sf::FloatRect rect; // creates a FloatRect object with x = 0, y = 0, width = 0, and height = 0
sf::FloatRect rect(10, 20, 30, 40); // creates a FloatRect object with x = 10, y = 20, width = 30, and height = 40
sf::FloatRect rect1(10, 20, 30, 40); sf::FloatRect rect2(20, 30, 40, 50); if (rect1.intersects(rect2)) { // do something if they intersect }The SFML library provides a number of useful classes and functions for working with graphics and multimedia in C++.