CGameObject is a class in C++ that represents a game object in a game development framework. It serves as a base class for various types of objects that can exist within a game. This class typically includes attributes and methods that define the basic behavior and functionality of game objects, such as position, size, rotation, rendering, collision detection, and interaction with other objects. It provides a structured approach to manage and manipulate game objects, allowing developers to create and control virtual entities within their game environment.
C++ (Cpp) CGameObject - 30 examples found. These are the top rated real world C++ (Cpp) examples of CGameObject extracted from open source projects. You can rate examples to help us improve the quality of examples.