int CLuaTextDefs::textCreateDisplay ( lua_State* luaVM )
{
    // Get our current VM
    CLuaMain* luaMain = m_pLuaManager->GetVirtualMachine ( luaVM );
    if ( luaMain )
    {
        // Create a text display and return it
        CTextDisplay* textDisplay = luaMain->CreateDisplay ();
        lua_pushtextdisplay ( luaVM, textDisplay );
        return 1;
    }

    lua_pushboolean ( luaVM, false );
    return 1;
}