Example #1
0
void CSelectedUnits::ClearSelected()
{
	GML_RECMUTEX_LOCK(sel); // ClearSelected

	CUnitSet::iterator ui;
	for(ui=selectedUnits.begin();ui!=selectedUnits.end();++ui){
		(*ui)->commandAI->selected=false;
		DeleteDeathDependence(*ui);
	}

	selectedUnits.clear();
	selectionChanged=true;
	possibleCommandsChanged=true;
	selectedGroup=-1;
}
void CSelectedUnits::ClearSelected()
{
	set<CUnit*>::iterator ui;
	ENTER_MIXED;
	for(ui=selectedUnits.begin();ui!=selectedUnits.end();++ui){
		(*ui)->commandAI->selected=false;
		DeleteDeathDependence(*ui);
	}
	ENTER_UNSYNCED;

	selectedUnits.clear();
	selectionChanged=true;
	possibleCommandsChanged=true;
	selectedGroup=-1;
}