sf::FloatRect rect1(0, 0, 10, 10); sf::FloatRect rect2(5, 5, 10, 10); if (rect1.intersects(rect2)) { // code to execute when the two rectangles intersect }
sf::FloatRect rect1(0, 0, 10, 10); sf::FloatRect rect2(15, 15, 10, 10); if (rect1.intersects(rect2)) { // code to execute when the two rectangles intersect }In this example, the two rectangles do not overlap and the code inside the if statement will not be executed. The SFML library for C++ provides a convenient way to manage graphics and other multimedia content. The FloatRect intersects function is part of the SFML Graphics package.