void PL_SELECTION_TOOL::guessSelectionCandidates( COLLECTOR& collector, const VECTOR2I& aPos ) { // There are certain conditions that can be handled automatically. // Prefer an exact hit to a sloppy one for( int i = 0; collector.GetCount() == 2 && i < 2; ++i ) { EDA_ITEM* item = collector[ i ]; EDA_ITEM* other = collector[ ( i + 1 ) % 2 ]; if( item->HitTest( (wxPoint) aPos, 0 ) && !other->HitTest( (wxPoint) aPos, 0 ) ) collector.Remove( other ); } }