directory, d->d_name );
		if( stat( search, &st ) == -1 )
			continue;
		if( !dironly )
		{
			// DG: the original code didn't work because d3 bfg abuses the extension
			// to match whole filenames and patterns in the savegame-code, not just file extensions...
			// so just use fnmatch() which supports matching shell wildcard patterns ("*.foo" etc)
			// if we should ever need case insensitivity, use FNM_CASEFOLD as third flag
			if( fnmatch( pattern.c_str(), d->d_name, 0 ) != 0 )
				continue;
			// DG end
		}
		if( ( dironly && !( st.st_mode & S_IFDIR ) ) ||
				( !dironly && ( st.st_mode & S_IFDIR ) ) )
			continue;
			
		list.Append( d->d_name );
	}
	
	closedir( fdir );
	Mem_Free( entry );
	
	if( debug )
	{
		common->Printf( "Sys_ListFiles: %d entries in %s\n", list.Num(), directory );
	}
	
	return list.Num();
}
/**
 *
 * nfs_read_core_conf: read the configuration ite; for the worker theads.
 *
 * Reads the configuration ite; for the worker theads.
 *
 * @param in_config [IN] configuration file handle
 * @param pparam [OUT] read parameters
 *
 * @return 0 if ok, -1 if failed, 1 is stanza is not there.
 *
 */
int nfs_read_core_conf(config_file_t in_config, nfs_core_parameter_t * pparam)
{
  int var_max;
  int var_index;
  int err;
  char *key_name;
  char *key_value;
  config_item_t block;

  /* Is the config tree initialized ? */
  if(in_config == NULL || pparam == NULL)
    return CACHE_INODE_INVALID_ARGUMENT;

  /* Get the config BLOCK */
  if((block = config_FindItemByName(in_config, CONF_LABEL_NFS_CORE)) == NULL)
    {
      LogDebug(COMPONENT_CONFIG,
               "Cannot read item \"%s\" from configuration file",
               CONF_LABEL_NFS_CORE);
      return 1;
    }
  else if(config_ItemType(block) != CONFIG_ITEM_BLOCK)
    {
      /* Expected to be a block */
      LogDebug(COMPONENT_CONFIG,
               "Item \"%s\" is expected to be a block",
               CONF_LABEL_NFS_CORE);
      return 1;
    }

  var_max = config_GetNbItems(block);

  for(var_index = 0; var_index < var_max; var_index++)
    {
      config_item_t item;

      item = config_GetItemByIndex(block, var_index);

      /* Get key's name */
      if((err = config_GetKeyValue(item, &key_name, &key_value)) != 0)
        {
          LogCrit(COMPONENT_CONFIG,
                  "Error reading key[%d] from section \"%s\" of configuration file.",
                  var_index, CONF_LABEL_NFS_CORE);
          return CACHE_INODE_INVALID_ARGUMENT;
        }

      if(!strcasecmp(key_name, "Nb_Worker"))
        {
          pparam->nb_worker = atoi(key_value);
        }
      else if(!strcasecmp(key_name, "Nb_Call_Before_Queue_Avg"))
        {
          pparam->nb_call_before_queue_avg = atoi(key_value);
        }
      else if(!strcasecmp(key_name, "Nb_MaxConcurrentGC"))
        {
          pparam->nb_max_concurrent_gc = atoi(key_value);
        }
      else if(!strcasecmp(key_name, "DupReq_Expiration"))
        {
          pparam->expiration_dupreq = atoi(key_value);
        }
      else if(!strcasecmp(key_name, "Drop_IO_Errors"))
        {
          pparam->drop_io_errors = StrToBoolean(key_value);
        }
      else if(!strcasecmp(key_name, "Drop_Inval_Errors"))
        {
          pparam->drop_inval_errors = StrToBoolean(key_value);
        }
      else if(!strcasecmp(key_name, "Drop_Delay_Errors"))
        {
          pparam->drop_delay_errors = StrToBoolean(key_value);
        }
      else if(!strcasecmp(key_name, "NFS_Port"))
        {
          pparam->port[P_NFS] = (unsigned short)atoi(key_value);
        }
      else if(!strcasecmp(key_name, "MNT_Port"))
        {
          pparam->port[P_MNT] = (unsigned short)atoi(key_value);
        }
      else if(!strcasecmp(key_name, "NLM_Port"))
        {
#ifdef _USE_NLM
          pparam->port[P_NLM] = (unsigned short)atoi(key_value);
#endif
        }
      else if(!strcasecmp(key_name, "Rquota_Port"))
        {
#ifdef _USE_QUOTA
          pparam->port[P_RQUOTA] = (unsigned short)atoi(key_value);
#endif
        }
      else if(!strcasecmp(key_name, "NFS_Program"))
        {
          pparam->program[P_NFS] = atoi(key_value);
        }
      else if(!strcasecmp(key_name, "MNT_Program"))
        {
          pparam->program[P_MNT] = atoi(key_value);
        }
      else if(!strcasecmp(key_name, "NLM_Program"))
        {
#ifdef _USE_NLM
          pparam->program[P_NLM] = atoi(key_value);
#endif
        }
      else if(!strcasecmp(key_name, "Rquota_Program"))
        {
#ifdef _USE_QUOTA
          pparam->program[P_RQUOTA] = atoi(key_value);
#endif
        }
      else if(!strcasecmp(key_name, "NFS_Protocols"))
        {

#     define MAX_NFSPROTO      10       /* large enough !!! */
#     define MAX_NFSPROTO_LEN  256      /* so is it !!! */

          char *nfsvers_list[MAX_NFSPROTO];
          int idx, count;

          /* reset nfs versions flags (clean defaults) */
          pparam->core_options &= ~(CORE_OPTION_ALL_VERS);

          /* allocate nfs vers strings */
          for(idx = 0; idx < MAX_NFSPROTO; idx++)
            nfsvers_list[idx] = (char *)Mem_Alloc(MAX_NFSPROTO_LEN);

          /*
           * Search for coma-separated list of nfsprotos
           */
          count = nfs_ParseConfLine(nfsvers_list, MAX_NFSPROTO,
                                    key_value, find_comma, find_endLine);

          if(count < 0)
            {
              LogCrit(COMPONENT_CONFIG,
                      "NFS_Protocols list too long (>%d)",
                      MAX_NFSPROTO);

              /* free sec strings */
              for(idx = 0; idx < MAX_NFSPROTO; idx++)
                Mem_Free((caddr_t) nfsvers_list[idx]);

              return -1;
            }

          /* add each Nfs protocol flag to the option field.  */

          for(idx = 0; idx < count; idx++)
            {
              if(!strcmp(nfsvers_list[idx], "4"))
                {
                  pparam->core_options |= CORE_OPTION_NFSV4;
                }
/* only NFSv4 is supported for the FSAL_PROXY */
#if ! defined( _USE_PROXY ) || defined ( _HANDLE_MAPPING )
              else if(!strcmp(nfsvers_list[idx], "2"))
                {
                  pparam->core_options |= CORE_OPTION_NFSV2;
                }
              else if(!strcmp(nfsvers_list[idx], "3"))
                {
                  pparam->core_options |= CORE_OPTION_NFSV3;
                }
#endif                          /* _USE_PROXY */
              else
                {
                  LogCrit(COMPONENT_CONFIG,
                          "Invalid NFS Protocol \"%s\". Values can be: 2, 3, 4.",
                          nfsvers_list[idx]);
                  return -1;
                }
            }

          /* free sec strings */
          for(idx = 0; idx < MAX_NFSPROTO; idx++)
            Mem_Free((caddr_t) nfsvers_list[idx]);

          /* check that at least one nfs protocol has been specified */
          if((pparam->core_options & (CORE_OPTION_ALL_VERS)) == 0)
            {
              LogCrit(COMPONENT_CONFIG, "Empty NFS_Protocols list");
              return -1;
            }
        }
      else if(!strcasecmp(key_name, "Bind_Addr"))
        {
          int rc;
          memset(&pparam->bind_addr.sin_addr, 0, sizeof(pparam->bind_addr.sin_addr));
          rc = inet_pton(AF_INET, key_value, &pparam->bind_addr.sin_addr);
          if(rc <= 0)
            {
              /* Revert to INADDR_ANY in case of any error */
              pparam->bind_addr.sin_addr.s_addr = INADDR_ANY;   /* All the interfaces on the machine are used */
            }
        }
      else if(!strcasecmp(key_name, "Core_Dump_Size"))
        {
          pparam->core_dump_size = atol(key_value);
        }
      else if(!strcasecmp(key_name, "Nb_Max_Fd"))
        {
          pparam->nb_max_fd = atoi(key_value);
        }
      else if(!strcasecmp(key_name, "Stats_File_Path"))
        {
          strncpy(pparam->stats_file_path, key_value, MAXPATHLEN);
        }
      else if(!strcasecmp(key_name, "Stats_Update_Delay"))
        {
          pparam->stats_update_delay = atoi(key_value);
        }
      else if(!strcasecmp(key_name, "Long_Processing_Threshold"))
        {
          pparam->long_processing_threshold = atoi(key_value);
        }
      else if(!strcasecmp( key_name, "TCP_Fridge_Expiration_Delay" ) )
        {
          pparam->tcp_fridge_expiration_delay = atoi(key_value);
        }
      else if(!strcasecmp(key_name, "Dump_Stats_Per_Client"))
        {
          pparam->dump_stats_per_client = StrToBoolean(key_value);
        }
      else if(!strcasecmp(key_name, "Stats_Per_Client_Directory"))
        {
          strncpy(pparam->stats_per_client_directory, key_value, MAXPATHLEN);
        }
      else if(!strcasecmp(key_name, "FSAL_Shared_Library"))
        {
          strncpy(pparam->fsal_shared_library, key_value, MAXPATHLEN);
        }
      else
        {
          LogCrit(COMPONENT_CONFIG,
                  "Unknown or unsettable key: %s (item %s)",
                  key_name, CONF_LABEL_NFS_CORE);
          return -1;
        }

    }

  return 0;
}                               /* nfs_read_core_conf */
Example #21
0
/*
====================
ModPlug_LoadmodplugFile

Load an modplug file into memory
====================
*/
qboolean ModPlug_LoadModPlugFile (const char *filename, sfx_t *sfx)
{
	unsigned char *data;
	fs_offset_t filesize;
	ModPlugFile *mf;
	modplug_stream_persfx_t* per_sfx;
	ModPlug_Settings s;

	if (!modplug_dll)
		return false;

	// Already loaded?
	if (sfx->fetcher != NULL)
		return true;

	// Load the file
	data = FS_LoadFile (filename, snd_mempool, false, &filesize);
	if (data == NULL)
		return false;

	if (developer_loading.integer >= 2)
		Con_Printf ("Loading ModPlug file \"%s\"\n", filename);

	qModPlug_GetSettings(&s);
	s.mFlags = MODPLUG_ENABLE_OVERSAMPLING | MODPLUG_ENABLE_NOISE_REDUCTION | MODPLUG_ENABLE_REVERB;
	s.mChannels = 2;
	s.mBits = 16;
	s.mFrequency = 44100;
	s.mResamplingMode = MODPLUG_RESAMPLE_SPLINE;
	s.mLoopCount = -1;
	qModPlug_SetSettings(&s);

	// Open it with the modplugFile API
	if (!(mf = qModPlug_Load (data, filesize)))
	{
		Con_Printf ("error while opening ModPlug file \"%s\"\n", filename);
		Mem_Free(data);
		return false;
	}

#ifndef SND_MODPLUG_STATIC
	if(qModPlug_SetMasterVolume)
#endif
		qModPlug_SetMasterVolume(mf, 512); // max volume, DP scales down!

	if (developer_loading.integer >= 2)
		Con_Printf ("\"%s\" will be streamed\n", filename);
	per_sfx = (modplug_stream_persfx_t *)Mem_Alloc (snd_mempool, sizeof (*per_sfx));
	strlcpy(per_sfx->name, sfx->name, sizeof(per_sfx->name));
	sfx->memsize += sizeof (*per_sfx);
	per_sfx->file = data;
	per_sfx->filesize = filesize;
	sfx->memsize += filesize;

	per_sfx->format.speed = 44100; // modplug always works at that rate
	per_sfx->format.width = 2;  // We always work with 16 bits samples
	per_sfx->format.channels = 2; // stereo rulez ;) (MAYBE default to mono because Amiga MODs sound better then?)
	per_sfx->sfx = sfx;

	sfx->fetcher_data = per_sfx;
	sfx->fetcher = &modplug_fetcher;
	sfx->flags |= SFXFLAG_STREAMED;
	sfx->total_length = 2147384647; // they always loop
	sfx->loopstart = sfx->total_length; // modplug does it

	return true;
}
Example #22
0
/*
====================
ModPlug_FetchSound
====================
*/
static const snd_buffer_t* ModPlug_FetchSound (void *sfxfetcher, void **chfetcherpointer, unsigned int *start, unsigned int nbsampleframes)
{
	modplug_stream_perchannel_t* per_ch = (modplug_stream_perchannel_t *)*chfetcherpointer;
	modplug_stream_persfx_t* per_sfx = (modplug_stream_persfx_t *)sfxfetcher;
	snd_buffer_t* sb;
	int newlength, done, ret;
	unsigned int real_start;
	unsigned int factor;

	// If there's no fetcher structure attached to the channel yet
	if (per_ch == NULL)
	{
		size_t buff_len, memsize;
		snd_format_t sb_format;

		sb_format.speed = snd_renderbuffer->format.speed;
		sb_format.width = per_sfx->format.width;
		sb_format.channels = per_sfx->format.channels;

		buff_len = STREAM_BUFFER_SIZE(&sb_format);
		memsize = sizeof (*per_ch) - sizeof (per_ch->sb.samples) + buff_len;
		per_ch = (modplug_stream_perchannel_t *)Mem_Alloc (snd_mempool, memsize);

		// Open it with the modplugFile API
		per_ch->mf = qModPlug_Load(per_sfx->file, per_sfx->filesize);
		if (!per_ch->mf)
		{
			Con_Printf("error while reading ModPlug stream \"%s\"\n", per_sfx->name);
			Mem_Free (per_ch);
			return NULL;
		}

#ifndef SND_MODPLUG_STATIC
		if(qModPlug_SetMasterVolume)
#endif
			qModPlug_SetMasterVolume(per_ch->mf, 512); // max volume, DP scales down!

		per_ch->bs = 0;

		per_ch->sb_offset = 0;
		per_ch->sb.format = sb_format;
		per_ch->sb.nbframes = 0;
		per_ch->sb.maxframes = buff_len / (per_ch->sb.format.channels * per_ch->sb.format.width);

		*chfetcherpointer = per_ch;
	}

	real_start = *start;

	sb = &per_ch->sb;
	factor = per_sfx->format.width * per_sfx->format.channels;

	// If the stream buffer can't contain that much samples anyway
	if (nbsampleframes > sb->maxframes)
	{
		Con_Printf ("ModPlug_FetchSound: stream buffer too small (%u sample frames required)\n", nbsampleframes);
		return NULL;
	}

	// If the data we need has already been decompressed in the sfxbuffer, just return it
	if (per_ch->sb_offset <= real_start && per_ch->sb_offset + sb->nbframes >= real_start + nbsampleframes)
	{
		*start = per_ch->sb_offset;
		return sb;
	}

	newlength = (int)(per_ch->sb_offset + sb->nbframes) - real_start;

	// If we need to skip some data before decompressing the rest, or if the stream has looped
	if (newlength < 0 || per_ch->sb_offset > real_start)
	{
		unsigned int time_start;
		unsigned int modplug_start;

		/*
		MODs loop on their own, so any position is valid!
		if (real_start > (unsigned int)per_sfx->total_length)
		{
			Con_Printf ("ModPlug_FetchSound: asked for a start position after the end of the sfx! (%u > %u)\n",
						real_start, per_sfx->total_length);
			return NULL;
		}
		*/

		// We work with 200ms (1/5 sec) steps to avoid rounding errors
		time_start = real_start * 5 / snd_renderbuffer->format.speed;
		modplug_start = time_start * (1000 / 5);

		Con_DPrintf("warning: mod file needed to seek (to %d)\n", modplug_start);

		qModPlug_Seek(per_ch->mf, modplug_start);
		sb->nbframes = 0;

		real_start = (unsigned int) ((float)modplug_start / 1000 * snd_renderbuffer->format.speed);
		if (*start - real_start + nbsampleframes > sb->maxframes)
		{
			Con_Printf ("ModPlug_FetchSound: stream buffer too small after seek (%u sample frames required)\n",
						*start - real_start + nbsampleframes);
			per_ch->sb_offset = real_start;
			return NULL;
		}
	}
	// Else, move forward the samples we need to keep in the sound buffer
	else
	{
		memmove (sb->samples, sb->samples + (real_start - per_ch->sb_offset) * factor, newlength * factor);
		sb->nbframes = newlength;
	}

	per_ch->sb_offset = real_start;

	// We add more than one frame of sound to the buffer:
	// 1- to ensure we won't lose many samples during the resampling process
	// 2- to reduce calls to ModPlug_FetchSound to regulate workload
	newlength = (int)(per_sfx->format.speed*STREAM_BUFFER_FILL);
	if ((size_t) ((double) newlength * (double)sb->format.speed / (double)per_sfx->format.speed) + sb->nbframes > sb->maxframes)
	{
		Con_Printf ("ModPlug_FetchSound: stream buffer overflow (%u + %u = %u sample frames / %u)\n",
					(unsigned int) ((double) newlength * (double)sb->format.speed / (double)per_sfx->format.speed), sb->nbframes, (unsigned int) ((double) newlength * (double)sb->format.speed / (double)per_sfx->format.speed) + sb->nbframes, sb->maxframes);
		return NULL;
	}
	newlength *= factor; // convert from sample frames to bytes
	if(newlength > (int)sizeof(resampling_buffer))
		newlength = sizeof(resampling_buffer);

	// Decompress in the resampling_buffer
	done = 0;
	while ((ret = qModPlug_Read (per_ch->mf, (char *)&resampling_buffer[done], (int)(newlength - done))) > 0)
		done += ret;
	if(done < newlength)
	{
		// Argh. We didn't get as many samples as we wanted. Probably
		// libmodplug forgot what mLoopCount==-1 means... basically, this means
		// we can't loop like this. Try to let DP fix it later...
		per_sfx->sfx->total_length = (real_start + ((size_t)done / (size_t)factor));
		per_sfx->sfx->loopstart = 0;

		if(newlength != done)
			Con_DPrintf("ModPlug_Fetch: wanted: %d, got: %d\n", newlength, done);
	}

	Snd_AppendToSndBuffer (sb, resampling_buffer, (size_t)done / (size_t)factor, &per_sfx->format);

	*start = per_ch->sb_offset;
	return sb;
}
Example #23
0
void SCR_CaptureVideo_Ogg_BeginVideo(void)
{
	cls.capturevideo.format = CAPTUREVIDEOFORMAT_OGG_VORBIS_THEORA;
	cls.capturevideo.formatextension = "ogv";
	cls.capturevideo.videofile = FS_OpenRealFile(va("%s.%s", cls.capturevideo.basename, cls.capturevideo.formatextension), "wb", false);
	cls.capturevideo.endvideo = SCR_CaptureVideo_Ogg_EndVideo;
	cls.capturevideo.videoframes = SCR_CaptureVideo_Ogg_VideoFrames;
	cls.capturevideo.soundframe = SCR_CaptureVideo_Ogg_SoundFrame;
	cls.capturevideo.formatspecific = Mem_Alloc(tempmempool, sizeof(capturevideostate_ogg_formatspecific_t));
	{
		LOAD_FORMATSPECIFIC_OGG();
		int num, denom, i;
		ogg_page pg;
		ogg_packet pt, pt2, pt3;
		theora_comment tc;
		vorbis_comment vc;
		theora_info ti;

		format->serial1 = rand();
		qogg_stream_init(&format->to, format->serial1);

		if(cls.capturevideo.soundrate)
		{
			do
			{
				format->serial2 = rand();
			}
			while(format->serial1 == format->serial2);
			qogg_stream_init(&format->vo, format->serial2);
		}

		format->videopage.len = format->audiopage.len = 0;

		qtheora_info_init(&ti);
		ti.frame_width = cls.capturevideo.width;
		ti.frame_height = cls.capturevideo.height;
		ti.width = (ti.frame_width + 15) & ~15;
		ti.height = (ti.frame_height + 15) & ~15;
		//ti.offset_x = ((ti.width - ti.frame_width) / 2) & ~1;
		//ti.offset_y = ((ti.height - ti.frame_height) / 2) & ~1;

		for(i = 0; i < 2; ++i)
		{
			format->yuv[i].y_width = ti.width;
			format->yuv[i].y_height = ti.height;
			format->yuv[i].y_stride = ti.width;
			format->yuv[i].uv_width = ti.width / 2;
			format->yuv[i].uv_height = ti.height / 2;
			format->yuv[i].uv_stride = ti.width / 2;
			format->yuv[i].y = (unsigned char *) Mem_Alloc(tempmempool, format->yuv[i].y_stride * format->yuv[i].y_height);
			format->yuv[i].u = (unsigned char *) Mem_Alloc(tempmempool, format->yuv[i].uv_stride * format->yuv[i].uv_height);
			format->yuv[i].v = (unsigned char *) Mem_Alloc(tempmempool, format->yuv[i].uv_stride * format->yuv[i].uv_height);
		}
		format->yuvi = -1; // -1: no frame valid yet, write into 0

		FindFraction(cls.capturevideo.framerate / cls.capturevideo.framestep, &num, &denom, 1001);
		ti.fps_numerator = num;
		ti.fps_denominator = denom;

		FindFraction(1 / vid_pixelheight.value, &num, &denom, 1000);
		ti.aspect_numerator = num;
		ti.aspect_denominator = denom;

		ti.colorspace = OC_CS_UNSPECIFIED;
		ti.pixelformat = OC_PF_420;

		ti.quick_p = true; // http://mlblog.osdir.com/multimedia.ogg.theora.general/2004-07/index.shtml
		ti.dropframes_p = false;

		ti.target_bitrate = cl_capturevideo_ogg_theora_bitrate.integer * 1000;
		ti.quality = cl_capturevideo_ogg_theora_quality.integer;

		if(ti.target_bitrate <= 0)
		{
			if(ti.quality < 0)
			{
				ti.target_bitrate = -1;
				ti.keyframe_data_target_bitrate = (unsigned int)-1;
				ti.quality = 63;
			}
			else
			{
				ti.target_bitrate = -1;
				ti.keyframe_data_target_bitrate = (unsigned int)-1;
				ti.quality = bound(0, ti.quality, 63);
			}
		}
		else
		{
			if(ti.quality < 0)
			{
				ti.target_bitrate = bound(45000, ti.target_bitrate, 2000000);
				ti.keyframe_data_target_bitrate = (int) (ti.target_bitrate * max(1, cl_capturevideo_ogg_theora_keyframe_bitrate_multiplier.value));
				ti.quality = -1;
			}
			else
			{
				ti.target_bitrate = bound(45000, ti.target_bitrate, 2000000);
				ti.keyframe_data_target_bitrate = (int) (ti.target_bitrate * max(1, cl_capturevideo_ogg_theora_keyframe_bitrate_multiplier.value));
				ti.quality = -1;
			}
		}

		// this -1 magic is because ti.keyframe_frequency and ti.keyframe_mindistance use different metrics
		ti.keyframe_frequency = bound(1, cl_capturevideo_ogg_theora_keyframe_maxinterval.integer, 1000);
		ti.keyframe_mindistance = bound(1, cl_capturevideo_ogg_theora_keyframe_mininterval.integer, (int) ti.keyframe_frequency) - 1;
		ti.noise_sensitivity = bound(0, cl_capturevideo_ogg_theora_noise_sensitivity.integer, 6);
		ti.sharpness = bound(0, cl_capturevideo_ogg_theora_sharpness.integer, 2);
		ti.keyframe_auto_threshold = bound(0, cl_capturevideo_ogg_theora_keyframe_auto_threshold.integer, 100);

		ti.keyframe_frequency_force = ti.keyframe_frequency;
		ti.keyframe_auto_p = (ti.keyframe_frequency != ti.keyframe_mindistance + 1);

		qtheora_encode_init(&format->ts, &ti);
		qtheora_info_clear(&ti);

		// vorbis?
		if(cls.capturevideo.soundrate)
		{
			qvorbis_info_init(&format->vi);
			qvorbis_encode_init_vbr(&format->vi, cls.capturevideo.soundchannels, cls.capturevideo.soundrate, bound(-1, cl_capturevideo_ogg_vorbis_quality.value, 10) * 0.099);
			qvorbis_comment_init(&vc);
			qvorbis_analysis_init(&format->vd, &format->vi);
			qvorbis_block_init(&format->vd, &format->vb);
		}

		qtheora_comment_init(&tc);

		/* create the remaining theora headers */
		qtheora_encode_header(&format->ts, &pt);
		qogg_stream_packetin(&format->to, &pt);
		if (qogg_stream_pageout (&format->to, &pg) != 1)
			fprintf (stderr, "Internal Ogg library error.\n");
		FS_Write(cls.capturevideo.videofile, pg.header, pg.header_len);
		FS_Write(cls.capturevideo.videofile, pg.body, pg.body_len);

		qtheora_encode_comment(&tc, &pt);
		qogg_stream_packetin(&format->to, &pt);
		qtheora_encode_tables(&format->ts, &pt);
		qogg_stream_packetin (&format->to, &pt);

		qtheora_comment_clear(&tc);

		if(cls.capturevideo.soundrate)
		{
			qvorbis_analysis_headerout(&format->vd, &vc, &pt, &pt2, &pt3);
			qogg_stream_packetin(&format->vo, &pt);
			if (qogg_stream_pageout (&format->vo, &pg) != 1)
				fprintf (stderr, "Internal Ogg library error.\n");
			FS_Write(cls.capturevideo.videofile, pg.header, pg.header_len);
			FS_Write(cls.capturevideo.videofile, pg.body, pg.body_len);

			qogg_stream_packetin(&format->vo, &pt2);
			qogg_stream_packetin(&format->vo, &pt3);

			qvorbis_comment_clear(&vc);
		}

		for(;;)
		{
			int result = qogg_stream_flush (&format->to, &pg);
			if (result < 0)
				fprintf (stderr, "Internal Ogg library error.\n"); // TODO Host_Error
			if (result <= 0)
				break;
			FS_Write(cls.capturevideo.videofile, pg.header, pg.header_len);
			FS_Write(cls.capturevideo.videofile, pg.body, pg.body_len);
		}

		if(cls.capturevideo.soundrate)
		for(;;)
		{
			int result = qogg_stream_flush (&format->vo, &pg);
			if (result < 0)
				fprintf (stderr, "Internal Ogg library error.\n"); // TODO Host_Error
			if (result <= 0)
				break;
			FS_Write(cls.capturevideo.videofile, pg.header, pg.header_len);
			FS_Write(cls.capturevideo.videofile, pg.body, pg.body_len);
		}
	}
}
Example #24
0
/*
====================
R_BuildMeshForDecal

creates mesh for decal on first rendering
====================
*/
msurfmesh_t *R_DecalCreateMesh( decalinfo_t *decalinfo, decal_t *pdecal, msurface_t *surf )
{
	float		*v;
	uint		i, bufSize;
	qboolean		createSTverts = false;
	int		numVerts, numElems;
	byte		*buffer;
	msurfmesh_t	*mesh;

	if( pdecal->mesh )
	{
		// already have mesh
		return pdecal->mesh;
	}

	v = R_DecalSetupVerts( pdecal, surf, pdecal->texture, &numVerts );
	if( !numVerts ) return NULL;	// probably this never happens

	// allocate mesh
	numElems = (numVerts - 2) * 3;

	bufSize = sizeof( msurfmesh_t ) + numVerts * sizeof( glvert_t ) + numElems * sizeof( word );
	buffer = Mem_Alloc( cls.mempool, bufSize );

	mesh = (msurfmesh_t *)buffer;
	buffer += sizeof( msurfmesh_t );
	mesh->numVerts = numVerts;
	mesh->numElems = numElems;

	// setup pointers
	mesh->verts = (glvert_t *)buffer;
	buffer += numVerts * sizeof( glvert_t );
	mesh->elems = (word *)buffer;
	buffer += numElems * sizeof( word );

	mesh->surf = surf;	// NOTE: meshchains can be linked with one surface

	// create indices
	for( i = 0; i < mesh->numVerts - 2; i++ )
	{
		mesh->elems[i*3+0] = 0;
		mesh->elems[i*3+1] = i + 1;
		mesh->elems[i*3+2] = i + 2;
	}
	#ifdef __arm__
	float inv_w = 1.0f / surf->texinfo->texture->width;
	float inv_h = 1.0f / surf->texinfo->texture->height;
	#endif

	// fill the mesh
	for( i = 0; i < numVerts; i++, v += VERTEXSIZE )
	{
		glvert_t	*out = &mesh->verts[i];
		VectorCopy( v, out->vertex );
		VectorCopy( decalinfo->m_Basis[0], out->tangent );
		VectorCopy( decalinfo->m_Basis[1], out->binormal );
		VectorCopy( decalinfo->m_Basis[2], out->normal );

		out->stcoord[0] = v[3];
		out->stcoord[1] = v[4];
		out->lmcoord[0] = v[5];
		out->lmcoord[1] = v[6];
		out->sccoord[0] = (( DotProduct( v , surf->texinfo->vecs[0] ) + surf->texinfo->vecs[0][3] ) 
		#ifdef __arm__
			* inv_w );
		#else
			/ surf->texinfo->texture->width );
		#endif
		out->sccoord[1] = (( DotProduct( v , surf->texinfo->vecs[1] ) + surf->texinfo->vecs[1][3] ) 
		#ifdef __arm__
			* inv_h );
		#else
			/ surf->texinfo->texture->height );
Example #25
0
/*
====================
CL_AllocRemapInfo

Allocate new remap info per entity
and make copy of remap textures
====================
*/
void CL_AllocRemapInfo( int topcolor, int bottomcolor )
{
	remap_info_t	*info;
	studiohdr_t	*phdr;
	mstudiotexture_t	*src, *dst;
	int		i, size;

	if( !RI.currententity ) return;
	i = ( RI.currententity == &clgame.viewent ) ? clgame.maxEntities : RI.currententity->curstate.number;

	if( !RI.currentmodel || RI.currentmodel->type != mod_studio )
	{
		// entity has changed model by another type, release remap info
		if( clgame.remap_info[i] )
		{
			CL_FreeRemapInfo( clgame.remap_info[i] );
			clgame.remap_info[i] = NULL;
		}
		return; // missed or hide model, ignore it
	}

	// model doesn't contains remap textures
	if( RI.currentmodel->numtextures <= 0 )
	{
		// entity has changed model with no remap textures
		if( clgame.remap_info[i] )
		{
			CL_FreeRemapInfo( clgame.remap_info[i] );
			clgame.remap_info[i] = NULL;
		}
		return;
	}

	phdr = (studiohdr_t *)Mod_Extradata( RI.currentmodel );
	if( !phdr ) return;	// missed header ???

	src = (mstudiotexture_t *)(((byte *)phdr) + phdr->textureindex);
	dst = (clgame.remap_info[i] ? clgame.remap_info[i]->ptexture : NULL); 

	// NOTE: we must copy all the structures 'mstudiotexture_t' for easy access when model is rendering
	if( !CL_CmpStudioTextures( phdr->numtextures, src, dst ) || clgame.remap_info[i]->model != RI.currentmodel )
	{
		// this code catches studiomodel change with another studiomodel with remap textures
		// e.g. playermodel 'barney' with playermodel 'gordon'
		if( clgame.remap_info[i] ) CL_FreeRemapInfo( clgame.remap_info[i] ); // free old info
		size = sizeof( remap_info_t ) + ( sizeof( mstudiotexture_t ) * phdr->numtextures );
		info = clgame.remap_info[i] = Mem_Alloc( clgame.mempool, size );	
		info->ptexture = (mstudiotexture_t *)(info + 1); // textures are immediately comes after remap_info
	}
	else
	{
		// studiomodel is valid, nothing to change
		return;
	}

	info->numtextures = phdr->numtextures;
	info->model = RI.currentmodel;
	info->topcolor = topcolor;
	info->bottomcolor = bottomcolor;

	src = (mstudiotexture_t *)(((byte *)phdr) + phdr->textureindex);
	dst = info->ptexture;

	// copy unchanged first
	Q_memcpy( dst, src, sizeof( mstudiotexture_t ) * phdr->numtextures );

	// make local copies for remap textures
	for( i = 0; i < info->numtextures; i++ )
	{
		if( dst[i].flags & STUDIO_NF_COLORMAP )
			CL_DuplicateTexture( &dst[i], topcolor, bottomcolor );
	}
}
Example #26
0
/*
* CM_LoadMap
* Loads in the map and all submodels
* 
*  for spawning a server with no map at all, call like this:
*  CM_LoadMap( "", qfalse, &checksum );	// no real map
*/
cmodel_t *CM_LoadMap( cmodel_state_t *cms, const char *name, qboolean clientload, unsigned *checksum )
{
	int length;
	unsigned *buf;
	char *header;
	const modelFormatDescr_t *descr;
	bspFormatDesc_t *bspFormat = NULL;

	assert( cms );
	assert( name && strlen( name ) < MAX_CONFIGSTRING_CHARS );
	assert( checksum );

	cms->map_clientload = clientload;

	if( !strcmp( cms->map_name, name ) && ( clientload || !Cvar_Value( "flushmap" ) ) )
	{
		*checksum = cms->checksum;

		if( !clientload )
		{
			memset( cms->map_areaportals, 0, cms->numareas * cms->numareas * sizeof( *cms->map_areaportals ) );
			CM_FloodAreaConnections( cms );
		}

		return cms->map_cmodels; // still have the right version
	}

	CM_Clear( cms );

	if( !name || !name[0] )
	{
		cms->numleafs = 1;
		cms->numcmodels = 2;
		*checksum = 0;
		return cms->map_cmodels;    // cinematic servers won't have anything at all
	}

	//
	// load the file
	//
	length = FS_LoadFile( name, ( void ** )&buf, NULL, 0 );
	if( !buf )
		Com_Error( ERR_DROP, "Couldn't load %s", name );

	cms->checksum = Com_MD5Digest32( ( const qbyte * )buf, length );
	*checksum = cms->checksum;

	// call the apropriate loader
	descr = Q_FindFormatDescriptor( cm_supportedformats, ( const qbyte * )buf, (const bspFormatDesc_t **)&bspFormat );
	if( !descr )
		Com_Error( ERR_DROP, "CM_LoadMap: unknown fileid for %s", name );

	if( !bspFormat )
		Com_Error( ERR_DROP, "CM_LoadMap: %s: unknown bsp format" );

	// copy header into temp variable to be saveed in a cvar
	header = Mem_TempMalloc( descr->headerLen + 1 );
	memcpy( header, buf, descr->headerLen );
	header[descr->headerLen] = '\0';

	// store map format description in cvars
	Cvar_ForceSet( "cm_mapHeader", header );
	Cvar_ForceSet( "cm_mapVersion", va( "%i", LittleLong( *((int *)((qbyte *)buf + descr->headerLen)) ) ) );

	Mem_TempFree( header );

	descr->loader( cms, NULL, buf, bspFormat );

	CM_InitBoxHull( cms );
	CM_InitOctagonHull( cms );

	if( cms->numareas )
	{
		cms->map_areas = Mem_Alloc( cms->mempool, cms->numareas * sizeof( *cms->map_areas ) );
		cms->map_areaportals = Mem_Alloc( cms->mempool, cms->numareas * cms->numareas * sizeof( *cms->map_areaportals ) );

		memset( cms->map_areaportals, 0, cms->numareas * cms->numareas * sizeof( *cms->map_areaportals ) );
		CM_FloodAreaConnections( cms );
	}

	memset( cms->nullrow, 255, MAX_CM_LEAFS / 8 );

	Q_strncpyz( cms->map_name, name, sizeof( cms->map_name ) );

	return cms->map_cmodels;
}
/*
================
FS_Init
================
*/
void CFileSystem::Init()
{
	mpLowLevelFileSystem->Init();

	tStringList dirs;
	bool hasDefaultDir = false;
	int		i;
	
	// Init memory
	fs_mempool = Mem_AllocPool( "FileSystem Pool" );	

	// add a path separator to the end of the basedir if it lacks one
	if( fs_basedir[0] && fs_basedir[Q_strlen(fs_basedir) - 1] != '/' && fs_basedir[Q_strlen(fs_basedir) - 1] != '\\' )
		Q_strncat( fs_basedir, "/", sizeof( fs_basedir ));

	fs_searchpaths = NULL;

	mpConsole->AddCommand("fs_rescan", FS_Rescan_f, "rescan filesystem search pathes");
	mpConsole->AddCommand("fs_path", FS_Path_f, "show filesystem search pathes");
	mpConsole->AddCommand("fs_clearpaths", FS_ClearPaths_f, "clear filesystem search pathes");

	// ignore commandlineoption "-game" for other stuff
	if( host.type == HOST_NORMAL || host.type == HOST_DEDICATED )
	{
		stringlistinit( &dirs );
		listdirectory( &dirs, "./" );
		stringlistsort( &dirs );
		SI.numgames = 0;
	
		if( !Sys_GetParmFromCmdLine( "-game", gs_basedir ))
			Q_strcpy( gs_basedir, SI.ModuleName ); // default dir

		if( FS_CheckNastyPath( gs_basedir, true ))
		{
			DevMsg( D_ERROR, "FS_Init: invalid game directory \"%s\"\n", gs_basedir );		
			Q_strcpy( gs_basedir, SI.ModuleName ); // default dir
		};

		// validate directories
		for( i = 0; i < dirs.numstrings; i++ )
		{
			if( !Q_stricmp( SI.ModuleName, dirs.strings[i] ))
				hasDefaultDir = true;

			if( !Q_stricmp( gs_basedir, dirs.strings[i] ))
				break;
		}

		if( i == dirs.numstrings )
		{ 
			DevMsg( D_INFO, "FS_Init: game directory \"%s\" not exist\n", gs_basedir );
			
			if(hasDefaultDir)
				Q_strncpy( gs_basedir, SI.ModuleName, sizeof( gs_basedir )); // default dir
		};

		// build list of game directories here
		FS_AddGameDirectory( "./", 0 );

		for( i = 0; i < dirs.numstrings; i++ )
		{
			if(!mpLowLevelFileSystem->SysFolderExists( dirs.strings[i] ) || (!Q_stricmp( dirs.strings[i], ".." ) && !fs_ext_path ))
				continue;

			if( !SI.games[SI.numgames] )
				SI.games[SI.numgames] = (gameinfo_t *)Mem_Alloc( fs_mempool, sizeof( gameinfo_t ));

			if( FS_ParseGameInfo( dirs.strings[i], SI.games[SI.numgames] ))
				SI.numgames++; // added
		};

		stringlistfreecontents( &dirs );
	};

	MsgDev( D_NOTE, "FS_Init: done\n" );
};
Example #28
0
/*
* TV_Init
* 
* Only called at plat.exe startup, not for each game
*/
void TV_Init( void )
{
	Com_Printf( "Initializing " APPLICATION " TV server\n" );

	tv_mempool = Mem_AllocPool( NULL, "TV" );

	TV_AddCommands();

	Cvar_Get( "protocol", va( "%i", APP_PROTOCOL_VERSION ), CVAR_SERVERINFO | CVAR_NOSET );
	Cvar_Get( "gamename", Cvar_String( "gamename" ), CVAR_SERVERINFO | CVAR_NOSET );

	tv_password = Cvar_Get( "tv_password", "", 0 );

	tv_ip = Cvar_Get( "tv_ip", "", CVAR_ARCHIVE | CVAR_NOSET );
	tv_port = Cvar_Get( "tv_port", va( "%i", PORT_TV_SERVER ), CVAR_ARCHIVE | CVAR_NOSET );
	tv_ip6 = Cvar_Get( "tv_ip6", "::", CVAR_ARCHIVE | CVAR_NOSET );
	tv_port6 = Cvar_Get( "tv_port6", va( "%i", PORT_TV_SERVER ), CVAR_ARCHIVE | CVAR_NOSET );
#ifdef TCP_ALLOW_TVCONNECT
	tv_udp = Cvar_Get( "tv_udp", "1", CVAR_SERVERINFO | CVAR_NOSET );
	tv_tcp = Cvar_Get( "tv_tcp", "1", CVAR_SERVERINFO | CVAR_NOSET );
#else
	tv_udp = Cvar_Get( "tv_udp", "1", CVAR_NOSET );
#endif

#ifndef TCP_ALLOW_TVCONNECT
	Cvar_FullSet( "tv_tcp", "0", CVAR_READONLY, true );
#endif

	tv_reconnectlimit = Cvar_Get( "tv_reconnectlimit", "3", CVAR_ARCHIVE );
	tv_timeout = Cvar_Get( "tv_timeout", "125", 0 );
	tv_zombietime = Cvar_Get( "tv_zombietime", "2", 0 );
	tv_name = Cvar_Get( "tv_name", APPLICATION "[TV]", CVAR_SERVERINFO | CVAR_ARCHIVE );
	tv_compresspackets = Cvar_Get( "tv_compresspackets", "1", 0 );
	tv_maxclients = Cvar_Get( "tv_maxclients", "32", CVAR_ARCHIVE | CVAR_SERVERINFO | CVAR_NOSET );
	tv_maxmvclients = Cvar_Get( "tv_maxmvclients", "4", CVAR_ARCHIVE | CVAR_SERVERINFO | CVAR_NOSET );
	tv_public = Cvar_Get( "tv_public", "1", CVAR_ARCHIVE | CVAR_SERVERINFO );
	tv_rcon_password = Cvar_Get( "tv_rcon_password", "", 0 );
	tv_autorecord = Cvar_Get( "tv_autorecord", "", CVAR_ARCHIVE );
	tv_lobbymusic = Cvar_Get( "tv_lobbymusic", "", CVAR_ARCHIVE );

	tv_masterservers = Cvar_Get( "tv_masterservers", DEFAULT_MASTER_SERVERS_IPS, CVAR_LATCH );
	tv_masterservers_steam = Cvar_Get( "tv_masterservers_steam", DEFAULT_MASTER_SERVERS_STEAM_IPS, CVAR_LATCH );

	// flood control
	tv_floodprotection_messages = Cvar_Get( "tv_floodprotection_messages", "10", 0 );
	tv_floodprotection_messages->modified = true;
	tv_floodprotection_seconds = Cvar_Get( "tv_floodprotection_seconds", "4", 0 );
	tv_floodprotection_seconds->modified = true;
	tv_floodprotection_penalty = Cvar_Get( "tv_floodprotection_delay", "20", 0 );
	tv_floodprotection_penalty->modified = true;

	if( tv_maxclients->integer < 0 )
		Cvar_ForceSet( "tv_maxclients", "0" );

	if( tv_maxclients->integer )
	{
		tvs.clients = ( client_t * )Mem_Alloc( tv_mempool, sizeof( client_t ) * tv_maxclients->integer );
	}
	else
	{
		tvs.clients = NULL;
	}
	tvs.lobby.spawncount = rand();
	tvs.lobby.snapFrameTime = 100;

	// IPv4
	if( !NET_StringToAddress( tv_ip->string, &tvs.address ) )
		Com_Error( ERR_FATAL, "Couldn't understand address of tv_ip cvar: %s\n", NET_ErrorString() );
	NET_SetAddressPort( &tvs.address, tv_port->integer );

	if( tv_udp->integer )
	{
		if( !NET_OpenSocket( &tvs.socket_udp, SOCKET_UDP, &tvs.address, true ) )
		{
			Com_Printf( "Error: Couldn't open UDP socket: %s\n", NET_ErrorString() );
			Cvar_ForceSet( tv_udp->name, "0" );
		}
	}

	// IPv6
	if( !NET_StringToAddress( tv_ip6->string, &tvs.addressIPv6 ) )
		Com_Error( ERR_FATAL, "Couldn't understand address of tv_ip6 cvar: %s\n", NET_ErrorString() );
	NET_SetAddressPort( &tvs.addressIPv6, tv_port6->integer );

	if( tvs.addressIPv6.type != NA_NOTRANSMIT )
	{
		if( !NET_OpenSocket( &tvs.socket_udp6, SOCKET_UDP, &tvs.addressIPv6, true ) )
		{
			Com_Printf( "Error: Couldn't open UDP6 socket: %s\n", NET_ErrorString() );
		}
	}

#ifdef TCP_ALLOW_TVCONNECT
	if( tv_tcp->integer )
	{
		bool err = true;

		if( !NET_OpenSocket( &tvs.socket_tcp, SOCKET_TCP, &tvs.address, true ) )
		{
			Com_Printf( "Error: Couldn't open TCP socket: %s\n", NET_ErrorString() );
		}
		else
		{
			NET_SetSocketNoDelay( &tvs.socket_tcp, 1 );
			if( !NET_Listen( &tvs.socket_tcp ) )
			{
				Com_Printf( "Error: Couldn't listen to TCP socket: %s\n", NET_ErrorString() );
			}
			else
			{
				err = false;
			}
		}

		if( tvs.addressIPv6.type != NA_NOTRANSMIT )
		{
			if( !NET_OpenSocket( &tvs.socket_tcp6, SOCKET_TCP, &tvs.addressIPv6, true ) )
			{
				Com_Printf( "Error: Couldn't open TCP6 socket: %s\n", NET_ErrorString() );
			}
			else
			{
				NET_SetSocketNoDelay( &tvs.socket_tcp6, 1 );
				if( !NET_Listen( &tvs.socket_tcp6 ) )
				{
					Com_Printf( "Error: Couldn't listen to TCP6 socket: %s\n", NET_ErrorString() );
				}
				else
				{
					err = false;
				}
			}
		}

		if( err ) {
			Cvar_ForceSet( tv_tcp->name, "0" );
		}
	}
#endif

	TV_Downstream_InitMaster();
}
/*
 ==================
 CIN_LoadPCX

 TODO: fill in cinematic_t
 ==================
*/
static bool CIN_LoadPCX (cinematic_t *cin, const char *name, int flags){

	pcxHeader_t	*header;
	byte		*data, *pcxData;
	byte		*in, *out;
	byte		palette[768];
	int			x, y, length;
	int			dataByte, runLength;

	// Load the file
	length = FS_ReadFile(name, (void **)&data);
	if (!data)
		return false;

	// Parse the PCX header
	header = (pcxHeader_t *)data;

    header->xMin = LittleShort(header->xMin);
    header->yMin = LittleShort(header->yMin);
    header->xMax = LittleShort(header->xMax);
    header->yMax = LittleShort(header->yMax);
    header->hRes = LittleShort(header->hRes);
    header->vRes = LittleShort(header->vRes);
    header->bytesPerLine = LittleShort(header->bytesPerLine);
    header->paletteType = LittleShort(header->paletteType);

	in = &header->data;

	if (header->manufacturer != 0x0A || header->version != 5 || header->encoding != 1)
		Com_Error(ERR_DROP, "CIN_LoadPCX: invalid PCX header (%s)\n", name);

	if (header->bitsPerPixel != 8 || header->colorPlanes != 1)
		Com_Error(ERR_DROP, "CIN_LoadPCX: only 8 bit PCX images supported (%s)\n", name);
		
	if (header->xMax <= 0 || header->yMax <= 0 || header->xMax >= 640 || header->yMax >= 480)
		Com_Error(ERR_DROP, "CIN_LoadPCX: bad image size (%i x %i) (%s)\n", header->xMax, header->yMax, name);

	Mem_Copy(palette, (byte *)data + length - 768, 768);

	pcxData = out = (byte *)Mem_Alloc((header->xMax+1) * (header->yMax+1) * 4, TAG_TEMPORARY);

	for (y = 0; y <= header->yMax; y++){
		for (x = 0; x <= header->xMax; ){
			dataByte = *in++;

			if ((dataByte & 0xC0) == 0xC0){
				runLength = dataByte & 0x3F;
				dataByte = *in++;
			}
			else
				runLength = 1;

			while (runLength-- > 0){
				out[0] = palette[dataByte*3+0];
				out[1] = palette[dataByte*3+1];
				out[2] = palette[dataByte*3+2];
				out[3] = 255;

				out += 4;
				x++;
			}
		}
	}

	if (in - data > length){
		Com_DPrintf(S_COLOR_YELLOW "CIN_LoadPCX: PCX file was malformed (%s)\n", name);

		FS_FreeFile(data);
		Mem_Free(pcxData);
		pcxData = NULL;

		return false;
	}

	// Free the file data
	FS_FreeFile(data);

	// Fill it in
	cin->playing = true;

	cin->isRoQ = false;

	Str_Copy(cin->name, name, sizeof(cin->name));
	cin->flags = flags;

	cin->file = 0;
	cin->size = 0;
	cin->offset = 0;

	cin->startTime = 0;

	cin->frameRate = 0;

	cin->frameCount = -1;

	// Resample video if needed
	CIN_ResampleVideo(cin);

	return true;
}
Example #30
0
int main() {
   assert(Mem_Init(4096) == 0);
   void *ptr[4];
   void *first, *best, *worst;

   assert(Mem_Alloc(8, FIRSTFIT) != NULL);
   ptr[0] = Mem_Alloc(40, FIRSTFIT);
   assert(Mem_Alloc(8, FIRSTFIT) != NULL);
   ptr[1] = Mem_Alloc(56, FIRSTFIT);
   assert(Mem_Alloc(8, FIRSTFIT) != NULL);
   first = Mem_Alloc(256, FIRSTFIT);
   assert(Mem_Alloc(8, FIRSTFIT) != NULL);
   best = Mem_Alloc(128, FIRSTFIT);
   assert(Mem_Alloc(8, FIRSTFIT) != NULL);
   ptr[2] = Mem_Alloc(32, FIRSTFIT);
   assert(Mem_Alloc(8, FIRSTFIT) != NULL);
   worst = Mem_Alloc(512, FIRSTFIT);
   assert(Mem_Alloc(8, FIRSTFIT) != NULL);
   ptr[3] = Mem_Alloc(32, FIRSTFIT);
   Mem_Dump();
   int count = 0;
   while(Mem_Alloc(128, FIRSTFIT) != NULL)
   {
	   printf("%d\n", count);
	   count++;
   	Mem_Dump();
   }
   assert(m_error == E_NO_SPACE);

   assert(Mem_Free(ptr[2]) == 0);
   assert(Mem_Free(ptr[3]) == 0);
   Mem_Dump();
   assert(Mem_Free(first) == 0);
   Mem_Dump();
   assert(Mem_Free(best) == 0);
   Mem_Dump();
   assert(Mem_Free(ptr[1]) == 0);
   Mem_Dump();
   assert(Mem_Free(worst) == 0);
   Mem_Dump();
   assert(Mem_Free(ptr[0]) == 0);
   Mem_Dump();

   assert(Mem_Alloc(128, BESTFIT) == best);
   Mem_Dump();

   exit(0);
}