CUtlVectormyVector;
myVector.Add(1); myVector.Add(2); myVector.Add(3);
myVector.Remove(2);
for (int i = 0; i < myVector.Count(); i++) { std::cout << myVector[i] << std::endl; }CUtlVector is a part of the Source SDK package library by Valve Corporation, used extensively in their game engine technology.