Drawable is a class in the C++ programming language that provides an abstract interface for objects that can be drawn on a graphical user interface (GUI). It is a part of the graphical user interface library, which is commonly used in developing applications for desktop and mobile devices.
Code example:
#include #include
int main() {
initwindow(640, 480, "My Window");
circle(320, 240, 100);
line(100, 100, 540, 380);
getch();
closegraph();
return 0;
}
In this example, the Drawable class is used to draw a circle and line on the GUI. The circle function draws a circle with the center at coordinates (320, 240) and radius of 100 pixels. The line function draws a line from point (100, 100) to point (540, 380). The GUI window is created using the initwindow function, and closed using the closegraph function. This example uses the graphics.h library, which is a part of the Borland Graphics Interface (BGI) package.
Another example of using the Drawable class is in the development of games. For instance, in a game such as Pac-Man, the player's character, the ghosts, and the food pellets are all Drawable objects. The game would continuously update the position and state of these objects and draw them on the screen using the functions provided by the Drawable class.
In conclusion, the Drawable class is a crucial component of the graphical user interface library in C++. It provides an abstract interface to draw various objects on the screen, making it useful in a wide range of applications. The package library used in this example is graphics.h.
C++ (Cpp) DRAWABLE - 4 examples found. These are the top rated real world C++ (Cpp) examples of DRAWABLE extracted from open source projects. You can rate examples to help us improve the quality of examples.