Example #1
0
static void
select_modify (EV_P_ int fd, int oev, int nev)
{
  if (oev == nev)
    return;

  {
#if EV_SELECT_USE_FD_SET

    #if EV_SELECT_IS_WINSOCKET
    SOCKET handle = anfds [fd].handle;
    #else
    int handle = fd;
    #endif

    if (nev & EV_READ)
      FD_SET (handle, (fd_set *)vec_ri);
    else
      FD_CLR (handle, (fd_set *)vec_ri);

    if (nev & EV_WRITE)
      FD_SET (handle, (fd_set *)vec_wi);
    else
      FD_CLR (handle, (fd_set *)vec_wi);

#else

    int     word = fd / NFDBITS;
    fd_mask mask = 1UL << (fd % NFDBITS);

    if (expect_false (vec_max <= word))
      {
        int new_max = word + 1;

        vec_ri = ev_realloc (vec_ri, new_max * NFDBYTES);
        vec_ro = ev_realloc (vec_ro, new_max * NFDBYTES); /* could free/malloc */
        vec_wi = ev_realloc (vec_wi, new_max * NFDBYTES);
        vec_wo = ev_realloc (vec_wo, new_max * NFDBYTES); /* could free/malloc */

        for (; vec_max < new_max; ++vec_max)
          ((fd_mask *)vec_ri) [vec_max] =
          ((fd_mask *)vec_wi) [vec_max] = 0;
      }

    ((fd_mask *)vec_ri) [word] |= mask;
    if (!(nev & EV_READ))
      ((fd_mask *)vec_ri) [word] &= ~mask;

    ((fd_mask *)vec_wi) [word] |= mask;
    if (!(nev & EV_WRITE))
      ((fd_mask *)vec_wi) [word] &= ~mask;
#endif
  }
}
Example #2
0
static void
select_modify (EV_P_ int fd, int oev, int nev)
{
  if (oev == nev)
    return;

  {
#if EV_SELECT_USE_FD_SET

    #if EV_SELECT_IS_WINSOCKET
    SOCKET handle = anfds [fd].handle;
    #else
    int handle = fd;
    #endif

    assert (("libev: fd >= FD_SETSIZE passed to fd_set-based select backend", fd < FD_SETSIZE));

    /* FD_SET is broken on windows (it adds the fd to a set twice or more,
     * which eventually leads to overflows). Need to call it only on changes.
     */
    #if EV_SELECT_IS_WINSOCKET
    if ((oev ^ nev) & EV_READ)
    #endif
      if (nev & EV_READ)
        FD_SET (handle, (fd_set *)vec_ri);
      else
        FD_CLR (handle, (fd_set *)vec_ri);

    #if EV_SELECT_IS_WINSOCKET
    if ((oev ^ nev) & EV_WRITE)
    #endif
      if (nev & EV_WRITE)
        FD_SET (handle, (fd_set *)vec_wi);
      else
        FD_CLR (handle, (fd_set *)vec_wi);

#else

    int     word = fd / NFDBITS;
    fd_mask mask = 1UL << (fd % NFDBITS);

    if (expect_false (vec_max <= word))
      {
        int new_max = word + 1;

        vec_ri = ev_realloc (vec_ri, new_max * NFDBYTES);
        vec_ro = ev_realloc (vec_ro, new_max * NFDBYTES); /* could free/malloc */
        vec_wi = ev_realloc (vec_wi, new_max * NFDBYTES);
        vec_wo = ev_realloc (vec_wo, new_max * NFDBYTES); /* could free/malloc */
        #ifdef _WIN32
        vec_eo = ev_realloc (vec_eo, new_max * NFDBYTES); /* could free/malloc */
        #endif

        for (; vec_max < new_max; ++vec_max)
          ((fd_mask *)vec_ri) [vec_max] =
          ((fd_mask *)vec_wi) [vec_max] = 0;
      }

    ((fd_mask *)vec_ri) [word] |= mask;
    if (!(nev & EV_READ))
      ((fd_mask *)vec_ri) [word] &= ~mask;

    ((fd_mask *)vec_wi) [word] |= mask;
    if (!(nev & EV_WRITE))
      ((fd_mask *)vec_wi) [word] &= ~mask;
#endif
  }
}
Example #3
0
static void
select_modify (EV_P_ int fd, int oev, int nev)
{
  SXEE83("select_modify(fd=%p, oev=%d, nev=%d)", fd, oev, nev);

  if (oev == nev) {
    SXER80("return // oev == nev");
    return;
  }

  {
#if EV_SELECT_USE_FD_SET
    #if EV_SELECT_IS_WINSOCKET
    SOCKET handle = anfds [fd].handle;
    #else
    int handle = fd;
    #endif

    SXEL80("#if EV_SELECT_USE_FD_SET");
    SXEL81("handle = %d", handle);

    assert (("libev: fd >= FD_SETSIZE passed to fd_set-based select backend", fd < FD_SETSIZE));

    /* FD_SET is broken on windows (it adds the fd to a set twice or more,
     * which eventually leads to overflows). Need to call it only on changes.
     */
    #if EV_SELECT_IS_WINSOCKET
    if ((oev ^ nev) & EV_READ) {
      SXEL80("EV_SELECT_IS_WINSOCKET => (oev ^ nev) & EV_READ == TRUE");
    #endif
      if (nev & EV_READ) {
        SXEL82("FD_SET(handle=%d, vec_ri=%p)", handle, vec_ri);
        FD_SET (handle, (fd_set *)vec_ri);
      }
      else {
        SXEL82("FD_CLR(handle=%d, vec_ri=%p)", handle, vec_ri);
        FD_CLR (handle, (fd_set *)vec_ri);
      }
    #if EV_SELECT_IS_WINSOCKET
    }
    #endif

    #if EV_SELECT_IS_WINSOCKET
    if ((oev ^ nev) & EV_WRITE) {
      SXEL80("EV_SELECT_IS_WINSOCKET => (oev ^ nev) & EV_WRITE == TRUE");
    #endif
      if (nev & EV_WRITE) {
        SXEL82("FD_SET(handle=%d, vec_wi=%p)", handle, vec_wi);
        FD_SET (handle, (fd_set *)vec_wi);
      }
      else {
        SXEL82("FD_CLR(handle=%d, vec_wi=%p)", handle, vec_wi);
        FD_CLR (handle, (fd_set *)vec_wi);
      }
    #if EV_SELECT_IS_WINSOCKET
    }
    #endif

    SXEL80("#endif // EV_SELECT_USE_FD_SET");

#else

    SXEL80("#if *NOT* EV_SELECT_USE_FD_SET");

    int     word = fd / NFDBITS;
    fd_mask mask = 1UL << (fd % NFDBITS);

    if (expect_false (vec_max <= word))
      {
        int new_max = word + 1;

        vec_ri = ev_realloc (vec_ri, new_max * NFDBYTES);
        vec_ro = ev_realloc (vec_ro, new_max * NFDBYTES); /* could free/malloc */
        vec_wi = ev_realloc (vec_wi, new_max * NFDBYTES);
        vec_wo = ev_realloc (vec_wo, new_max * NFDBYTES); /* could free/malloc */
        #ifdef _WIN32
        vec_eo = ev_realloc (vec_eo, new_max * NFDBYTES); /* could free/malloc */
        #endif

        for (; vec_max < new_max; ++vec_max)
          ((fd_mask *)vec_ri) [vec_max] =
          ((fd_mask *)vec_wi) [vec_max] = 0;
      }

    ((fd_mask *)vec_ri) [word] |= mask;
    if (!(nev & EV_READ))
      ((fd_mask *)vec_ri) [word] &= ~mask;

    ((fd_mask *)vec_wi) [word] |= mask;
    if (!(nev & EV_WRITE))
      ((fd_mask *)vec_wi) [word] &= ~mask;

    SXEL80("#endif // *NOT* EV_SELECT_USE_FD_SET");
#endif
  }
  SXER80("return");
}