#includeBFont font; if (font.Load("path/to/font.ttf")) { // Font loaded successfully }
#includePackage library: BFont is not a standard C++ library, but a third-party library developed by the Blender Foundation. It is part of the Blender source code, which can be found on GitHub or downloaded as a precompiled package for various operating systems.BFont font; font.Load("path/to/font.ttf"); // Assuming that "renderer" is a pointer to a rendering context font.DrawText(renderer, "Hello, world!", 10, 10, 20);