void RenderLayerStackingNode::updateLayerListsIfNeeded() { updateZOrderLists(); updateNormalFlowList(); if (!layer()->reflectionInfo()) return; RenderLayer* reflectionLayer = layer()->reflectionInfo()->reflectionLayer(); reflectionLayer->stackingNode()->updateZOrderLists(); reflectionLayer->stackingNode()->updateNormalFlowList(); }
void PaintLayerStackingNode::updateLayerListsIfNeeded() { updateZOrderLists(); }