Example #1
0
void
GUINet::initGUIStructures() {
    // initialise detector storage for gui
    initDetectors();
    // initialise the tl-map
    initTLMap();
    // initialise edge storage for gui
    GUIEdge::fill(myEdgeWrapper);
    // initialise junction storage for gui
    size_t size = myJunctions->size();
    myJunctionWrapper.reserve(size);
    const std::map<std::string, MSJunction*> &junctions = myJunctions->getMyMap();
    for (std::map<std::string, MSJunction*>::const_iterator i=junctions.begin(); i!=junctions.end(); ++i) {
        myJunctionWrapper.push_back(new GUIJunctionWrapper(GUIGlObjectStorage::gIDStorage, *(*i).second));
    }
    // build the visualization tree
    float *cmin = new float[2];
    float *cmax = new float[2];
    for (std::vector<GUIEdge*>::iterator i=myEdgeWrapper.begin(); i!=myEdgeWrapper.end(); ++i) {
        GUIEdge *edge = *i;
        Boundary b;
        const std::vector<MSLane*> &lanes = edge->getLanes();
        for (std::vector<MSLane*>::const_iterator j=lanes.begin(); j!=lanes.end(); ++j) {
            b.add((*j)->getShape().getBoxBoundary());
        }
        b.grow(2.);
        cmin[0] = b.xmin();
        cmin[1] = b.ymin();
        cmax[0] = b.xmax();
        cmax[1] = b.ymax();
        myGrid->Insert(cmin, cmax, edge);
        myBoundary.add(b);
    }
    for (std::vector<GUIJunctionWrapper*>::iterator i=myJunctionWrapper.begin(); i!=myJunctionWrapper.end(); ++i) {
        GUIJunctionWrapper *junction = *i;
        Boundary b = junction->getBoundary();
        b.grow(2.);
        cmin[0] = b.xmin();
        cmin[1] = b.ymin();
        cmax[0] = b.xmax();
        cmax[1] = b.ymax();
        myGrid->Insert(cmin, cmax, junction);
        myBoundary.add(b);
    }
    const std::vector<GUIGlObject_AbstractAdd*> &a = GUIGlObject_AbstractAdd::getObjectList();
    for (std::vector<GUIGlObject_AbstractAdd*>::const_iterator i=a.begin(); i!=a.end(); ++i) {
        GUIGlObject_AbstractAdd *o = *i;
        Boundary b = o->getCenteringBoundary();
        cmin[0] = b.xmin();
        cmin[1] = b.ymin();
        cmax[0] = b.xmax();
        cmax[1] = b.ymax();
        myGrid->Insert(cmin, cmax, o);
    }
    delete[] cmin;
    delete[] cmax;
    myGrid->add(myBoundary);
}
Example #2
0
void
GUINet::initGUIStructures() {
    // initialise detector storage for gui
    const std::vector<SumoXMLTag> types = myDetectorControl->getAvailableTypes();
    for (std::vector<SumoXMLTag>::const_iterator i = types.begin(); i != types.end(); ++i) {
        const std::map<std::string, MSDetectorFileOutput*>& dets = myDetectorControl->getTypedDetectors(*i).getMyMap();
        for (std::map<std::string, MSDetectorFileOutput*>::const_iterator j = dets.begin(); j != dets.end(); ++j) {
            GUIDetectorWrapper* wrapper = (*j).second->buildDetectorGUIRepresentation();
            if (wrapper != 0) {
                myDetectorDict.push_back(wrapper);
                myGrid.addAdditionalGLObject(wrapper);
            }
        }
    }
    // initialise the tl-map
    initTLMap();
    // initialise edge storage for gui
    GUIEdge::fill(myEdgeWrapper);
    // initialise junction storage for gui
    size_t size = myJunctions->size();
    myJunctionWrapper.reserve(size);
    const std::map<std::string, MSJunction*>& junctions = myJunctions->getMyMap();
    for (std::map<std::string, MSJunction*>::const_iterator i = junctions.begin(); i != junctions.end(); ++i) {
        myJunctionWrapper.push_back(new GUIJunctionWrapper(*(*i).second));
    }
    // build the visualization tree
    float* cmin = new float[2];
    float* cmax = new float[2];
    for (std::vector<GUIEdge*>::iterator i = myEdgeWrapper.begin(); i != myEdgeWrapper.end(); ++i) {
        GUIEdge* edge = *i;
        Boundary b;
        const std::vector<MSLane*>& lanes = edge->getLanes();
        for (std::vector<MSLane*>::const_iterator j = lanes.begin(); j != lanes.end(); ++j) {
            b.add((*j)->getShape().getBoxBoundary());
        }
        // make sure persons are always drawn and selectable since they depend on their edge being drawn
        b.grow(MSPModel::SIDEWALK_OFFSET + 1);
        cmin[0] = b.xmin();
        cmin[1] = b.ymin();
        cmax[0] = b.xmax();
        cmax[1] = b.ymax();
        myGrid.Insert(cmin, cmax, edge);
        myBoundary.add(b);
        if (myBoundary.getWidth() > 10e16 || myBoundary.getHeight() > 10e16) {
            throw ProcessError("Network size exceeds 1 Lightyear. Please reconsider your inputs.\n");
        }
    }
    for (std::vector<GUIJunctionWrapper*>::iterator i = myJunctionWrapper.begin(); i != myJunctionWrapper.end(); ++i) {
        GUIJunctionWrapper* junction = *i;
        Boundary b = junction->getBoundary();
        b.grow(2.);
        cmin[0] = b.xmin();
        cmin[1] = b.ymin();
        cmax[0] = b.xmax();
        cmax[1] = b.ymax();
        myGrid.Insert(cmin, cmax, junction);
        myBoundary.add(b);
    }
    delete[] cmin;
    delete[] cmax;
    myGrid.add(myBoundary);
}