void FunctionWidget::Render() { Color BackgroundColor(1.0, 1.0, 1.0); Color BorderColor(0.3, 0.3, 0.3); /*if (CheckHover(WidgetManager) && CheckActive(WidgetManager)) { } else if ((CheckHover(WidgetManager) && !CheckAnyActive(WidgetManager)) || (!CheckHover(WidgetManager) && CheckActive(WidgetManager))) { BorderColor[0] = 0.898; BorderColor[1] = 0.765; BorderColor[2] = 0.396; } else { }*/ //if (CheckHover()) // HACK if (HasTypingFocus()) { BorderColor[0] = 0.898; BorderColor[1] = 0.765; BorderColor[2] = 0.396; } DrawAroundBox(GetPosition(), GetDimensions(), BackgroundColor, BorderColor); glColor3d(0, 0, 0); OglUtilsPrint(GetPosition().X(), GetPosition().Y() - lineHeight, 0, LEFT, "Global Function"); OpenGLStream OpenGLStream(GetPosition()); OpenGLStream << m_Function; }
// Prints a segment that doesn't contain line breaks, tabs void OpenGLStream::PrintSegment(const std::string & Segment) { if (Color(1.0, 1.0, 1.0) != m_BackgroundColor) { glPushAttrib(GL_ALL_ATTRIB_BITS); DrawBox(m_CaretPosition, Vector2n(static_cast<sint32>(Segment.length()) * charWidth, lineHeight), m_BackgroundColor, m_BackgroundColor); glPopAttrib(); } OglUtilsPrint(m_CaretPosition.X(), m_CaretPosition.Y(), 0, LEFT, Segment.c_str()); m_CaretPosition.X() += Segment.length() * charWidth; }
template <typename T> void ListWidget<T>::Render() { Color BackgroundColor(1.0, 1.0, 1.0); Color BorderColor(0.3, 0.3, 0.3); /*if (CheckHover(WidgetManager) && CheckActive(WidgetManager)) { } else if ((CheckHover(WidgetManager) && !CheckAnyActive(WidgetManager)) || (!CheckHover(WidgetManager) && CheckActive(WidgetManager))) { BorderColor[0] = 0.898; BorderColor[1] = 0.765; BorderColor[2] = 0.396; } else { }*/ // TODO: Think if I should outsource the entire rendering code for more generality // Draw list { UpdateDimensions(); // LATER: Optimize by not repeating this calculation each time, only when something changes? if (m_List.empty()) { BackgroundColor[0] = 234 / 255.0; BackgroundColor[1] = 233 / 255.0; BackgroundColor[2] = 190 / 255.0; } DrawAroundBox(GetPosition(), GetDimensions(), BackgroundColor, BorderColor); // TODO: This part is not general std::string Description[2] = { "#include <", ">" }; glColor3d(0, 0, 0); OglUtilsPrint(GetPosition().X(), GetPosition().Y(), 0, RIGHT, Description[0].c_str()); glColor3d(0, 0, 0); OglUtilsPrint(GetPosition().X() + GetDimensions().X(), GetPosition().Y(), 0, LEFT, Description[1].c_str()); // TEST auto Spot = m_List.end(); if (!m_TypingModule.GetString().empty()) { for (auto & Pointer : GetGestureRecognizer().GetConnected()) { if (Pointer::VirtualCategory::POINTING == Pointer->GetVirtualCategory()) { Vector2n GlobalPosition(Pointer->GetPointerState().GetAxisState(0).GetPosition(), Pointer->GetPointerState().GetAxisState(1).GetPosition()); Vector2n LocalPosition(GlobalToLocal(GlobalPosition)); Spot = m_List.begin() + (LocalPosition.Y() / lineHeight); } } } OpenGLStream OpenGLStream(GetPosition()); for (auto ListEntry = m_List.begin(); m_List.end() != ListEntry; ++ListEntry) { if (ListEntry == Spot) OpenGLStream << endl; OpenGLStream << *ListEntry << endl; } } CompositeWidget::Render(); }