static filter_result TextViewFilter(BMessage* message, BHandler**, BMessageFilter* filter) { uchar key; if (message->FindInt8("byte", (int8*)&key) != B_OK) return B_DISPATCH_MESSAGE; ThrowOnAssert(filter != NULL); BContainerWindow* window = dynamic_cast<BContainerWindow*>( filter->Looper()); ThrowOnAssert(window != NULL); BPoseView* poseView = window->PoseView(); ThrowOnAssert(poseView != NULL); if (key == B_RETURN || key == B_ESCAPE) { poseView->CommitActivePose(key == B_RETURN); return B_SKIP_MESSAGE; } if (key == B_TAB) { if (poseView->ActivePose()) { if (message->FindInt32("modifiers") & B_SHIFT_KEY) poseView->ActivePose()->EditPreviousWidget(poseView); else poseView->ActivePose()->EditNextWidget(poseView); } return B_SKIP_MESSAGE; } // the BTextView doesn't respect window borders when resizing itself; // we try to work-around this "bug" here. // find the text editing view BView* scrollView = poseView->FindView("BorderView"); if (scrollView != NULL) { BTextView* textView = dynamic_cast<BTextView*>( scrollView->FindView("WidgetTextView")); if (textView != NULL) { BRect rect = scrollView->Frame(); if (rect.right + 3 > poseView->Bounds().right || rect.left - 3 < 0) textView->MakeResizable(true, NULL); } } return B_DISPATCH_MESSAGE; }
SGIView::SGIView(const char* name, uint32 flags, TranslatorSettings* settings) : BView(name, flags, new BGroupLayout(B_VERTICAL)), fSettings(settings) { BPopUpMenu* menu = new BPopUpMenu("pick compression"); uint32 currentCompression = fSettings->SetGetInt32(SGI_SETTING_COMPRESSION); // create the menu items with the various compression methods add_menu_item(menu, SGI_COMP_NONE, B_TRANSLATE("None"), currentCompression); //menu->AddSeparatorItem(); add_menu_item(menu, SGI_COMP_RLE, B_TRANSLATE("RLE"), currentCompression); // DON'T turn this on, it's so slow that I didn't wait long enough // the one time I tested this. So I don't know if the code even works. // Supposedly, this would look for an already written scanline, and // modify the scanline tables so that the current row is not written // at all... //add_menu_item(menu, SGI_COMP_ARLE, "Agressive RLE", currentCompression); fCompressionMF = new BMenuField("compression", B_TRANSLATE("Use compression:"), menu); BAlignment labelAlignment(B_ALIGN_LEFT, B_ALIGN_NO_VERTICAL); BStringView* titleView = new BStringView("title", B_TRANSLATE("SGI image translator")); titleView->SetFont(be_bold_font); titleView->SetExplicitAlignment(labelAlignment); char detail[100]; sprintf(detail, B_TRANSLATE("Version %d.%d.%d %s"), static_cast<int>(B_TRANSLATION_MAJOR_VERSION(SGI_TRANSLATOR_VERSION)), static_cast<int>(B_TRANSLATION_MINOR_VERSION(SGI_TRANSLATOR_VERSION)), static_cast<int>(B_TRANSLATION_REVISION_VERSION( SGI_TRANSLATOR_VERSION)), __DATE__); BStringView* detailView = new BStringView("details", detail); detailView->SetExplicitAlignment(labelAlignment); BTextView* infoView = new BTextView("info"); infoView->SetText(BString(B_TRANSLATE("written by:\n")) .Append(author) .Append(B_TRANSLATE("\n\nbased on GIMP SGI plugin v1.5:\n")) .Append(kSGICopyright).String()); infoView->SetExplicitAlignment(labelAlignment); infoView->SetWordWrap(false); infoView->MakeEditable(false); infoView->MakeResizable(true); infoView->SetViewColor(ui_color(B_PANEL_BACKGROUND_COLOR)); float padding = 5.0f; BLayoutBuilder::Group<>(this, B_VERTICAL, padding) .SetInsets(padding) .Add(titleView) .Add(detailView) .AddGroup(B_HORIZONTAL) .Add(fCompressionMF) .AddGlue() .End() .Add(infoView) .AddGlue(); BFont font; GetFont(&font); SetExplicitPreferredSize(BSize((font.Size() * 390) / 12, (font.Size() * 180) / 12)); // TODO: remove this workaround for ticket #4217 infoView->SetExplicitPreferredSize( BSize(infoView->LineWidth(4), infoView->TextHeight(0, 80))); infoView->SetExplicitMaxSize(infoView->ExplicitPreferredSize()); infoView->SetExplicitMinSize(infoView->ExplicitPreferredSize()); }
void BTextWidget::StartEdit(BRect bounds, BPoseView *view, BPose *pose) { if (!IsEditable()) return; // don't allow editing of the trash directory name if (pose->TargetModel()->IsTrash()) return; // don't allow editing of the "Disks" icon name if (pose->TargetModel()->IsRoot()) return; BEntry entry(pose->TargetModel()->EntryRef()); if (entry.InitCheck() == B_OK && !ConfirmChangeIfWellKnownDirectory(&entry, "rename")) return; // get bounds with full text length BRect rect(bounds); BRect textRect(bounds); rect.OffsetBy(-2, -1); rect.right += 1; BFont font; view->GetFont(&font); BTextView *textView = new BTextView(rect, "WidgetTextView", textRect, &font, 0, B_FOLLOW_ALL, B_WILL_DRAW); textView->SetWordWrap(false); DisallowMetaKeys(textView); fText->SetUpEditing(textView); textView->AddFilter(new BMessageFilter(B_KEY_DOWN, TextViewFilter)); rect.right = rect.left + textView->LineWidth() + 3; // center new width, if necessary if (view->ViewMode() == kIconMode || (view->ViewMode() == kListMode && fAlignment == B_ALIGN_CENTER)) { rect.OffsetBy(bounds.Width() / 2 - rect.Width() / 2, 0); } rect.bottom = rect.top + textView->LineHeight() + 1; textRect = rect.OffsetToCopy(2, 1); textRect.right -= 3; textRect.bottom--; textView->SetTextRect(textRect); textRect = view->Bounds(); bool hitBorder = false; if (rect.left < 1) rect.left = 1, hitBorder = true; if (rect.right > textRect.right) rect.right = textRect.right - 2, hitBorder = true; textView->MoveTo(rect.LeftTop()); textView->ResizeTo(rect.Width(), rect.Height()); BScrollView *scrollView = new BScrollView("BorderView", textView, 0, 0, false, false, B_PLAIN_BORDER); view->AddChild(scrollView); // configure text view switch (view->ViewMode()) { case kIconMode: textView->SetAlignment(B_ALIGN_CENTER); break; case kMiniIconMode: textView->SetAlignment(B_ALIGN_LEFT); break; case kListMode: textView->SetAlignment(fAlignment); break; } textView->MakeResizable(true, hitBorder ? NULL : scrollView); view->SetActivePose(pose); // tell view about pose SetActive(true); // for widget textView->SelectAll(); textView->MakeFocus(); // make this text widget invisible while we edit it SetVisible(false); ASSERT(view->Window()); // how can I not have a Window here??? if (view->Window()) // force immediate redraw so TextView appears instantly view->Window()->UpdateIfNeeded(); }
status_t PTextView::SetProperty(const char *name, PValue *value, const int32 &index) { if (!name || !value) return B_ERROR; BString str(name); PProperty *prop = FindProperty(name,index); if (!prop) return B_NAME_NOT_FOUND; if (FlagsForProperty(prop) & PROPERTY_READ_ONLY) return B_READ_ONLY; BTextView *backend = (BTextView*)fView; BoolValue boolval; CharValue charval; ColorValue colorval; FloatValue floatval; IntValue intval; PointValue pointval; RectValue rectval; StringValue stringval; status_t status = prop->SetValue(value); if (status != B_OK) return status; if (backend->Window()) backend->Window()->Lock(); else if (str.ICompare("Selectable") == 0) { prop->GetValue(&boolval); backend->MakeSelectable(*boolval.value); } else if (str.ICompare("CurrentLine") == 0) { prop->GetValue(&intval); backend->GoToLine(*intval.value); } else if (str.ICompare("TabWidth") == 0) { prop->GetValue(&floatval); backend->SetTabWidth(*floatval.value); } else if (str.ICompare("TextRect") == 0) { prop->GetValue(&rectval); backend->SetTextRect(*rectval.value); } else if (str.ICompare("MaxBytes") == 0) { prop->GetValue(&intval); backend->SetMaxBytes(*intval.value); } else if (str.ICompare("UseWordWrap") == 0) { prop->GetValue(&boolval); backend->SetWordWrap(*boolval.value); } else if (str.ICompare("HideTyping") == 0) { prop->GetValue(&boolval); backend->HideTyping(*boolval.value); } else if (str.ICompare("Editable") == 0) { prop->GetValue(&boolval); backend->MakeEditable(*boolval.value); } else if (str.ICompare("ColorSpace") == 0) { prop->GetValue(&intval); backend->SetColorSpace((color_space)*intval.value); } else if (str.ICompare("Text") == 0) { prop->GetValue(&stringval); backend->SetText(*stringval.value); } else if (str.ICompare("Resizable") == 0) { prop->GetValue(&boolval); backend->MakeResizable(*boolval.value); } else if (str.ICompare("Alignment") == 0) { prop->GetValue(&intval); backend->SetAlignment((alignment)*intval.value); } else if (str.ICompare("Undoable") == 0) { prop->GetValue(&boolval); backend->SetDoesUndo(*boolval.value); } else if (str.ICompare("AutoIndent") == 0) { prop->GetValue(&boolval); backend->SetAutoindent(*boolval.value); } else if (str.ICompare("Stylable") == 0) { prop->GetValue(&boolval); backend->SetStylable(*boolval.value); } else { if (backend->Window()) backend->Window()->Unlock(); return PView::SetProperty(name, value, index); } if (backend->Window()) backend->Window()->Unlock(); return prop->GetValue(value); }
void BTextWidget::StartEdit(BRect bounds, BPoseView* view, BPose* pose) { view->SetTextWidgetToCheck(NULL, this); if (!IsEditable() || IsActive()) return; BEntry entry(pose->TargetModel()->EntryRef()); if (entry.InitCheck() == B_OK && !ConfirmChangeIfWellKnownDirectory(&entry, B_TRANSLATE_COMMENT("rename", "As in 'if you rename this folder...' (en) " "'Wird dieser Ordner umbenannt...' (de)"), B_TRANSLATE_COMMENT("rename", "As in 'to rename this folder...' (en) " "'Um diesen Ordner umzubenennen...' (de)"), B_TRANSLATE_COMMENT("Rename", "Button label, 'Rename' (en), 'Umbenennen' (de)"))) return; // get bounds with full text length BRect rect(bounds); BRect textRect(bounds); rect.OffsetBy(-2, -1); rect.right += 1; BFont font; view->GetFont(&font); BTextView* textView = new BTextView(rect, "WidgetTextView", textRect, &font, 0, B_FOLLOW_ALL, B_WILL_DRAW); textView->SetWordWrap(false); DisallowMetaKeys(textView); fText->SetUpEditing(textView); textView->AddFilter(new BMessageFilter(B_KEY_DOWN, TextViewFilter)); rect.right = rect.left + textView->LineWidth() + 3; // center new width, if necessary if (view->ViewMode() == kIconMode || (view->ViewMode() == kListMode && fAlignment == B_ALIGN_CENTER)) { rect.OffsetBy(bounds.Width() / 2 - rect.Width() / 2, 0); } rect.bottom = rect.top + textView->LineHeight() + 1; textRect = rect.OffsetToCopy(2, 1); textRect.right -= 3; textRect.bottom--; textView->SetTextRect(textRect); BPoint origin = view->LeftTop(); textRect = view->Bounds(); bool hitBorder = false; if (rect.left <= origin.x) rect.left = origin.x + 1, hitBorder = true; if (rect.right >= textRect.right) rect.right = textRect.right - 1, hitBorder = true; textView->MoveTo(rect.LeftTop()); textView->ResizeTo(rect.Width(), rect.Height()); BScrollView* scrollView = new BScrollView("BorderView", textView, 0, 0, false, false, B_PLAIN_BORDER); view->AddChild(scrollView); // configure text view switch (view->ViewMode()) { case kIconMode: textView->SetAlignment(B_ALIGN_CENTER); break; case kMiniIconMode: textView->SetAlignment(B_ALIGN_LEFT); break; case kListMode: textView->SetAlignment(fAlignment); break; } textView->MakeResizable(true, hitBorder ? NULL : scrollView); view->SetActivePose(pose); // tell view about pose SetActive(true); // for widget textView->SelectAll(); textView->MakeFocus(); // make this text widget invisible while we edit it SetVisible(false); ASSERT(view->Window() != NULL); // how can I not have a Window here??? if (view->Window()) { // force immediate redraw so TextView appears instantly view->Window()->UpdateIfNeeded(); } }