Example #1
0
void SocketIOTestLayer::toExtensionsMainLayer(cocos2d::Object *sender)
{
	ExtensionsTestScene *scene = new ExtensionsTestScene();
    scene->runThisTest();
    scene->release();

	if(_sioEndpoint) _sioEndpoint->disconnect();
	if(_sioClient) _sioClient->disconnect();

}
Example #2
0
void CCControlScene::toExtensionsMainLayer(CCObject* sender)
{
    ExtensionsTestScene* pScene = new ExtensionsTestScene();
    pScene->runThisTest();
    pScene->release();
}
void CocoStudioGUITestScene::BackCallback(Ref* pSender)
{
    ExtensionsTestScene* pScene = new ExtensionsTestScene();
    pScene->runThisTest();
    pScene->release();
}
Example #4
0
void EditBoxTest::toExtensionsMainLayer(cocos2d::CCObject *sender)
{
    ExtensionsTestScene *pScene = new ExtensionsTestScene();
    pScene->runThisTest();
    pScene->release();
}
Example #5
0
void TableViewTestLayer::toExtensionsMainLayer(cocos2d::Object *sender)
{
	ExtensionsTestScene *scene = new ExtensionsTestScene();
	scene->runThisTest();
	scene->release();
}
void WebSocketTestLayer::toExtensionsMainLayer(cocos2d::CCObject *sender)
{
    ExtensionsTestScene *pScene = new ExtensionsTestScene();
    pScene->runThisTest();
    pScene->release();
}
void NotificationCenterTest::toExtensionsMainLayer(cocos2d::CCObject* sender)
{
    ExtensionsTestScene* pScene = new ExtensionsTestScene();
    pScene->runThisTest();
    pScene->release();
}