CUtlVectorvector; vector.AddToTail(1); vector.AddToTail(2); vector.AddToTail(3);
struct MyStruct { int value1; float value2; }; CUtlVectorThis example creates a vector of structs called MyStruct. Two instances of MyStruct are created with values, then the AddToTail function is used to add them to the end of the vector. In conclusion, the CUtlVector class is part of the Valve's Source SDK package library, and can be used to dynamically grow vectors in C++. The AddToTail function adds elements to the end of the vector.vector; MyStruct s1{1, 1.1f}; MyStruct s2{2, 2.2f}; vector.AddToTail(s1); vector.AddToTail(s2);