Example #1
0
int
SDL_DINPUT_MaybeRemoveDevice(const DIDEVICEINSTANCE * pdidInstance)
{
    return SDL_Unsupported();
}
Example #2
0
void SDL_Delay (Uint32 ms)
{
	SDL_Unsupported();
}
Example #3
0
static int
MIR_ResizeWindowShape(SDL_Window* window)
{
    return SDL_Unsupported();
}
Example #4
0
char *
SDL_GetBasePath(void)
{
    SDL_Unsupported();
    return NULL;
}
Example #5
0
int
SDL_XINPUT_JoystickOpen(SDL_Joystick * joystick, JoyStick_DeviceData *joystickdevice)
{
    return SDL_Unsupported();
}
Example #6
0
int
SDL_XINPUT_HapticSetAutocenter(SDL_Haptic * haptic, int autocenter)
{
    return SDL_Unsupported();
}
Example #7
0
int
SDL_XINPUT_HapticStopAll(SDL_Haptic * haptic)
{
    return SDL_Unsupported();
}
Example #8
0
void SDL_UnloadObject(void *handle) {
	SDL_Unsupported();
}
Example #9
0
int
SDL_XINPUT_MaybeRemoveDevice(const DWORD dwUserid)
{
    return SDL_Unsupported();
}
Example #10
0
void* SDL_LoadObject(const char* sofile) {
	SDL_Unsupported();
	return NULL;
}
Example #11
0
void* SDL_LoadFunction(void* handle, const char* name) {
	SDL_Unsupported();
	return NULL;
}
Example #12
0
int
DirectFB_GL_GetSwapInterval(_THIS)
{
    SDL_Unsupported();
    return -1;
}
Example #13
0
static int
X11_SetRelativeMouseMode(SDL_bool enabled)
{
    SDL_Unsupported();
    return -1;
}
Example #14
0
int
SDL_DINPUT_HapticPause(SDL_Haptic * haptic)
{
    return SDL_Unsupported();
}
Example #15
0
int
SDL_XINPUT_HapticGetEffectStatus(SDL_Haptic * haptic, struct haptic_effect *effect)
{
    return SDL_Unsupported();
}
Example #16
0
int
SDL_XINPUT_HapticOpen(SDL_Haptic * haptic, SDL_hapticlist_item *item)
{
    return SDL_Unsupported();
}
Example #17
0
int
SDL_XINPUT_HapticSetGain(SDL_Haptic * haptic, int gain)
{
    return SDL_Unsupported();
}
Example #18
0
int
SDL_XINPUT_JoystickSameHaptic(SDL_Haptic * haptic, SDL_Joystick * joystick)
{
    return SDL_Unsupported();
}
Example #19
0
int
SDL_XINPUT_HapticUnpause(SDL_Haptic * haptic)
{
    return SDL_Unsupported();
}
Example #20
0
int
SDL_XINPUT_HapticOpenFromJoystick(SDL_Haptic * haptic, SDL_Joystick * joystick)
{
    return SDL_Unsupported();
}
Example #21
0
int
DirectFB_CreateWindowFrom(_THIS, SDL_Window * window, const void *data)
{
    SDL_Unsupported();
    return -1;
}
Example #22
0
int
SDL_XINPUT_HapticNewEffect(SDL_Haptic * haptic, struct haptic_effect *effect, SDL_HapticEffect * base)
{
    return SDL_Unsupported();
}
Example #23
0
char *
SDL_GetPrefPath(const char *org, const char *app)
{
    SDL_Unsupported();
    return NULL;
}
Example #24
0
int
SDL_XINPUT_HapticUpdateEffect(SDL_Haptic * haptic, struct haptic_effect *effect, SDL_HapticEffect * data)
{
    return SDL_Unsupported();
}
Example #25
0
Uint32 SDL_GetTicks (void)
{
	SDL_Unsupported();
	return 0;
}
Example #26
0
int
SDL_XINPUT_HapticRunEffect(SDL_Haptic * haptic, struct haptic_effect *effect, Uint32 iterations)
{
    return SDL_Unsupported();
}
Example #27
0
static int
MIR_SetWindowShape(SDL_WindowShaper* shaper, SDL_Surface* shape, SDL_WindowShapeMode* shape_mode)
{
    return SDL_Unsupported();
}
Example #28
0
int
SDL_XINPUT_HapticStopEffect(SDL_Haptic * haptic, struct haptic_effect *effect)
{
    return SDL_Unsupported();
}
int
DirectFB_GL_SetSwapInterval(_THIS, int interval)
{
    return SDL_Unsupported();
}
Example #30
0
int
SDL_XINPUT_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms)
{
    return SDL_Unsupported();
}