void SetUp()
    {
        output << std::fixed;
        gcode.output_stream = &output;

        //Since GCodeExport doesn't support copying, we have to reset everything in-place.
        gcode.currentPosition = Point3(0, 0, MM2INT(20));
        gcode.layer_nr = 0;
        gcode.current_e_value = 0;
        gcode.current_e_offset = 0;
        gcode.current_extruder = 0;
        gcode.current_fan_speed = -1;
        gcode.total_print_times = std::vector<Duration>(static_cast<unsigned char>(PrintFeatureType::NumPrintFeatureTypes), 0.0);
        gcode.currentSpeed = 1;
        gcode.current_print_acceleration = -1;
        gcode.current_travel_acceleration = -1;
        gcode.current_jerk = -1;
        gcode.current_max_z_feedrate = -1;
        gcode.is_z_hopped = 0;
        gcode.setFlavor(EGCodeFlavor::MARLIN);
        gcode.initial_bed_temp = 0;
        gcode.fan_number = 0;
        gcode.total_bounding_box = AABB3D();
        gcode.current_layer_z = 0;
        gcode.relative_extrusion = false;

        gcode.new_line = "\n"; //Not BFB flavour by default.
        gcode.machine_name = "Your favourite 3D printer";
        gcode.machine_buildplate_type = "Your favourite build plate";

        //Set up a scene so that we may request settings.
        Application::getInstance().current_slice = new Slice(1);
        mock_communication = new MockCommunication();
        Application::getInstance().communication = mock_communication;
    }
Example #2
0
void processFile(const char* input_filename, ConfigSettings& config, GCodeExport& gcode, bool firstFile)
{
    for(unsigned int n=1; n<16; n++)
        gcode.setExtruderOffset(n, config.extruderOffset[n].p());
    gcode.setFlavor(config.gcodeFlavor);

    double t = getTime();
    log("Loading %s from disk...\n", input_filename);
    SimpleModel* m = loadModel(input_filename, config.matrix);
    if (!m)
    {
        log("Failed to load model: %s\n", input_filename);
        return;
    }
    log("Loaded from disk in %5.3fs\n", timeElapsed(t));
    log("Analyzing and optimizing model...\n");
    OptimizedModel* om = new OptimizedModel(m, Point3(config.objectPosition.X, config.objectPosition.Y, -config.objectSink));
    for(unsigned int v = 0; v < m->volumes.size(); v++)
    {
        log("  Face counts: %i -> %i %0.1f%%\n", (int)m->volumes[v].faces.size(), (int)om->volumes[v].faces.size(), float(om->volumes[v].faces.size()) / float(m->volumes[v].faces.size()) * 100);
        log("  Vertex counts: %i -> %i %0.1f%%\n", (int)m->volumes[v].faces.size() * 3, (int)om->volumes[v].points.size(), float(om->volumes[v].points.size()) / float(m->volumes[v].faces.size() * 3) * 100);
    }
    delete m;
    log("Optimize model %5.3fs \n", timeElapsed(t));
    //om->saveDebugSTL("c:\\models\\output.stl");

    log("Slicing model...\n");
    vector<Slicer*> slicerList;
    for(unsigned int volumeIdx=0; volumeIdx < om->volumes.size(); volumeIdx++)
    {
        slicerList.push_back(new Slicer(&om->volumes[volumeIdx], config.initialLayerThickness / 2, config.layerThickness, config.fixHorrible & FIX_HORRIBLE_KEEP_NONE_CLOSED, config.fixHorrible & FIX_HORRIBLE_EXTENSIVE_STITCHING));
        //slicerList[volumeIdx]->dumpSegmentsToHTML("C:\\models\\output.html");
    }
    log("Sliced model in %5.3fs\n", timeElapsed(t));

    SliceDataStorage storage;
    fprintf(stdout,"Generating support map...\n");
    generateSupportGrid(storage.support, om, config.supportAngle, config.supportEverywhere > 0, config.supportXYDistance, config.supportZDistance);

    storage.modelSize = om->modelSize;
    storage.modelMin = om->vMin;
    storage.modelMax = om->vMax;
    delete om;

    log("Generating layer parts...\n");
    for(unsigned int volumeIdx=0; volumeIdx < slicerList.size(); volumeIdx++)
    {
        storage.volumes.push_back(SliceVolumeStorage());
        createLayerParts(storage.volumes[volumeIdx], slicerList[volumeIdx], config.fixHorrible & (FIX_HORRIBLE_UNION_ALL_TYPE_A | FIX_HORRIBLE_UNION_ALL_TYPE_B | FIX_HORRIBLE_UNION_ALL_TYPE_C));
        delete slicerList[volumeIdx];
    }
    //carveMultipleVolumes(storage.volumes);
    generateMultipleVolumesOverlap(storage.volumes, config.multiVolumeOverlap);
    log("Generated layer parts in %5.3fs\n", timeElapsed(t));
    //dumpLayerparts(storage, "c:/models/output.html");

    const unsigned int totalLayers = storage.volumes[0].layers.size();
    for(unsigned int layerNr=0; layerNr<totalLayers; layerNr++)
    {
        for(unsigned int volumeIdx=0; volumeIdx<storage.volumes.size(); volumeIdx++)
        {
            int insetCount = config.insetCount;
            if (config.spiralizeMode && int(layerNr) < config.downSkinCount && layerNr % 2 == 1)//Add extra insets every 2 layers when spiralizing, this makes bottoms of cups watertight.
                insetCount += 5;
            generateInsets(&storage.volumes[volumeIdx].layers[layerNr], config.extrusionWidth, insetCount);
        }
        logProgress("inset",layerNr+1,totalLayers);
    }
    log("Generated inset in %5.3fs\n", timeElapsed(t));

    for(unsigned int layerNr=0; layerNr<totalLayers; layerNr++)
    {
        if (!config.spiralizeMode || int(layerNr) < config.downSkinCount)    //Only generate up/downskin and infill for the first X layers when spiralize is choosen.
        {
            for(unsigned int volumeIdx=0; volumeIdx<storage.volumes.size(); volumeIdx++)
            {
                generateSkins(layerNr, storage.volumes[volumeIdx], config.extrusionWidth, config.downSkinCount, config.upSkinCount, config.infillOverlap);
                generateSparse(layerNr, storage.volumes[volumeIdx], config.extrusionWidth, config.downSkinCount, config.upSkinCount);
            }
        }
        logProgress("skin",layerNr+1,totalLayers);
    }
    log("Generated up/down skin in %5.3fs\n", timeElapsed(t));
    generateSkirt(storage, config.skirtDistance, config.extrusionWidth, config.skirtLineCount, config.skirtMinLength);
    generateRaft(storage, config.raftMargin);

    for(unsigned int volumeIdx=0; volumeIdx<storage.volumes.size(); volumeIdx++)
    {
        for(unsigned int layerNr=0; layerNr<totalLayers; layerNr++)
        {
            for(unsigned int partNr=0; partNr<storage.volumes[volumeIdx].layers[layerNr].parts.size(); partNr++)
            {
                if (layerNr > 0)
                    storage.volumes[volumeIdx].layers[layerNr].parts[partNr].bridgeAngle = bridgeAngle(&storage.volumes[volumeIdx].layers[layerNr].parts[partNr], &storage.volumes[volumeIdx].layers[layerNr-1]);
                else
                    storage.volumes[volumeIdx].layers[layerNr].parts[partNr].bridgeAngle = -1;
            }
        }
    }

    gcode.setRetractionSettings(config.retractionAmount, config.retractionSpeed, config.retractionAmountExtruderSwitch, config.minimalExtrusionBeforeRetraction);
    if (firstFile)
    {
        if (gcode.getFlavor() == GCODE_FLAVOR_ULTIGCODE)
        {
            gcode.addCode(";FLAVOR:UltiGCode");
            gcode.addCode(";TIME:<__TIME__>");
            gcode.addCode(";MATERIAL:<FILAMENT>");
        }
        gcode.addCode(config.startCode);
    } else {
        gcode.addFanCommand(0);
        gcode.resetExtrusionValue();
        gcode.addRetraction();
        gcode.setZ(maxObjectHeight + 5000);
        gcode.addMove(Point(storage.modelMin.x, storage.modelMin.y), config.moveSpeed, 0);
    }
    gcode.addComment("total_layers=%d",totalLayers);

    GCodePathConfig skirtConfig(config.printSpeed, config.extrusionWidth, "SKIRT");
    GCodePathConfig inset0Config(config.printSpeed, config.extrusionWidth, "WALL-OUTER");
    GCodePathConfig inset1Config(config.printSpeed, config.extrusionWidth, "WALL-INNER");
    GCodePathConfig fillConfig(config.infillSpeed, config.extrusionWidth, "FILL");
    GCodePathConfig supportConfig(config.printSpeed, config.extrusionWidth, "SUPPORT");

    if (config.raftBaseThickness > 0 && config.raftInterfaceThickness > 0)
    {
        GCodePathConfig raftBaseConfig(config.initialLayerSpeed, config.raftBaseLinewidth, "SUPPORT");
        GCodePathConfig raftInterfaceConfig(config.initialLayerSpeed, config.raftInterfaceLinewidth, "SUPPORT");
        {
            gcode.addComment("LAYER:-2");
            gcode.addComment("RAFT");
            GCodePlanner gcodeLayer(gcode, config.moveSpeed, config.retractionMinimalDistance);
            gcode.setZ(config.raftBaseThickness);
            gcode.setExtrusion(config.raftBaseThickness, config.filamentDiameter, config.filamentFlow);
            gcodeLayer.addPolygonsByOptimizer(storage.raftOutline, &raftBaseConfig);

            Polygons raftLines;
            generateLineInfill(storage.raftOutline, raftLines, config.raftBaseLinewidth, config.raftLineSpacing, config.infillOverlap, 0);
            gcodeLayer.addPolygonsByOptimizer(raftLines, &raftBaseConfig);

            gcodeLayer.writeGCode(false, config.raftBaseThickness);
        }

        {
            gcode.addComment("LAYER:-1");
            gcode.addComment("RAFT");
            GCodePlanner gcodeLayer(gcode, config.moveSpeed, config.retractionMinimalDistance);
            gcode.setZ(config.raftBaseThickness + config.raftInterfaceThickness);
            gcode.setExtrusion(config.raftInterfaceThickness, config.filamentDiameter, config.filamentFlow);

            Polygons raftLines;
            generateLineInfill(storage.raftOutline, raftLines, config.raftInterfaceLinewidth, config.raftLineSpacing, config.infillOverlap, 90);
            gcodeLayer.addPolygonsByOptimizer(raftLines, &raftInterfaceConfig);

            gcodeLayer.writeGCode(false, config.raftInterfaceThickness);
        }
    }

    int volumeIdx = 0;
    for(unsigned int layerNr=0; layerNr<totalLayers; layerNr++)
    {
        logProgress("export", layerNr+1, totalLayers);

        GCodePlanner gcodeLayer(gcode, config.moveSpeed, config.retractionMinimalDistance);
        gcode.addComment("LAYER:%d", layerNr);
        int32_t z = config.initialLayerThickness + layerNr * config.layerThickness;
        z += config.raftBaseThickness + config.raftInterfaceThickness;
        gcode.setZ(z);
        if (layerNr == 0)
            gcodeLayer.addPolygonsByOptimizer(storage.skirt, &skirtConfig);

        for(unsigned int volumeCnt = 0; volumeCnt < storage.volumes.size(); volumeCnt++)
        {
            if (volumeCnt > 0)
                volumeIdx = (volumeIdx + 1) % storage.volumes.size();
            SliceLayer* layer = &storage.volumes[volumeIdx].layers[layerNr];
            gcodeLayer.setExtruder(volumeIdx);

            PathOrderOptimizer partOrderOptimizer(gcode.getPositionXY());
            for(unsigned int partNr=0; partNr<layer->parts.size(); partNr++)
            {
                partOrderOptimizer.addPolygon(layer->parts[partNr].insets[0][0]);
            }
            partOrderOptimizer.optimize();

            for(unsigned int partCounter=0; partCounter<partOrderOptimizer.polyOrder.size(); partCounter++)
            {
                SliceLayerPart* part = &layer->parts[partOrderOptimizer.polyOrder[partCounter]];

                if (config.enableCombing)
                    gcodeLayer.setCombBoundary(&part->combBoundery);
                else
                    gcodeLayer.setAlwaysRetract(true);
                gcodeLayer.forceRetract();

                if (config.insetCount > 0)
                {
                    if (config.spiralizeMode)
                    {
                        if (int(layerNr) >= config.downSkinCount)
                            inset0Config.spiralize = true;
                        if (int(layerNr) == config.downSkinCount && part->insets.size() > 0)
                            gcodeLayer.addPolygonsByOptimizer(part->insets[0], &inset1Config);
                    }
                    for(int insetNr=part->insets.size()-1; insetNr>-1; insetNr--)
                    {
                        if (insetNr == 0)
                            gcodeLayer.addPolygonsByOptimizer(part->insets[insetNr], &inset0Config);
                        else
                            gcodeLayer.addPolygonsByOptimizer(part->insets[insetNr], &inset1Config);
                    }
                }

                Polygons fillPolygons;
                int fillAngle = 45;
                if (layerNr & 1) fillAngle += 90;
                //int sparseSteps[1] = {config.extrusionWidth};
                //generateConcentricInfill(part->skinOutline, fillPolygons, sparseSteps, 1);
                generateLineInfill(part->skinOutline, fillPolygons, config.extrusionWidth, config.extrusionWidth, config.infillOverlap, (part->bridgeAngle > -1) ? part->bridgeAngle : fillAngle);
                //int sparseSteps[2] = {config.extrusionWidth*5, config.extrusionWidth * 0.8};
                //generateConcentricInfill(part->sparseOutline, fillPolygons, sparseSteps, 2);
                if (config.sparseInfillLineDistance > 0)
                {
                    if (config.sparseInfillLineDistance > config.extrusionWidth * 4)
                    {
                        generateLineInfill(part->sparseOutline, fillPolygons, config.extrusionWidth, config.sparseInfillLineDistance * 2, config.infillOverlap, 45);
                        generateLineInfill(part->sparseOutline, fillPolygons, config.extrusionWidth, config.sparseInfillLineDistance * 2, config.infillOverlap, 45 + 90);
                    }
                    else
                    {
                        generateLineInfill(part->sparseOutline, fillPolygons, config.extrusionWidth, config.sparseInfillLineDistance, config.infillOverlap, fillAngle);
                    }
                }

                gcodeLayer.addPolygonsByOptimizer(fillPolygons, &fillConfig);

                //After a layer part, make sure the nozzle is inside the comb boundary, so we do not retract on the perimeter.
                if (!config.spiralizeMode || int(layerNr) < config.downSkinCount)
                    gcodeLayer.moveInsideCombBoundary(config.extrusionWidth * 2);
            }
            gcodeLayer.setCombBoundary(NULL);
        }
        if (storage.support.generated)
        {
            if (config.supportExtruder > -1)
                gcodeLayer.setExtruder(config.supportExtruder);
            SupportPolyGenerator supportGenerator(storage.support, z);
            for(unsigned int volumeCnt = 0; volumeCnt < storage.volumes.size(); volumeCnt++)
            {
                SliceLayer* layer = &storage.volumes[volumeIdx].layers[layerNr];
                Polygons polys;
                for(unsigned int n=0; n<layer->parts.size(); n++)
                    supportGenerator.polygons = supportGenerator.polygons.difference(layer->parts[n].outline.offset(config.supportXYDistance));
            }
            //Contract and expand the suppory polygons so small sections are removed and the final polygon is smoothed a bit.
            supportGenerator.polygons = supportGenerator.polygons.offset(-1000);
            supportGenerator.polygons = supportGenerator.polygons.offset(1000);

            Polygons supportLines;
            if (config.supportLineDistance > 0)
            {
                if (config.supportLineDistance > config.extrusionWidth * 4)
                {
                    generateLineInfill(supportGenerator.polygons, supportLines, config.extrusionWidth, config.supportLineDistance*2, config.infillOverlap, 0);
                    generateLineInfill(supportGenerator.polygons, supportLines, config.extrusionWidth, config.supportLineDistance*2, config.infillOverlap, 90);
                } else {
                    generateLineInfill(supportGenerator.polygons, supportLines, config.extrusionWidth, config.supportLineDistance, config.infillOverlap, (layerNr & 1) ? 0 : 90);
                }
            }

            gcodeLayer.addPolygonsByOptimizer(supportGenerator.polygons, &supportConfig);
            gcodeLayer.addPolygonsByOptimizer(supportLines, &supportConfig);
        }

        //Finish the layer by applying speed corrections for minimal layer times and slowdown for the initial layer.
        if (int(layerNr) < config.initialSpeedupLayers)
        {
            int n = config.initialSpeedupLayers;
            int layer0Factor = config.initialLayerSpeed * 100 / config.printSpeed;
            gcodeLayer.setExtrudeSpeedFactor((layer0Factor * (n - layerNr) + 100 * (layerNr)) / n);
            if (layerNr == 0)//On the first layer, also slow down the travel
                gcodeLayer.setTravelSpeedFactor(layer0Factor);
        }
        gcodeLayer.forceMinimalLayerTime(config.minimalLayerTime, config.minimalFeedrate);
        if (layerNr == 0)
            gcode.setExtrusion(config.initialLayerThickness, config.filamentDiameter, config.filamentFlow);
        else
            gcode.setExtrusion(config.layerThickness, config.filamentDiameter, config.filamentFlow);

        int fanSpeed = config.fanSpeedMin;
        if (gcodeLayer.getExtrudeSpeedFactor() <= 50)
        {
            fanSpeed = config.fanSpeedMax;
        } else {
            int n = gcodeLayer.getExtrudeSpeedFactor() - 50;
            fanSpeed = config.fanSpeedMin * n / 50 + config.fanSpeedMax * (50 - n) / 50;
        }
        if (int(layerNr) < config.fanFullOnLayerNr)
        {
            //Slow down the fan on the layers below the [fanFullOnLayerNr], where layer 0 is speed 0.
            fanSpeed = fanSpeed * layerNr / config.fanFullOnLayerNr;
        }
        gcode.addFanCommand(fanSpeed);

        gcodeLayer.writeGCode(config.coolHeadLift > 0, int(layerNr) > 0 ? config.layerThickness : config.initialLayerThickness);
    }

    /* support debug
    for(int32_t y=0; y<storage.support.gridHeight; y++)
    {
        for(int32_t x=0; x<storage.support.gridWidth; x++)
        {
            unsigned int n = x+y*storage.support.gridWidth;
            if (storage.support.grid[n].size() < 1) continue;
            int32_t z = storage.support.grid[n][0].z;
            gcode.addMove(Point3(x * storage.support.gridScale + storage.support.gridOffset.X, y * storage.support.gridScale + storage.support.gridOffset.Y, 0), 0);
            gcode.addMove(Point3(x * storage.support.gridScale + storage.support.gridOffset.X, y * storage.support.gridScale + storage.support.gridOffset.Y, z), z);
            gcode.addMove(Point3(x * storage.support.gridScale + storage.support.gridOffset.X, y * storage.support.gridScale + storage.support.gridOffset.Y, 0), 0);
        }
    }
    //*/

    log("Wrote layers in %5.2fs.\n", timeElapsed(t));
    gcode.tellFileSize();
    gcode.addFanCommand(0);

    logProgress("process", 1, 1);
    log("Total time elapsed %5.2fs.\n", timeElapsed(t,true));

    //Store the object height for when we are printing multiple objects, as we need to clear every one of them when moving to the next position.
    maxObjectHeight = std::max(maxObjectHeight, storage.modelSize.z);
}