void LLDockControl::repositionDockable() { if (!mDockWidget) return; LLRect dockRect = mDockWidget->calcScreenRect(); LLRect rootRect; LLRect floater_rect = mDockableFloater->calcScreenRect(); mGetAllowedRectCallback(rootRect); // recalculate dockable position if: if (mPrevDockRect != dockRect //dock position changed || mDockWidgetVisible != isDockVisible() //dock visibility changed || mRootRect != rootRect //root view rect changed || mFloaterRect != floater_rect //floater rect changed || mRecalculateDockablePosition //recalculation is forced ) { // undock dockable and off() if dock not visible if (!isDockVisible()) { mDockableFloater->setDocked(false); // force off() since dockable may not have dockControll at this time off(); LLDockableFloater* dockable_floater = dynamic_cast<LLDockableFloater*> (mDockableFloater); if(dockable_floater != NULL) { dockable_floater->onDockHidden(); } } else { if(mEnabled) { moveDockable(); } LLDockableFloater* dockable_floater = dynamic_cast<LLDockableFloater*> (mDockableFloater); if(dockable_floater != NULL) { dockable_floater->onDockShown(); } } mPrevDockRect = dockRect; mRootRect = rootRect; mFloaterRect = floater_rect; mRecalculateDockablePosition = false; mDockWidgetVisible = isDockVisible(); } }
void LLDockControl::moveDockable() { // calculate new dockable position LLRect dockRect = mDockWidget->calcScreenRect(); LLRect rootRect; mGetAllowedRectCallback(rootRect); bool use_tongue = false; LLDockableFloater* dockable_floater = dynamic_cast<LLDockableFloater*> (mDockableFloater); if (dockable_floater != NULL) { use_tongue = dockable_floater->getUseTongue(); } LLRect dockableRect = mDockableFloater->calcScreenRect(); S32 x = 0; S32 y = 0; LLRect dockParentRect; switch (mDockAt) { case LEFT: x = dockRect.mLeft - dockableRect.getWidth(); y = dockRect.getCenterY() + dockableRect.getHeight() / 2; if (use_tongue) { x -= mDockTongue->getWidth(); } mDockTongueX = dockableRect.mRight; mDockTongueY = dockableRect.getCenterY() - mDockTongue->getHeight() / 2; break; case RIGHT: x = dockRect.mRight; y = dockRect.getCenterY() + dockableRect.getHeight() / 2; if (use_tongue) { x += mDockTongue->getWidth(); } mDockTongueX = dockRect.mRight; mDockTongueY = dockableRect.getCenterY() - mDockTongue->getHeight() / 2; break; case TOP: x = dockRect.getCenterX() - dockableRect.getWidth() / 2; y = dockRect.mTop + dockableRect.getHeight(); // unique docking used with dock tongue, so add tongue height to the Y coordinate if (use_tongue) { y += mDockTongue->getHeight(); if ( y > rootRect.mTop) { y = rootRect.mTop; } } // check is dockable inside root view rect if (x < rootRect.mLeft) { x = rootRect.mLeft; } if (x + dockableRect.getWidth() > rootRect.mRight) { x = rootRect.mRight - dockableRect.getWidth(); } // calculate dock tongue position dockParentRect = mDockWidget->getParent()->calcScreenRect(); if (dockRect.getCenterX() < dockParentRect.mLeft) { mDockTongueX = dockParentRect.mLeft - mDockTongue->getWidth() / 2; } else if (dockRect.getCenterX() > dockParentRect.mRight) { mDockTongueX = dockParentRect.mRight - mDockTongue->getWidth() / 2;; } else { mDockTongueX = dockRect.getCenterX() - mDockTongue->getWidth() / 2; } mDockTongueY = dockRect.mTop; break; case BOTTOM: x = dockRect.getCenterX() - dockableRect.getWidth() / 2; y = dockRect.mBottom; // unique docking used with dock tongue, so add tongue height to the Y coordinate if (use_tongue) { y -= mDockTongue->getHeight(); } // check is dockable inside root view rect if (x < rootRect.mLeft) { x = rootRect.mLeft; } if (x + dockableRect.getWidth() > rootRect.mRight) { x = rootRect.mRight - dockableRect.getWidth(); } // calculate dock tongue position dockParentRect = mDockWidget->getParent()->calcScreenRect(); if (dockRect.getCenterX() < dockParentRect.mLeft) { mDockTongueX = dockParentRect.mLeft - mDockTongue->getWidth() / 2; } else if (dockRect.getCenterX() > dockParentRect.mRight) { mDockTongueX = dockParentRect.mRight - mDockTongue->getWidth() / 2;; } else { mDockTongueX = dockRect.getCenterX() - mDockTongue->getWidth() / 2; } mDockTongueY = dockRect.mBottom - mDockTongue->getHeight(); break; } S32 max_available_height = rootRect.getHeight() - (rootRect.mBottom - mDockTongueY) - mDockTongue->getHeight(); // A floater should be shrunk so it doesn't cover a part of its docking tongue and // there is a space between a dockable floater and a control to which it is docked. if (use_tongue && dockableRect.getHeight() >= max_available_height) { dockableRect.setLeftTopAndSize(x, y, dockableRect.getWidth(), max_available_height); mDockableFloater->reshape(dockableRect.getWidth(), dockableRect.getHeight()); } else { // move dockable dockableRect.setLeftTopAndSize(x, y, dockableRect.getWidth(), dockableRect.getHeight()); } LLRect localDocableParentRect; mDockableFloater->getParent()->screenRectToLocal(dockableRect, &localDocableParentRect); mDockableFloater->setRect(localDocableParentRect); mDockableFloater->screenPointToLocal(mDockTongueX, mDockTongueY, &mDockTongueX, &mDockTongueY); }
void LLDockControl::moveDockable() { // calculate new dockable position LLRect dockRect = mDockWidget->calcScreenRect(); LLRect rootRect; mGetAllowedRectCallback(rootRect); bool use_tongue = false; LLDockableFloater* dockable_floater = dynamic_cast<LLDockableFloater*> (mDockableFloater); if (dockable_floater != NULL) { use_tongue = dockable_floater->getUseTongue(); } LLRect dockableRect = mDockableFloater->calcScreenRect(); S32 x = 0; S32 y = 0; LLRect dockParentRect; switch (mDockAt) { case LEFT: x = dockRect.mLeft; y = dockRect.mTop + mDockTongue->getHeight() + dockableRect.getHeight(); // check is dockable inside root view rect if (x < rootRect.mLeft) { x = rootRect.mLeft; } if (x + dockableRect.getWidth() > rootRect.mRight) { x = rootRect.mRight - dockableRect.getWidth(); } mDockTongueX = x + dockableRect.getWidth()/2 - mDockTongue->getWidth() / 2; mDockTongueY = dockRect.mTop; break; case TOP: x = dockRect.getCenterX() - dockableRect.getWidth() / 2; y = dockRect.mTop + dockableRect.getHeight(); // unique docking used with dock tongue, so add tongue height o the Y coordinate if (use_tongue) { y += mDockTongue->getHeight(); } // check is dockable inside root view rect if (x < rootRect.mLeft) { x = rootRect.mLeft; } if (x + dockableRect.getWidth() > rootRect.mRight) { x = rootRect.mRight - dockableRect.getWidth(); } // calculate dock tongue position dockParentRect = mDockWidget->getParent()->calcScreenRect(); if (dockRect.getCenterX() < dockParentRect.mLeft) { mDockTongueX = dockParentRect.mLeft - mDockTongue->getWidth() / 2; } else if (dockRect.getCenterX() > dockParentRect.mRight) { mDockTongueX = dockParentRect.mRight - mDockTongue->getWidth() / 2;; } else { mDockTongueX = dockRect.getCenterX() - mDockTongue->getWidth() / 2; } mDockTongueY = dockRect.mTop; break; case BOTTOM: x = dockRect.getCenterX() - dockableRect.getWidth() / 2; y = dockRect.mBottom; // unique docking used with dock tongue, so add tongue height o the Y coordinate if (use_tongue) { y -= mDockTongue->getHeight(); } // check is dockable inside root view rect if (x < rootRect.mLeft) { x = rootRect.mLeft; } if (x + dockableRect.getWidth() > rootRect.mRight) { x = rootRect.mRight - dockableRect.getWidth(); } // calculate dock tongue position dockParentRect = mDockWidget->getParent()->calcScreenRect(); if (dockRect.getCenterX() < dockParentRect.mLeft) { mDockTongueX = dockParentRect.mLeft - mDockTongue->getWidth() / 2; } else if (dockRect.getCenterX() > dockParentRect.mRight) { mDockTongueX = dockParentRect.mRight - mDockTongue->getWidth() / 2;; } else { mDockTongueX = dockRect.getCenterX() - mDockTongue->getWidth() / 2; } mDockTongueY = dockRect.mBottom - mDockTongue->getHeight(); break; } // move dockable dockableRect.setLeftTopAndSize(x, y, dockableRect.getWidth(), dockableRect.getHeight()); LLRect localDocableParentRect; mDockableFloater->getParent()->screenRectToLocal(dockableRect, &localDocableParentRect); mDockableFloater->setRect(localDocableParentRect); mDockableFloater->screenPointToLocal(mDockTongueX, mDockTongueY, &mDockTongueX, &mDockTongueY); }