void CMenus::UiDoGetButtons(int Start, int Stop, CUIRect View, float ButtonHeight, float Spaceing) { for (int i = Start; i < Stop; i++) { View.HSplitTop(Spaceing, 0, &View); CKeyInfo &Key = gs_aKeys[i]; CUIRect Button, Label; View.HSplitTop(ButtonHeight, &Button, &View); RenderTools()->DrawUIRect(&Button, vec4(0.0f, 0.0f, 0.0f, 0.25f), CUI::CORNER_ALL, 5.0f); Button.VSplitMid(&Label, &Button); char aBuf[64]; str_format(aBuf, sizeof(aBuf), "%s:", (const char *)Key.m_Name); Label.y += 2.0f; UI()->DoLabelScaled(&Label, aBuf, 13.0f, CUI::ALIGN_CENTER); int OldId = Key.m_KeyId; int NewId = DoKeyReader((void *)&gs_aKeys[i].m_Name, &Button, OldId); if(NewId != OldId) { if(OldId != 0 || NewId == 0) m_pClient->m_pBinds->Bind(OldId, ""); if(NewId != 0) m_pClient->m_pBinds->Bind(NewId, gs_aKeys[i].m_pCommand); } } }
int CMenus::DoButton_ListRow(const void *pID, const char *pText, int Checked, const CUIRect *pRect) { if(Checked) { CUIRect sr = *pRect; sr.Margin(1.5f, &sr); RenderTools()->DrawUIRect(&sr, vec4(1,1,1,0.5f), CUI::CORNER_ALL, 4.0f); } UI()->DoLabel(pRect, pText, pRect->h*ms_FontmodHeight, -1); return UI()->DoButtonLogic(pID, pText, Checked, pRect); }
void CMenus::RenderTrans(CUIRect MainView) { CUIRect Button, Label, Temp; RenderTools()->DrawUIRect(&MainView, vec4(0.0f, 0.5f, 0.0f, 0.64f), CUI::CORNER_L, 10.0f); MainView.HSplitTop(8.0f, &Button, &Temp); Button.VSplitMid(&Button, &Label); MainView.HSplitTop(6.0f, 0, &MainView); MainView.HSplitTop(20.0f, &Button, &MainView); Button.VSplitLeft(330.0f, &Button, 0); Button.x += 4.0f; if(DoButton_CheckBox(&g_Config.m_ClTransIn, Localize("Translate incoming messages"), g_Config.m_ClTransIn, &Button)) g_Config.m_ClTransIn ^= 1; MainView.HSplitTop(1.0f, 0, &MainView); MainView.HSplitTop(20.0f, &Button, &MainView); Button.VSplitLeft(330.0f, &Button, 0); Button.x += 4.0f; if(DoButton_CheckBox(&g_Config.m_ClTransOut, Localize("Translate outgoing messages"), g_Config.m_ClTransOut, &Button)) g_Config.m_ClTransOut ^= 1; MainView.HSplitTop(14.0f, 0, &MainView); MainView.HSplitTop(20.0f, &Button, &MainView); Button.VSplitLeft(80.0f, &Label, &Button); Button.VSplitLeft(40.0f, &Button, 0); Label.x += 4.0f; Button.x += 10.0f; UI()->DoLabelScaled(&Label, "In Source:", 14.0, -1); static float s_OffsetInSrc = 0.0f; DoEditBox(&g_Config.m_ClTransInSrc, &Button, g_Config.m_ClTransInSrc, sizeof(g_Config.m_ClTransInSrc), 14.0f, &s_OffsetInSrc); Button.VSplitLeft(80.0f, &Label, &Button); Button.VSplitLeft(40.0f, &Button, 0); Button.x += 102.0f; Label.x += 64.0f; UI()->DoLabelScaled(&Label, "In Destination:", 14.0, -1); static float s_OffsetInDst = 0.0f; DoEditBox(&g_Config.m_ClTransInDst, &Button, g_Config.m_ClTransInDst, sizeof(g_Config.m_ClTransInDst), 14.0f, &s_OffsetInDst); MainView.HSplitTop(3.0f, 0, &MainView); MainView.HSplitTop(20.0f, &Button, &MainView); Button.VSplitLeft(80.0f, &Label, &Button); Button.VSplitLeft(40.0f, &Button, 0); Label.x += 4.0f; Button.x += 10.0f; UI()->DoLabelScaled(&Label, "Out Source:", 14.0, -1); static float s_OffsetOutSrc = 0.0f; DoEditBox(&g_Config.m_ClTransOutSrc, &Button, g_Config.m_ClTransOutSrc, sizeof(g_Config.m_ClTransOutSrc), 14.0f, &s_OffsetOutSrc); Button.VSplitLeft(80.0f, &Label, &Button); Button.VSplitLeft(40.0f, &Button, 0); Button.x += 102.0f; Label.x += 64.0f; UI()->DoLabelScaled(&Label, "Out Destination:", 14.0, -1); static float s_OffsetOutDst = 0.0f; DoEditBox(&g_Config.m_ClTransOutDst, &Button, g_Config.m_ClTransOutDst, sizeof(g_Config.m_ClTransOutDst), 14.0f, &s_OffsetOutDst); }
float CMenus::DoScrollbarH(const void *pID, const CUIRect *pRect, float Current) { CUIRect Handle; static float OffsetX; pRect->VSplitLeft(33, &Handle, 0); Handle.x += (pRect->w-Handle.w)*Current; // logic float ReturnValue = Current; int Inside = UI()->MouseInside(&Handle); if(UI()->ActiveItem() == pID) { if(!UI()->MouseButton(0)) UI()->SetActiveItem(0); float Min = pRect->x; float Max = pRect->w-Handle.w; float Cur = UI()->MouseX()-OffsetX; ReturnValue = (Cur-Min)/Max; if(ReturnValue < 0.0f) ReturnValue = 0.0f; if(ReturnValue > 1.0f) ReturnValue = 1.0f; } else if(UI()->HotItem() == pID) { if(UI()->MouseButton(0)) { UI()->SetActiveItem(pID); OffsetX = UI()->MouseX()-Handle.x; } } if(Inside) UI()->SetHotItem(pID); // render CUIRect Rail; pRect->HMargin(5.0f, &Rail); RenderTools()->DrawUIRect(&Rail, vec4(1,1,1,0.25f), 0, 0.0f); CUIRect Slider = Handle; Slider.h = Rail.y-Slider.y; RenderTools()->DrawUIRect(&Slider, vec4(1,1,1,0.25f), CUI::CORNER_T, 2.5f); Slider.y = Rail.y+Rail.h; RenderTools()->DrawUIRect(&Slider, vec4(1,1,1,0.25f), CUI::CORNER_B, 2.5f); Slider = Handle; Slider.Margin(5.0f, &Slider); RenderTools()->DrawUIRect(&Slider, vec4(1,1,1,0.25f)*ButtonColorMul(pID), CUI::CORNER_ALL, 2.5f); return ReturnValue; }
float CMenus::DoScrollbarV(const void *pID, const CUIRect *pRect, float Current) { CUIRect Handle; static float OffsetY; pRect->HSplitTop(33, &Handle, 0); Handle.y += (pRect->h-Handle.h)*Current; // logic float ReturnValue = Current; int Inside = UI()->MouseInside(&Handle); if(UI()->ActiveItem() == pID) { if(!UI()->MouseButton(0)) UI()->SetActiveItem(0); float Min = pRect->y; float Max = pRect->h-Handle.h; float Cur = UI()->MouseY()-OffsetY; ReturnValue = (Cur-Min)/Max; if(ReturnValue < 0.0f) ReturnValue = 0.0f; if(ReturnValue > 1.0f) ReturnValue = 1.0f; } else if(UI()->HotItem() == pID) { if(UI()->MouseButton(0)) { UI()->SetActiveItem(pID); OffsetY = UI()->MouseY()-Handle.y; } } if(Inside) UI()->SetHotItem(pID); // render CUIRect Rail; pRect->VMargin(5.0f, &Rail); RenderTools()->DrawUIRect(&Rail, vec4(1,1,1,0.25f), 0, 0.0f); CUIRect Slider = Handle; Slider.w = Rail.x-Slider.x; RenderTools()->DrawUIRect(&Slider, vec4(1,1,1,0.25f), CUI::CORNER_L, 2.5f); Slider.x = Rail.x+Rail.w; RenderTools()->DrawUIRect(&Slider, vec4(1,1,1,0.25f), CUI::CORNER_R, 2.5f); Slider = Handle; Slider.Margin(5.0f, &Slider); RenderTools()->DrawUIRect(&Slider, vec4(1,1,1,0.25f)*ButtonColorMul(pID), CUI::CORNER_ALL, 2.5f); return ReturnValue; }
int CMenus::RenderSettingsIdentLegacy(CUIRect MainView) { CUIRect Button, Bar; enum { PAGE_PLAYER = 0, PAGE_TEE = 1 }; static int s_Page = PAGE_PLAYER; MainView.HSplitTop(20.0f, &Bar, &MainView); Bar.VSplitLeft(MainView.w/5.0f, &Button, &Bar); static CButtonContainer s_BackButton; if(DoButton_MenuTab(&s_BackButton, Localize("< back"), 0, &Button, CUI::CORNER_L)) return 0; Bar.VSplitMid(&Button, &Bar); static CButtonContainer s_ButtonPlayer; if(DoButton_MenuTab(&s_ButtonPlayer, Localize("Player"), 0, &Button, 0)) s_Page = PAGE_PLAYER; static CButtonContainer s_ButtonTee; if(DoButton_MenuTab(&s_ButtonTee, Localize("Tee"), 0, &Bar, CUI::CORNER_R)) s_Page = PAGE_TEE; if(s_Page == PAGE_PLAYER) RenderSettingsPlayer(MainView); else if(s_Page == PAGE_TEE) RenderSettingsTee(MainView); else s_Page = PAGE_PLAYER; return 1; }
float CMenus::RenderSettingsControlsMisc(CUIRect View, void *pUser) { CMenus *pSelf = (CMenus*)pUser; // this is kinda slow, but whatever for(int i = 0; i < g_KeyCount; i++) gs_aKeys[i].m_KeyId = 0; for(int KeyId = 0; KeyId < KEY_LAST; KeyId++) { const char *pBind = pSelf->m_pClient->m_pBinds->Get(KeyId); if(!pBind[0]) continue; for(int i = 0; i < g_KeyCount; i++) if(str_comp(pBind, gs_aKeys[i].m_pCommand) == 0) { gs_aKeys[i].m_KeyId = KeyId; break; } } int NumOptions = 14; int StartOption = 17; float ButtonHeight = 20.0f; float Spaceing = 2.0f; float BackgroundHeight = (float)NumOptions*ButtonHeight+(float)NumOptions*Spaceing; View.HSplitTop(BackgroundHeight, &View, 0); pSelf->RenderTools()->DrawUIRect(&View, vec4(0.0f, 0.0f, 0.0f, 0.25f), CUI::CORNER_B, 5.0f); pSelf->UiDoGetButtons(StartOption, StartOption+NumOptions, View, ButtonHeight, Spaceing); return BackgroundHeight; }
int CMenus::DoButton_CheckBox_Common(const void *pID, const char *pText, const char *pBoxText, const CUIRect *pRect) //void CMenus::ui_draw_checkbox_common(const void *id, const char *text, const char *boxtext, const CUIRect *r, const void *extra) { CUIRect c = *pRect; CUIRect t = *pRect; c.w = c.h; t.x += c.w; t.w -= c.w; t.VSplitLeft(5.0f, 0, &t); c.Margin(2.0f, &c); RenderTools()->DrawUIRect(&c, vec4(1,1,1,0.25f)*ButtonColorMul(pID), CUI::CORNER_ALL, 3.0f); c.y += 2; UI()->DoLabel(&c, pBoxText, pRect->h*ms_FontmodHeight*0.6f, 0); UI()->DoLabel(&t, pText, pRect->h*ms_FontmodHeight*0.8f, -1); return UI()->DoButtonLogic(pID, pText, 0, pRect); }
float CMenus::RenderSettingsControlsMovement(CUIRect View, void *pUser) { CMenus *pSelf = (CMenus*)pUser; // this is kinda slow, but whatever for(int i = 0; i < g_KeyCount; i++) { gs_aKeys[i].m_KeyId = 0; gs_aKeys[i].m_Modifier = 0; } for(int KeyId = 0; KeyId < KEY_LAST; KeyId++) { for(int m = 0; m < CBinds::MODIFIER_COUNT; m++) { const char *pBind = pSelf->m_pClient->m_pBinds->Get(KeyId, m); if(!pBind[0]) continue; for(int i = 0; i < g_KeyCount; i++) if(str_comp(pBind, gs_aKeys[i].m_pCommand) == 0) { gs_aKeys[i].m_KeyId = KeyId; gs_aKeys[i].m_Modifier = m; break; } } } int NumOptions = 6; float ButtonHeight = 20.0f; float Spaceing = 2.0f; float BackgroundHeight = (float)NumOptions*ButtonHeight+(float)NumOptions*Spaceing; View.HSplitTop(BackgroundHeight, &View, 0); pSelf->RenderTools()->DrawUIRect(&View, vec4(0.0f, 0.0f, 0.0f, 0.25f), CUI::CORNER_B, 5.0f); CUIRect Button; View.HSplitTop(Spaceing, 0, &View); View.HSplitTop(ButtonHeight, &Button, &View); pSelf->DoScrollbarOption(&g_Config.m_InpMousesens, &g_Config.m_InpMousesens, &Button, Localize("Mouse sens."), 150.0f, 5, 500); pSelf->UiDoGetButtons(0, 5, View, ButtonHeight, Spaceing); return BackgroundHeight; }
void CEditor::UiDoPopupMenu() { for(int i = 0; i < g_UiNumPopups; i++) { bool Inside = UI()->MouseInside(&s_UiPopups[i].m_Rect); UI()->SetHotItem(&s_UiPopups[i].m_pId); if(UI()->CheckActiveItem(&s_UiPopups[i].m_pId)) { if(!UI()->MouseButton(0)) { if(!Inside) g_UiNumPopups--; UI()->SetActiveItem(0); } } else if(UI()->HotItem() == &s_UiPopups[i].m_pId) { if(UI()->MouseButton(0)) UI()->SetActiveItem(&s_UiPopups[i].m_pId); } int Corners = CUI::CORNER_ALL; if(s_UiPopups[i].m_IsMenu) Corners = CUI::CORNER_R|CUI::CORNER_B; CUIRect r = s_UiPopups[i].m_Rect; RenderTools()->DrawUIRect(&r, vec4(0.5f,0.5f,0.5f,0.75f), Corners, 3.0f); r.Margin(1.0f, &r); RenderTools()->DrawUIRect(&r, vec4(0,0,0,0.75f), Corners, 3.0f); r.Margin(4.0f, &r); if(s_UiPopups[i].m_pfnFunc(this, r)) { g_UiNumPopups--; UI()->SetActiveItem(0); } if(Input()->KeyPress(KEY_ESCAPE)) { g_UiNumPopups--; UI()->SetActiveItem(0); } } }
// HANDLE VwSnapShot(VApiHandle hWnd) SQInteger VwSnapShot(HSQUIRRELVM v) { SQInteger nargs = sq_gettop(v); SQInteger nWnd = 0; HWND hWnd = NULL; CUIImage* pImg = NULL; CScriptMgr* pMgr = NULL; CPaintManagerUI* pPM = NULL; BOOL bIsAlphaWin = NULL; VApiHandle hRet = NULL; CUIRect rt; if (!v || 1 + 1 != nargs) {goto _Exit_;} if (OT_INTEGER != sq_gettype(v, 2)) {goto _Exit_;} sq_getinteger(v, 2, &nWnd); if (-1 == nWnd) { pMgr = (CScriptMgr*)sq_getforeignptr(v); if (!pMgr) {goto _Exit_;} pPM = pMgr->GetManager(); if (!pPM) {goto _Exit_;} hWnd = pPM->GetPaintWindow(); } else { hWnd = QiHwHandleToWin(nWnd)->pWinObj->GetHWND(); } ::GetWindowRect(hWnd, &rt); bIsAlphaWin = pPM->IsAlphaWin(); pImg = new CUIImage(); pImg->Create(pPM->GetPaintDC(), rt.GetWidth(), rt.GetHeight(), 0, TRUE); ::PrintWindow(hWnd, pImg->GetDC(), 0); ::SendMessage(hWnd, WM_PRINT, (WPARAM)pImg->GetDC(), PRF_NONCLIENT | PRF_CLIENT | PRF_ERASEBKGND | PRF_CHILDREN); hRet = QiHwObjToHandle(pImg); _Exit_: sq_pushinteger(v, hRet); return 1; }
void CMenus::RenderSettingsPlayer(CUIRect MainView) { // page menu CUIRect PageMenu, Button; MainView.HSplitBottom(50.0f, &MainView, &PageMenu); PageMenu.HSplitTop(10.0f, 0, &PageMenu); RenderTools()->DrawUIRect(&PageMenu, vec4(1.0f, 1.0f, 1.0f,0.25f), CUI::CORNER_ALL, 10.0f); PageMenu.Margin(10.0f, &PageMenu); PageMenu.VSplitLeft(50.0f, 0, &PageMenu); PageMenu.VSplitLeft(120.0f, &Button, &PageMenu); static int s_PrevButton = 0; if(DoButton_PageMenu(&s_PrevButton, Localize("Prev"), 0, m_SettingPlayerPage>0, &Button, CUI::CORNER_L)) { if(m_SettingPlayerPage > 0) --m_SettingPlayerPage; } PageMenu.VSplitRight(50.0f, &PageMenu, 0); PageMenu.VSplitRight(120.0f, &PageMenu, &Button); static int s_NextButton = 0; if(DoButton_PageMenu(&s_NextButton, Localize("Next"), 0, m_SettingPlayerPage<1, &Button, CUI::CORNER_R)) { if(m_SettingPlayerPage < 1) ++m_SettingPlayerPage; } RenderTools()->DrawUIRect(&PageMenu, vec4(1.0f, 1.0f, 1.0f, 0.5f), 0, 10.0f); char aBuf[64]; str_format(aBuf, sizeof(aBuf), Localize("Page %d of %d"), m_SettingPlayerPage+1, 2); UI()->DoLabelScaled(&PageMenu, aBuf, PageMenu.h*ms_FontmodHeight, 0); // actual settings player page RenderTools()->DrawUIRect(&MainView, vec4(1.0f, 1.0f, 1.0f, 0.25f), CUI::CORNER_ALL, 10.0f); MainView.Margin(10.0f, &MainView); if(m_SettingPlayerPage == 0) RenderSPPage0(MainView); else if(m_SettingPlayerPage == 1) RenderSPPage1(MainView); }
CMenus::CListboxItem CMenus::UiDoListboxNextRow() { static CUIRect s_RowView; CListboxItem Item = {0}; if(gs_ListBoxItemIndex%gs_ListBoxItemsPerRow == 0) gs_ListBoxView.HSplitTop(gs_ListBoxRowHeight /*-2.0f*/, &s_RowView, &gs_ListBoxView); s_RowView.VSplitLeft(s_RowView.w/(gs_ListBoxItemsPerRow-gs_ListBoxItemIndex%gs_ListBoxItemsPerRow)/(UI()->Scale()), &Item.m_Rect, &s_RowView); Item.m_Visible = 1; //item.rect = row; Item.m_HitRect = Item.m_Rect; //CUIRect select_hit_box = item.rect; if(gs_ListBoxSelectedIndex == gs_ListBoxItemIndex) Item.m_Selected = 1; // make sure that only those in view can be selected if(Item.m_Rect.y+Item.m_Rect.h > gs_ListBoxOriginalView.y) { if(Item.m_HitRect.y < Item.m_HitRect.y) // clip the selection { Item.m_HitRect.h -= gs_ListBoxOriginalView.y-Item.m_HitRect.y; Item.m_HitRect.y = gs_ListBoxOriginalView.y; } } else Item.m_Visible = 0; // check if we need to do more if(Item.m_Rect.y > gs_ListBoxOriginalView.y+gs_ListBoxOriginalView.h) Item.m_Visible = 0; gs_ListBoxItemIndex++; return Item; }
void CMenus::RenderHotbar(CUIRect MainView) { if(!m_HotbarActive) { m_HotbarWasActive = false; return; } m_HotbarWasActive = true; CUIRect Screen = *UI()->Screen(); Graphics()->MapScreen(Screen.x, Screen.y, Screen.w, Screen.h); Graphics()->BlendNormal(); CUIRect r; MainView.HSplitTop(115.0f, &r, 0); r.w = 380.0f; r.x = MainView.w / 2.0f - r.w / 2.0f; r.y = MainView.h - r.h; RenderIdents(r); CUIRect t; MainView.HSplitTop(115.0f, &t, 0); t.w = 340.0f; t.x = MainView.w - t.w; t.y = MainView.h / 2.0f - t.h / 2.0f; RenderTrans(t); CUIRect c; MainView.HSplitTop(125.0f, &c, 0); c.w = 342.0f; c.x = 0.0f; c.y = MainView.h / 2.0f - c.h / 2.0f; RenderCrypt(c); }
void CMenus::RenderSettingsTee(CUIRect MainView) { CUIRect Button, Label; MainView.HSplitTop(10.0f, 0, &MainView); // skin info const CSkins::CSkin *pOwnSkin = m_pClient->m_pSkins->Get(m_pClient->m_pSkins->Find(g_Config.m_PlayerSkin)); CTeeRenderInfo OwnSkinInfo; if(g_Config.m_PlayerUseCustomColor) { OwnSkinInfo.m_Texture = pOwnSkin->m_ColorTexture; OwnSkinInfo.m_ColorBody = m_pClient->m_pSkins->GetColorV4(g_Config.m_PlayerColorBody); OwnSkinInfo.m_ColorFeet = m_pClient->m_pSkins->GetColorV4(g_Config.m_PlayerColorFeet); } else { OwnSkinInfo.m_Texture = pOwnSkin->m_OrgTexture; OwnSkinInfo.m_ColorBody = vec4(1.0f, 1.0f, 1.0f, 1.0f); OwnSkinInfo.m_ColorFeet = vec4(1.0f, 1.0f, 1.0f, 1.0f); } OwnSkinInfo.m_Size = 50.0f*UI()->Scale(); MainView.HSplitTop(20.0f, &Label, &MainView); Label.VSplitLeft(230.0f, &Label, 0); char aBuf[128]; str_format(aBuf, sizeof(aBuf), "%s:", Localize("Your skin")); UI()->DoLabelScaled(&Label, aBuf, 14.0f, -1); MainView.HSplitTop(50.0f, &Label, &MainView); Label.VSplitLeft(230.0f, &Label, 0); RenderTools()->DrawUIRect(&Label, vec4(1.0f, 1.0f, 1.0f, 0.25f), CUI::CORNER_ALL, 10.0f); RenderTools()->RenderTee(CAnimState::GetIdle(), &OwnSkinInfo, 0, vec2(1, 0), vec2(Label.x+30.0f, Label.y+28.0f)); Label.HSplitTop(15.0f, 0, &Label);; Label.VSplitLeft(70.0f, 0, &Label); UI()->DoLabelScaled(&Label, g_Config.m_PlayerSkin, 14.0f, -1, 150.0f); // custom colour selector MainView.HSplitTop(20.0f, 0, &MainView); MainView.HSplitTop(20.0f, &Button, &MainView); Button.VSplitLeft(230.0f, &Button, 0); if(DoButton_CheckBox(&g_Config.m_PlayerColorBody, Localize("Custom colors"), g_Config.m_PlayerUseCustomColor, &Button)) { g_Config.m_PlayerUseCustomColor = g_Config.m_PlayerUseCustomColor?0:1; m_NeedSendinfo = true; } MainView.HSplitTop(5.0f, 0, &MainView); MainView.HSplitTop(82.5f, &Label, &MainView); if(g_Config.m_PlayerUseCustomColor) { CUIRect aRects[2]; Label.VSplitMid(&aRects[0], &aRects[1]); aRects[0].VSplitRight(10.0f, &aRects[0], 0); aRects[1].VSplitLeft(10.0f, 0, &aRects[1]); int *paColors[2]; paColors[0] = &g_Config.m_PlayerColorBody; paColors[1] = &g_Config.m_PlayerColorFeet; const char *paParts[] = { Localize("Body"), Localize("Feet")}; const char *paLabels[] = { Localize("Hue"), Localize("Sat."), Localize("Lht.")}; static int s_aColorSlider[2][3] = {{0}}; for(int i = 0; i < 2; i++) { aRects[i].HSplitTop(20.0f, &Label, &aRects[i]); UI()->DoLabelScaled(&Label, paParts[i], 14.0f, -1); aRects[i].VSplitLeft(20.0f, 0, &aRects[i]); aRects[i].HSplitTop(2.5f, 0, &aRects[i]); int PrevColor = *paColors[i]; int Color = 0; for(int s = 0; s < 3; s++) { aRects[i].HSplitTop(20.0f, &Label, &aRects[i]); Label.VSplitLeft(100.0f, &Label, &Button); Button.HMargin(2.0f, &Button); float k = ((PrevColor>>((2-s)*8))&0xff) / 255.0f; k = DoScrollbarH(&s_aColorSlider[i][s], &Button, k); Color <<= 8; Color += clamp((int)(k*255), 0, 255); UI()->DoLabelScaled(&Label, paLabels[s], 14.0f, -1); } if(PrevColor != Color) m_NeedSendinfo = true; *paColors[i] = Color; } }
void CMenus::UiDoListboxStart(void *pId, const CUIRect *pRect, float RowHeight, const char *pTitle, const char *pBottomText, int NumItems, int ItemsPerRow, int SelectedIndex, float ScrollValue) { CUIRect Scroll, Row; CUIRect View = *pRect; CUIRect Header, Footer; // draw header View.HSplitTop(ms_ListheaderHeight, &Header, &View); RenderTools()->DrawUIRect(&Header, vec4(1,1,1,0.25f), CUI::CORNER_T, 5.0f); UI()->DoLabel(&Header, pTitle, Header.h*ms_FontmodHeight, 0); // draw footers View.HSplitBottom(ms_ListheaderHeight, &View, &Footer); RenderTools()->DrawUIRect(&Footer, vec4(1,1,1,0.25f), CUI::CORNER_B, 5.0f); Footer.VSplitLeft(10.0f, 0, &Footer); UI()->DoLabel(&Footer, pBottomText, Header.h*ms_FontmodHeight, 0); // background RenderTools()->DrawUIRect(&View, vec4(0,0,0,0.15f), 0, 0); // prepare the scroll View.VSplitRight(15, &View, &Scroll); // setup the variables gs_ListBoxOriginalView = View; gs_ListBoxSelectedIndex = SelectedIndex; gs_ListBoxNewSelected = SelectedIndex; gs_ListBoxItemIndex = 0; gs_ListBoxRowHeight = RowHeight; gs_ListBoxNumItems = NumItems; gs_ListBoxItemsPerRow = ItemsPerRow; gs_ListBoxDoneEvents = 0; gs_ListBoxScrollValue = ScrollValue; gs_ListBoxItemActivated = false; // do the scrollbar View.HSplitTop(gs_ListBoxRowHeight, &Row, 0); int NumViewable = (int)(gs_ListBoxOriginalView.h/Row.h) + 1; int Num = (NumItems+gs_ListBoxItemsPerRow-1)/gs_ListBoxItemsPerRow-NumViewable+1; if(Num < 0) Num = 0; if(Num > 0) { if(Input()->KeyPresses(KEY_MOUSE_WHEEL_UP)) gs_ListBoxScrollValue -= 1.0f/Num; if(Input()->KeyPresses(KEY_MOUSE_WHEEL_DOWN)) gs_ListBoxScrollValue += 1.0f/Num; if(gs_ListBoxScrollValue < 0.0f) gs_ListBoxScrollValue = 0.0f; if(gs_ListBoxScrollValue > 1.0f) gs_ListBoxScrollValue = 1.0f; } Scroll.HMargin(5.0f, &Scroll); gs_ListBoxScrollValue = DoScrollbarV(pId, &Scroll, gs_ListBoxScrollValue); // the list gs_ListBoxView = gs_ListBoxOriginalView; gs_ListBoxView.VMargin(5.0f, &gs_ListBoxView); UI()->ClipEnable(&gs_ListBoxView); gs_ListBoxView.y -= gs_ListBoxScrollValue*Num*Row.h; }
// stolen from H-Client :3 void CMenus::RenderIRC(CUIRect MainView) { CALLSTACK_ADD(); static float YOffset = -500.0f; // dunno if a constant is optimal... if(!m_IRCActive) { YOffset = -500.0f; return; } smooth_set(&YOffset, 50.0f, 35.0f, Client()->RenderFrameTime()); // small0r MainView.x = 50; MainView.y = YOffset; MainView.w -= 100; MainView.h -= 100; CUIRect Screen = *UI()->Screen(); Graphics()->MapScreen(Screen.x, Screen.y, Screen.w, Screen.h); Graphics()->BlendNormal(); RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActiveIngame-vec4(0.0f, 0.0f, 0.0f, 0.2f), CUI::CORNER_ALL, 5.0f); MainView.HSplitTop(15.0f, 0, &MainView); MainView.VSplitLeft(15.0f, 0, &MainView); MainView.Margin(5.0f, &MainView); RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActiveIngame-vec4(0.0f, 0.0f, 0.0f, 0.2f), CUI::CORNER_ALL, 5.0f); CUIRect MainIRC, EntryBox, Button; MainView.Margin(10.0f, &MainIRC); /*if (m_GamePagePanel != PANEL_CHAT && UI()->MouseInside(&MainView) && Input()->KeyPressed(KEY_MOUSE_1)) { m_GamePagePanel = PANEL_CHAT; }*/ if(m_pClient->IRC()->GetState() == IIRC::STATE_DISCONNECTED) { EntryBox.x = MainIRC.x + (MainIRC.w / 2.0f - 300.0f / 2.0f); EntryBox.w = 300.0f; EntryBox.y = MainIRC.y + (MainIRC.h / 2.0f - 55.0f / 2.0f); EntryBox.h = 55.0f; RenderTools()->DrawUIRect(&EntryBox, ms_ColorTabbarActive-vec4(0.0f, 0.0f, 0.0f, 0.2f), CUI::CORNER_ALL, 10.0f); EntryBox.Margin(5.0f, &EntryBox); EntryBox.HSplitTop(18.0f, &Button, &EntryBox); CUIRect Label; Button.VSplitLeft(40.0f, &Label, &Button); UI()->DoLabelScaled(&Label, Localize("Nick:"), 14.0f, -1); static float OffsetNick; if(g_Config.m_ClIRCNick[0] == 0) { str_copy(g_Config.m_ClIRCNick, g_Config.m_PlayerName, sizeof(g_Config.m_ClIRCNick)); str_irc_sanitize(g_Config.m_ClIRCNick); } //TODO_ here? static CButtonContainer s_EditboxIRCNick; DoEditBox(&s_EditboxIRCNick, &Button, g_Config.m_ClIRCNick, sizeof(g_Config.m_ClIRCNick), 12.0f, &OffsetNick, false, CUI::CORNER_ALL); EntryBox.HSplitTop(5.0f, 0x0, &EntryBox); EntryBox.HSplitTop(20.0f, &Button, &EntryBox); static CButtonContainer s_ButtonConnect; if(DoButton_Menu(&s_ButtonConnect, Localize("Connect"), 0, &Button)) m_pClient->m_pIRCBind->Connect(); } else if(m_pClient->IRC()->GetState() == IIRC::STATE_CONNECTING) { EntryBox.x = MainIRC.x + (MainIRC.w / 2.0f - 300.0f / 2.0f); EntryBox.w = 300.0f; EntryBox.y = MainIRC.y + (MainIRC.h / 2.0f - 25.0f / 2.0f); EntryBox.h = 25.0f; RenderTools()->DrawUIRect(&EntryBox, ms_ColorTabbarActive-vec4(0.0f, 0.0f, 0.0f, 0.2f), CUI::CORNER_ALL, 10.0f); EntryBox.Margin(5.0f, &EntryBox); UI()->DoLabelScaled(&EntryBox, Localize("Connecting, please wait..."), 14.0f, -1); } else if(m_pClient->IRC()->GetState() == IIRC::STATE_CONNECTED) { CUIRect ButtonBox, InputBox; // channel list MainIRC.HSplitTop(20.0f, &ButtonBox, &EntryBox); ButtonBox.VSplitRight(80.0f, &ButtonBox, &Button); static CButtonContainer s_ButtonDisc; if(DoButton_Menu(&s_ButtonDisc, g_Config.m_ClIRCAutoconnect ? Localize("Reconnect") : Localize("Disconnect"), 0, &Button)) m_pClient->m_pIRCBind->Disconnect(g_Config.m_ClIRCLeaveMsg); // scroll through the tabs if(UI()->MouseInside(&ButtonBox) && m_pClient->m_pGameConsole->IsClosed()) { if(m_pClient->Input()->KeyPress(KEY_MOUSE_WHEEL_UP)) m_pClient->IRC()->NextRoom(); else if(m_pClient->Input()->KeyPress(KEY_MOUSE_WHEEL_DOWN)) m_pClient->IRC()->PrevRoom(); } float LW = (ButtonBox.w - ButtonBox.x) / m_pClient->IRC()->GetNumComs(); static CButtonContainer s_ButsID[64]; for(unsigned i = 0; i < m_pClient->IRC()->GetNumComs(); i++) { CIRCCom *pCom = m_pClient->IRC()->GetCom(i); // if(pCom == m_pClient->IRC()->GetActiveCom()) ButtonBox.VSplitLeft(LW - 25.0f, &Button, &ButtonBox); // else // { // ButtonBox.VSplitLeft(LW, &Button, &ButtonBox); // Button.VSplitRight(2.0f, &Button, 0x0); // } // close using middle mouse button if(UI()->MouseInside(&Button) && m_pClient->Input()->KeyPress(KEY_MOUSE_3) && m_pClient->IRC()->CanCloseCom(m_pClient->IRC()->GetCom(i))) m_pClient->IRC()->Part(g_Config.m_ClIRCLeaveMsg, m_pClient->IRC()->GetCom(i)); if(pCom->GetType() == CIRCCom::TYPE_CHANNEL) { CComChan *pChan = static_cast<CComChan*>(pCom); static float FadeVal[64] = { 0.0f }; static bool Add[64] = { true }; if(Add[i]) smooth_set(&FadeVal[i], 1.0f, 120.0f, Client()->RenderFrameTime()); else smooth_set(&FadeVal[i], 0.0f, 120.0f, Client()->RenderFrameTime()); if(FadeVal[i] >= 0.8f) Add[i] = false; if(FadeVal[i] <= 0.2f) Add[i] = true; char aTab[255]; if(pCom->m_NumUnreadMsg) { str_format(aTab, sizeof(aTab), "%s [%d]", pChan->Channel(), pCom->m_NumUnreadMsg); if(DoButton_MenuTab(&s_ButsID[i], aTab, pCom->m_NumUnreadMsg, &Button, i==m_pClient->IRC()->GetNumComs()-1?CUI::CORNER_R:0, vec4(0.0f, FadeVal[i], 0.0f, 1.0f))) m_pClient->IRC()->SetActiveCom(i); } else { FadeVal[i] = 0.0f; Add[i] = true; str_copy(aTab, pChan->Channel(), sizeof(aTab)); if(DoButton_MenuTab(&s_ButsID[i], aTab, pCom == m_pClient->IRC()->GetActiveCom(), &Button, i==m_pClient->IRC()->GetNumComs()-1?CUI::CORNER_R:0)) m_pClient->IRC()->SetActiveCom(i); } } else if(pCom->GetType() == CIRCCom::TYPE_QUERY) { CComQuery *pQuery = static_cast<CComQuery*>(pCom); static float FadeVal[64] = { 0.0f }; static bool Add[64] = { true }; if(Add[i]) smooth_set(&FadeVal[i], 1.0f, 120.0f, Client()->RenderFrameTime()); else smooth_set(&FadeVal[i], 0.0f, 120.0f, Client()->RenderFrameTime()); if(FadeVal[i] >= 0.8f) Add[i] = false; if(FadeVal[i] <= 0.2f) Add[i] = true; char aTab[255]; if(pCom->m_NumUnreadMsg) { str_format(aTab, sizeof(aTab), "%s [%d]", pQuery->User(), pCom->m_NumUnreadMsg); if(DoButton_MenuTab(&s_ButsID[i], aTab, pCom->m_NumUnreadMsg, &Button, i==m_pClient->IRC()->GetNumComs()-1?CUI::CORNER_R:0, vec4(0.0f, FadeVal[i], 0.0f, 1.0f))) m_pClient->IRC()->SetActiveCom(i); } else { FadeVal[i] = 0.0f; Add[i] = true; str_copy(aTab, pQuery->User(), sizeof(aTab)); if(DoButton_MenuTab(&s_ButsID[i], aTab, pCom == m_pClient->IRC()->GetActiveCom(), &Button, i==m_pClient->IRC()->GetNumComs()-1?CUI::CORNER_R:0)) m_pClient->IRC()->SetActiveCom(i); } } if(i > 0 && pCom == m_pClient->IRC()->GetActiveCom() && m_pClient->IRC()->GetNumComs() > 2 && str_comp_nocase(((CComChan*)pCom)->Channel(), "#AllTheHaxx")) { Button.VSplitRight(ButtonBox.h, 0, &Button); Button.Margin(3.0f, &Button); Button.x -= 5.0f; Button.h = Button.w; static CButtonContainer s_CloseButton; if(DoButton_Menu(&s_CloseButton, "×", 0, &Button, 0, CUI::CORNER_ALL, ms_ColorTabbarActive+vec4(0.3f,0.3f,0.3f,0))) m_pClient->IRC()->Part(g_Config.m_ClIRCLeaveMsg); } } static char aEntryText[512]; static int s_CurrBacklogIndex = -1; bool Update = false; if(Input()->KeyPress(KEY_UP)) { s_CurrBacklogIndex++; Update = true; } if(Input()->KeyPress(KEY_DOWN)) { s_CurrBacklogIndex--; Update = true; } s_CurrBacklogIndex = clamp(s_CurrBacklogIndex, -1, m_aIRCBacklog.size()-1); if(Update) { if(s_CurrBacklogIndex < 0) mem_zero(aEntryText, sizeof(aEntryText)); else if(m_aIRCBacklog.size() > 0) { int ActualEntry = m_aIRCBacklog.size()-1-s_CurrBacklogIndex; if(str_length(m_aIRCBacklog[ActualEntry].c_str()) > 0) str_copy(aEntryText, m_aIRCBacklog[ActualEntry].c_str(), sizeof(aEntryText)); } } // Input Box EntryBox.HSplitBottom(20.0f, &EntryBox, &InputBox); InputBox.VSplitRight(max(50.0f, TextRender()->TextWidth(0, (InputBox.h-2.0f)*ms_FontmodHeight, Localize("Send"), -1)), &InputBox, &Button); //Button.VSplitLeft(5.0f, 0x0, &Button); static float s_Offset; CPointerContainer s_EditboxInput(&m_IRCActive); DoEditBox(&s_EditboxInput, &InputBox, aEntryText, sizeof(aEntryText), 12.0f, &s_Offset, false, CUI::CORNER_L, "", -1); static CButtonContainer s_ButtonSend; if(DoButton_Menu(&s_ButtonSend, Localize("Send"), 0, &Button, 0, CUI::CORNER_R, vec4(1,1,1,0.6f)) || m_EnterPressed) { if(aEntryText[0] == '/'/* || (m_pClient->IRC()->GetActiveCom()->GetType() == CIRCCom::TYPE_QUERY && str_comp_nocase(((CComQuery*)m_pClient->IRC()->GetActiveCom())->m_User, "@Status") == 0)*/) { std::string strCmdRaw; //if(str_comp_nocase(((CComQuery*)m_pClient->IRC()->GetActiveCom())->m_User, "@Status") == 0) // strCmdRaw = aEntryText; //else strCmdRaw = aEntryText + 1; char aCmd[32] = { 0 }, aCmdParams[255] = { 0 }; size_t del = strCmdRaw.find_first_of(" "); if(del != std::string::npos) { str_copy(aCmd, strCmdRaw.substr(0, del).c_str(), sizeof(aCmd)); str_copy(aCmdParams, strCmdRaw.substr(del + 1).c_str(), sizeof(aCmdParams)); } else str_copy(aCmd, strCmdRaw.c_str(), sizeof(aCmd)); if(aCmd[0] != 0) m_pClient->IRC()->ExecuteCommand(aCmd, aCmdParams); } else m_pClient->IRC()->SendMsg(0x0, aEntryText); if(str_length(aEntryText) > 0) m_aIRCBacklog.add(std::string(aEntryText)); s_CurrBacklogIndex = -1; aEntryText[0] = 0; UI()->SetActiveItem(s_EditboxInput.GetID()); } if(!UI()->HotItem()) UI()->SetActiveItem(s_EditboxInput.GetID()); //Channel/Query CIRCCom *pCom = m_pClient->IRC()->GetActiveCom(); if(!pCom) return; if(pCom->GetType() == CIRCCom::TYPE_CHANNEL) { CComChan *pChan = static_cast<CComChan*>(pCom); CUIRect Chat, HorizScrollBar, UserList; EntryBox.Margin(5.0f, &EntryBox); EntryBox.VSplitRight(150.0f, &Chat, &UserList); Chat.HSplitBottom(15.0f, &Chat, &HorizScrollBar); static CButtonContainer s_HScrollbar; static float s_HScrollbarVal = 0.0f; s_HScrollbarVal = DoScrollbarH(&s_HScrollbar, &HorizScrollBar, s_HScrollbarVal); if(Input()->KeyIsPressed(KEY_LSHIFT) && m_pClient->m_pGameConsole->IsClosed()) { if(Input()->KeyPress(KEY_MOUSE_WHEEL_DOWN)) // to the right s_HScrollbarVal += 0.1f; if(Input()->KeyPress(KEY_MOUSE_WHEEL_UP)) // to the left s_HScrollbarVal -= 0.1f; s_HScrollbarVal = clamp(s_HScrollbarVal, 0.0f, 1.0f); } static int Selected = 0; static CButtonContainer s_UsersList; static float s_UsersScrollValue = 0; /*if(!Input()->KeyIsPressed(KEY_LSHIFT) && UI()->MouseInside(&UserList)) { if(Input()->KeyPress(KEY_MOUSE_WHEEL_UP)) // to the right s_UsersScrollValue -= 0.1f; if(Input()->KeyPress(KEY_MOUSE_WHEEL_DOWN)) // to the left s_UsersScrollValue += 0.1f; s_UsersScrollValue = clamp(s_UsersScrollValue, 0.0f, 1.0f); }*/ char aBuff[50]; str_format(aBuff, sizeof(aBuff), Localize("Total: %d"), pChan->m_Users.size()); UiDoListboxStart(&s_UsersList, &UserList, 18.0f, Localize("Users"), aBuff, pChan->m_Users.size(), 1, Selected, s_UsersScrollValue, CUI::CORNER_TR); for(int u = 0; u < pChan->m_Users.size(); u++) { std::string& Name = pChan->m_Users[u].m_Nick; CPointerContainer Container(&Name); CListboxItem Item = UiDoListboxNextItem(&Container, false, UI()->MouseInside(&UserList) != 0); if(!Item.m_Visible) continue; // quick join button CUIRect Label, ButtonQS; Item.m_Rect.VSplitRight(Item.m_Rect.h, &Label, &ButtonQS); if(Selected == u) { if(UI()->DoButtonLogic(&Item.m_Selected, "", Selected, &Label)) { if(str_comp_nocase(Name.c_str()+1, m_pClient->IRC()->GetNick()) != 0) m_pClient->IRC()->OpenQuery(Name.c_str()); } } CComChan::CUser *pUser = &(pChan->m_Users[u]); dbg_assert(pUser != NULL, "in render: pChan->m_Users contains invalid pointer"); //DoButton_Icon(IMAGE_BROWSEICONS, SPRITE_BROWSE_JOIN, &ButtonQS/*, vec4(0.47f, 0.58f, 0.72f, 1.0f)*/); CPointerContainer s_JoinButton(pUser); ButtonQS.Margin(2.0f, &ButtonQS); if(!pUser->IsVoice() && !pUser->IsAdmin() && str_comp(pUser->m_Nick.c_str(), m_pClient->IRC()->GetNick()) != 0) if(DoButton_Menu(&s_JoinButton, "→", 0, &ButtonQS, Localize("Join"), CUI::CORNER_ALL, vec4(0, 0, 1, 0.7f))) //if(UI()->DoButtonLogic(&Item.m_Visible, "", Selected, &ButtonQS)) { m_pClient->IRC()->SendGetServer(Name.c_str()); } // colors for admin and voice if(pUser->IsAdmin()) TextRender()->TextColor(0.2f, 0.7f, 0.2f, 1); else if(pUser->IsVoice()) TextRender()->TextColor(0.2f, 0.2f, 0.7f, 1); UI()->DoLabelScaled(&Item.m_Rect, Name.c_str(), 12.0f, -1); TextRender()->TextColor(1,1,1,1); } Selected = UiDoListboxEnd(&s_UsersScrollValue, 0); static CButtonContainer s_Chat; static float s_ChatScrollValue = 1.0f; /*if(!Input()->KeyIsPressed(KEY_LSHIFT) && UI()->MouseInside(&Chat)) { if(Input()->KeyPress(KEY_MOUSE_WHEEL_UP)) // to the right s_ChatScrollValue -= 0.1f; if(Input()->KeyPress(KEY_MOUSE_WHEEL_DOWN)) // to the left s_ChatScrollValue += 0.1f; s_ChatScrollValue = clamp(s_ChatScrollValue, 0.0f, 1.0f); }*/ UiDoListboxStart(&s_Chat, &Chat, 12.0f, pChan->m_Topic.c_str()[0] ? pChan->m_Topic.c_str() : "", "", (int)pChan->m_Buffer.size(), 1, -1, s_ChatScrollValue, CUI::CORNER_TL); for(size_t i = 0; i < pChan->m_Buffer.size(); i++) { CPointerContainer Container(&pChan->m_Buffer[i]); CListboxItem Item = UiDoListboxNextItem(&Container, false, !Input()->KeyIsPressed(KEY_LSHIFT) && UI()->MouseInside(&UserList)); if(Item.m_Visible) { Item.m_Rect.x -= 1.7f*Item.m_Rect.w * s_HScrollbarVal; const char *pSearchFrom = str_find(pChan->m_Buffer[i].c_str(), ">"); if(!pSearchFrom) pSearchFrom = pChan->m_Buffer[i].c_str(); if(str_find_nocase(pSearchFrom, m_pClient->IRC()->GetNick())) { vec3 rgb = HslToRgb(vec3((float)g_Config.m_ClMessageHighlightHue/255.0f, (float)g_Config.m_ClMessageHighlightSat/255.0f, (float)g_Config.m_ClMessageHighlightLht/255.0f)); TextRender()->TextColor(rgb.r, rgb.g, rgb.b, 1.0f); } UI()->DoLabelScaled(&Item.m_Rect, pChan->m_Buffer[i].c_str(), 10.0f, -1); TextRender()->TextColor(1,1,1,1); } } UiDoListboxEnd(&s_ChatScrollValue, 0); } else if(pCom->GetType() == CIRCCom::TYPE_QUERY) { CComQuery *pQuery = static_cast<CComQuery*>(pCom); CUIRect Chat, HorizScrollBar; EntryBox.Margin(5.0f, &Chat); Chat.HSplitBottom(15.0f, &Chat, &HorizScrollBar); static CButtonContainer s_HScrollbar; static float s_HScrollbarVal = 0.0f; s_HScrollbarVal = DoScrollbarH(&s_HScrollbar, &HorizScrollBar, s_HScrollbarVal); if(Input()->KeyIsPressed(KEY_LSHIFT) && m_pClient->m_pGameConsole->IsClosed()) { if(Input()->KeyPress(KEY_MOUSE_WHEEL_DOWN)) // to the right s_HScrollbarVal += 0.1f; if(Input()->KeyPress(KEY_MOUSE_WHEEL_UP)) // to the left s_HScrollbarVal -= 0.1f; s_HScrollbarVal = clamp(s_HScrollbarVal, 0.0f, 1.0f); } static CButtonContainer s_Chat; static float s_ChatScrollValue = 1.0f; /*if(!Input()->KeyIsPressed(KEY_LSHIFT) && UI()->MouseInside(&Chat)) { if(Input()->KeyPress(KEY_MOUSE_WHEEL_UP)) // to the right s_ChatScrollValue -= 0.1f; if(Input()->KeyPress(KEY_MOUSE_WHEEL_DOWN)) // to the left s_ChatScrollValue += 0.1f; s_ChatScrollValue = clamp(s_ChatScrollValue, 0.0f, 1.0f); }*/ UiDoListboxStart(&s_Chat, &Chat, 12.0f, pQuery->User(), "", (int)pQuery->m_Buffer.size(), 1, -1, s_ChatScrollValue); for(size_t i = 0; i < pQuery->m_Buffer.size(); i++) { CPointerContainer Container(&pQuery->m_Buffer[i]); CListboxItem Item = UiDoListboxNextItem(&Container, false, !Input()->KeyIsPressed(KEY_LSHIFT) && UI()->MouseInside(&Chat)); if(Item.m_Visible) { Item.m_Rect.x -= 1.7f*Item.m_Rect.w * s_HScrollbarVal; if(pQuery->m_Buffer[i].c_str()) if(str_length(pQuery->m_Buffer[i].c_str())) UI()->DoLabelScaled(&Item.m_Rect, pQuery->m_Buffer[i].c_str(), 10.0f, -1); } } UiDoListboxEnd(&s_ChatScrollValue, 0); // the join button if(str_comp_nocase(pQuery->User(), "@status") != 0 && str_comp(pQuery->User(), m_pClient->IRC()->GetNick()) != 0 && ((CComChan*)m_pClient->IRC()->GetCom(1))->GetUser(std::string(pQuery->User())) && // this is kinda inefficient but whatever... !((CComChan*)m_pClient->IRC()->GetCom(1))->GetUser(std::string(pQuery->User()))->IsVoice() && !((CComChan*)m_pClient->IRC()->GetCom(1))->GetUser(std::string(pQuery->User()))->IsAdmin() ) { CUIRect ButtonQS; Chat.VSplitRight(32.0f, 0x0, &ButtonQS); ButtonQS.h = 32.0f; ButtonQS.x -= 20.0f; ButtonQS.y += 25.0f; RenderTools()->DrawUIRect(&ButtonQS, vec4(0.2f, 0.6f, 0.4f, UI()->MouseInside(&ButtonQS) ? 1.0f : 0.6f), CUI::CORNER_ALL, 15.0f); ButtonQS.x += 5.0f; ButtonQS.y += 7.0f; UI()->DoLabelScaled(&ButtonQS, Localize("Join"), 11.0f, -1); //DoButton_Icon(IMAGE_BROWSEICONS, SPRITE_BROWSE_CONNECT, &ButtonQS, vec4(0.47f, 0.58f, 0.72f, 1.0f)); static int s_ButtonQSLog = 0; if(UI()->DoButtonLogic(&s_ButtonQSLog, "", 0, &ButtonQS)) { m_pClient->IRC()->SendGetServer(pQuery->User()); } } } } }
int CEditor::PopupGroup(CEditor *pEditor, CUIRect View) { // remove group button CUIRect Button; View.HSplitBottom(12.0f, &View, &Button); static int s_DeleteButton = 0; // don't allow deletion of game group if(pEditor->m_Map.m_pGameGroup != pEditor->GetSelectedGroup() && pEditor->DoButton_Editor(&s_DeleteButton, Localize("Delete group"), 0, &Button, 0, Localize("Delete group"))) { pEditor->m_Map.DeleteGroup(pEditor->m_SelectedGroup); return 1; } // new tile layer View.HSplitBottom(10.0f, &View, &Button); View.HSplitBottom(12.0f, &View, &Button); static int s_NewQuadLayerButton = 0; if(pEditor->DoButton_Editor(&s_NewQuadLayerButton, Localize("Add quads layer"), 0, &Button, 0, Localize("Creates a new quad layer"))) { CLayer *l = new CLayerQuads; l->m_pEditor = pEditor; pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->AddLayer(l); pEditor->m_SelectedLayer = pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_lLayers.size()-1; return 1; } // new quad layer View.HSplitBottom(5.0f, &View, &Button); View.HSplitBottom(12.0f, &View, &Button); static int s_NewTileLayerButton = 0; if(pEditor->DoButton_Editor(&s_NewTileLayerButton, Localize("Add tile layer"), 0, &Button, 0, Localize("Creates a new tile layer"))) { CLayer *l = new CLayerTiles(50, 50); l->m_pEditor = pEditor; pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->AddLayer(l); pEditor->m_SelectedLayer = pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_lLayers.size()-1; return 1; } enum { PROP_ORDER=0, PROP_POS_X, PROP_POS_Y, PROP_PARA_X, PROP_PARA_Y, PROP_USE_CLIPPING, PROP_CLIP_X, PROP_CLIP_Y, PROP_CLIP_W, PROP_CLIP_H, NUM_PROPS, }; CProperty aProps[] = { {"Order", pEditor->m_SelectedGroup, PROPTYPE_INT_STEP, 0, pEditor->m_Map.m_lGroups.size()-1}, {"Pos X", -pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_OffsetX, PROPTYPE_INT_SCROLL, -1000000, 1000000}, {"Pos Y", -pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_OffsetY, PROPTYPE_INT_SCROLL, -1000000, 1000000}, {"Para X", pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ParallaxX, PROPTYPE_INT_SCROLL, -1000000, 1000000}, {"Para Y", pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ParallaxY, PROPTYPE_INT_SCROLL, -1000000, 1000000}, {"Use Clipping", pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_UseClipping, PROPTYPE_BOOL, 0, 1}, {"Clip X", pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ClipX, PROPTYPE_INT_SCROLL, -1000000, 1000000}, {"Clip Y", pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ClipY, PROPTYPE_INT_SCROLL, -1000000, 1000000}, {"Clip W", pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ClipW, PROPTYPE_INT_SCROLL, -1000000, 1000000}, {"Clip H", pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ClipH, PROPTYPE_INT_SCROLL, -1000000, 1000000}, {0}, }; static int s_aIds[NUM_PROPS] = {0}; int NewVal = 0; // cut the properties that isn't needed if(pEditor->GetSelectedGroup()->m_GameGroup) aProps[PROP_POS_X].m_pName = 0; int Prop = pEditor->DoProperties(&View, aProps, s_aIds, &NewVal); if(Prop == PROP_ORDER) pEditor->m_SelectedGroup = pEditor->m_Map.SwapGroups(pEditor->m_SelectedGroup, NewVal); // these can not be changed on the game group if(!pEditor->GetSelectedGroup()->m_GameGroup) { if(Prop == PROP_PARA_X) pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ParallaxX = NewVal; else if(Prop == PROP_PARA_Y) pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ParallaxY = NewVal; else if(Prop == PROP_POS_X) pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_OffsetX = -NewVal; else if(Prop == PROP_POS_Y) pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_OffsetY = -NewVal; else if(Prop == PROP_USE_CLIPPING) pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_UseClipping = NewVal; else if(Prop == PROP_CLIP_X) pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ClipX = NewVal; else if(Prop == PROP_CLIP_Y) pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ClipY = NewVal; else if(Prop == PROP_CLIP_W) pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ClipW = NewVal; else if(Prop == PROP_CLIP_H) pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ClipH = NewVal; } return 0; }
int CEditor::PopupQuad(CEditor *pEditor, CUIRect View) { CQuad *pQuad = pEditor->GetSelectedQuad(); CUIRect Button; // delete button View.HSplitBottom(12.0f, &View, &Button); static int s_DeleteButton = 0; if(pEditor->DoButton_Editor(&s_DeleteButton, Localize("Delete"), 0, &Button, 0, Localize("Deletes the current quad"))) { CLayerQuads *pLayer = (CLayerQuads *)pEditor->GetSelectedLayerType(0, LAYERTYPE_QUADS); if(pLayer) { pLayer->m_lQuads.remove_index(pEditor->m_SelectedQuad); pEditor->m_SelectedQuad--; } return 1; } // square button View.HSplitBottom(10.0f, &View, &Button); View.HSplitBottom(12.0f, &View, &Button); static int s_Button = 0; if(pEditor->DoButton_Editor(&s_Button, Localize("Square"), 0, &Button, 0, Localize("Squares the current quad"))) { int Top = pQuad->m_aPoints[0].y; int Left = pQuad->m_aPoints[0].x; int Bottom = pQuad->m_aPoints[0].y; int Right = pQuad->m_aPoints[0].x; for(int k = 1; k < 4; k++) { if(pQuad->m_aPoints[k].y < Top) Top = pQuad->m_aPoints[k].y; if(pQuad->m_aPoints[k].x < Left) Left = pQuad->m_aPoints[k].x; if(pQuad->m_aPoints[k].y > Bottom) Bottom = pQuad->m_aPoints[k].y; if(pQuad->m_aPoints[k].x > Right) Right = pQuad->m_aPoints[k].x; } pQuad->m_aPoints[0].x = Left; pQuad->m_aPoints[0].y = Top; pQuad->m_aPoints[1].x = Right; pQuad->m_aPoints[1].y = Top; pQuad->m_aPoints[2].x = Left; pQuad->m_aPoints[2].y = Bottom; pQuad->m_aPoints[3].x = Right; pQuad->m_aPoints[3].y = Bottom; return 1; } enum { PROP_POS_ENV=0, PROP_POS_ENV_OFFSET, PROP_COLOR_ENV, PROP_COLOR_ENV_OFFSET, NUM_PROPS, }; CProperty aProps[] = { {Localize("Pos. Env"), pQuad->m_PosEnv, PROPTYPE_INT_STEP, -1, pEditor->m_Map.m_lEnvelopes.size()}, {Localize("Pos. TO"), pQuad->m_PosEnvOffset, PROPTYPE_INT_SCROLL, -1000000, 1000000}, {Localize("Color Env"), pQuad->m_ColorEnv, PROPTYPE_INT_STEP, -1, pEditor->m_Map.m_lEnvelopes.size()}, {Localize("Color TO"), pQuad->m_ColorEnvOffset, PROPTYPE_INT_SCROLL, -1000000, 1000000}, {0}, }; static int s_aIds[NUM_PROPS] = {0}; int NewVal = 0; int Prop = pEditor->DoProperties(&View, aProps, s_aIds, &NewVal); if(Prop == PROP_POS_ENV) pQuad->m_PosEnv = clamp(NewVal, -1, pEditor->m_Map.m_lEnvelopes.size()-1); if(Prop == PROP_POS_ENV_OFFSET) pQuad->m_PosEnvOffset = NewVal; if(Prop == PROP_COLOR_ENV) pQuad->m_ColorEnv = clamp(NewVal, -1, pEditor->m_Map.m_lEnvelopes.size()-1); if(Prop == PROP_COLOR_ENV_OFFSET) pQuad->m_ColorEnvOffset = NewVal; return 0; }
int CEditor::PopupLayer(CEditor *pEditor, CUIRect View) { // remove layer button CUIRect Button; View.HSplitBottom(12.0f, &View, &Button); static int s_DeleteButton = 0; // don't allow deletion of game layer if(pEditor->m_Map.m_pGameLayer != pEditor->GetSelectedLayer(0) && pEditor->DoButton_Editor(&s_DeleteButton, Localize("Delete layer"), 0, &Button, 0, Localize("Deletes the layer"))) { pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->DeleteLayer(pEditor->m_SelectedLayer); return 1; } View.HSplitBottom(10.0f, &View, 0); CLayerGroup *pCurrentGroup = pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]; CLayer *pCurrentLayer = pEditor->GetSelectedLayer(0); enum { PROP_GROUP=0, PROP_ORDER, PROP_HQ, NUM_PROPS, }; CProperty aProps[] = { {Localize("Group"), pEditor->m_SelectedGroup, PROPTYPE_INT_STEP, 0, pEditor->m_Map.m_lGroups.size()-1}, {Localize("Order"), pEditor->m_SelectedLayer, PROPTYPE_INT_STEP, 0, pCurrentGroup->m_lLayers.size()}, {Localize("Detail"), pCurrentLayer->m_Flags&LAYERFLAG_DETAIL, PROPTYPE_BOOL, 0, 1}, {0}, }; if(pEditor->m_Map.m_pGameLayer == pEditor->GetSelectedLayer(0)) // dont use Group and Detail from the selection if this is the game layer { aProps[0].m_Type = PROPTYPE_NULL; aProps[2].m_Type = PROPTYPE_NULL; } static int s_aIds[NUM_PROPS] = {0}; int NewVal = 0; int Prop = pEditor->DoProperties(&View, aProps, s_aIds, &NewVal); if(Prop == PROP_ORDER) pEditor->m_SelectedLayer = pCurrentGroup->SwapLayers(pEditor->m_SelectedLayer, NewVal); else if(Prop == PROP_GROUP && pCurrentLayer->m_Type != LAYERTYPE_GAME) { if(NewVal >= 0 && NewVal < pEditor->m_Map.m_lGroups.size()) { pCurrentGroup->m_lLayers.remove(pCurrentLayer); pEditor->m_Map.m_lGroups[NewVal]->m_lLayers.add(pCurrentLayer); pEditor->m_SelectedGroup = NewVal; pEditor->m_SelectedLayer = pEditor->m_Map.m_lGroups[NewVal]->m_lLayers.size()-1; } } else if(Prop == PROP_HQ) { pCurrentLayer->m_Flags &= ~LAYERFLAG_DETAIL; if(NewVal) pCurrentLayer->m_Flags |= LAYERFLAG_DETAIL; } return pCurrentLayer->RenderProperties(&View); }
void CMenus::RenderDemoList(CUIRect MainView) { static int s_Inited = 0; if(!s_Inited) DemolistPopulate(); s_Inited = 1; // render background RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_ALL, 10.0f); MainView.Margin(10.0f, &MainView); CUIRect ButtonBar; MainView.HSplitBottom(ms_ButtonHeight+5.0f, &MainView, &ButtonBar); ButtonBar.HSplitTop(5.0f, 0, &ButtonBar); static int s_SelectedItem = -1; static int s_DemoListId = 0; static float s_ScrollValue = 0; UiDoListboxStart(&s_DemoListId, &MainView, 17.0f, Localize("Demos"), "", m_lDemos.size(), 1, s_SelectedItem, s_ScrollValue); //for(int i = 0; i < num_demos; i++) for(sorted_array<CDemoItem>::range r = m_lDemos.all(); !r.empty(); r.pop_front()) { CListboxItem Item = UiDoListboxNextItem((void*)(&r.front())); if(Item.m_Visible) UI()->DoLabel(&Item.m_Rect, r.front().m_aName, Item.m_Rect.h*ms_FontmodHeight, -1); } bool Activated = false; s_SelectedItem = UiDoListboxEnd(&s_ScrollValue, &Activated); CUIRect RefreshRect, PlayRect; ButtonBar.VSplitRight(250.0f, &ButtonBar, &RefreshRect); RefreshRect.VSplitRight(130.0f, &RefreshRect, &PlayRect); PlayRect.VSplitRight(120.0f, 0x0, &PlayRect); bool IsDir = false; if(!strncmp(m_lDemos[s_SelectedItem].m_aName, "..", 256)) //parent folder IsDir = true; else fs_listdir(m_lDemos[s_SelectedItem].m_aFilename, IsDirCallback, &IsDir); static int s_RefreshButton = 0; if(DoButton_Menu(&s_RefreshButton, Localize("Refresh"), 0, &RefreshRect)) { DemolistPopulate(); } static int s_PlayButton = 0; char aTitleButton[8]; if(IsDir) str_copy(aTitleButton, "Open", sizeof(aTitleButton)); else str_copy(aTitleButton, "Play", sizeof(aTitleButton)); // /!\ TODO: Add "Open" in Localization /!\ if(DoButton_Menu(&s_PlayButton, Localize(aTitleButton), 0, &PlayRect) || Activated) { if(s_SelectedItem >= 0 && s_SelectedItem < m_lDemos.size()) { if(!strncmp(m_lDemos[s_SelectedItem].m_aName, "..", 256)) { DemoSetParentDirectory(); DemolistPopulate(); s_SelectedItem = 0; } else if(IsDir) { str_format(m_aCurrentDemoFolder, sizeof(m_aCurrentDemoFolder), "%s/%s", m_aCurrentDemoFolder, m_lDemos[s_SelectedItem].m_aName); DemolistPopulate(); s_SelectedItem = 0; } else { const char *pError = Client()->DemoPlayer_Play(m_lDemos[s_SelectedItem].m_aFilename); if(pError) PopupMessage(Localize("Error"), pError, Localize("Ok")); } } } }
void CMenus::RenderDemoPlayer(CUIRect MainView) { const IDemoPlayer::CInfo *pInfo = DemoPlayer()->BaseInfo(); const float SeekBarHeight = 15.0f; const float ButtonbarHeight = 20.0f; const float Margins = 5.0f; float TotalHeight; if(m_MenuActive) TotalHeight = SeekBarHeight+ButtonbarHeight+Margins*3; else TotalHeight = SeekBarHeight+Margins*2; MainView.HSplitBottom(TotalHeight, 0, &MainView); MainView.VSplitLeft(250.0f, 0, &MainView); MainView.VSplitRight(250.0f, &MainView, 0); RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_T, 10.0f); MainView.Margin(5.0f, &MainView); CUIRect SeekBar, ButtonBar; if(m_MenuActive) { MainView.HSplitTop(SeekBarHeight, &SeekBar, &ButtonBar); ButtonBar.HSplitTop(Margins, 0, &ButtonBar); } else SeekBar = MainView; // do seekbar { static int s_SeekBarId = 0; void *id = &s_SeekBarId; char aBuffer[128]; RenderTools()->DrawUIRect(&SeekBar, vec4(0,0,0,0.5f), CUI::CORNER_ALL, 5.0f); int CurrentTick = pInfo->m_CurrentTick - pInfo->m_FirstTick; int TotalTicks = pInfo->m_LastTick - pInfo->m_FirstTick; float Amount = CurrentTick/(float)TotalTicks; CUIRect FilledBar = SeekBar; FilledBar.w = 10.0f + (FilledBar.w-10.0f)*Amount; RenderTools()->DrawUIRect(&FilledBar, vec4(1,1,1,0.5f), CUI::CORNER_ALL, 5.0f); str_format(aBuffer, sizeof(aBuffer), "%d:%02d / %d:%02d", CurrentTick/SERVER_TICK_SPEED/60, (CurrentTick/SERVER_TICK_SPEED)%60, TotalTicks/SERVER_TICK_SPEED/60, (TotalTicks/SERVER_TICK_SPEED)%60); UI()->DoLabel(&SeekBar, aBuffer, SeekBar.h*0.70f, 0); // do the logic int Inside = UI()->MouseInside(&SeekBar); if(UI()->ActiveItem() == id) { if(!UI()->MouseButton(0)) UI()->SetActiveItem(0); else { static float PrevAmount = 0.0f; float Amount = (UI()->MouseX()-SeekBar.x)/(float)SeekBar.w; if(Amount > 0 && Amount < 1.0f && PrevAmount != Amount) { PrevAmount = Amount; m_pClient->OnReset(); m_pClient->m_SuppressEvents = true; DemoPlayer()->SetPos(Amount); m_pClient->m_SuppressEvents = false; } } } else if(UI()->HotItem() == id) { if(UI()->MouseButton(0)) UI()->SetActiveItem(id); } if(Inside) UI()->SetHotItem(id); } if(m_MenuActive) { // do buttons CUIRect Button; // pause button ButtonBar.VSplitLeft(ButtonbarHeight, &Button, &ButtonBar); static int s_PauseButton = 0; if(DoButton_DemoPlayer(&s_PauseButton, "| |", pInfo->m_Paused, &Button)) { if(pInfo->m_Paused) DemoPlayer()->Unpause(); else DemoPlayer()->Pause(); } // play button ButtonBar.VSplitLeft(Margins, 0, &ButtonBar); ButtonBar.VSplitLeft(ButtonbarHeight, &Button, &ButtonBar); static int s_PlayButton = 0; if(DoButton_DemoPlayer(&s_PlayButton, ">", !pInfo->m_Paused, &Button)) { DemoPlayer()->Unpause(); DemoPlayer()->SetSpeed(1.0f); } // slowdown ButtonBar.VSplitLeft(Margins, 0, &ButtonBar); ButtonBar.VSplitLeft(ButtonbarHeight, &Button, &ButtonBar); static int s_SlowDownButton = 0; if(DoButton_DemoPlayer(&s_SlowDownButton, "<<", 0, &Button)) { if(pInfo->m_Speed > 4.0f) DemoPlayer()->SetSpeed(4.0f); else if(pInfo->m_Speed > 2.0f) DemoPlayer()->SetSpeed(2.0f); else if(pInfo->m_Speed > 1.0f) DemoPlayer()->SetSpeed(1.0f); else if(pInfo->m_Speed > 0.5f) DemoPlayer()->SetSpeed(0.5f); else DemoPlayer()->SetSpeed(0.05f); } // fastforward ButtonBar.VSplitLeft(Margins, 0, &ButtonBar); ButtonBar.VSplitLeft(ButtonbarHeight, &Button, &ButtonBar); static int s_FastForwardButton = 0; if(DoButton_DemoPlayer(&s_FastForwardButton, ">>", 0, &Button)) { if(pInfo->m_Speed < 0.5f) DemoPlayer()->SetSpeed(0.5f); else if(pInfo->m_Speed < 1.0f) DemoPlayer()->SetSpeed(1.0f); else if(pInfo->m_Speed < 2.0f) DemoPlayer()->SetSpeed(2.0f); else if(pInfo->m_Speed < 4.0f) DemoPlayer()->SetSpeed(4.0f); else DemoPlayer()->SetSpeed(8.0f); } // speed meter ButtonBar.VSplitLeft(Margins*3, 0, &ButtonBar); char aBuffer[64]; if(pInfo->m_Speed >= 1.0f) str_format(aBuffer, sizeof(aBuffer), "x%.0f", pInfo->m_Speed); else str_format(aBuffer, sizeof(aBuffer), "x%.1f", pInfo->m_Speed); UI()->DoLabel(&ButtonBar, aBuffer, Button.h*0.7f, -1); // close button ButtonBar.VSplitRight(ButtonbarHeight*3, &ButtonBar, &Button); static int s_ExitButton = 0; if(DoButton_DemoPlayer(&s_ExitButton, Localize("Close"), 0, &Button)) Client()->Disconnect(); } }
CMenus::CListboxItem CMenus::UiDoListboxNextItem(void *pId, bool Selected) { int ThisItemIndex = gs_ListBoxItemIndex; if(Selected) { if(gs_ListBoxSelectedIndex == gs_ListBoxNewSelected) gs_ListBoxNewSelected = ThisItemIndex; gs_ListBoxSelectedIndex = ThisItemIndex; } CListboxItem Item = UiDoListboxNextRow(); if(Item.m_Visible && UI()->DoButtonLogic(pId, "", gs_ListBoxSelectedIndex == gs_ListBoxItemIndex, &Item.m_HitRect)) gs_ListBoxNewSelected = ThisItemIndex; // process input, regard selected index if(gs_ListBoxSelectedIndex == ThisItemIndex) { if(!gs_ListBoxDoneEvents) { gs_ListBoxDoneEvents = 1; if(m_EnterPressed || (Input()->MouseDoubleClick() && UI()->ActiveItem() == pId)) { gs_ListBoxItemActivated = true; UI()->SetActiveItem(0); } else { for(int i = 0; i < m_NumInputEvents; i++) { int NewIndex = -1; if(m_aInputEvents[i].m_Flags&IInput::FLAG_PRESS) { if(m_aInputEvents[i].m_Key == KEY_DOWN) NewIndex = gs_ListBoxNewSelected + 1; if(m_aInputEvents[i].m_Key == KEY_UP) NewIndex = gs_ListBoxNewSelected - 1; } if(NewIndex > -1 && NewIndex < gs_ListBoxNumItems) { // scroll float Offset = (NewIndex/gs_ListBoxItemsPerRow-gs_ListBoxNewSelected/gs_ListBoxItemsPerRow)*gs_ListBoxRowHeight; int Scroll = gs_ListBoxOriginalView.y > Item.m_Rect.y+Offset ? -1 : gs_ListBoxOriginalView.y+gs_ListBoxOriginalView.h < Item.m_Rect.y+Item.m_Rect.h+Offset ? 1 : 0; if(Scroll) { int NumViewable = (int)(gs_ListBoxOriginalView.h/gs_ListBoxRowHeight) + 1; int ScrollNum = (gs_ListBoxNumItems+gs_ListBoxItemsPerRow-1)/gs_ListBoxItemsPerRow-NumViewable+1; if(Scroll < 0) { int Num = (gs_ListBoxOriginalView.y-Item.m_Rect.y-Offset+gs_ListBoxRowHeight-1.0f)/gs_ListBoxRowHeight; gs_ListBoxScrollValue -= (1.0f/ScrollNum)*Num; } else { int Num = (Item.m_Rect.y+Item.m_Rect.h+Offset-(gs_ListBoxOriginalView.y+gs_ListBoxOriginalView.h)+gs_ListBoxRowHeight-1.0f)/ gs_ListBoxRowHeight; gs_ListBoxScrollValue += (1.0f/ScrollNum)*Num; } if(gs_ListBoxScrollValue < 0.0f) gs_ListBoxScrollValue = 0.0f; if(gs_ListBoxScrollValue > 1.0f) gs_ListBoxScrollValue = 1.0f; } gs_ListBoxNewSelected = NewIndex; } } } } //selected_index = i; CUIRect r = Item.m_Rect; r.Margin(1.5f, &r); RenderTools()->DrawUIRect(&r, vec4(1,1,1,0.5f), CUI::CORNER_ALL, 4.0f); } return Item; }
void CMenus::RenderDemoList(CUIRect MainView) { static int s_Inited = 0; if(!s_Inited) { DemolistPopulate(); DemolistOnUpdate(true); s_Inited = 1; } char aFooterLabel[128] = {0}; if(m_DemolistSelectedIndex >= 0) { CDemoItem *Item = &m_lDemos[m_DemolistSelectedIndex]; if(str_comp(Item->m_aFilename, "..") == 0) str_copy(aFooterLabel, Localize("Parent Folder"), sizeof(aFooterLabel)); else if(m_DemolistSelectedIsDir) str_copy(aFooterLabel, Localize("Folder"), sizeof(aFooterLabel)); else { if(!Item->m_InfosLoaded) { char aBuffer[512]; str_format(aBuffer, sizeof(aBuffer), "%s/%s", m_aCurrentDemoFolder, Item->m_aFilename); Item->m_Valid = DemoPlayer()->GetDemoInfo(Storage(), aBuffer, Item->m_StorageType, Item->m_aMap, sizeof(Item->m_aMap)); Item->m_InfosLoaded = true; } if(!Item->m_Valid) str_copy(aFooterLabel, Localize("Invalid Demo"), sizeof(aFooterLabel)); else str_format(aFooterLabel, sizeof(aFooterLabel), "%s: %s", Localize("Map"), Item->m_aMap); } } // render background RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_ALL, 10.0f); MainView.Margin(10.0f, &MainView); CUIRect ButtonBar, RefreshRect, PlayRect, DeleteRect, FileIcon; MainView.HSplitBottom(ms_ButtonHeight+5.0f, &MainView, &ButtonBar); ButtonBar.HSplitTop(5.0f, 0, &ButtonBar); ButtonBar.VSplitRight(130.0f, &ButtonBar, &PlayRect); ButtonBar.VSplitLeft(130.0f, &RefreshRect, &ButtonBar); ButtonBar.VSplitLeft(10.0f, &DeleteRect, &ButtonBar); ButtonBar.VSplitLeft(120.0f, &DeleteRect, &ButtonBar); static int s_DemoListId = 0; static float s_ScrollValue = 0; UiDoListboxStart(&s_DemoListId, &MainView, 17.0f, Localize("Demos"), aFooterLabel, m_lDemos.size(), 1, m_DemolistSelectedIndex, s_ScrollValue); for(sorted_array<CDemoItem>::range r = m_lDemos.all(); !r.empty(); r.pop_front()) { CListboxItem Item = UiDoListboxNextItem((void*)(&r.front())); if(Item.m_Visible) { Item.m_Rect.VSplitLeft(Item.m_Rect.h, &FileIcon, &Item.m_Rect); Item.m_Rect.VSplitLeft(5.0f, 0, &Item.m_Rect); DoButton_Icon(IMAGE_FILEICONS, r.front().m_IsDir?SPRITE_FILE_FOLDER:SPRITE_FILE_DEMO1, &FileIcon); UI()->DoLabel(&Item.m_Rect, r.front().m_aName, Item.m_Rect.h*ms_FontmodHeight, -1); } } bool Activated = false; m_DemolistSelectedIndex = UiDoListboxEnd(&s_ScrollValue, &Activated); DemolistOnUpdate(false); static int s_RefreshButton = 0; if(DoButton_Menu(&s_RefreshButton, Localize("Refresh"), 0, &RefreshRect)) { DemolistPopulate(); DemolistOnUpdate(false); } static int s_PlayButton = 0; if(DoButton_Menu(&s_PlayButton, m_DemolistSelectedIsDir?Localize("Open"):Localize("Play"), 0, &PlayRect) || Activated) { if(m_DemolistSelectedIndex >= 0) { if(m_DemolistSelectedIsDir) // folder { if(str_comp(m_lDemos[m_DemolistSelectedIndex].m_aFilename, "..") == 0) // parent folder fs_parent_dir(m_aCurrentDemoFolder); else // sub folder { char aTemp[256]; str_copy(aTemp, m_aCurrentDemoFolder, sizeof(aTemp)); str_format(m_aCurrentDemoFolder, sizeof(m_aCurrentDemoFolder), "%s/%s", aTemp, m_lDemos[m_DemolistSelectedIndex].m_aFilename); m_DemolistStorageType = m_lDemos[m_DemolistSelectedIndex].m_StorageType; } DemolistPopulate(); DemolistOnUpdate(true); } else // file { char aBuf[512]; str_format(aBuf, sizeof(aBuf), "%s/%s", m_aCurrentDemoFolder, m_lDemos[m_DemolistSelectedIndex].m_aFilename); const char *pError = Client()->DemoPlayer_Play(aBuf, m_lDemos[m_DemolistSelectedIndex].m_StorageType); if(pError) PopupMessage(Localize("Error"), str_comp(pError, "error loading demo") ? pError : Localize("Error loading demo"), Localize("Ok")); else { UI()->SetActiveItem(0); return; } } } } if(!m_DemolistSelectedIsDir) { static int s_DeleteButton = 0; if(DoButton_Menu(&s_DeleteButton, Localize("Delete"), 0, &DeleteRect) || m_DeletePressed) { if(m_DemolistSelectedIndex >= 0) { UI()->SetActiveItem(0); m_Popup = POPUP_DELETE_DEMO; } } } }
void CMenus::RenderDemoPlayer(CUIRect MainView) { const IDemoPlayer::CInfo *pInfo = DemoPlayer()->BaseInfo(); const float SeekBarHeight = 15.0f; const float ButtonbarHeight = 20.0f; const float NameBarHeight = 20.0f; const float Margins = 5.0f; float TotalHeight; if(m_MenuActive) TotalHeight = SeekBarHeight+ButtonbarHeight+NameBarHeight+Margins*3; else TotalHeight = SeekBarHeight+Margins*2; MainView.HSplitBottom(TotalHeight, 0, &MainView); MainView.VSplitLeft(250.0f, 0, &MainView); MainView.VSplitRight(250.0f, &MainView, 0); RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_T, 10.0f); MainView.Margin(5.0f, &MainView); CUIRect SeekBar, ButtonBar, NameBar; int CurrentTick = pInfo->m_CurrentTick - pInfo->m_FirstTick; int TotalTicks = pInfo->m_LastTick - pInfo->m_FirstTick; if(m_MenuActive) { MainView.HSplitTop(SeekBarHeight, &SeekBar, &ButtonBar); ButtonBar.HSplitTop(Margins, 0, &ButtonBar); ButtonBar.HSplitBottom(NameBarHeight, &ButtonBar, &NameBar); NameBar.HSplitTop(4.0f, 0, &NameBar); } else SeekBar = MainView; // do seekbar { static int s_SeekBarId = 0; void *id = &s_SeekBarId; char aBuffer[128]; RenderTools()->DrawUIRect(&SeekBar, vec4(0,0,0,0.5f), CUI::CORNER_ALL, 5.0f); float Amount = CurrentTick/(float)TotalTicks; CUIRect FilledBar = SeekBar; FilledBar.w = 10.0f + (FilledBar.w-10.0f)*Amount; RenderTools()->DrawUIRect(&FilledBar, vec4(1,1,1,0.5f), CUI::CORNER_ALL, 5.0f); str_format(aBuffer, sizeof(aBuffer), "%d:%02d / %d:%02d", CurrentTick/SERVER_TICK_SPEED/60, (CurrentTick/SERVER_TICK_SPEED)%60, TotalTicks/SERVER_TICK_SPEED/60, (TotalTicks/SERVER_TICK_SPEED)%60); UI()->DoLabel(&SeekBar, aBuffer, SeekBar.h*0.70f, 0); // do the logic int Inside = UI()->MouseInside(&SeekBar); if(UI()->ActiveItem() == id) { if(!UI()->MouseButton(0)) UI()->SetActiveItem(0); else { static float PrevAmount = 0.0f; float Amount = (UI()->MouseX()-SeekBar.x)/(float)SeekBar.w; if(Amount > 0.0f && Amount < 1.0f && absolute(PrevAmount-Amount) >= 0.01f) { PrevAmount = Amount; m_pClient->OnReset(); m_pClient->m_SuppressEvents = true; DemoPlayer()->SetPos(Amount); m_pClient->m_SuppressEvents = false; } } } else if(UI()->HotItem() == id) { if(UI()->MouseButton(0)) UI()->SetActiveItem(id); } if(Inside) UI()->SetHotItem(id); } if(CurrentTick == TotalTicks) { m_pClient->OnReset(); DemoPlayer()->Pause(); DemoPlayer()->SetPos(0); } if(m_MenuActive) { // do buttons CUIRect Button; // combined play and pause button ButtonBar.VSplitLeft(ButtonbarHeight, &Button, &ButtonBar); static int s_PlayPauseButton = 0; if(!pInfo->m_Paused) { if(DoButton_DemoPlayer_Sprite(&s_PlayPauseButton, SPRITE_DEMOBUTTON_PAUSE, pInfo->m_Paused, &Button)) DemoPlayer()->Pause(); } else { if(DoButton_DemoPlayer_Sprite(&s_PlayPauseButton, SPRITE_DEMOBUTTON_PLAY, !pInfo->m_Paused, &Button)) DemoPlayer()->Unpause(); } // stop button ButtonBar.VSplitLeft(Margins, 0, &ButtonBar); ButtonBar.VSplitLeft(ButtonbarHeight, &Button, &ButtonBar); static int s_ResetButton = 0; if(DoButton_DemoPlayer_Sprite(&s_ResetButton, SPRITE_DEMOBUTTON_STOP, false, &Button)) { m_pClient->OnReset(); DemoPlayer()->Pause(); DemoPlayer()->SetPos(0); } // slowdown ButtonBar.VSplitLeft(Margins, 0, &ButtonBar); ButtonBar.VSplitLeft(ButtonbarHeight, &Button, &ButtonBar); static int s_SlowDownButton = 0; if(DoButton_DemoPlayer_Sprite(&s_SlowDownButton, SPRITE_DEMOBUTTON_SLOWER, 0, &Button)) { if(pInfo->m_Speed > 4.0f) DemoPlayer()->SetSpeed(4.0f); else if(pInfo->m_Speed > 2.0f) DemoPlayer()->SetSpeed(2.0f); else if(pInfo->m_Speed > 1.0f) DemoPlayer()->SetSpeed(1.0f); else if(pInfo->m_Speed > 0.75f) DemoPlayer()->SetSpeed(0.75f); else if(pInfo->m_Speed > 0.5f) DemoPlayer()->SetSpeed(0.5f); else if(pInfo->m_Speed > 0.25f) DemoPlayer()->SetSpeed(0.25f); else if(pInfo->m_Speed > 0.1f) DemoPlayer()->SetSpeed(0.1f); else DemoPlayer()->SetSpeed(0.05f); } // fastforward ButtonBar.VSplitLeft(Margins, 0, &ButtonBar); ButtonBar.VSplitLeft(ButtonbarHeight, &Button, &ButtonBar); static int s_FastForwardButton = 0; if(DoButton_DemoPlayer_Sprite(&s_FastForwardButton, SPRITE_DEMOBUTTON_FASTER, 0, &Button)) { if(pInfo->m_Speed < 0.1f) DemoPlayer()->SetSpeed(0.1f); else if(pInfo->m_Speed < 0.25f) DemoPlayer()->SetSpeed(0.25f); else if(pInfo->m_Speed < 0.5f) DemoPlayer()->SetSpeed(0.5f); else if(pInfo->m_Speed < 0.75f) DemoPlayer()->SetSpeed(0.75f); else if(pInfo->m_Speed < 1.0f) DemoPlayer()->SetSpeed(1.0f); else if(pInfo->m_Speed < 2.0f) DemoPlayer()->SetSpeed(2.0f); else if(pInfo->m_Speed < 4.0f) DemoPlayer()->SetSpeed(4.0f); else DemoPlayer()->SetSpeed(8.0f); } // speed meter ButtonBar.VSplitLeft(Margins*3, 0, &ButtonBar); char aBuffer[64]; if(pInfo->m_Speed >= 1.0f) str_format(aBuffer, sizeof(aBuffer), "x%.0f", pInfo->m_Speed); else str_format(aBuffer, sizeof(aBuffer), "x%.2f", pInfo->m_Speed); UI()->DoLabel(&ButtonBar, aBuffer, Button.h*0.7f, -1); // close button ButtonBar.VSplitRight(ButtonbarHeight*3, &ButtonBar, &Button); static int s_ExitButton = 0; if(DoButton_DemoPlayer(&s_ExitButton, Localize("Close"), 0, &Button)) Client()->Disconnect(); // demo name char aBuf[128]; str_format(aBuf, sizeof(aBuf), "Demofile: %s", DemoPlayer()->GetDemoName()); CTextCursor Cursor; TextRender()->SetCursor(&Cursor, NameBar.x, NameBar.y, Button.h*0.5f, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END); Cursor.m_LineWidth = MainView.w; TextRender()->TextEx(&Cursor, aBuf, -1); } }
int CMenus::RenderMenubar(CUIRect r) { CUIRect Box = r; CUIRect Button; m_ActivePage = g_Config.m_UiPage; int NewPage = -1; if(Client()->State() != IClient::STATE_OFFLINE) m_ActivePage = m_GamePage; if(Client()->State() == IClient::STATE_OFFLINE) { // offline menus if(0) // this is not done yet { Box.VSplitLeft(90.0f, &Button, &Box); static int s_NewsButton=0; if (DoButton_MenuTab(&s_NewsButton, Localize("News"), m_ActivePage==PAGE_NEWS, &Button, 0)) NewPage = PAGE_NEWS; Box.VSplitLeft(30.0f, 0, &Box); } Box.VSplitLeft(100.0f, &Button, &Box); static int s_InternetButton=0; if(DoButton_MenuTab(&s_InternetButton, Localize("Internet"), m_ActivePage==PAGE_INTERNET, &Button, CUI::CORNER_TL)) { ServerBrowser()->Refresh(IServerBrowser::TYPE_INTERNET); NewPage = PAGE_INTERNET; } //Box.VSplitLeft(4.0f, 0, &Box); Box.VSplitLeft(80.0f, &Button, &Box); static int s_LanButton=0; if(DoButton_MenuTab(&s_LanButton, Localize("LAN"), m_ActivePage==PAGE_LAN, &Button, 0)) { ServerBrowser()->Refresh(IServerBrowser::TYPE_LAN); NewPage = PAGE_LAN; } //box.VSplitLeft(4.0f, 0, &box); Box.VSplitLeft(110.0f, &Button, &Box); static int s_FavoritesButton=0; if(DoButton_MenuTab(&s_FavoritesButton, Localize("Favorites"), m_ActivePage==PAGE_FAVORITES, &Button, CUI::CORNER_TR)) { ServerBrowser()->Refresh(IServerBrowser::TYPE_FAVORITES); NewPage = PAGE_FAVORITES; } Box.VSplitLeft(4.0f*5, 0, &Box); Box.VSplitLeft(100.0f, &Button, &Box); static int s_DemosButton=0; if(DoButton_MenuTab(&s_DemosButton, Localize("Demos"), m_ActivePage==PAGE_DEMOS, &Button, CUI::CORNER_T)) { DemolistPopulate(); NewPage = PAGE_DEMOS; } } else { // online menus Box.VSplitLeft(90.0f, &Button, &Box); static int s_GameButton=0; if(DoButton_MenuTab(&s_GameButton, Localize("Game"), m_ActivePage==PAGE_GAME, &Button, CUI::CORNER_TL)) NewPage = PAGE_GAME; Box.VSplitLeft(90.0f, &Button, &Box); static int s_PlayersButton=0; if(DoButton_MenuTab(&s_PlayersButton, Localize("Players"), m_ActivePage==PAGE_PLAYERS, &Button, 0)) NewPage = PAGE_PLAYERS; Box.VSplitLeft(130.0f, &Button, &Box); static int s_ServerInfoButton=0; if(DoButton_MenuTab(&s_ServerInfoButton, Localize("Server info"), m_ActivePage==PAGE_SERVER_INFO, &Button, 0)) NewPage = PAGE_SERVER_INFO; Box.VSplitLeft(130.0f, &Button, &Box); static int s_CallVoteButton=0; if(DoButton_MenuTab(&s_CallVoteButton, Localize("Call vote"), m_ActivePage==PAGE_CALLVOTE, &Button, CUI::CORNER_TR)) NewPage = PAGE_CALLVOTE; } /* box.VSplitRight(110.0f, &box, &button); static int system_button=0; if (UI()->DoButton(&system_button, "System", g_Config.m_UiPage==PAGE_SYSTEM, &button)) g_Config.m_UiPage = PAGE_SYSTEM; box.VSplitRight(30.0f, &box, 0); */ Box.VSplitRight(90.0f, &Box, &Button); static int s_QuitButton=0; if(DoButton_MenuTab(&s_QuitButton, Localize("Quit"), 0, &Button, CUI::CORNER_T)) m_Popup = POPUP_QUIT; Box.VSplitRight(10.0f, &Box, &Button); Box.VSplitRight(130.0f, &Box, &Button); static int s_SettingsButton=0; if(DoButton_MenuTab(&s_SettingsButton, Localize("Settings"), m_ActivePage==PAGE_SETTINGS, &Button, CUI::CORNER_T)) NewPage = PAGE_SETTINGS; if(NewPage != -1) { if(Client()->State() == IClient::STATE_OFFLINE) g_Config.m_UiPage = NewPage; else m_GamePage = NewPage; } return 0; }
void CMenus::RenderSettingsPlayer(CUIRect MainView) { CUIRect Button, Label; MainView.HSplitTop(10.0f, 0, &MainView); // player name MainView.HSplitTop(20.0f, &Button, &MainView); Button.VSplitLeft(80.0f, &Label, &Button); Button.VSplitLeft(150.0f, &Button, 0); char aBuf[128]; str_format(aBuf, sizeof(aBuf), "%s:", Localize("Name")); UI()->DoLabelScaled(&Label, aBuf, 14.0, -1); static float s_OffsetName = 0.0f; if(DoEditBox(g_Config.m_PlayerName, &Button, g_Config.m_PlayerName, sizeof(g_Config.m_PlayerName), 14.0f, &s_OffsetName)) m_NeedSendinfo = true; // player clan MainView.HSplitTop(5.0f, 0, &MainView); MainView.HSplitTop(20.0f, &Button, &MainView); Button.VSplitLeft(80.0f, &Label, &Button); Button.VSplitLeft(150.0f, &Button, 0); str_format(aBuf, sizeof(aBuf), "%s:", Localize("Clan")); UI()->DoLabelScaled(&Label, aBuf, 14.0, -1); static float s_OffsetClan = 0.0f; if(DoEditBox(g_Config.m_PlayerClan, &Button, g_Config.m_PlayerClan, sizeof(g_Config.m_PlayerClan), 14.0f, &s_OffsetClan)) m_NeedSendinfo = true; // country flag selector MainView.HSplitTop(20.0f, 0, &MainView); static float s_ScrollValue = 0.0f; int OldSelected = -1; UiDoListboxStart(&s_ScrollValue, &MainView, 50.0f, Localize("Country"), "", m_pClient->m_pCountryFlags->Num(), 6, OldSelected, s_ScrollValue); for(int i = 0; i < m_pClient->m_pCountryFlags->Num(); ++i) { const CCountryFlags::CCountryFlag *pEntry = m_pClient->m_pCountryFlags->GetByIndex(i); if(pEntry->m_CountryCode == g_Config.m_PlayerCountry) OldSelected = i; CListboxItem Item = UiDoListboxNextItem(&pEntry->m_CountryCode, OldSelected == i); if(Item.m_Visible) { Item.m_Rect.Margin(10.0f, &Item.m_Rect); float OldWidth = Item.m_Rect.w; Item.m_Rect.w = Item.m_Rect.h*2; Item.m_Rect.x += (OldWidth-Item.m_Rect.w)/ 2.0f; Graphics()->TextureSet(pEntry->m_Texture); Graphics()->QuadsBegin(); Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f); IGraphics::CQuadItem QuadItem(Item.m_Rect.x, Item.m_Rect.y, Item.m_Rect.w, Item.m_Rect.h); Graphics()->QuadsDrawTL(&QuadItem, 1); Graphics()->QuadsEnd(); } } const int NewSelected = UiDoListboxEnd(&s_ScrollValue, 0); if(OldSelected != NewSelected) { g_Config.m_PlayerCountry = m_pClient->m_pCountryFlags->GetByIndex(NewSelected)->m_CountryCode; m_NeedSendinfo = true; } }
int CMenus::Render() { CUIRect Screen = *UI()->Screen(); Graphics()->MapScreen(Screen.x, Screen.y, Screen.w, Screen.h); static bool s_First = true; if(s_First) { if(g_Config.m_UiPage == PAGE_INTERNET) ServerBrowser()->Refresh(IServerBrowser::TYPE_INTERNET); else if(g_Config.m_UiPage == PAGE_LAN) ServerBrowser()->Refresh(IServerBrowser::TYPE_LAN); else if(g_Config.m_UiPage == PAGE_FAVORITES) ServerBrowser()->Refresh(IServerBrowser::TYPE_FAVORITES); s_First = false; } if(Client()->State() == IClient::STATE_ONLINE) { ms_ColorTabbarInactive = ms_ColorTabbarInactiveIngame; ms_ColorTabbarActive = ms_ColorTabbarActiveIngame; } else { RenderBackground(); ms_ColorTabbarInactive = ms_ColorTabbarInactiveOutgame; ms_ColorTabbarActive = ms_ColorTabbarActiveOutgame; } CUIRect TabBar; CUIRect MainView; // some margin around the screen Screen.Margin(10.0f, &Screen); static bool s_SoundCheck = false; if(!s_SoundCheck && m_Popup == POPUP_NONE) { if(Client()->SoundInitFailed()) m_Popup = POPUP_SOUNDERROR; s_SoundCheck = true; } if(m_Popup == POPUP_NONE) { // do tab bar Screen.HSplitTop(24.0f, &TabBar, &MainView); TabBar.VMargin(20.0f, &TabBar); RenderMenubar(TabBar); // news is not implemented yet if(g_Config.m_UiPage <= PAGE_NEWS || g_Config.m_UiPage > PAGE_SETTINGS || (Client()->State() == IClient::STATE_OFFLINE && g_Config.m_UiPage >= PAGE_GAME && g_Config.m_UiPage <= PAGE_CALLVOTE)) { ServerBrowser()->Refresh(IServerBrowser::TYPE_INTERNET); g_Config.m_UiPage = PAGE_INTERNET; } // render current page if(Client()->State() != IClient::STATE_OFFLINE) { if(m_GamePage == PAGE_GAME) RenderGame(MainView); else if(m_GamePage == PAGE_PLAYERS) RenderPlayers(MainView); else if(m_GamePage == PAGE_SERVER_INFO) RenderServerInfo(MainView); else if(m_GamePage == PAGE_CALLVOTE) RenderServerControl(MainView); else if(m_GamePage == PAGE_SETTINGS) RenderSettings(MainView); } else if(g_Config.m_UiPage == PAGE_NEWS) RenderNews(MainView); else if(g_Config.m_UiPage == PAGE_INTERNET) RenderServerbrowser(MainView); else if(g_Config.m_UiPage == PAGE_LAN) RenderServerbrowser(MainView); else if(g_Config.m_UiPage == PAGE_DEMOS) RenderDemoList(MainView); else if(g_Config.m_UiPage == PAGE_FAVORITES) RenderServerbrowser(MainView); else if(g_Config.m_UiPage == PAGE_SETTINGS) RenderSettings(MainView); } else { // make sure that other windows doesn't do anything funnay! //UI()->SetHotItem(0); //UI()->SetActiveItem(0); char aBuf[128]; const char *pTitle = ""; const char *pExtraText = ""; const char *pButtonText = ""; int ExtraAlign = 0; if(m_Popup == POPUP_MESSAGE) { pTitle = m_aMessageTopic; pExtraText = m_aMessageBody; pButtonText = m_aMessageButton; } else if(m_Popup == POPUP_CONNECTING) { pTitle = Localize("Connecting to"); pExtraText = g_Config.m_UiServerAddress; // TODO: query the client about the address pButtonText = Localize("Abort"); if(Client()->MapDownloadTotalsize() > 0) { pTitle = Localize("Downloading map"); pExtraText = ""; } } else if(m_Popup == POPUP_DISCONNECTED) { pTitle = Localize("Disconnected"); pExtraText = Client()->ErrorString(); pButtonText = Localize("Ok"); ExtraAlign = -1; } else if(m_Popup == POPUP_PURE) { pTitle = Localize("Disconnected"); pExtraText = Localize("The server is running a non-standard tuning on a pure game type."); pButtonText = Localize("Ok"); ExtraAlign = -1; } else if(m_Popup == POPUP_DELETE_DEMO) { pTitle = Localize("Delete demo"); pExtraText = Localize("Are you sure that you want to delete the demo?"); ExtraAlign = -1; } else if(m_Popup == POPUP_RENAME_DEMO) { pTitle = Localize("Rename demo"); pExtraText = ""; ExtraAlign = -1; } else if(m_Popup == POPUP_REMOVE_FRIEND) { pTitle = Localize("Remove friend"); pExtraText = Localize("Are you sure that you want to remove the player from your friends list?"); ExtraAlign = -1; } else if(m_Popup == POPUP_SOUNDERROR) { pTitle = Localize("Sound error"); pExtraText = Localize("The audio device couldn't be initialised."); pButtonText = Localize("Ok"); ExtraAlign = -1; } else if(m_Popup == POPUP_PASSWORD) { pTitle = Localize("Password incorrect"); pExtraText = ""; pButtonText = Localize("Try again"); } else if(m_Popup == POPUP_QUIT) { pTitle = Localize("Quit"); pExtraText = Localize("Are you sure that you want to quit?"); ExtraAlign = -1; } else if(m_Popup == POPUP_FIRST_LAUNCH) { pTitle = Localize("Welcome to Teeworlds"); pExtraText = Localize("As this is the first time you launch the game, please enter your nick name below. It's recommended that you check the settings to adjust them to your liking before joining a server."); pButtonText = Localize("Ok"); ExtraAlign = -1; } CUIRect Box, Part; Box = Screen; Box.VMargin(150.0f/UI()->Scale(), &Box); Box.HMargin(150.0f/UI()->Scale(), &Box); // render the box RenderTools()->DrawUIRect(&Box, vec4(0,0,0,0.5f), CUI::CORNER_ALL, 15.0f); Box.HSplitTop(20.f/UI()->Scale(), &Part, &Box); Box.HSplitTop(24.f/UI()->Scale(), &Part, &Box); UI()->DoLabelScaled(&Part, pTitle, 24.f, 0); Box.HSplitTop(20.f/UI()->Scale(), &Part, &Box); Box.HSplitTop(24.f/UI()->Scale(), &Part, &Box); Part.VMargin(20.f/UI()->Scale(), &Part); if(ExtraAlign == -1) UI()->DoLabelScaled(&Part, pExtraText, 20.f, -1, (int)Part.w); else UI()->DoLabelScaled(&Part, pExtraText, 20.f, 0, -1); if(m_Popup == POPUP_QUIT) { CUIRect Yes, No; Box.HSplitBottom(20.f, &Box, &Part); Box.HSplitBottom(24.f, &Box, &Part); // additional info Box.HSplitTop(10.0f, 0, &Box); Box.VMargin(20.f/UI()->Scale(), &Box); if(m_pClient->Editor()->HasUnsavedData()) { char aBuf[128]; str_format(aBuf, sizeof(aBuf), "%s\n%s", Localize("There's an unsaved map in the editor, you might want to save it before you quit the game."), Localize("Quit anyway?")); UI()->DoLabelScaled(&Box, aBuf, 20.f, -1, Part.w-20.0f); } // buttons Part.VMargin(80.0f, &Part); Part.VSplitMid(&No, &Yes); Yes.VMargin(20.0f, &Yes); No.VMargin(20.0f, &No); static int s_ButtonAbort = 0; if(DoButton_Menu(&s_ButtonAbort, Localize("No"), 0, &No) || m_EscapePressed) m_Popup = POPUP_NONE; static int s_ButtonTryAgain = 0; if(DoButton_Menu(&s_ButtonTryAgain, Localize("Yes"), 0, &Yes) || m_EnterPressed) Client()->Quit(); } else if(m_Popup == POPUP_PASSWORD) { CUIRect Label, TextBox, TryAgain, Abort; Box.HSplitBottom(20.f, &Box, &Part); Box.HSplitBottom(24.f, &Box, &Part); Part.VMargin(80.0f, &Part); Part.VSplitMid(&Abort, &TryAgain); TryAgain.VMargin(20.0f, &TryAgain); Abort.VMargin(20.0f, &Abort); static int s_ButtonAbort = 0; if(DoButton_Menu(&s_ButtonAbort, Localize("Abort"), 0, &Abort) || m_EscapePressed) m_Popup = POPUP_NONE; static int s_ButtonTryAgain = 0; if(DoButton_Menu(&s_ButtonTryAgain, Localize("Try again"), 0, &TryAgain) || m_EnterPressed) { Client()->Connect(g_Config.m_UiServerAddress); } Box.HSplitBottom(60.f, &Box, &Part); Box.HSplitBottom(24.f, &Box, &Part); Part.VSplitLeft(60.0f, 0, &Label); Label.VSplitLeft(100.0f, 0, &TextBox); TextBox.VSplitLeft(20.0f, 0, &TextBox); TextBox.VSplitRight(60.0f, &TextBox, 0); UI()->DoLabel(&Label, Localize("Password"), 18.0f, -1); static float Offset = 0.0f; DoEditBox(&g_Config.m_Password, &TextBox, g_Config.m_Password, sizeof(g_Config.m_Password), 12.0f, &Offset, true); } else if(m_Popup == POPUP_CONNECTING) { Box = Screen; Box.VMargin(150.0f, &Box); Box.HMargin(150.0f, &Box); Box.HSplitBottom(20.f, &Box, &Part); Box.HSplitBottom(24.f, &Box, &Part); Part.VMargin(120.0f, &Part); static int s_Button = 0; if(DoButton_Menu(&s_Button, pButtonText, 0, &Part) || m_EscapePressed || m_EnterPressed) { Client()->Disconnect(); m_Popup = POPUP_NONE; } if(Client()->MapDownloadTotalsize() > 0) { int64 Now = time_get(); if(Now-m_DownloadLastCheckTime >= time_freq()) { if(m_DownloadLastCheckSize > Client()->MapDownloadAmount()) { // map downloaded restarted m_DownloadLastCheckSize = 0; } // update download speed float Diff = (Client()->MapDownloadAmount()-m_DownloadLastCheckSize)/1024.0f; m_DownloadSpeed = absolute((m_DownloadSpeed*(1.0f-(1.0f/m_DownloadSpeed))) + (Diff*(1.0f/m_DownloadSpeed))); m_DownloadLastCheckTime = Now; m_DownloadLastCheckSize = Client()->MapDownloadAmount(); } Box.HSplitTop(64.f, 0, &Box); Box.HSplitTop(24.f, &Part, &Box); str_format(aBuf, sizeof(aBuf), "%d/%d KiB (%.1f KiB/s)", Client()->MapDownloadAmount()/1024, Client()->MapDownloadTotalsize()/1024, m_DownloadSpeed); UI()->DoLabel(&Part, aBuf, 20.f, 0, -1); // time left const char *pTimeLeftString; int TimeLeft = (Client()->MapDownloadTotalsize()-Client()->MapDownloadAmount())/(m_DownloadSpeed*1024)+1; if(TimeLeft >= 60) { TimeLeft /= 60; pTimeLeftString = TimeLeft == 1 ? Localize("%i minute left") : Localize("%i minutes left"); } else pTimeLeftString = TimeLeft == 1 ? Localize("%i second left") : Localize("%i seconds left"); Box.HSplitTop(20.f, 0, &Box); Box.HSplitTop(24.f, &Part, &Box); str_format(aBuf, sizeof(aBuf), pTimeLeftString, TimeLeft); UI()->DoLabel(&Part, aBuf, 20.f, 0, -1); // progress bar Box.HSplitTop(20.f, 0, &Box); Box.HSplitTop(24.f, &Part, &Box); Part.VMargin(40.0f, &Part); RenderTools()->DrawUIRect(&Part, vec4(1.0f, 1.0f, 1.0f, 0.25f), CUI::CORNER_ALL, 5.0f); Part.w = max(10.0f, (Part.w*Client()->MapDownloadAmount())/Client()->MapDownloadTotalsize()); RenderTools()->DrawUIRect(&Part, vec4(1.0f, 1.0f, 1.0f, 0.5f), CUI::CORNER_ALL, 5.0f); } } else if(m_Popup == POPUP_LANGUAGE) { Box = Screen; Box.VMargin(150.0f, &Box); Box.HMargin(150.0f, &Box); Box.HSplitTop(20.f, &Part, &Box); Box.HSplitBottom(20.f, &Box, &Part); Box.HSplitBottom(24.f, &Box, &Part); Box.HSplitBottom(20.f, &Box, 0); Box.VMargin(20.0f, &Box); RenderLanguageSelection(Box); Part.VMargin(120.0f, &Part); static int s_Button = 0; if(DoButton_Menu(&s_Button, Localize("Ok"), 0, &Part) || m_EscapePressed || m_EnterPressed) m_Popup = POPUP_FIRST_LAUNCH; } else if(m_Popup == POPUP_DELETE_DEMO) { CUIRect Yes, No; Box.HSplitBottom(20.f, &Box, &Part); Box.HSplitBottom(24.f, &Box, &Part); Part.VMargin(80.0f, &Part); Part.VSplitMid(&No, &Yes); Yes.VMargin(20.0f, &Yes); No.VMargin(20.0f, &No); static int s_ButtonAbort = 0; if(DoButton_Menu(&s_ButtonAbort, Localize("No"), 0, &No) || m_EscapePressed) m_Popup = POPUP_NONE; static int s_ButtonTryAgain = 0; if(DoButton_Menu(&s_ButtonTryAgain, Localize("Yes"), 0, &Yes) || m_EnterPressed) { m_Popup = POPUP_NONE; // delete demo if(m_DemolistSelectedIndex >= 0 && !m_DemolistSelectedIsDir) { char aBuf[512]; str_format(aBuf, sizeof(aBuf), "%s/%s", m_aCurrentDemoFolder, m_lDemos[m_DemolistSelectedIndex].m_aFilename); if(Storage()->RemoveFile(aBuf, m_lDemos[m_DemolistSelectedIndex].m_StorageType)) { DemolistPopulate(); DemolistOnUpdate(false); } else PopupMessage(Localize("Error"), Localize("Unable to delete the demo"), Localize("Ok")); } } } else if(m_Popup == POPUP_RENAME_DEMO) { CUIRect Label, TextBox, Ok, Abort; Box.HSplitBottom(20.f, &Box, &Part); Box.HSplitBottom(24.f, &Box, &Part); Part.VMargin(80.0f, &Part); Part.VSplitMid(&Abort, &Ok); Ok.VMargin(20.0f, &Ok); Abort.VMargin(20.0f, &Abort); static int s_ButtonAbort = 0; if(DoButton_Menu(&s_ButtonAbort, Localize("Abort"), 0, &Abort) || m_EscapePressed) m_Popup = POPUP_NONE; static int s_ButtonOk = 0; if(DoButton_Menu(&s_ButtonOk, Localize("Ok"), 0, &Ok) || m_EnterPressed) { m_Popup = POPUP_NONE; // rename demo if(m_DemolistSelectedIndex >= 0 && !m_DemolistSelectedIsDir) { char aBufOld[512]; str_format(aBufOld, sizeof(aBufOld), "%s/%s", m_aCurrentDemoFolder, m_lDemos[m_DemolistSelectedIndex].m_aFilename); int Length = str_length(m_aCurrentDemoFile); char aBufNew[512]; if(Length <= 4 || m_aCurrentDemoFile[Length-5] != '.' || str_comp_nocase(m_aCurrentDemoFile+Length-4, "demo")) str_format(aBufNew, sizeof(aBufNew), "%s/%s.demo", m_aCurrentDemoFolder, m_aCurrentDemoFile); else str_format(aBufNew, sizeof(aBufNew), "%s/%s", m_aCurrentDemoFolder, m_aCurrentDemoFile); if(Storage()->RenameFile(aBufOld, aBufNew, m_lDemos[m_DemolistSelectedIndex].m_StorageType)) { DemolistPopulate(); DemolistOnUpdate(false); } else PopupMessage(Localize("Error"), Localize("Unable to rename the demo"), Localize("Ok")); } } Box.HSplitBottom(60.f, &Box, &Part); Box.HSplitBottom(24.f, &Box, &Part); Part.VSplitLeft(60.0f, 0, &Label); Label.VSplitLeft(120.0f, 0, &TextBox); TextBox.VSplitLeft(20.0f, 0, &TextBox); TextBox.VSplitRight(60.0f, &TextBox, 0); UI()->DoLabel(&Label, Localize("New name:"), 18.0f, -1); static float Offset = 0.0f; DoEditBox(&Offset, &TextBox, m_aCurrentDemoFile, sizeof(m_aCurrentDemoFile), 12.0f, &Offset); } else if(m_Popup == POPUP_REMOVE_FRIEND) { CUIRect Yes, No; Box.HSplitBottom(20.f, &Box, &Part); Box.HSplitBottom(24.f, &Box, &Part); Part.VMargin(80.0f, &Part); Part.VSplitMid(&No, &Yes); Yes.VMargin(20.0f, &Yes); No.VMargin(20.0f, &No); static int s_ButtonAbort = 0; if(DoButton_Menu(&s_ButtonAbort, Localize("No"), 0, &No) || m_EscapePressed) m_Popup = POPUP_NONE; static int s_ButtonTryAgain = 0; if(DoButton_Menu(&s_ButtonTryAgain, Localize("Yes"), 0, &Yes) || m_EnterPressed) { m_Popup = POPUP_NONE; // remove friend if(m_FriendlistSelectedIndex >= 0) { m_pClient->Friends()->RemoveFriend(m_FriendlistSelectedIndex); Client()->ServerBrowserUpdate(); } } } else if(m_Popup == POPUP_FIRST_LAUNCH) { CUIRect Label, TextBox; Box.HSplitBottom(20.f, &Box, &Part); Box.HSplitBottom(24.f, &Box, &Part); Part.VMargin(80.0f, &Part); static int s_EnterButton = 0; if(DoButton_Menu(&s_EnterButton, Localize("Enter"), 0, &Part) || m_EnterPressed) m_Popup = POPUP_NONE; Box.HSplitBottom(40.f, &Box, &Part); Box.HSplitBottom(24.f, &Box, &Part); Part.VSplitLeft(60.0f, 0, &Label); Label.VSplitLeft(100.0f, 0, &TextBox); TextBox.VSplitLeft(20.0f, 0, &TextBox); TextBox.VSplitRight(60.0f, &TextBox, 0); UI()->DoLabel(&Label, Localize("Nickname"), 18.0f, -1); static float Offset = 0.0f; DoEditBox(&g_Config.m_PlayerName, &TextBox, g_Config.m_PlayerName, sizeof(g_Config.m_PlayerName), 12.0f, &Offset); } else { Box.HSplitBottom(20.f, &Box, &Part); Box.HSplitBottom(24.f, &Box, &Part); Part.VMargin(120.0f, &Part); static int s_Button = 0; if(DoButton_Menu(&s_Button, pButtonText, 0, &Part) || m_EscapePressed || m_EnterPressed) m_Popup = POPUP_NONE; } } return 0; }
void CMenus::RenderSettingsGeneral(CUIRect MainView) { char aBuf[128]; CUIRect Label, Button, Left, Right, Game, Client; MainView.HSplitTop(150.0f, &Game, &Client); // game { // headline Game.HSplitTop(30.0f, &Label, &Game); UI()->DoLabelScaled(&Label, Localize("Game"), 20.0f, -1); Game.Margin(5.0f, &Game); Game.VSplitMid(&Left, &Right); Left.VSplitRight(5.0f, &Left, 0); Right.VMargin(5.0f, &Right); // dynamic camera Left.HSplitTop(20.0f, &Button, &Left); static int s_DynamicCameraButton = 0; if(DoButton_CheckBox(&s_DynamicCameraButton, Localize("Dynamic Camera"), g_Config.m_ClMouseDeadzone != 0, &Button)) { if(g_Config.m_ClMouseDeadzone) { g_Config.m_ClMouseFollowfactor = 0; g_Config.m_ClMouseMaxDistance = 400; g_Config.m_ClMouseDeadzone = 0; } else { g_Config.m_ClMouseFollowfactor = 60; g_Config.m_ClMouseMaxDistance = 1000; g_Config.m_ClMouseDeadzone = 300; } } // weapon pickup Left.HSplitTop(5.0f, 0, &Left); Left.HSplitTop(20.0f, &Button, &Left); if(DoButton_CheckBox(&g_Config.m_ClAutoswitchWeapons, Localize("Switch weapon on pickup"), g_Config.m_ClAutoswitchWeapons, &Button)) g_Config.m_ClAutoswitchWeapons ^= 1; // show hud Left.HSplitTop(5.0f, 0, &Left); Left.HSplitTop(20.0f, &Button, &Left); if(DoButton_CheckBox(&g_Config.m_ClShowhud, Localize("Show ingame HUD"), g_Config.m_ClShowhud, &Button)) g_Config.m_ClShowhud ^= 1; // name plates Right.HSplitTop(20.0f, &Button, &Right); if(DoButton_CheckBox(&g_Config.m_ClNameplates, Localize("Show name plates"), g_Config.m_ClNameplates, &Button)) g_Config.m_ClNameplates ^= 1; if(g_Config.m_ClNameplates) { Right.HSplitTop(2.5f, 0, &Right); Right.VSplitLeft(30.0f, 0, &Right); Right.HSplitTop(20.0f, &Button, &Right); if(DoButton_CheckBox(&g_Config.m_ClNameplatesAlways, Localize("Always show name plates"), g_Config.m_ClNameplatesAlways, &Button)) g_Config.m_ClNameplatesAlways ^= 1; Right.HSplitTop(2.5f, 0, &Right); Right.HSplitTop(20.0f, &Label, &Right); Right.HSplitTop(20.0f, &Button, &Right); str_format(aBuf, sizeof(aBuf), "%s: %i", Localize("Name plates size"), g_Config.m_ClNameplatesSize); UI()->DoLabelScaled(&Label, aBuf, 13.0f, -1); Button.HMargin(2.0f, &Button); g_Config.m_ClNameplatesSize = (int)(DoScrollbarH(&g_Config.m_ClNameplatesSize, &Button, g_Config.m_ClNameplatesSize/100.0f)*100.0f+0.1f); Right.HSplitTop(20.0f, &Button, &Right); if(DoButton_CheckBox(&g_Config.m_ClNameplatesTeamcolors, Localize("Use team colors for name plates"), g_Config.m_ClNameplatesTeamcolors, &Button)) g_Config.m_ClNameplatesTeamcolors ^= 1; } } // client { // headline Client.HSplitTop(30.0f, &Label, &Client); UI()->DoLabelScaled(&Label, Localize("Client"), 20.0f, -1); Client.Margin(5.0f, &Client); Client.VSplitMid(&Left, &Right); Left.VSplitRight(5.0f, &Left, 0); Right.VMargin(5.0f, &Right); // auto demo settings { Left.HSplitTop(20.0f, &Button, &Left); if(DoButton_CheckBox(&g_Config.m_ClAutoDemoRecord, Localize("Automatically record demos"), g_Config.m_ClAutoDemoRecord, &Button)) g_Config.m_ClAutoDemoRecord ^= 1; Right.HSplitTop(20.0f, &Button, &Right); if(DoButton_CheckBox(&g_Config.m_ClAutoScreenshot, Localize("Automatically take game over screenshot"), g_Config.m_ClAutoScreenshot, &Button)) g_Config.m_ClAutoScreenshot ^= 1; Left.HSplitTop(10.0f, 0, &Left); Left.VSplitLeft(20.0f, 0, &Left); Left.HSplitTop(20.0f, &Label, &Left); Button.VSplitRight(20.0f, &Button, 0); char aBuf[64]; if(g_Config.m_ClAutoDemoMax) str_format(aBuf, sizeof(aBuf), "%s: %i", Localize("Max demos"), g_Config.m_ClAutoDemoMax); else str_format(aBuf, sizeof(aBuf), "%s: %s", Localize("Max demos"), Localize("no limit")); UI()->DoLabelScaled(&Label, aBuf, 13.0f, -1); Left.HSplitTop(20.0f, &Button, 0); Button.HMargin(2.0f, &Button); g_Config.m_ClAutoDemoMax = static_cast<int>(DoScrollbarH(&g_Config.m_ClAutoDemoMax, &Button, g_Config.m_ClAutoDemoMax/1000.0f)*1000.0f+0.1f); Right.HSplitTop(10.0f, 0, &Right); Right.VSplitLeft(20.0f, 0, &Right); Right.HSplitTop(20.0f, &Label, &Right); Button.VSplitRight(20.0f, &Button, 0); if(g_Config.m_ClAutoScreenshotMax) str_format(aBuf, sizeof(aBuf), "%s: %i", Localize("Max Screenshots"), g_Config.m_ClAutoScreenshotMax); else str_format(aBuf, sizeof(aBuf), "%s: %s", Localize("Max Screenshots"), Localize("no limit")); UI()->DoLabelScaled(&Label, aBuf, 13.0f, -1); Right.HSplitTop(20.0f, &Button, 0); Button.HMargin(2.0f, &Button); g_Config.m_ClAutoScreenshotMax = static_cast<int>(DoScrollbarH(&g_Config.m_ClAutoScreenshotMax, &Button, g_Config.m_ClAutoScreenshotMax/1000.0f)*1000.0f+0.1f); } } }
void CMenus::RenderSettingsPlayer(CUIRect MainView) { CUIRect Button; CUIRect LeftView, RightView; MainView.VSplitMid(&LeftView, &RightView); LeftView.HSplitTop(20.0f, &Button, &LeftView); // render settings { char aBuf[128]; LeftView.HSplitTop(20.0f, &Button, &LeftView); str_format(aBuf, sizeof(aBuf), "%s:", Localize("Name")); UI()->DoLabel(&Button, aBuf, 14.0, -1); Button.VSplitLeft(80.0f, 0, &Button); Button.VSplitLeft(180.0f, &Button, 0); static float Offset = 0.0f; if(DoEditBox(g_Config.m_PlayerName, &Button, g_Config.m_PlayerName, sizeof(g_Config.m_PlayerName), 14.0f, &Offset)) m_NeedSendinfo = true; // extra spacing LeftView.HSplitTop(10.0f, 0, &LeftView); static int s_DynamicCameraButton = 0; LeftView.HSplitTop(20.0f, &Button, &LeftView); if(DoButton_CheckBox(&s_DynamicCameraButton, Localize("Dynamic Camera"), g_Config.m_ClMouseDeadzone != 0, &Button)) { if(g_Config.m_ClMouseDeadzone) { g_Config.m_ClMouseFollowfactor = 0; g_Config.m_ClMouseMaxDistance = 400; g_Config.m_ClMouseDeadzone = 0; } else { g_Config.m_ClMouseFollowfactor = 60; g_Config.m_ClMouseMaxDistance = 1000; g_Config.m_ClMouseDeadzone = 300; } } LeftView.HSplitTop(20.0f, &Button, &LeftView); if(DoButton_CheckBox(&g_Config.m_ClAutoswitchWeapons, Localize("Switch weapon on pickup"), g_Config.m_ClAutoswitchWeapons, &Button)) g_Config.m_ClAutoswitchWeapons ^= 1; LeftView.HSplitTop(20.0f, &Button, &LeftView); if(DoButton_CheckBox(&g_Config.m_ClNameplates, Localize("Show name plates"), g_Config.m_ClNameplates, &Button)) g_Config.m_ClNameplates ^= 1; LeftView.HSplitTop(20.0f, &Button, &LeftView); if(g_Config.m_ClNameplates) { Button.VSplitLeft(15.0f, 0, &Button); if(DoButton_CheckBox(&g_Config.m_ClNameplatesAlways, Localize("Always show name plates"), g_Config.m_ClNameplatesAlways, &Button)) g_Config.m_ClNameplatesAlways ^= 1; // draw nameplates size slider CUIRect Label; LeftView.HSplitTop(20.0f, &Button, &LeftView); Button.VSplitLeft(15.0f, 0, &Button); Button.VSplitRight(10.0f, &Button, 0); Button.VSplitLeft(140.0f, &Label, &Button); Button.HMargin(2.0f, &Button); UI()->DoLabel(&Label, Localize("Name plates size"), 13.0f, -1); g_Config.m_ClNameplatesSize = (int)(DoScrollbarH(&g_Config.m_ClNameplatesSize, &Button, g_Config.m_ClNameplatesSize/100.0f)*100.0f+0.1f); } else LeftView.HSplitTop(20.0f, &Button, &LeftView); { const CSkins::CSkin *pOwnSkin = m_pClient->m_pSkins->Get(max(0, m_pClient->m_pSkins->Find(g_Config.m_PlayerSkin))); CTeeRenderInfo OwnSkinInfo; OwnSkinInfo.m_Texture = pOwnSkin->m_OrgTexture; OwnSkinInfo.m_ColorBody = vec4(1, 1, 1, 1); OwnSkinInfo.m_ColorFeet = vec4(1, 1, 1, 1); if(g_Config.m_PlayerUseCustomColor) { OwnSkinInfo.m_ColorBody = m_pClient->m_pSkins->GetColorV4(g_Config.m_PlayerColorBody); OwnSkinInfo.m_ColorFeet = m_pClient->m_pSkins->GetColorV4(g_Config.m_PlayerColorFeet); OwnSkinInfo.m_Texture = pOwnSkin->m_ColorTexture; } OwnSkinInfo.m_Size = 50.0f*UI()->Scale(); LeftView.HSplitTop(20.0f, &Button, &LeftView); LeftView.HSplitTop(20.0f, &Button, &LeftView); str_format(aBuf, sizeof(aBuf), "%s:", Localize("Your skin")); UI()->DoLabelScaled(&Button, aBuf, 14.0f, -1); CUIRect SkinRect; LeftView.VSplitLeft(LeftView.w/1.2f/UI()->Scale(), &SkinRect, 0); SkinRect.HSplitTop(50.0f, &SkinRect, 0); RenderTools()->DrawUIRect(&SkinRect, vec4(1, 1, 1, 0.25f), CUI::CORNER_ALL, 10.0f); Button.VSplitLeft(30.0f, 0, &Button); Button.HSplitTop(50.0f, 0, &Button); RenderTools()->RenderTee(CAnimState::GetIdle(), &OwnSkinInfo, 0, vec2(1, 0), vec2(Button.x, Button.y)); LeftView.HSplitTop(20.0f, &Button, &LeftView); Button.HSplitTop(15.0f, 0, &Button); Button.VSplitLeft(100.0f, 0, &Button); str_format(aBuf, sizeof(aBuf), "%s", g_Config.m_PlayerSkin); CTextCursor Cursor; TextRender()->SetCursor(&Cursor, Button.x, Button.y, 14.0f*UI()->Scale(), TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END); Cursor.m_LineWidth = SkinRect.w-(Button.x-SkinRect.x)-5.0f; TextRender()->TextEx(&Cursor, aBuf, -1); } RightView.HSplitTop(20.0f, &Button, &RightView); RightView.HSplitTop(20.0f, &Button, &RightView); if(DoButton_CheckBox(&g_Config.m_PlayerColorBody, Localize("Custom colors"), g_Config.m_PlayerUseCustomColor, &Button)) { g_Config.m_PlayerUseCustomColor = g_Config.m_PlayerUseCustomColor?0:1; m_NeedSendinfo = true; } if(g_Config.m_PlayerUseCustomColor) { int *paColors[2]; paColors[0] = &g_Config.m_PlayerColorBody; paColors[1] = &g_Config.m_PlayerColorFeet; const char *paParts[] = { Localize("Body"), Localize("Feet") }; const char *paLabels[] = { Localize("Hue"), Localize("Sat."), Localize("Lht.") }; static int s_aColorSlider[2][3] = {{0}}; //static float v[2][3] = {{0, 0.5f, 0.25f}, {0, 0.5f, 0.25f}}; for(int i = 0; i < 2; i++) { CUIRect Text; RightView.HSplitTop(20.0f, &Text, &RightView); Text.VSplitLeft(15.0f, 0, &Text); UI()->DoLabelScaled(&Text, paParts[i], 14.0f, -1); int PrevColor = *paColors[i]; int Color = 0; for(int s = 0; s < 3; s++) { CUIRect Text; RightView.HSplitTop(19.0f, &Button, &RightView); Button.VSplitLeft(30.0f, 0, &Button); Button.VSplitLeft(70.0f, &Text, &Button); Button.VSplitRight(5.0f, &Button, 0); Button.HSplitTop(4.0f, 0, &Button); float k = ((PrevColor>>((2-s)*8))&0xff) / 255.0f; k = DoScrollbarH(&s_aColorSlider[i][s], &Button, k); Color <<= 8; Color += clamp((int)(k*255), 0, 255); UI()->DoLabelScaled(&Text, paLabels[s], 15.0f, -1); } if(*paColors[i] != Color) m_NeedSendinfo = true; *paColors[i] = Color; RightView.HSplitTop(5.0f, 0, &RightView); } } MainView.HSplitTop(MainView.h/2, 0, &MainView); // render skinselector static bool s_InitSkinlist = true; static sorted_array<const CSkins::CSkin *> s_paSkinList; static float s_ScrollValue = 0; if(s_InitSkinlist) { s_paSkinList.clear(); for(int i = 0; i < m_pClient->m_pSkins->Num(); ++i) { const CSkins::CSkin *s = m_pClient->m_pSkins->Get(i); // no special skins if(s->m_aName[0] == 'x' && s->m_aName[1] == '_') continue; s_paSkinList.add(s); } s_InitSkinlist = false; } int OldSelected = -1; UiDoListboxStart(&s_InitSkinlist, &MainView, 50.0f, Localize("Skins"), "", s_paSkinList.size(), 4, OldSelected, s_ScrollValue); for(int i = 0; i < s_paSkinList.size(); ++i) { const CSkins::CSkin *s = s_paSkinList[i]; if(s == 0) continue; if(str_comp(s->m_aName, g_Config.m_PlayerSkin) == 0) OldSelected = i; CListboxItem Item = UiDoListboxNextItem(&s_paSkinList[i], OldSelected == i); if(Item.m_Visible) { CTeeRenderInfo Info; Info.m_Texture = s->m_OrgTexture; Info.m_ColorBody = vec4(1, 1, 1, 1); Info.m_ColorFeet = vec4(1, 1, 1, 1); if(g_Config.m_PlayerUseCustomColor) { Info.m_ColorBody = m_pClient->m_pSkins->GetColorV4(g_Config.m_PlayerColorBody); Info.m_ColorFeet = m_pClient->m_pSkins->GetColorV4(g_Config.m_PlayerColorFeet); Info.m_Texture = s->m_ColorTexture; } Info.m_Size = UI()->Scale()*50.0f; Item.m_Rect.HSplitTop(5.0f, 0, &Item.m_Rect); // some margin from the top RenderTools()->RenderTee(CAnimState::GetIdle(), &Info, 0, vec2(1, 0), vec2(Item.m_Rect.x+Item.m_Rect.w/2, Item.m_Rect.y+Item.m_Rect.h/2)); if(g_Config.m_Debug) { vec3 BloodColor = g_Config.m_PlayerUseCustomColor ? m_pClient->m_pSkins->GetColorV3(g_Config.m_PlayerColorBody) : s->m_BloodColor; Graphics()->TextureSet(-1); Graphics()->QuadsBegin(); Graphics()->SetColor(BloodColor.r, BloodColor.g, BloodColor.b, 1.0f); IGraphics::CQuadItem QuadItem(Item.m_Rect.x, Item.m_Rect.y, 12, 12); Graphics()->QuadsDrawTL(&QuadItem, 1); Graphics()->QuadsEnd(); } } } const int NewSelected = UiDoListboxEnd(&s_ScrollValue, 0); if(OldSelected != NewSelected) { mem_copy(g_Config.m_PlayerSkin, s_paSkinList[NewSelected]->m_aName, sizeof(g_Config.m_PlayerSkin)); m_NeedSendinfo = true; } }