bool SINMOVIE::PrepareMovie(IDirectDraw* pDD, IDirectDrawSurface *pDDSurface, char* FName) { if (!Open(pDD,FName,&pMMStream)) return false; if (FAILED(pMMStream->GetMediaStream(MSPID_PrimaryVideo, &pPrimaryVidStream))) { ShutDown(); return false; }; if (FAILED(pPrimaryVidStream->QueryInterface(IID_IDirectDrawMediaStream, (void **)&pDDStream))) { ShutDown(); return false; } if (FAILED(pDDStream->CreateSample(NULL, NULL, 0, &pSample))) { ShutDown(); return false; } if (FAILED(pSample->GetSurface(&pSurface, &SRect))) { ShutDown(); return false; } if (FAILED(pMMStream->SetState(STREAMSTATE_RUN))) { ShutDown(); return false; } pMovieSurface=pDDSurface; MovieState=1; return true; }
static _Noreturn void mainLoop() { uint32_t pad; while (true) { pad = InputWait(); if (pad & (BUTTON_DOWN | BUTTON_RIGHT | BUTTON_R1)) MenuNextSelection(); if (pad & (BUTTON_UP | BUTTON_LEFT | BUTTON_L1)) MenuPrevSelection(); if (pad & BUTTON_A) { OpenAnimation(); MenuSelect(); } if (pad & BUTTON_SELECT) { fadeOut(); ShutDown(1); //shutdown } if (pad & BUTTON_START) { fadeOut(); ShutDown(0); //reboot } MenuShow(); } }
bool SINMOVIE::RenderStreamToSurface() { if (KeyState(VK_RETURN)) { MovieState=2; ShutDown();return false; } if (pSample->Update(0, NULL, NULL, 0) != S_OK) { MovieState=2; ShutDown(); return false; } pMovieSurface->Blt(&DRect, pSurface, &SRect, DDBLT_WAIT, NULL); return true; }
void SINMOVIE::RenderStreamToSurfaceAll() { while (1) { if (KeyState(VK_RETURN)) { MovieState=2; ShutDown(); return; } if (pSample->Update(0, NULL, NULL, 0) != S_OK) { MovieState=2; ShutDown(); return; } pMovieSurface->Blt(&DRect, pSurface, &SRect, DDBLT_WAIT, NULL); } }
int CConnection::InitMulticast(const std::string& strRemoteSendStreamIp, unsigned int uRemoteSendStreamPort, const std::string& strLocalRecvStreamIp) { //增加组播端口复用,复用选项必须在绑定之前设置 //TODO为降低圈复杂度,此处未记录设置端口复用是否成功 int isReusable = TRUE; if (::setsockopt(m_socket, SOL_SOCKET, SO_REUSEADDR, (char *)&isReusable, sizeof(isReusable)) == SOCKET_ERROR) { IVS_LOG(IVS_LOG_ERR, "Init Multicast", "Set Multicast Port Reusable error, error code:%d", WSAGetLastError()); ShutDown(); return IVS_FAIL; } // 初始化多播地址; struct ip_mreq mreq; memset(&mreq, 0, sizeof(mreq)); //多播地址; mreq.imr_multiaddr.s_addr = inet_addr(strRemoteSendStreamIp.c_str()); mreq.imr_interface.s_addr = inet_addr(strLocalRecvStreamIp.c_str()); if (::setsockopt(m_socket, IPPROTO_IP, IP_ADD_MEMBERSHIP, (const char*)&mreq, sizeof(mreq)) == SOCKET_ERROR) { IVS_LOG(IVS_LOG_ERR, "Init Multicast", "Get Multicast Port error, add multicast group failed, error code:%d", WSAGetLastError()); ShutDown(); return IVS_FAIL; } //将视频Socket缓存设置为1MByte 满足高清视频 int iRecvBuf = IVS_PLAYER_RTP_MAX_SOCKET_BUFFER; int iOptLen = sizeof(iRecvBuf); if (::setsockopt(m_socket, SOL_SOCKET, SO_RCVBUF, (char*)&iRecvBuf, iOptLen) == SOCKET_ERROR) { IVS_LOG(IVS_LOG_ERR, "Init Multicast", "Get Multicast Port error, set receive buffer size=%d failed, error code:%d", iRecvBuf, errno); } else { iRecvBuf = 0; (void)getsockopt(m_socket, SOL_SOCKET, SO_RCVBUF, (char*)&iRecvBuf, &iOptLen); IVS_LOG(IVS_LOG_DEBUG, "Init Multicast", "Get Multicast Port success, set receive buffer size=%d", iRecvBuf); } return IVS_SUCCEED; }//lint !e715
bool eae6320::Graphics::Initialize( const HWND i_renderingWindow ) { if (!Context::Initialize(i_renderingWindow)) goto OnError; s_FrameRate.Create(eae6320::Time::GetFrameRate(), "Frame Rate"); s_PlayerScore.Create(teamScore, "Score"); s_EnemyScore.Create(enemyScore, "Score"); eae6320::Graphics::DebugMenu::CreateDebugMenuFont(); m_StaminaSprite.CreateTexture("data/Stamina.material", 0.9f, 1.0f, 1.0f, 0.0f, 1.0f, 1.0f); // Create the renderables if (!CreateRenderables()) goto OnError; if (!CreateCamera()) goto OnError; return true; OnError: ShutDown(); return false; }
Worker::~Worker() { ShutDown(); if (fWorkerThread >= 0) wait_for_thread(fWorkerThread, NULL); }
int main(int argc, char *argv[]) { ESContext esContext; UserData userData; //========================================================== // Init GLES Context //========================================================== esInitContext ( &esContext ); esContext.userData = &userData; esCreateWindow ( &esContext, "Model 3D Render", 640, 480, ES_WINDOW_ALPHA | ES_WINDOW_DEPTH); if ( !Init ( &esContext ) ) return 0; esRegisterDrawFunc ( &esContext, Draw ); esRegisterUpdateFunc ( &esContext, Update ); esMainLoop ( &esContext ); ShutDown ( &esContext ); return 1; }
void InputMonitor::Init(VideoOutputDevice* videoout, AudioOutputDevice* audioout) { ShutDown(); // Shut down devices and set them to NULL InnerSetVideoIn(m_Data->m_VID); InnerSetVideoOut(videoout); InnerSetAudioOut(audioout); AVController::Init(); }
bool eae6320::Graphics::Initialize( const HWND i_renderingWindow ) { s_renderingWindow = i_renderingWindow; // Create an OpenGL rendering context if ( !CreateRenderingContext() ) { goto OnError; } // Load any required OpenGL extensions { std::string errorMessage; if ( !OpenGlExtensions::Load( &errorMessage ) ) { UserOutput::Print( errorMessage ); goto OnError; } } if (!LoadObjects()) { goto OnError; } return true; OnError: ShutDown(); return false; }
LRESULT CALLBACK ProcessCommand( WPARAM wParam ) { switch ( wParam ) { case IDM_FILE_OPEN: OnFileOpen( ); break; case IDM_FILE_SAVE: break; case IDM_FILE_EXIT: ShutDown(); break; case IDM_TOOLS_MOVE: //g_pDisplayWidget->SetState( DWS_MOVE ); break; case IDM_TOOLS_ZOOM: //g_pDisplayWidget->SetState( DWS_ZOOM ); break; case ID_GEODESICMATTING_FORE: break; case ID_GEODESICMATTING_BACK: break; case ID_GEODESICMATTING_DONE: break; default: break; } return 0; }
void doRpcCall() { char buff[1024]; RpcTryExcept { while (1) { printf("Please input a string param for RPC call:\n"); gets(buff); if ( strcmp(buff, "exit") == 0 || strcmp(buff, "quit") == 0 ) { ShutDown(); break; } else { HelloProc( (unsigned char *)buff ); printf("RPC call <HelloProc> succeed!\n"); } } } RpcExcept(1) { /* unsigned long ulCode = RpcExceptionCode(); printf("RPC exception occured! code: %ld\n", ulCode); */ } RpcEndExcept }
CClientWizard::~CClientWizard() { ShutDown(); DeleteCriticalSection(&m_csHostList); DeleteCriticalSection(&m_csDecomposer); }
int _tmain(int argc, char* argv[]) { screenHeight = 600; screenWidth = 800; isFullScreen = false; isAnimated = true; gltSetWorkingDirectory(argv[0]); glutInit(&argc,argv); glutInitDisplayMode(GLUT_DEPTH | GLUT_DOUBLE | GLUT_RGB); glutInitWindowSize(screenWidth,screenHeight); glutCreateWindow("FBO Mirror"); glutReshapeFunc(Reshape); glutDisplayFunc(Display); glutSpecialFunc(SpecialKeys); glutSpecialUpFunc(SpecialKeysUp); Init(); glutMainLoop(); ShutDown(); return 0; }
int ExitProc(int ccode, char *str) { xcode code=(xcode)ccode; printf("\n Exit -- %d : ",ccode); switch (code) { case OptFound: printf("optimal solution found"); return code; case OutOfSpc: printf("out of memory space"); break; default: break; } if (str) printf(", %s",str); ShutDown(); printf("\n Exiting -- "); return 1; } /* ExitProc */
void CMainFrame::OnTimer(UINT_PTR nIDEvent) { // TODO: 在此添加消息处理程序代码和/或调用默认值 switch(nIDEvent) { case AUTOSHUTDOWN: CTime currTime = CTime::GetCurrentTime(); if(theApp.m_logicVariables.IsAutoCloseComputer) { CString strCurrtime; strCurrtime.Format(_T("%d:%d:%d"),currTime.GetHour(),currTime.GetMinute(), currTime.GetSecond()); CString strCloseComputerTime; strCloseComputerTime.Format(_T("%d:%d:%d"),theApp.m_logicVariables.CloseComputerTime.GetHour(), theApp.m_logicVariables.CloseComputerTime.GetMinute(), theApp.m_logicVariables.CloseComputerTime.GetSecond()); if(strCurrtime==strCloseComputerTime) { ShutDown(); } } break; } CFrameWnd::OnTimer(nIDEvent); }
static _Noreturn void mainLoop() { uint32_t pad; while (true) { drawBottom(); pad = InputWait(); if (pad & BUTTON_A) rxMode(1); //EMUNAND if (pad & BUTTON_X) rxMode(0); //SYSNAND if (pad & BUTTON_Y) PastaMode(); //PASTAMODE if (pad & BUTTON_B) ShutDown(1); //SHUTDOWN if (pad & BUTTON_LEFT) { if(cfgs[CFG_DEFAULT].val.i == 0) cfgs[CFG_DEFAULT].val.i = 3; else cfgs[CFG_DEFAULT].val.i--; writeCfg(); } if(pad & BUTTON_RIGHT) { if(cfgs[CFG_DEFAULT].val.i == 3) cfgs[CFG_DEFAULT].val.i = 0; else cfgs[CFG_DEFAULT].val.i++; writeCfg(); } } }
int CamuleDaemonApp::OnExit() { #ifdef AMULED28 /* * Stop all socket threads before entering * shutdown sequence. */ delete listensocket; listensocket = 0; if (clientudp) { delete clientudp; clientudp = NULL; } #endif ShutDown(); #ifndef __WXMSW__ int ret = sigaction(SIGCHLD, &m_oldSignalChildAction, NULL); if (ret == -1) { AddDebugLogLineC(logStandard, CFormat(wxT("CamuleDaemonApp::OnRun(): second sigaction() failed: %m."))); } else { AddDebugLogLineN(logGeneral, wxT("CamuleDaemonApp::OnRun(): Uninstallation of SIGCHLD callback with sigaction() succeeded.")); } #endif // __WXMSW__ // lfroen: delete socket threads if (ECServerHandler) { ECServerHandler = 0; } delete core_timer; return CamuleApp::OnExit(); }
SkeletalTracker::~SkeletalTracker(void) { if (m_pNuiImageDevice) { ShutDown(); } }
void RunApplication() { // create some qa objects QA *top = new QA("topping", "What topping would you like?", "topping.net", "I have a variety of toppings\n - try your favourite combination"); QA *qty = new QA("quantity", "How many pizzas would you like?", "howmany.net", "I need to know how many pizzas to deliver"); // Start recogniser running StartRecogniser(); do{ top->GetSlot(); if (!terminated && top->status == grounded) qty->GetSlot(); if (top->status == grounded && qty->status == grounded) { Talk("Your order is: \n "+top->value+" "+qty->value, "completed"); } top->Reset(); qty->Reset(); printf("\n\n=====================================\n\n"); }while(!terminated); ShutDown(); }
int main() { Initialize(1024,720,false,"Game"); ////////takes in 1-9,A,B,C,D,E,F Sprite Player = Sprite("./rescources/Diva_Saya.jpg",640,480,"1.0f","1.0f","1.0f","1.0f"); std::vector<Sprite> ex; ex.push_back(Player); ex.reserve(ex.size() +1); while (update()){ _update_fps_counter (window); ClearScreen(); ex[0].Input(); ex[0].Draw(); //Player.Input(); //Player.Draw(); double Delta = GetDeltaTime(); } ShutDown(); return 0; }
void DataSocket::OnClose(int nErrorCode) { TRACE0("CDataSocket() OnClose()\n"); if (m_pConnectSocket) { // shutdown sends ShutDown(1); if (m_nStatus == XFERMODE_RECEIVE) { while(Receive() != 0) { // receive remaining data } } else { /*m_pConnectSocket->SendResponse("426 Connection closed; transfer aborted."); // destroy this socket AfxGetThread()->PostThreadMessage(WM_THREADMSG, 0, 0); // upload failed ((ConnectThread *)AfxGetThread())->UpdateStatistic(FTPSTAT_UPLOADFAILED);*/ } } m_nStatus = XFERMODE_IDLE; m_bConnected = FALSE; CAsyncSocket::OnClose(nErrorCode); }
void Clock::Initialize() { DEBUGPRINTF( "Initializing Clock\n" ); ShutDown(); #if BUILD_WINDOWS_NO_SDL LARGE_INTEGER Frequency; LARGE_INTEGER Counter; QueryPerformanceFrequency( &Frequency ); QueryPerformanceCounter( &Counter ); m_Resolution = 1.0 / (double)Frequency.QuadPart; m_PhysicalBaseTime = Counter.QuadPart; #endif #if BUILD_SDL Uint64 Frequency = SDL_GetPerformanceFrequency(); Uint64 Counter = SDL_GetPerformanceCounter(); m_Resolution = 1.0 / static_cast<double>( Frequency ); m_PhysicalBaseTime = Counter; #endif m_PhysicalDeltaTime = 0; m_MachineDeltaTime = 0.0f; m_GameDeltaTime = 0.0f; m_PhysicalCurrentTime = 0; m_MachineCurrentTime = 0.0f; m_GameCurrentTime = 0.0f; m_TickCount = 0; }
/** * Executes the application * (contains main game loop) */ int SpringApp::Run() { try { if (!Initialize()) return -1; } CATCH_SPRING_ERRORS while (!gu->globalQuit) { Watchdog::ClearTimer(WDT_MAIN); input.PushEvents(); if (gu->globalReload) { Reload(gameSetup->setupText); } else { if (!Update()) { break; } } } SaveWindowPosition(); ShutDown(); LOG("[SpringApp::%s] exitCode=%d", __FUNCTION__, GetExitCode()); return (GetExitCode()); }
LRESULT CALLBACK MainWndProc( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam ) { static bool init = false; // Handle some specific messages: switch( msg ) { case WM_PAINT: init = true; break; case WM_CREATE: g_widget[0] = new SceneRender( hWnd ); g_widget[1] = new SceneRender( hWnd ); if ( NULL == g_widget[0] || NULL == g_widget[1] ) { ::PostMessage( hWnd, WM_CLOSE, 0, 0 ); } else { g_widget[0]->Initialize(); g_widget[0]->SetPosition( 10, 10, 600, 600 ); g_widget[1]->Initialize(); g_widget[1]->SetPosition( 620, 10, 600, 600 ); } return 0; case WM_KEYDOWN: //g_pDisplayWidget->KeyDownProc( wParam, lParam ); return 0; case WM_KEYUP: //g_pDisplayWidget->KeyUpProc( wParam, lParam ); return 0; case WM_DESTROY: ::PostQuitMessage(0); return 0; case WM_SIZE: UpdateLayout( hWnd ); break; case WM_CLOSE: ShutDown(); return 0; case WM_COMMAND: ProcessCommand( wParam ); return 0; default: break; } // Forward any other messages we didn't handle // above to the default window procedure. return ::DefWindowProc(hWnd, msg, wParam, lParam); }
void Framework3D::Main() { XTRACE_FUNCTION; Initialize(); while( Tick() ); ShutDown(); }
//============================================================================================================= CGame10::~CGame10() { // ... posteffects.clear(); effects.clear(); ShutDown(); }
void Main( int argc, char* argv[] ) { SaveCommandLineArguments( argc, argv ); Initialize(); while( Tick() ); ShutDown(); }
//----------------------------------------------------------------------------- // Name : InitInstance () // Desc : Initialises the entire Engine here. //----------------------------------------------------------------------------- bool CDDGameApp::InitInstance( HANDLE hInstance, LPCTSTR lpCmdLine, int iCmdShow ) { // Create the primary display device if (!CreateDisplay()) { ShutDown(); return false; } // Build Objects if (!BuildSprites()) { ShutDown(); return false; } // Set up all required game states SetupGameState(); // Setup our rendering environment //SetupRenderStates(); // Success! return true; }
/// // kdMain() // // Main function for OpenKODE application // KDint KD_APIENTRY kdMain(KDint argc, const KDchar *const *argv) { Example *example = exampleInit(); UserData userdata; example->userptr = &userdata; Init(example); KDust t1 = kdGetTimeUST(); KDfloat32 deltatime; KDfloat32 totaltime = 0.0f; KDuint frames = 0; // Main Loop while(example->run) { const KDEvent *event = kdWaitEvent(-1); if(event) { switch(event->type) { case(KD_EVENT_QUIT): case(KD_EVENT_WINDOW_CLOSE): { example->run = KD_FALSE; break; } default: { kdDefaultEvent(event); break; } } } // Update KDust t2 = kdGetTimeUST(); deltatime = (KDfloat32)((t2 - t1) * 1e-9); t1 = t2; Update(example, deltatime); // Draw frame Draw(example); exampleRun(example); // Benchmark totaltime += deltatime; frames++; if(totaltime > 5.0f) { kdLogMessagefKHR("%d frames in %3.1f seconds = %6.3f FPS\n", frames, totaltime, frames / totaltime); totaltime -= 5.0f; frames = 0; } } ShutDown(example); return exampleDestroy(example); }