The cpp EHANDLE.GetAbsOrigin is a function that returns the absolute origin position of an entity in a computer program. In computer programming, EHANDLE refers to an entity handle, which is a reference to an entity object in a game or simulation. The GetAbsOrigin function specifically retrieves the absolute position of the entity in terms of its coordinates in the game world, regardless of any relative transformations or movements. This information is useful for various purposes, such as determining the position of an object for rendering or collision detection.
C++ (Cpp) EHANDLE::GetAbsOrigin - 20 examples found. These are the top rated real world C++ (Cpp) examples of EHANDLE::GetAbsOrigin extracted from open source projects. You can rate examples to help us improve the quality of examples.