/* * Start a high level software timer */ void SkTimerStart( SK_AC *pAC, /* Adapters context */ SK_IOC Ioc, /* IoContext */ SK_TIMER *pTimer, /* Timer Pointer to be started */ SK_U32 Time, /* Time Value (in microsec.) */ SK_U32 Class, /* Event Class for this timer */ SK_U32 Event, /* Event Value for this timer */ SK_EVPARA Para) /* Event Parameter for this timer */ { SK_TIMER **ppTimPrev; SK_TIMER *pTm; SK_U32 Delta; SkTimerStop(pAC, Ioc, pTimer); pTimer->TmClass = Class; pTimer->TmEvent = Event; pTimer->TmPara = Para; pTimer->TmActive = SK_TRUE; if (!pAC->Tim.StQueue) { /* first Timer to be started */ pAC->Tim.StQueue = pTimer; pTimer->TmNext = 0; pTimer->TmDelta = Time; SkHwtStart(pAC, Ioc, Time); return; } /* timer correction */ timer_done(pAC, Ioc, 0); /* find position in queue */ Delta = 0; for (ppTimPrev = &pAC->Tim.StQueue; (pTm = *ppTimPrev); ppTimPrev = &pTm->TmNext ) { if (Delta + pTm->TmDelta > Time) { /* the timer needs to be inserted here */ break; } Delta += pTm->TmDelta; } /* insert in queue */ *ppTimPrev = pTimer; pTimer->TmNext = pTm; pTimer->TmDelta = Time - Delta; if (pTm) { /* there is a next timer: correct its Delta value */ pTm->TmDelta -= pTimer->TmDelta; } /* restart with first */ SkHwtStart(pAC, Ioc, pAC->Tim.StQueue->TmDelta); }
static void timer_done( SK_AC *pAC, /* Adapters context */ SK_IOC Ioc, /* IoContext */ int Restart) /* Do we need to restart the Hardware timer ? */ { SK_U32 Delta; SK_TIMER *pTm; SK_TIMER *pTComp; /* Timer completed now now */ SK_TIMER **ppLast; /* Next field of Last timer to be deq */ int Done = 0; Delta = SkHwtRead(pAC, Ioc); ppLast = &pAC->Tim.StQueue; pTm = pAC->Tim.StQueue; while (pTm && !Done) { if (Delta >= pTm->TmDelta) { /* Timer ran out */ pTm->TmActive = SK_FALSE; Delta -= pTm->TmDelta; ppLast = &pTm->TmNext; pTm = pTm->TmNext; } else { /* We found the first timer that did not run out */ pTm->TmDelta -= Delta; Delta = 0; Done = 1; } } *ppLast = 0; /* * pTm points to the first Timer that did not run out. * StQueue points to the first Timer that run out. */ for ( pTComp = pAC->Tim.StQueue; pTComp; pTComp = pTComp->TmNext) { SkEventQueue(pAC,pTComp->TmClass, pTComp->TmEvent, pTComp->TmPara); } /* Set head of timer queue to the first timer that did not run out */ pAC->Tim.StQueue = pTm; if (Restart && pAC->Tim.StQueue) { /* Restart HW timer */ SkHwtStart(pAC, Ioc, pAC->Tim.StQueue->TmDelta); } }
/* * Start a high level software timer */ void SkTimerStart( SK_AC *pAC, /* Adapters context */ SK_IOC Ioc, /* IoContext */ SK_TIMER *pTimer, /* Timer Pointer to be started */ SK_U32 Time, /* Time value */ SK_U32 Class, /* Event Class for this timer */ SK_U32 Event, /* Event Value for this timer */ SK_EVPARA Para) /* Event Parameter for this timer */ { SK_TIMER **ppTimPrev ; SK_TIMER *pTm ; SK_U32 Delta ; Time /= 16 ; /* input is uS, clock ticks are 16uS */ if (!Time) Time = 1 ; SkTimerStop(pAC,Ioc,pTimer) ; pTimer->TmClass = Class ; pTimer->TmEvent = Event ; pTimer->TmPara = Para ; pTimer->TmActive = SK_TRUE ; if (!pAC->Tim.StQueue) { /* First Timer to be started */ pAC->Tim.StQueue = pTimer ; pTimer->TmNext = 0 ; pTimer->TmDelta = Time ; SkHwtStart(pAC,Ioc,Time) ; return ; } /* * timer correction */ timer_done(pAC,Ioc,0) ; /* * find position in queue */ Delta = 0 ; for (ppTimPrev = &pAC->Tim.StQueue ; (pTm = *ppTimPrev) ; ppTimPrev = &pTm->TmNext ) { if (Delta + pTm->TmDelta > Time) { /* Position found */ /* Here the timer needs to be inserted. */ break ; } Delta += pTm->TmDelta ; } /* insert in queue */ *ppTimPrev = pTimer ; pTimer->TmNext = pTm ; pTimer->TmDelta = Time - Delta ; if (pTm) { /* There is a next timer * -> correct its Delta value. */ pTm->TmDelta -= pTimer->TmDelta ; } /* * start new with first */ SkHwtStart(pAC,Ioc,pAC->Tim.StQueue->TmDelta) ; }