void
ArxDbgUtils::collectVertices(const AcDb3dPolyline* pline, AcGePoint3dArray& pts)
{
    ASSERT(pline != NULL);
    ASSERT(pts.isEmpty());

    AcDbObjectIterator* vertexIter = pline->vertexIterator();
    ASSERT(vertexIter != NULL);
    if (vertexIter == NULL)
        return;

    AcDb3dPolylineVertex* vertex;
    for (; !vertexIter->done(); vertexIter->step()) {
        if (acdbOpenObject(vertex, vertexIter->objectId(), AcDb::kForRead) == Acad::eOk) {
            if (vertex->vertexType() != AcDb::k3dControlVertex)
                pts.append(vertex->position());
            vertex->close();
        }
    }
    delete vertexIter;

    ASSERT(pts.isEmpty() == false);

    if (pline->isClosed()) {
        AcGePoint3d tmpPt = pts[0];        // used to be a bug in dynamic arrays (not sure if its still there??)
        pts.append(tmpPt);
    }
}
Example #2
0
static void ExplodeGoafPolygon( const AcGePoint3dArray& polygon,
                                const AcGePoint3dArray& inner_polygon,
                                const AcGePoint3dArray& outer_polygon,
                                AcGePoint3dArray& spts, AcGePoint3dArray& epts )
{
    int n = polygon.length();
    for( int i = 0; i < n; i++ )
    {
        AcGePoint3d spt = polygon[i], ept = polygon[( i + 1 ) % n];

        // 如果向外扩展的坐标没有发生变化
        // 则使向内扩展坐标
        if( spt == outer_polygon[2 * i] || ept == outer_polygon[2 * i + 1] )
        {
            spt = inner_polygon[i];
            ept = inner_polygon[( i + 1 ) % n];
        }
        else
        {
            spt = outer_polygon[2 * i];
            ept = outer_polygon[2 * i + 1];
        }

        spts.append( spt );
        epts.append( ept );
    }
}
Example #3
0
static void AppendNewGoafPolygon( const AcGePoint3dArray& polygons,
                                  const AcDbIntArray& polygon_counts,
                                  const AcDbIntArray& colinearEdges,
                                  const AcDbIntArray& parTypes,
                                  const AcGePoint3dArray& ex_spts,
                                  const AcGePoint3dArray& ex_epts,
                                  const AcGeDoubleArray& ex_dirs,
                                  const AcDbIntArray& linePos,
                                  int k,
                                  AcGePoint3dArray& spts,
                                  AcGePoint3dArray& epts,
                                  AcGeDoubleArray& dirs,
                                  AcDbIntArray& gas_types,
                                  AcDbIntArray& gas_linePos )
{
    int s = 0;
    for( int i = 0; i < k; i++ )
    {
        s += polygon_counts[i];
    }
    int t = s + polygon_counts[k];

    for( int i = s; i < t; i++ )
    {
        if( colinearEdges[i] == 0 )
        {
            spts.append( ex_spts[i] );
            epts.append( ex_epts[i] );
            dirs.append( ex_dirs );
            gas_types.append( parTypes[i] );
            gas_linePos.append( linePos[i] );
        }
    }
}
void
ArxDbgUtils::collectVertices(const AcDb2dPolyline* pline, AcGePoint3dArray& pts,
            AcGeDoubleArray& bulges, bool asWcsPts)
{
    ASSERT(pline != NULL);
    ASSERT(pts.isEmpty() && bulges.isEmpty());

    AcDbObjectIterator* vertexIter = pline->vertexIterator();
    ASSERT(vertexIter != NULL);
    if (vertexIter == NULL)
        return;

    AcDb2dVertex* vertex;
    for (; !vertexIter->done(); vertexIter->step()) {
        if (acdbOpenObject(vertex, vertexIter->objectId(), AcDb::kForRead) == Acad::eOk) {
            if (vertex->vertexType() != AcDb::k2dSplineCtlVertex) {
                if (asWcsPts)
                    pts.append(pline->vertexPosition(*vertex));        // returns WCS
                else
                    pts.append(vertex->position());                    // returns ECS
                bulges.append(vertex->bulge());
            }
            vertex->close();
        }
    }
    delete vertexIter;

    ASSERT(pts.isEmpty() == Adesk::kFalse);

    if (pline->isClosed()) {
        AcGePoint3d tmpPt = pts[0];        // used to be a bug in dynamic arrays (not sure if its still there??)
        pts.append(tmpPt);
        bulges.append(0.0);
    }
}
Example #5
0
//- Osnap points protocol
Acad::ErrorStatus SingleTunnelDraw::subGetOsnapPoints (
    AcDb::OsnapMode osnapMode,
    int gsSelectionMark,
    const AcGePoint3d& pickPoint,
    const AcGePoint3d& lastPoint,
    const AcGeMatrix3d& viewXform,
    AcGePoint3dArray& snapPoints,
    AcDbIntArray& geomIds ) const
{
    assertReadEnabled () ;

    // 只捕捉1种类型的点:端点
    if( osnapMode != AcDb::kOsModeEnd )
        return Acad::eOk;

    Acad::ErrorStatus es = Acad::eOk;

    if ( osnapMode == AcDb::kOsModeEnd )
    {
        snapPoints.append( m_startPt );
        snapPoints.append( m_endPt );
    }

    return es;
}
Example #6
0
void DrawRect( AcGiWorldDraw* mode, const AcGePoint3d& insertPt, double angle, double width, double height, bool fill )
{
    AcGiSubEntityTraits& traits = mode->subEntityTraits();

    AcGeVector3d v1( AcGeVector3d::kXAxis ), v2( AcGeVector3d::kXAxis );
    v1.rotateBy( angle, AcGeVector3d::kZAxis );
    v2.rotateBy( angle + PI / 2, AcGeVector3d::kZAxis );

    AcGePoint3dArray pts;
    pts.append( CaclPt( insertPt, v1, width, v2, height ) );

    v1.rotateBy( PI, AcGeVector3d::kZAxis );
    pts.append( CaclPt( insertPt, v1, width, v2, height ) );

    v2.rotateBy( PI, AcGeVector3d::kZAxis );
    pts.append( CaclPt( insertPt, v1, width, v2, height ) );

    v1.rotateBy( PI, AcGeVector3d::kZAxis );
    pts.append( CaclPt( insertPt, v1, width, v2, height ) );

    // 是否填充
    AcGiFillType ft = traits.fillType();
    traits.setFillType( fill ? kAcGiFillAlways : kAcGiFillNever );

    mode->geometry().polygon( pts.length(), pts.asArrayPtr() );

    traits.setFillType( ft );
}
Example #7
0
static void DividArc( const AcGePoint3d& spt, const AcGePoint3d& ept, const AcGePoint3d& thirdPt,
					 int count, AcGePoint3dArray& pts )
{
	pts.append( spt );

	AcGeCircArc3d arc( spt, thirdPt, ept );
	AcGePoint3d cnt = arc.center();
	//	double radius = arc.radius();
	AcGeVector3d v1 = spt - cnt;
	AcGeVector3d v2 = ept - cnt;
	int c = ( arc.normal().z > 0 ? 1 : -1 ); // 弧线方向

	double a1 = v1.angleTo( AcGeVector3d::kXAxis, -AcGeVector3d::kZAxis );
	double a2 = v2.angleTo( AcGeVector3d::kXAxis, -AcGeVector3d::kZAxis );

	double dq = abs( a2 - a1 ) / count;
	//acutPrintf(_T("\na1:%.3f, a2:%.3f dq:%.3f c:%d"), a1, a2, dq, c);
	for( int i = 1; i < count; i++ )
	{
		v1.rotateBy( c * dq, AcGeVector3d::kZAxis );
		pts.append( cnt + v1 );
		//acutPrintf(_T("\n点%d:(%d,%d)"),i,pts[i].x,pts[i].y);
	}
	pts.append( ept );
}
Example #8
0
void DetermineHoleGEDraw::caclBackGroundMinPolygon( AcGePoint3dArray& pts )
{
	pts.append(m_spt1);
	pts.append(m_spt2);
	pts.append(m_spt3);
	pts.append(m_spt4);
}
Example #9
0
Acad::ErrorStatus
AsdkSmiley::osnapQuad(
    const AcGePoint3d& pickPoint,
    AcGePoint3dArray& snapPoints) const
{
    AcGeVector3d xoff(0,0,0);
    AcGeVector3d yoff(0,0,0);

    // Osnap quad to the face's quad points
    //
    xoff.x = yoff.y = radius();
    AcGePoint3d center( center() );
    snapPoints.append( center + xoff );
    snapPoints.append( center + yoff );
    snapPoints.append( center - xoff );
    snapPoints.append( center - yoff );
    
    // Osnap quad to the eyes' quad points
    //
    AcGePoint3dArray eyearray;
    AcGePoint3d eyecen;
    eyes( eyearray );
    for( int i = 0; i < eyearray.length(); i++ ){
        eyecen = eyearray.at( i );
        xoff.x = meyesize;
        yoff.y = meyesize;
        snapPoints.append( eyecen + xoff );
        snapPoints.append( eyecen + yoff );
        snapPoints.append( eyecen - xoff );
        snapPoints.append( eyecen - yoff );
    }

    return Acad::eOk;
}
bool
ArxDbgUtils::collectVertices(const AcDbPolygonMesh* pmesh, AcGePoint3dArray& pts,
                            int& mSize, int& nSize)
{
    AcDbObjectIterator*  vertexIter = pmesh->vertexIterator();
    if (vertexIter == NULL)
        return false;

    Acad::ErrorStatus es;
    AcDbPolygonMeshVertex* pVertex;
    AcGePoint3d tmpPt;

    if (pmesh->polyMeshType() == AcDb::kSimpleMesh) {
        mSize = pmesh->mSize();
        nSize = pmesh->nSize();
    }
    else {
        mSize = pmesh->mSurfaceDensity();
        nSize = pmesh->nSurfaceDensity();
    }

    int nCount = 0;
    int totalCount = 0;
    for (; !vertexIter->done(); vertexIter->step()) {
        es = acdbOpenObject(pVertex, vertexIter->objectId(), AcDb::kForRead);
        if (es != Acad::eOk) {
            ArxDbgUtils::rxErrorMsg(es);
            delete vertexIter;
            return false;
        }
        pts.append(pVertex->position());
        nCount++;
        totalCount++;
        if (nCount == nSize) {
            if (pmesh->isNClosed()) {
                tmpPt = pts[totalCount - nSize];        // work around bug by making temp copy (not sure if still a bug??)
                pts.append(tmpPt);
                totalCount++;
            }
            nCount = 0;
        }
    }
    delete vertexIter;

    if (pmesh->isNClosed())
        nSize++;
    if (pmesh->isMClosed()) {
        mSize++;
        for (int i=0; i<nSize; i++) {
            tmpPt = pts[i];        // see note above
            pts.append(tmpPt);    
        }
    }

    return true;
}
Example #11
0
Acad::ErrorStatus DoubleArcTunnelDraw::subGetGripPoints( AcGePoint3dArray& gripPoints, AcDbIntArray& osnapModes, AcDbIntArray& geomIds ) const
{
    assertReadEnabled () ;

    gripPoints.append( m_startPt );
    gripPoints.append( m_endPt );
    gripPoints.append( m_thirdPt );

    return Acad::eOk;
}
static void DrawLinePoints( AcGiWorldDraw* mode, const AcGePoint3dArray& pts )
{
    int len = pts.length();
    for( int i = 0; i < len - 1; i++ )
    {
        AcGePoint3dArray tpts;
        tpts.append( pts[i] );
        tpts.append( pts[i + 1] );
        mode->geometry().worldLine( tpts.asArrayPtr() );
    }
}
Example #13
0
//- Grip points protocol
Acad::ErrorStatus SingleTunnelDraw::subGetGripPoints (
    AcGePoint3dArray& gripPoints, AcDbIntArray& osnapModes, AcDbIntArray& geomIds ) const
{
    assertReadEnabled () ;
    //----- This method is never called unless you return eNotImplemented
    //----- from the new getGripPoints() method below (which is the default implementation)

    gripPoints.append( m_startPt );
    gripPoints.append( m_endPt );
    return Acad::eOk;
}
Example #14
0
Adesk::Boolean SingleTunnelDraw::subWorldDraw( AcGiWorldDraw* mode )
{
    assertReadEnabled () ;

    AcGePoint3dArray pts;
    pts.append( m_startPt );
    pts.append( m_endPt );
    mode->geometry().worldLine( pts.asArrayPtr() );

    return Adesk::kTrue;
}
void
ArxDbgUtils::collectVertices(const AcDb2dPolyline* pline, AcGePoint3dArray& pts,
                        AcDbIntArray& types, AcGeDoubleArray& bulges,
                        AcGeDoubleArray& startWidths, 
                        AcGeDoubleArray& endWidths, bool& hasWidth)
{
    ASSERT(pline != NULL);
    ASSERT(pts.isEmpty() && bulges.isEmpty());

    hasWidth = false;

    AcDbObjectIterator* vertexIter = pline->vertexIterator();
    ASSERT(vertexIter != NULL);
    if (vertexIter == NULL)
        return;

    AcDb2dVertex* vertex;
    for (; !vertexIter->done(); vertexIter->step()) {
        if (acdbOpenObject(vertex, vertexIter->objectId(), AcDb::kForRead) == Acad::eOk) {
            if (vertex->vertexType() != AcDb::k2dSplineCtlVertex) {
                pts.append(pline->vertexPosition(*vertex));        // returns WCS
                bulges.append(vertex->bulge());
                startWidths.append(vertex->startWidth());
                endWidths.append(vertex->endWidth());

                if (vertex->startWidth() || vertex->endWidth())
                    hasWidth = true;
                types.append(vertex->vertexType());
            }
            vertex->close();
        }
    }
    delete vertexIter;

    ASSERT(pts.isEmpty() == false);

    if (pline->isClosed()) {
        AcGePoint3d tmpPt = pts[0];        // used to be a bug in dynamic arrays (not sure if its still there??)
        pts.append(tmpPt);

        bulges.append(0.0);

        int tmpType = types[0];
        types.append(tmpType);

        double tmpWidth = startWidths[0];
        startWidths.append(tmpWidth);

        tmpWidth = endWidths[0];
        endWidths.append(tmpWidth);
    }
}
Example #16
0
void
AsdkSmiley::eyes(AcGePoint3dArray& array) const
{
    assertReadEnabled();
    // left eye
    AcGePoint3d eye = center();
    eye[X] -= meyesapart / 2;
    eye[Y] += meyesheight;
    array.append(eye);
    // right eye
    eye[X] += meyesapart;
    array.append(eye);
} // smiley eyes
Example #17
0
void TailraceGEDraw::caclBackGroundMinPolygon( AcGePoint3dArray& pts )
{
	//AcGeCircArc3d arc( m_pt2, m_pt0, m_pt3 );
	//AcGePoint3d cnt = arc.center();
	//double radius = arc.radius();

	//AcGeVector3d v = pt - cnt;
	//v.normalize();

	DividArc( m_pt2, m_pt3, m_pt0, 90, pts );
	pts.append(m_pt8);
	pts.append(m_pt5);
	pts.append(m_pt4);
}
void Additional_Class::Get_PolyLine_Point( AcDbObjectId PolyLineId,AcGePoint3dArray &PointArray )
{
	AcDbEntity *pEnt_Temp = NULL;
	Acad::ErrorStatus es = acdbOpenAcDbEntity(pEnt_Temp, PolyLineId, AcDb::kForRead);
	if (es != Acad::eOk)
	{
		acutPrintf(_T("\nOPEN POLYLINE ERROR"));
		return;
	}
	if (!pEnt_Temp->isKindOf(AcDbPolyline::desc()))
	{
		acutPrintf(_T("\nENTITY IS NOT POLYLINE"));
		return;
	}
	AcDbPolyline *pPolyLine = AcDbPolyline::cast(pEnt_Temp);
	int num = pPolyLine->numVerts();
	AcGePoint3d Start_temp_PT,End_temp_PT;
	for (int index=0; index<num; index++)
	{
		if (pPolyLine->segType(index) == AcDbPolyline::kLine)
		{
			AcGeLineSeg3d tempLine;
			pPolyLine->getLineSegAt(index,tempLine);
			Start_temp_PT = tempLine.startPoint();
			End_temp_PT = tempLine.endPoint();
			PointArray.append(Start_temp_PT);
			PointArray.append(End_temp_PT);
		}
		else if (pPolyLine->segType(index) == AcDbPolyline::kArc)
		{
			AcGeCircArc2d tempArc;
			pPolyLine->getArcSegAt(index,tempArc);
			Start_temp_PT.set(tempArc.startPoint().x,tempArc.startPoint().y,0);
			End_temp_PT.set(tempArc.endPoint().x,tempArc.endPoint().y,0);
			PointArray.append(Start_temp_PT);
			PointArray.append(End_temp_PT);
		}
	}
	pEnt_Temp->close();
	AcGeIntArray IndexArray;
	for (int i=1; i<PointArray.length();i++)
	{
		if (PointArray[i] == PointArray[i-1])
		{
			IndexArray.append(i);
			PointArray.remove(PointArray[i]);
		}
	}
}
Example #19
0
void DrawCross( AcGiWorldDraw* mode, const AcGePoint3d& pt, double radius )
{
    AcGeVector3d v( AcGeVector3d::kXAxis );
    v *= radius;

    for( int i = 0; i < 4; i++ )
    {
        AcGePoint3dArray pts;
        pts.append( pt );
        pts.append( pt + v );
        mode->geometry().worldLine( pts.asArrayPtr() );

        v.rotateBy( PI / 2, AcGeVector3d::kZAxis );
    }
}
Acad::ErrorStatus PDSphere::getgrippoints(AcGePoint3dArray& gripArray) const
{
	assertReadEnabled();
	gripArray.append(m_ptCenter);

	gripArray.append(m_ptCenter + AcGeVector3d(1,0,0)*m_dRadius);
	gripArray.append(m_ptCenter + AcGeVector3d(0,1,0)*m_dRadius);
	gripArray.append(m_ptCenter + AcGeVector3d(0,0,1)*m_dRadius);

	gripArray.append(m_ptCenter + AcGeVector3d(-1,0,0)*m_dRadius);
	gripArray.append(m_ptCenter + AcGeVector3d(0,-1,0)*m_dRadius);
	gripArray.append(m_ptCenter + AcGeVector3d(0,0,-1)*m_dRadius);

	return Acad::eOk; 
}
Example #21
0
static void FindPolygonLinePos( const AcDbVoidPtrArray& lines,
                                const AcGePoint3dArray& polygons,
                                const AcDbIntArray& polygon_counts,
                                int k,
                                AcDbIntArray& linePos )
{
    int s = 0;
    for( int i = 0; i < k; i++ )
    {
        s += polygon_counts[i];
    }
    int t = s + polygon_counts[k];

    AcGePoint3dArray polygon;
    for( int i = s; i < t; i++ )
    {
        polygon.append( polygons[i] );
    }

    int n = polygon.length();
    for( int i = 0; i < n; i++ )
    {
        linePos.append( FindLineByPoints( lines, polygon[i], polygon[( i + 1 ) % n] ) );
    }
}
Acad::ErrorStatus 
rx_scanPline(AcDb2dPolyline*        pline,
             AcGePoint3dArray&      points,
             AcGeDoubleArray&       bulges)
{
    Acad::ErrorStatus es = Acad::eOk;

    AcDb2dVertex*  vert   = NULL;
    AcDbObjectId   vId;

    AcDbObjectIterator *vIter;
    vIter = pline->vertexIterator();

    for (; !vIter->done(); vIter->step()) {
		vId = vIter->objectId();

		if ( (es =pline->openVertex(vert, vId, AcDb::kForRead)) != Acad::eOk )
			return es;

		points.append(vert->position());
		bulges.append(vert->bulge());
    }

    delete vIter;
    
    return es;
}
Example #23
0
//----- Implement Osnaps
Acad::ErrorStatus OarxEmployee::getOsnapPoints (
			AcDb::OsnapMode osnapMode, int gsSelectionMark, const AcGePoint3d &pickPoint,
			const AcGePoint3d &lastPoint, const AcGeMatrix3d &viewXform, AcGePoint3dArray &snapPoints,
			AcDbIntArray &geomIds
) const {
	//----- Make sure the object is open is read mode
	assertReadEnabled () ;

	switch ( osnapMode ) {
		case AcDb::kOsModeNear:
		case AcDb::kOsModeCen:
		case AcDb::kOsModeIns:
			snapPoints.append (center ()) ;
			return (Acad::eOk) ;

		case AcDb::kOsModeQuad:
		case AcDb::kOsModeMid:
		case AcDb::kOsModeEnd:
		case AcDb::kOsModeNode:
		case AcDb::kOsModePerp:
		case AcDb::kOsModeTan:
		default:
			break;
	}

	return (Acad::eInvalidInput) ;
}
void
ArxDbgUtils::collectVertices(const AcDbPolyFaceMesh* pface, AcDbObjectIdArray& vfaces, AcGePoint3dArray& pts)
{
    AcDbObjectIterator*  vertexIter = pface->vertexIterator();
    if (vertexIter == NULL)
        return;

    AcDbFaceRecord* vface;
    AcDbPolyFaceMeshVertex* pfaceVertex;
    AcDbObject* obj;

        // walk through and seperate vfaces and vertices into two
        // seperate arrays
    Acad::ErrorStatus es;
    for (; !vertexIter->done(); vertexIter->step()) {
        es = acdbOpenObject(obj, vertexIter->objectId(), AcDb::kForRead);
        if (es == Acad::eOk) {
            if ((vface = AcDbFaceRecord::cast(obj)) != NULL)
                vfaces.append(obj->objectId());
            else if ((pfaceVertex = AcDbPolyFaceMeshVertex::cast(obj)) != NULL)
                pts.append(pfaceVertex->position());
            else {
                ASSERT(0);
            }
            obj->close();
        }
        else
            ArxDbgUtils::rxErrorMsg(es);
    }
    delete vertexIter;
}
	static void YCROYCRO_CG_AddPolyline() 
	{
		AcGePoint2d ptStart(0,0), ptEnd(100, 100); 
		CCreateEnt::CreatePolyline(ptStart, ptEnd, 1); 
		AcGePoint3d pt1(0, 0, 0), pt2(100, 0, 0), pt3(100, 100, 0); 
		AcGePoint3dArray points; 
		points.append(pt1); 
		points.append(pt2); 
		points.append(pt3); 
		CCreateEnt::Create3dPolyline(points);
		CCreateEnt::CreatePolygon(AcGePoint2d::kOrigin, 6, 30, 0, 1);
		AcGePoint2d pt(60, 70); 
		CCreateEnt::CreateRectangle(pt, ptEnd, 1);
		pt.set(50, 50); 
		CCreateEnt::CreatePolyCircle(pt, 30, 1);
		CCreateEnt::CreatePolyArc(pt, 50, CCalculation::GtoR(45), CCalculation::GtoR(225), 1); 
	}
Example #26
0
Acad::ErrorStatus
AsdkSmiley::getGripPoints(
    AcGePoint3dArray& gripPoints,
    AcDbIntArray& osnapMasks,
    AcDbIntArray& geomIds) const
{
    assertReadEnabled();

    // Grip points to face
    //
    AcGePoint3d center( center() );
    gripPoints.append( center );
    AcGeVector3d xoff( radius(), 0, 0 ),
                 yoff( 0, radius(), 0 );
    gripPoints.append( center + xoff );
    gripPoints.append( center + yoff );
    gripPoints.append( center - xoff );
    gripPoints.append( center - yoff );

    // Grip points to mouth
    //
    AcGeLineSeg3d chord( mouthLeft(), mouthRight() );

    gripPoints.append( mouthLeft() );
    gripPoints.append( mouthRight() );
    gripPoints.append( chord.midPoint() );
    gripPoints.append( mouthBottom() );

    // Grip points to eyes
    //
    AcGePoint3dArray eyearray;
    AcGePoint3d eyecen;
    eyes( eyearray );
    for( int i = 0; i < eyearray.length(); i++ ){
        eyecen = eyearray.at( i );
        gripPoints.append( eyecen );
        AcGeVector3d xoff( meyesize, 0, 0 ),
                     yoff( 0, meyesize, 0 );
        gripPoints.append( eyecen + xoff );
        gripPoints.append( eyecen + yoff );
        gripPoints.append( eyecen - xoff );
        gripPoints.append( eyecen - yoff );
    }

    return Acad::eOk;
}
Acad::ErrorStatus SphereNitrogenPipeDraw::subGetGripPoints( AcGePoint3dArray& gripPoints, AcDbIntArray& osnapModes, AcDbIntArray& geomIds ) const
{
    assertReadEnabled () ;

    gripPoints.append( m_pt );

    return Acad::eOk;
}
Example #28
0
Acad::ErrorStatus GasPumpGEDraw::subGetGripPoints( AcGePoint3dArray& gripPoints, AcDbIntArray& osnapModes, AcDbIntArray& geomIds ) const
{
	assertReadEnabled () ;

	gripPoints.append( m_startPt );

	return Acad::eOk;
}
Example #29
0
Acad::ErrorStatus PolyLineDirectionDraw::subGetGripPoints( AcGePoint3dArray& gripPoints, AcDbIntArray& osnapModes, AcDbIntArray& geomIds ) const
{
    assertReadEnabled () ;

    gripPoints.append( m_insertPt );

    return Acad::eOk;
}
Example #30
0
Acad::ErrorStatus asdkBolt::getGripPoints(AcGePoint3dArray& gripPoints,
                                          AcDbIntArray& osnapModes,
                                          AcDbIntArray& geomIds) const
{
	assertReadEnabled();
	gripPoints.append(position);
	return Acad::eOk;
}