The FTransform.GetScale3D function is a method in C++ that is used to retrieve the scale values of a 3D transformation. It is part of the FTransform class in Unreal Engine and allows developers to access the scale of an object in all three dimensions (X, Y, and Z). This function is useful for various purposes, such as scaling objects in a game to create desired visual effects or determining the dimensions of a transformed object for physics simulations or collision detection.
C++ (Cpp) FTransform::GetScale3D - 27 examples found. These are the top rated real world C++ (Cpp) examples of FTransform::GetScale3D extracted from open source projects. You can rate examples to help us improve the quality of examples.