Example #1
0
void CSettings::InitializeDefaults()
{
  // set some default values if necessary
#if defined(HAS_SKIN_TOUCHED) && defined(TARGET_DARWIN_IOS) && !defined(TARGET_DARWIN_IOS_ATV2)
  ((CSettingAddon*)m_settingsManager->GetSetting("lookandfeel.skin"))->SetDefault("skin.touched");
#endif

#if defined(TARGET_POSIX)
  CSettingString* timezonecountry = (CSettingString*)m_settingsManager->GetSetting("locale.timezonecountry");
  CSettingString* timezone = (CSettingString*)m_settingsManager->GetSetting("locale.timezone");

  if (timezonecountry->IsVisible())
    timezonecountry->SetDefault(g_timezone.GetCountryByTimezone(g_timezone.GetOSConfiguredTimezone()));
  if (timezone->IsVisible())
    timezone->SetDefault(g_timezone.GetOSConfiguredTimezone());
#endif // defined(TARGET_POSIX)

#if defined(TARGET_WINDOWS)
  #if defined(HAS_DX)
  ((CSettingString*)m_settingsManager->GetSetting("musicplayer.visualisation"))->SetDefault("visualization.milkdrop");
  #endif

  #if !defined(HAS_GL)
  // We prefer a fake fullscreen mode (window covering the screen rather than dedicated fullscreen)
  // as it works nicer with switching to other applications. However on some systems vsync is broken
  // when we do this (eg non-Aero on ATI in particular) and on others (AppleTV) we can't get XBMC to
  // the front
  if (g_sysinfo.IsAeroDisabled())
    ((CSettingBool*)m_settingsManager->GetSetting("videoscreen.fakefullscreen"))->SetDefault(false);
  #endif
#endif

#if defined(TARGET_DARWIN)
  #if !defined(TARGET_DARWIN_IOS)
  CStdString defaultAudioDeviceName;
  CCoreAudioHardware::GetOutputDeviceName(defaultAudioDeviceName);
  ((CSettingString*)m_settingsManager->GetSetting("audiooutput.audiodevice"))->SetDefault(defaultAudioDeviceName);
  ((CSettingString*)m_settingsManager->GetSetting("audiooutput.passthroughdevice"))->SetDefault(defaultAudioDeviceName);
  #endif
#else
  ((CSettingString*)m_settingsManager->GetSetting("audiooutput.audiodevice"))->SetDefault(CAEFactory::GetDefaultDevice(false));
  ((CSettingString*)m_settingsManager->GetSetting("audiooutput.passthroughdevice"))->SetDefault(CAEFactory::GetDefaultDevice(true));
#endif

  if (g_application.IsStandAlone())
    ((CSettingInt*)m_settingsManager->GetSetting("powermanagement.shutdownstate"))->SetDefault(POWERSTATE_SHUTDOWN);

#if defined(HAS_WEB_SERVER)
  if (CUtil::CanBindPrivileged())
    ((CSettingInt*)m_settingsManager->GetSetting("services.webserverport"))->SetDefault(80);
#endif
}
Example #2
0
void CSettings::InitializeVisibility()
{
  // hide some settings if necessary
#if defined(TARGET_LINUX) || defined(TARGET_DARWIN)
  CSettingString* timezonecountry = (CSettingString*)m_settingsManager->GetSetting("locale.timezonecountry");
  CSettingString* timezone = (CSettingString*)m_settingsManager->GetSetting("locale.timezone");

#if defined(TARGET_DARWIN)
  if (!g_sysinfo.IsAppleTV2() || GetIOSVersion() >= 4.3)
  {
    timezonecountry->SetVisible(false);
    timezone->SetVisible(false);
  }
#endif
 
#if defined(TARGET_LINUX)
  if (timezonecountry->IsVisible())
    timezonecountry->SetDefault(g_timezone.GetCountryByTimezone(g_timezone.GetOSConfiguredTimezone()));
  if (timezone->IsVisible())
    timezone->SetDefault(g_timezone.GetOSConfiguredTimezone());
#endif
#endif
}