#include "tinyxml.h" #include "tinystr.h" TiXmlDocument doc("config.xml"); if (!doc.LoadFile()) { printf("Error opening config file.\n"); return 1; } TiXmlElement* root = doc.FirstChildElement("settings"); if (root) { TiXmlElement* element = root->FirstChildElement("setting"); while (element) { const char* name = element->Attribute("name"); const char* value = element->Attribute("value"); printf("Name: %s, Value: %s\n", name, value); element = element->NextSiblingElement("setting"); } }
#include "tinyxml.h" #include "tinystr.h" string url = "https://api.example.com/get-data?param1=value1¶m2=value2"; string response = get_web_service_response(url); TiXmlDocument doc; doc.Parse(response.c_str()); TiXmlElement* root = doc.FirstChildElement("response"); if (root) { TiXmlElement* element = root->FirstChildElement("data"); while (element) { const char* name = element->Attribute("name"); const char* value = element->GetText(); printf("Name: %s, Value: %s\n", name, value); element = element->NextSiblingElement("data"); } }This example first sends a web service request to a URL with parameters "param1" and "param2". It then parses the XML response using CXBMCTinyXML. It searches for the root element called "response" and iterates through all the child elements called "data". For each "data" element, it retrieves the "name" attribute and the element text value, and prints them to the console. Package library: It seems like CXBMCTinyXML is not a separate package or library, but rather a small file included in the XBMC (now Kodi) media player application.