static bool HandleBattlefieldStart(ChatHandler* handler, const char* args) { uint32 battleid = 0; char* battleid_str = strtok((char*)args, " "); if (!battleid_str) return false; battleid = atoi(battleid_str); Battlefield* bf = sBattlefieldMgr->GetBattlefieldByBattleId(battleid); if (!bf) return false; bf->StartBattle(); if (battleid == 1) handler->SendGlobalGMSysMessage("Wintergrasp (Command start used)"); return true; }