class Creature { public: int GetHealth() const { return health; } private: int health; };This code defines a Creature class with a GetHealth function that returns the current health of the creature. It is an `int` type and can be accessed by players in the game. Package library: The package library for this function would depend on the specific game engine that it is being used in. Common game engines used for C++ development that might include the Creature GetHealth function would include Unreal Engine, CryEngine, and Unity.