int CLuaTextDefs::textCreateDisplay ( lua_State* luaVM ) { // Get our current VM CLuaMain* luaMain = m_pLuaManager->GetVirtualMachine ( luaVM ); if ( luaMain ) { // Create a text display and return it CTextDisplay* textDisplay = luaMain->CreateDisplay (); lua_pushtextdisplay ( luaVM, textDisplay ); return 1; } lua_pushboolean ( luaVM, false ); return 1; }